完成世界书、骰子、apiconfig页面处理
This commit is contained in:
12
frontend/node_modules/d3-geo/README.md
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12
frontend/node_modules/d3-geo/README.md
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# d3-geo
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<a href="https://d3js.org"><img src="https://github.com/d3/d3/raw/main/docs/public/logo.svg" width="256" height="256"></a>
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This module uses spherical [GeoJSON](http://geojson.org/geojson-spec.html) to represent geographic features in JavaScript. D3 supports a wide variety of common and [unusual](https://github.com/d3/d3-geo-projection) map projections. And because D3 uses spherical geometry to represent data, you can apply any aspect to any projection by rotating geometry.
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## Resources
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- [Documentation](https://d3js.org/d3-geo)
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- [Examples](https://observablehq.com/collection/@d3/d3-geo)
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- [Releases](https://github.com/d3/d3-geo/releases)
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- [Getting help](https://d3js.org/community)
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59
frontend/node_modules/d3-geo/package.json
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59
frontend/node_modules/d3-geo/package.json
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{
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"name": "d3-geo",
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"version": "3.1.1",
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"description": "Shapes and calculators for spherical coordinates.",
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"homepage": "https://d3js.org/d3-geo/",
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"repository": {
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"type": "git",
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"url": "https://github.com/d3/d3-geo.git"
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},
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"keywords": [
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"d3",
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"d3-module",
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"geo",
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"maps",
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"cartography"
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],
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"license": "ISC",
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"author": {
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||||
"name": "Mike Bostock",
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"url": "https://bost.ocks.org/mike"
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},
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"type": "module",
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"files": [
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"dist/**/*.js",
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"src/**/*.js"
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],
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"module": "src/index.js",
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"main": "src/index.js",
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"jsdelivr": "dist/d3-geo.min.js",
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"unpkg": "dist/d3-geo.min.js",
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"exports": {
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"umd": "./dist/d3-geo.min.js",
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"default": "./src/index.js"
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},
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"sideEffects": false,
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"dependencies": {
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"d3-array": "2.5.0 - 3"
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},
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"devDependencies": {
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"@rollup/plugin-terser": "0.4",
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"canvas": "2",
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"d3-format": "1 - 3",
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"eslint": "8",
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"mocha": "10",
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"pixelmatch": "5",
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"pngjs": "6",
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"rollup": "3",
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"topojson-client": "3",
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"world-atlas": "1"
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},
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"scripts": {
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"test": "mocha 'test/**/*-test.js' && eslint src test",
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"prepublishOnly": "rm -rf dist && rollup -c",
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"postpublish": "git push && git push --tags && cd ../d3.github.com && git pull && cp ../${npm_package_name}/dist/${npm_package_name}.js ${npm_package_name}.v${npm_package_version%%.*}.js && cp ../${npm_package_name}/dist/${npm_package_name}.min.js ${npm_package_name}.v${npm_package_version%%.*}.min.js && git add ${npm_package_name}.v${npm_package_version%%.*}.js ${npm_package_name}.v${npm_package_version%%.*}.min.js && git commit -m \"${npm_package_name} ${npm_package_version}\" && git push && cd -"
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},
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"engines": {
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"node": ">=12"
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}
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}
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179
frontend/node_modules/d3-geo/src/bounds.js
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179
frontend/node_modules/d3-geo/src/bounds.js
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import {Adder} from "d3-array";
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import {areaStream, areaRingSum} from "./area.js";
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import {cartesian, cartesianCross, cartesianNormalizeInPlace, spherical} from "./cartesian.js";
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import {abs, degrees, epsilon, radians} from "./math.js";
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import stream from "./stream.js";
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var lambda0, phi0, lambda1, phi1, // bounds
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lambda2, // previous lambda-coordinate
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lambda00, phi00, // first point
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p0, // previous 3D point
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deltaSum,
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ranges,
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range;
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var boundsStream = {
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point: boundsPoint,
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lineStart: boundsLineStart,
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lineEnd: boundsLineEnd,
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polygonStart: function() {
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boundsStream.point = boundsRingPoint;
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boundsStream.lineStart = boundsRingStart;
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boundsStream.lineEnd = boundsRingEnd;
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deltaSum = new Adder();
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areaStream.polygonStart();
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},
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||||
polygonEnd: function() {
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areaStream.polygonEnd();
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boundsStream.point = boundsPoint;
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boundsStream.lineStart = boundsLineStart;
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boundsStream.lineEnd = boundsLineEnd;
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if (areaRingSum < 0) lambda0 = -(lambda1 = 180), phi0 = -(phi1 = 90);
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else if (deltaSum > epsilon) phi1 = 90;
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else if (deltaSum < -epsilon) phi0 = -90;
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range[0] = lambda0, range[1] = lambda1;
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},
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sphere: function() {
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lambda0 = -(lambda1 = 180), phi0 = -(phi1 = 90);
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||||
}
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};
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function boundsPoint(lambda, phi) {
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ranges.push(range = [lambda0 = lambda, lambda1 = lambda]);
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if (phi < phi0) phi0 = phi;
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if (phi > phi1) phi1 = phi;
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||||
}
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function linePoint(lambda, phi) {
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var p = cartesian([lambda * radians, phi * radians]);
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||||
if (p0) {
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var normal = cartesianCross(p0, p),
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equatorial = [normal[1], -normal[0], 0],
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inflection = cartesianCross(equatorial, normal);
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cartesianNormalizeInPlace(inflection);
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inflection = spherical(inflection);
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var delta = lambda - lambda2,
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sign = delta > 0 ? 1 : -1,
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lambdai = inflection[0] * degrees * sign,
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phii,
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antimeridian = abs(delta) > 180;
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if (antimeridian ^ (sign * lambda2 < lambdai && lambdai < sign * lambda)) {
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phii = inflection[1] * degrees;
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if (phii > phi1) phi1 = phii;
|
||||
} else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign * lambda2 < lambdai && lambdai < sign * lambda)) {
|
||||
phii = -inflection[1] * degrees;
|
||||
if (phii < phi0) phi0 = phii;
|
||||
} else {
|
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if (phi < phi0) phi0 = phi;
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||||
if (phi > phi1) phi1 = phi;
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||||
}
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||||
if (antimeridian) {
|
||||
if (lambda < lambda2) {
|
||||
if (angle(lambda0, lambda) > angle(lambda0, lambda1)) lambda1 = lambda;
|
||||
} else {
|
||||
if (angle(lambda, lambda1) > angle(lambda0, lambda1)) lambda0 = lambda;
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||||
}
|
||||
} else {
|
||||
if (lambda1 >= lambda0) {
|
||||
if (lambda < lambda0) lambda0 = lambda;
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||||
if (lambda > lambda1) lambda1 = lambda;
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||||
} else {
|
||||
if (lambda > lambda2) {
|
||||
if (angle(lambda0, lambda) > angle(lambda0, lambda1)) lambda1 = lambda;
|
||||
} else {
|
||||
if (angle(lambda, lambda1) > angle(lambda0, lambda1)) lambda0 = lambda;
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||||
}
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||||
}
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||||
}
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||||
} else {
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||||
ranges.push(range = [lambda0 = lambda, lambda1 = lambda]);
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||||
}
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||||
if (phi < phi0) phi0 = phi;
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||||
if (phi > phi1) phi1 = phi;
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||||
p0 = p, lambda2 = lambda;
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||||
}
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||||
|
||||
function boundsLineStart() {
|
||||
boundsStream.point = linePoint;
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||||
}
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||||
|
||||
function boundsLineEnd() {
|
||||
range[0] = lambda0, range[1] = lambda1;
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||||
boundsStream.point = boundsPoint;
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||||
p0 = null;
|
||||
}
|
||||
|
||||
function boundsRingPoint(lambda, phi) {
|
||||
if (p0) {
|
||||
var delta = lambda - lambda2;
|
||||
deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta);
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||||
} else {
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||||
lambda00 = lambda, phi00 = phi;
|
||||
}
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||||
areaStream.point(lambda, phi);
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||||
linePoint(lambda, phi);
|
||||
}
|
||||
|
||||
function boundsRingStart() {
|
||||
areaStream.lineStart();
|
||||
}
|
||||
|
||||
function boundsRingEnd() {
|
||||
boundsRingPoint(lambda00, phi00);
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||||
areaStream.lineEnd();
|
||||
if (abs(deltaSum) > epsilon) lambda0 = -(lambda1 = 180);
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||||
range[0] = lambda0, range[1] = lambda1;
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||||
p0 = null;
|
||||
}
|
||||
|
||||
// Finds the left-right distance between two longitudes.
|
||||
// This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want
|
||||
// the distance between ±180° to be 360°.
|
||||
function angle(lambda0, lambda1) {
|
||||
return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1;
|
||||
}
|
||||
|
||||
function rangeCompare(a, b) {
|
||||
return a[0] - b[0];
|
||||
}
|
||||
|
||||
function rangeContains(range, x) {
|
||||
return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x;
|
||||
}
|
||||
|
||||
export default function(feature) {
|
||||
var i, n, a, b, merged, deltaMax, delta;
|
||||
|
||||
phi1 = lambda1 = -(lambda0 = phi0 = Infinity);
|
||||
ranges = [];
|
||||
stream(feature, boundsStream);
|
||||
|
||||
// First, sort ranges by their minimum longitudes.
|
||||
if (n = ranges.length) {
|
||||
ranges.sort(rangeCompare);
|
||||
|
||||
// Then, merge any ranges that overlap.
|
||||
for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) {
|
||||
b = ranges[i];
|
||||
if (rangeContains(a, b[0]) || rangeContains(a, b[1])) {
|
||||
if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1];
|
||||
if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0];
|
||||
} else {
|
||||
merged.push(a = b);
|
||||
}
|
||||
}
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||||
|
||||
// Finally, find the largest gap between the merged ranges.
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||||
// The final bounding box will be the inverse of this gap.
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||||
for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) {
|
||||
b = merged[i];
|
||||
if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0 = b[0], lambda1 = a[1];
|
||||
}
|
||||
}
|
||||
|
||||
ranges = range = null;
|
||||
|
||||
return lambda0 === Infinity || phi0 === Infinity
|
||||
? [[NaN, NaN], [NaN, NaN]]
|
||||
: [[lambda0, phi0], [lambda1, phi1]];
|
||||
}
|
||||
92
frontend/node_modules/d3-geo/src/clip/antimeridian.js
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92
frontend/node_modules/d3-geo/src/clip/antimeridian.js
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||||
import clip from "./index.js";
|
||||
import {abs, atan, cos, epsilon, halfPi, pi, sin} from "../math.js";
|
||||
|
||||
export default clip(
|
||||
function() { return true; },
|
||||
clipAntimeridianLine,
|
||||
clipAntimeridianInterpolate,
|
||||
[-pi, -halfPi]
|
||||
);
|
||||
|
||||
// Takes a line and cuts into visible segments. Return values: 0 - there were
|
||||
// intersections or the line was empty; 1 - no intersections; 2 - there were
|
||||
// intersections, and the first and last segments should be rejoined.
|
||||
function clipAntimeridianLine(stream) {
|
||||
var lambda0 = NaN,
|
||||
phi0 = NaN,
|
||||
sign0 = NaN,
|
||||
clean; // no intersections
|
||||
|
||||
return {
|
||||
lineStart: function() {
|
||||
stream.lineStart();
|
||||
clean = 1;
|
||||
},
|
||||
point: function(lambda1, phi1) {
|
||||
var sign1 = lambda1 > 0 ? pi : -pi,
|
||||
delta = abs(lambda1 - lambda0);
|
||||
if (abs(delta - pi) < epsilon) { // line crosses a pole
|
||||
stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi : -halfPi);
|
||||
stream.point(sign0, phi0);
|
||||
stream.lineEnd();
|
||||
stream.lineStart();
|
||||
stream.point(sign1, phi0);
|
||||
stream.point(lambda1, phi0);
|
||||
clean = 0;
|
||||
} else if (sign0 !== sign1 && delta >= pi) { // line crosses antimeridian
|
||||
if (abs(lambda0 - sign0) < epsilon) lambda0 -= sign0 * epsilon; // handle degeneracies
|
||||
if (abs(lambda1 - sign1) < epsilon) lambda1 -= sign1 * epsilon;
|
||||
phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1);
|
||||
stream.point(sign0, phi0);
|
||||
stream.lineEnd();
|
||||
stream.lineStart();
|
||||
stream.point(sign1, phi0);
|
||||
clean = 0;
|
||||
}
|
||||
stream.point(lambda0 = lambda1, phi0 = phi1);
|
||||
sign0 = sign1;
|
||||
},
|
||||
lineEnd: function() {
|
||||
stream.lineEnd();
|
||||
lambda0 = phi0 = NaN;
|
||||
},
|
||||
clean: function() {
|
||||
return 2 - clean; // if intersections, rejoin first and last segments
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) {
|
||||
var cosPhi0,
|
||||
cosPhi1,
|
||||
sinLambda0Lambda1 = sin(lambda0 - lambda1);
|
||||
return abs(sinLambda0Lambda1) > epsilon
|
||||
? atan((sin(phi0) * (cosPhi1 = cos(phi1)) * sin(lambda1)
|
||||
- sin(phi1) * (cosPhi0 = cos(phi0)) * sin(lambda0))
|
||||
/ (cosPhi0 * cosPhi1 * sinLambda0Lambda1))
|
||||
: (phi0 + phi1) / 2;
|
||||
}
|
||||
|
||||
function clipAntimeridianInterpolate(from, to, direction, stream) {
|
||||
var phi;
|
||||
if (from == null) {
|
||||
phi = direction * halfPi;
|
||||
stream.point(-pi, phi);
|
||||
stream.point(0, phi);
|
||||
stream.point(pi, phi);
|
||||
stream.point(pi, 0);
|
||||
stream.point(pi, -phi);
|
||||
stream.point(0, -phi);
|
||||
stream.point(-pi, -phi);
|
||||
stream.point(-pi, 0);
|
||||
stream.point(-pi, phi);
|
||||
} else if (abs(from[0] - to[0]) > epsilon) {
|
||||
var lambda = from[0] < to[0] ? pi : -pi;
|
||||
phi = direction * lambda / 2;
|
||||
stream.point(-lambda, phi);
|
||||
stream.point(0, phi);
|
||||
stream.point(lambda, phi);
|
||||
} else {
|
||||
stream.point(to[0], to[1]);
|
||||
}
|
||||
}
|
||||
24
frontend/node_modules/d3-geo/src/clip/buffer.js
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24
frontend/node_modules/d3-geo/src/clip/buffer.js
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|
||||
import noop from "../noop.js";
|
||||
|
||||
export default function() {
|
||||
var lines = [],
|
||||
line;
|
||||
return {
|
||||
point: function(x, y, m) {
|
||||
line.push([x, y, m]);
|
||||
},
|
||||
lineStart: function() {
|
||||
lines.push(line = []);
|
||||
},
|
||||
lineEnd: noop,
|
||||
rejoin: function() {
|
||||
if (lines.length > 1) lines.push(lines.pop().concat(lines.shift()));
|
||||
},
|
||||
result: function() {
|
||||
var result = lines;
|
||||
lines = [];
|
||||
line = null;
|
||||
return result;
|
||||
}
|
||||
};
|
||||
}
|
||||
177
frontend/node_modules/d3-geo/src/clip/circle.js
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vendored
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177
frontend/node_modules/d3-geo/src/clip/circle.js
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vendored
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|
||||
import {cartesian, cartesianAddInPlace, cartesianCross, cartesianDot, cartesianScale, spherical} from "../cartesian.js";
|
||||
import {circleStream} from "../circle.js";
|
||||
import {abs, cos, epsilon, pi, radians, sqrt} from "../math.js";
|
||||
import pointEqual from "../pointEqual.js";
|
||||
import clip from "./index.js";
|
||||
|
||||
export default function(radius) {
|
||||
var cr = cos(radius),
|
||||
delta = 2 * radians,
|
||||
smallRadius = cr > 0,
|
||||
notHemisphere = abs(cr) > epsilon; // TODO optimise for this common case
|
||||
|
||||
function interpolate(from, to, direction, stream) {
|
||||
circleStream(stream, radius, delta, direction, from, to);
|
||||
}
|
||||
|
||||
function visible(lambda, phi) {
|
||||
return cos(lambda) * cos(phi) > cr;
|
||||
}
|
||||
|
||||
// Takes a line and cuts into visible segments. Return values used for polygon
|
||||
// clipping: 0 - there were intersections or the line was empty; 1 - no
|
||||
// intersections 2 - there were intersections, and the first and last segments
|
||||
// should be rejoined.
|
||||
function clipLine(stream) {
|
||||
var point0, // previous point
|
||||
c0, // code for previous point
|
||||
v0, // visibility of previous point
|
||||
v00, // visibility of first point
|
||||
clean; // no intersections
|
||||
return {
|
||||
lineStart: function() {
|
||||
v00 = v0 = false;
|
||||
clean = 1;
|
||||
},
|
||||
point: function(lambda, phi) {
|
||||
var point1 = [lambda, phi],
|
||||
point2,
|
||||
v = visible(lambda, phi),
|
||||
c = smallRadius
|
||||
? v ? 0 : code(lambda, phi)
|
||||
: v ? code(lambda + (lambda < 0 ? pi : -pi), phi) : 0;
|
||||
if (!point0 && (v00 = v0 = v)) stream.lineStart();
|
||||
if (v !== v0) {
|
||||
point2 = intersect(point0, point1);
|
||||
if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2))
|
||||
point1[2] = 1;
|
||||
}
|
||||
if (v !== v0) {
|
||||
clean = 0;
|
||||
if (v) {
|
||||
// outside going in
|
||||
stream.lineStart();
|
||||
point2 = intersect(point1, point0);
|
||||
stream.point(point2[0], point2[1]);
|
||||
} else {
|
||||
// inside going out
|
||||
point2 = intersect(point0, point1);
|
||||
stream.point(point2[0], point2[1], 2);
|
||||
stream.lineEnd();
|
||||
}
|
||||
point0 = point2;
|
||||
} else if (notHemisphere && point0 && smallRadius ^ v) {
|
||||
var t;
|
||||
// If the codes for two points are different, or are both zero,
|
||||
// and there this segment intersects with the small circle.
|
||||
if (!(c & c0) && (t = intersect(point1, point0, true))) {
|
||||
clean = 0;
|
||||
if (smallRadius) {
|
||||
stream.lineStart();
|
||||
stream.point(t[0][0], t[0][1]);
|
||||
stream.point(t[1][0], t[1][1]);
|
||||
stream.lineEnd();
|
||||
} else {
|
||||
stream.point(t[1][0], t[1][1]);
|
||||
stream.lineEnd();
|
||||
stream.lineStart();
|
||||
stream.point(t[0][0], t[0][1], 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (v && (!point0 || !pointEqual(point0, point1))) {
|
||||
stream.point(point1[0], point1[1]);
|
||||
}
|
||||
point0 = point1, v0 = v, c0 = c;
|
||||
},
|
||||
lineEnd: function() {
|
||||
if (v0) stream.lineEnd();
|
||||
point0 = null;
|
||||
},
|
||||
// Rejoin first and last segments if there were intersections and the first
|
||||
// and last points were visible.
|
||||
clean: function() {
|
||||
return clean | ((v00 && v0) << 1);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// Intersects the great circle between a and b with the clip circle.
|
||||
function intersect(a, b, two) {
|
||||
var pa = cartesian(a),
|
||||
pb = cartesian(b);
|
||||
|
||||
// We have two planes, n1.p = d1 and n2.p = d2.
|
||||
// Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2).
|
||||
var n1 = [1, 0, 0], // normal
|
||||
n2 = cartesianCross(pa, pb),
|
||||
n2n2 = cartesianDot(n2, n2),
|
||||
n1n2 = n2[0], // cartesianDot(n1, n2),
|
||||
determinant = n2n2 - n1n2 * n1n2;
|
||||
|
||||
// Two polar points.
|
||||
if (!determinant) return !two && a;
|
||||
|
||||
var c1 = cr * n2n2 / determinant,
|
||||
c2 = -cr * n1n2 / determinant,
|
||||
n1xn2 = cartesianCross(n1, n2),
|
||||
A = cartesianScale(n1, c1),
|
||||
B = cartesianScale(n2, c2);
|
||||
cartesianAddInPlace(A, B);
|
||||
|
||||
// Solve |p(t)|^2 = 1.
|
||||
var u = n1xn2,
|
||||
w = cartesianDot(A, u),
|
||||
uu = cartesianDot(u, u),
|
||||
t2 = w * w - uu * (cartesianDot(A, A) - 1);
|
||||
|
||||
if (t2 < 0) return;
|
||||
|
||||
var t = sqrt(t2),
|
||||
q = cartesianScale(u, (-w - t) / uu);
|
||||
cartesianAddInPlace(q, A);
|
||||
q = spherical(q);
|
||||
|
||||
if (!two) return q;
|
||||
|
||||
// Two intersection points.
|
||||
var lambda0 = a[0],
|
||||
lambda1 = b[0],
|
||||
phi0 = a[1],
|
||||
phi1 = b[1],
|
||||
z;
|
||||
|
||||
if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z;
|
||||
|
||||
var delta = lambda1 - lambda0,
|
||||
polar = abs(delta - pi) < epsilon,
|
||||
meridian = polar || delta < epsilon;
|
||||
|
||||
if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z;
|
||||
|
||||
// Check that the first point is between a and b.
|
||||
if (meridian
|
||||
? polar
|
||||
? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon ? phi0 : phi1)
|
||||
: phi0 <= q[1] && q[1] <= phi1
|
||||
: delta > pi ^ (lambda0 <= q[0] && q[0] <= lambda1)) {
|
||||
var q1 = cartesianScale(u, (-w + t) / uu);
|
||||
cartesianAddInPlace(q1, A);
|
||||
return [q, spherical(q1)];
|
||||
}
|
||||
}
|
||||
|
||||
// Generates a 4-bit vector representing the location of a point relative to
|
||||
// the small circle's bounding box.
|
||||
function code(lambda, phi) {
|
||||
var r = smallRadius ? radius : pi - radius,
|
||||
code = 0;
|
||||
if (lambda < -r) code |= 1; // left
|
||||
else if (lambda > r) code |= 2; // right
|
||||
if (phi < -r) code |= 4; // below
|
||||
else if (phi > r) code |= 8; // above
|
||||
return code;
|
||||
}
|
||||
|
||||
return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi, radius - pi]);
|
||||
}
|
||||
131
frontend/node_modules/d3-geo/src/clip/index.js
generated
vendored
Normal file
131
frontend/node_modules/d3-geo/src/clip/index.js
generated
vendored
Normal file
@@ -0,0 +1,131 @@
|
||||
import clipBuffer from "./buffer.js";
|
||||
import clipRejoin from "./rejoin.js";
|
||||
import {epsilon, halfPi} from "../math.js";
|
||||
import polygonContains from "../polygonContains.js";
|
||||
import {merge} from "d3-array";
|
||||
|
||||
export default function(pointVisible, clipLine, interpolate, start) {
|
||||
return function(sink) {
|
||||
var line = clipLine(sink),
|
||||
ringBuffer = clipBuffer(),
|
||||
ringSink = clipLine(ringBuffer),
|
||||
polygonStarted = false,
|
||||
polygon,
|
||||
segments,
|
||||
ring;
|
||||
|
||||
var clip = {
|
||||
point: point,
|
||||
lineStart: lineStart,
|
||||
lineEnd: lineEnd,
|
||||
polygonStart: function() {
|
||||
clip.point = pointRing;
|
||||
clip.lineStart = ringStart;
|
||||
clip.lineEnd = ringEnd;
|
||||
segments = [];
|
||||
polygon = [];
|
||||
},
|
||||
polygonEnd: function() {
|
||||
clip.point = point;
|
||||
clip.lineStart = lineStart;
|
||||
clip.lineEnd = lineEnd;
|
||||
segments = merge(segments);
|
||||
var startInside = polygonContains(polygon, start);
|
||||
if (segments.length) {
|
||||
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
|
||||
clipRejoin(segments, compareIntersection, startInside, interpolate, sink);
|
||||
} else if (startInside) {
|
||||
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
|
||||
sink.lineStart();
|
||||
interpolate(null, null, 1, sink);
|
||||
sink.lineEnd();
|
||||
}
|
||||
if (polygonStarted) sink.polygonEnd(), polygonStarted = false;
|
||||
segments = polygon = null;
|
||||
},
|
||||
sphere: function() {
|
||||
sink.polygonStart();
|
||||
sink.lineStart();
|
||||
interpolate(null, null, 1, sink);
|
||||
sink.lineEnd();
|
||||
sink.polygonEnd();
|
||||
}
|
||||
};
|
||||
|
||||
function point(lambda, phi) {
|
||||
if (pointVisible(lambda, phi)) sink.point(lambda, phi);
|
||||
}
|
||||
|
||||
function pointLine(lambda, phi) {
|
||||
line.point(lambda, phi);
|
||||
}
|
||||
|
||||
function lineStart() {
|
||||
clip.point = pointLine;
|
||||
line.lineStart();
|
||||
}
|
||||
|
||||
function lineEnd() {
|
||||
clip.point = point;
|
||||
line.lineEnd();
|
||||
}
|
||||
|
||||
function pointRing(lambda, phi) {
|
||||
ring.push([lambda, phi]);
|
||||
ringSink.point(lambda, phi);
|
||||
}
|
||||
|
||||
function ringStart() {
|
||||
ringSink.lineStart();
|
||||
ring = [];
|
||||
}
|
||||
|
||||
function ringEnd() {
|
||||
pointRing(ring[0][0], ring[0][1]);
|
||||
ringSink.lineEnd();
|
||||
|
||||
var clean = ringSink.clean(),
|
||||
ringSegments = ringBuffer.result(),
|
||||
i, n = ringSegments.length, m,
|
||||
segment,
|
||||
point;
|
||||
|
||||
ring.pop();
|
||||
polygon.push(ring);
|
||||
ring = null;
|
||||
|
||||
if (!n) return;
|
||||
|
||||
// No intersections.
|
||||
if (clean & 1) {
|
||||
segment = ringSegments[0];
|
||||
if ((m = segment.length - 1) > 0) {
|
||||
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
|
||||
sink.lineStart();
|
||||
for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]);
|
||||
sink.lineEnd();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Rejoin connected segments.
|
||||
// TODO reuse ringBuffer.rejoin()?
|
||||
if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift()));
|
||||
|
||||
segments.push(ringSegments.filter(validSegment));
|
||||
}
|
||||
|
||||
return clip;
|
||||
};
|
||||
}
|
||||
|
||||
function validSegment(segment) {
|
||||
return segment.length > 1;
|
||||
}
|
||||
|
||||
// Intersections are sorted along the clip edge. For both antimeridian cutting
|
||||
// and circle clipping, the same comparison is used.
|
||||
function compareIntersection(a, b) {
|
||||
return ((a = a.x)[0] < 0 ? a[1] - halfPi - epsilon : halfPi - a[1])
|
||||
- ((b = b.x)[0] < 0 ? b[1] - halfPi - epsilon : halfPi - b[1]);
|
||||
}
|
||||
168
frontend/node_modules/d3-geo/src/clip/rectangle.js
generated
vendored
Normal file
168
frontend/node_modules/d3-geo/src/clip/rectangle.js
generated
vendored
Normal file
@@ -0,0 +1,168 @@
|
||||
import {abs, epsilon} from "../math.js";
|
||||
import clipBuffer from "./buffer.js";
|
||||
import clipLine from "./line.js";
|
||||
import clipRejoin from "./rejoin.js";
|
||||
import {merge} from "d3-array";
|
||||
|
||||
var clipMax = 1e9, clipMin = -clipMax;
|
||||
|
||||
// TODO Use d3-polygon’s polygonContains here for the ring check?
|
||||
// TODO Eliminate duplicate buffering in clipBuffer and polygon.push?
|
||||
|
||||
export default function clipRectangle(x0, y0, x1, y1) {
|
||||
|
||||
function visible(x, y) {
|
||||
return x0 <= x && x <= x1 && y0 <= y && y <= y1;
|
||||
}
|
||||
|
||||
function interpolate(from, to, direction, stream) {
|
||||
var a = 0, a1 = 0;
|
||||
if (from == null
|
||||
|| (a = corner(from, direction)) !== (a1 = corner(to, direction))
|
||||
|| comparePoint(from, to) < 0 ^ direction > 0) {
|
||||
do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0);
|
||||
while ((a = (a + direction + 4) % 4) !== a1);
|
||||
} else {
|
||||
stream.point(to[0], to[1]);
|
||||
}
|
||||
}
|
||||
|
||||
function corner(p, direction) {
|
||||
return abs(p[0] - x0) < epsilon ? direction > 0 ? 0 : 3
|
||||
: abs(p[0] - x1) < epsilon ? direction > 0 ? 2 : 1
|
||||
: abs(p[1] - y0) < epsilon ? direction > 0 ? 1 : 0
|
||||
: direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon
|
||||
}
|
||||
|
||||
function compareIntersection(a, b) {
|
||||
return comparePoint(a.x, b.x);
|
||||
}
|
||||
|
||||
function comparePoint(a, b) {
|
||||
var ca = corner(a, 1),
|
||||
cb = corner(b, 1);
|
||||
return ca !== cb ? ca - cb
|
||||
: ca === 0 ? b[1] - a[1]
|
||||
: ca === 1 ? a[0] - b[0]
|
||||
: ca === 2 ? a[1] - b[1]
|
||||
: b[0] - a[0];
|
||||
}
|
||||
|
||||
return function(stream) {
|
||||
var activeStream = stream,
|
||||
bufferStream = clipBuffer(),
|
||||
segments,
|
||||
polygon,
|
||||
ring,
|
||||
x__, y__, v__, // first point
|
||||
x_, y_, v_, // previous point
|
||||
first,
|
||||
clean;
|
||||
|
||||
var clipStream = {
|
||||
point: point,
|
||||
lineStart: lineStart,
|
||||
lineEnd: lineEnd,
|
||||
polygonStart: polygonStart,
|
||||
polygonEnd: polygonEnd
|
||||
};
|
||||
|
||||
function point(x, y) {
|
||||
if (visible(x, y)) activeStream.point(x, y);
|
||||
}
|
||||
|
||||
function polygonInside() {
|
||||
var winding = 0;
|
||||
|
||||
for (var i = 0, n = polygon.length; i < n; ++i) {
|
||||
for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) {
|
||||
a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1];
|
||||
if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; }
|
||||
else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; }
|
||||
}
|
||||
}
|
||||
|
||||
return winding;
|
||||
}
|
||||
|
||||
// Buffer geometry within a polygon and then clip it en masse.
|
||||
function polygonStart() {
|
||||
activeStream = bufferStream, segments = [], polygon = [], clean = true;
|
||||
}
|
||||
|
||||
function polygonEnd() {
|
||||
var startInside = polygonInside(),
|
||||
cleanInside = clean && startInside,
|
||||
visible = (segments = merge(segments)).length;
|
||||
if (cleanInside || visible) {
|
||||
stream.polygonStart();
|
||||
if (cleanInside) {
|
||||
stream.lineStart();
|
||||
interpolate(null, null, 1, stream);
|
||||
stream.lineEnd();
|
||||
}
|
||||
if (visible) {
|
||||
clipRejoin(segments, compareIntersection, startInside, interpolate, stream);
|
||||
}
|
||||
stream.polygonEnd();
|
||||
}
|
||||
activeStream = stream, segments = polygon = ring = null;
|
||||
}
|
||||
|
||||
function lineStart() {
|
||||
clipStream.point = linePoint;
|
||||
if (polygon) polygon.push(ring = []);
|
||||
first = true;
|
||||
v_ = false;
|
||||
x_ = y_ = NaN;
|
||||
}
|
||||
|
||||
// TODO rather than special-case polygons, simply handle them separately.
|
||||
// Ideally, coincident intersection points should be jittered to avoid
|
||||
// clipping issues.
|
||||
function lineEnd() {
|
||||
if (segments) {
|
||||
linePoint(x__, y__);
|
||||
if (v__ && v_) bufferStream.rejoin();
|
||||
segments.push(bufferStream.result());
|
||||
}
|
||||
clipStream.point = point;
|
||||
if (v_) activeStream.lineEnd();
|
||||
}
|
||||
|
||||
function linePoint(x, y) {
|
||||
var v = visible(x, y);
|
||||
if (polygon) ring.push([x, y]);
|
||||
if (first) {
|
||||
x__ = x, y__ = y, v__ = v;
|
||||
first = false;
|
||||
if (v) {
|
||||
activeStream.lineStart();
|
||||
activeStream.point(x, y);
|
||||
}
|
||||
} else {
|
||||
if (v && v_) activeStream.point(x, y);
|
||||
else {
|
||||
var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))],
|
||||
b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))];
|
||||
if (clipLine(a, b, x0, y0, x1, y1)) {
|
||||
if (!v_) {
|
||||
activeStream.lineStart();
|
||||
activeStream.point(a[0], a[1]);
|
||||
}
|
||||
activeStream.point(b[0], b[1]);
|
||||
if (!v) activeStream.lineEnd();
|
||||
clean = false;
|
||||
} else if (v) {
|
||||
activeStream.lineStart();
|
||||
activeStream.point(x, y);
|
||||
clean = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
x_ = x, y_ = y, v_ = v;
|
||||
}
|
||||
|
||||
return clipStream;
|
||||
};
|
||||
}
|
||||
103
frontend/node_modules/d3-geo/src/clip/rejoin.js
generated
vendored
Normal file
103
frontend/node_modules/d3-geo/src/clip/rejoin.js
generated
vendored
Normal file
@@ -0,0 +1,103 @@
|
||||
import pointEqual from "../pointEqual.js";
|
||||
import {epsilon} from "../math.js";
|
||||
|
||||
function Intersection(point, points, other, entry) {
|
||||
this.x = point;
|
||||
this.z = points;
|
||||
this.o = other; // another intersection
|
||||
this.e = entry; // is an entry?
|
||||
this.v = false; // visited
|
||||
this.n = this.p = null; // next & previous
|
||||
}
|
||||
|
||||
// A generalized polygon clipping algorithm: given a polygon that has been cut
|
||||
// into its visible line segments, and rejoins the segments by interpolating
|
||||
// along the clip edge.
|
||||
export default function(segments, compareIntersection, startInside, interpolate, stream) {
|
||||
var subject = [],
|
||||
clip = [],
|
||||
i,
|
||||
n;
|
||||
|
||||
segments.forEach(function(segment) {
|
||||
if ((n = segment.length - 1) <= 0) return;
|
||||
var n, p0 = segment[0], p1 = segment[n], x;
|
||||
|
||||
if (pointEqual(p0, p1)) {
|
||||
if (!p0[2] && !p1[2]) {
|
||||
stream.lineStart();
|
||||
for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]);
|
||||
stream.lineEnd();
|
||||
return;
|
||||
}
|
||||
// handle degenerate cases by moving the point
|
||||
p1[0] += 2 * epsilon;
|
||||
}
|
||||
|
||||
subject.push(x = new Intersection(p0, segment, null, true));
|
||||
clip.push(x.o = new Intersection(p0, null, x, false));
|
||||
subject.push(x = new Intersection(p1, segment, null, false));
|
||||
clip.push(x.o = new Intersection(p1, null, x, true));
|
||||
});
|
||||
|
||||
if (!subject.length) return;
|
||||
|
||||
clip.sort(compareIntersection);
|
||||
link(subject);
|
||||
link(clip);
|
||||
|
||||
for (i = 0, n = clip.length; i < n; ++i) {
|
||||
clip[i].e = startInside = !startInside;
|
||||
}
|
||||
|
||||
var start = subject[0],
|
||||
points,
|
||||
point;
|
||||
|
||||
while (1) {
|
||||
// Find first unvisited intersection.
|
||||
var current = start,
|
||||
isSubject = true;
|
||||
while (current.v) if ((current = current.n) === start) return;
|
||||
points = current.z;
|
||||
stream.lineStart();
|
||||
do {
|
||||
current.v = current.o.v = true;
|
||||
if (current.e) {
|
||||
if (isSubject) {
|
||||
for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]);
|
||||
} else {
|
||||
interpolate(current.x, current.n.x, 1, stream);
|
||||
}
|
||||
current = current.n;
|
||||
} else {
|
||||
if (isSubject) {
|
||||
points = current.p.z;
|
||||
for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]);
|
||||
} else {
|
||||
interpolate(current.x, current.p.x, -1, stream);
|
||||
}
|
||||
current = current.p;
|
||||
}
|
||||
current = current.o;
|
||||
points = current.z;
|
||||
isSubject = !isSubject;
|
||||
} while (!current.v);
|
||||
stream.lineEnd();
|
||||
}
|
||||
}
|
||||
|
||||
function link(array) {
|
||||
if (!(n = array.length)) return;
|
||||
var n,
|
||||
i = 0,
|
||||
a = array[0],
|
||||
b;
|
||||
while (++i < n) {
|
||||
a.n = b = array[i];
|
||||
b.p = a;
|
||||
a = b;
|
||||
}
|
||||
a.n = b = array[0];
|
||||
b.p = a;
|
||||
}
|
||||
97
frontend/node_modules/d3-geo/src/contains.js
generated
vendored
Normal file
97
frontend/node_modules/d3-geo/src/contains.js
generated
vendored
Normal file
@@ -0,0 +1,97 @@
|
||||
import {default as polygonContains} from "./polygonContains.js";
|
||||
import {default as distance} from "./distance.js";
|
||||
import {epsilon2, radians} from "./math.js";
|
||||
|
||||
var containsObjectType = {
|
||||
Feature: function(object, point) {
|
||||
return containsGeometry(object.geometry, point);
|
||||
},
|
||||
FeatureCollection: function(object, point) {
|
||||
var features = object.features, i = -1, n = features.length;
|
||||
while (++i < n) if (containsGeometry(features[i].geometry, point)) return true;
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
var containsGeometryType = {
|
||||
Sphere: function() {
|
||||
return true;
|
||||
},
|
||||
Point: function(object, point) {
|
||||
return containsPoint(object.coordinates, point);
|
||||
},
|
||||
MultiPoint: function(object, point) {
|
||||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||||
while (++i < n) if (containsPoint(coordinates[i], point)) return true;
|
||||
return false;
|
||||
},
|
||||
LineString: function(object, point) {
|
||||
return containsLine(object.coordinates, point);
|
||||
},
|
||||
MultiLineString: function(object, point) {
|
||||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||||
while (++i < n) if (containsLine(coordinates[i], point)) return true;
|
||||
return false;
|
||||
},
|
||||
Polygon: function(object, point) {
|
||||
return containsPolygon(object.coordinates, point);
|
||||
},
|
||||
MultiPolygon: function(object, point) {
|
||||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||||
while (++i < n) if (containsPolygon(coordinates[i], point)) return true;
|
||||
return false;
|
||||
},
|
||||
GeometryCollection: function(object, point) {
|
||||
var geometries = object.geometries, i = -1, n = geometries.length;
|
||||
while (++i < n) if (containsGeometry(geometries[i], point)) return true;
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
function containsGeometry(geometry, point) {
|
||||
return geometry && containsGeometryType.hasOwnProperty(geometry.type)
|
||||
? containsGeometryType[geometry.type](geometry, point)
|
||||
: false;
|
||||
}
|
||||
|
||||
function containsPoint(coordinates, point) {
|
||||
return distance(coordinates, point) === 0;
|
||||
}
|
||||
|
||||
function containsLine(coordinates, point) {
|
||||
var ao, bo, ab;
|
||||
for (var i = 0, n = coordinates.length; i < n; i++) {
|
||||
bo = distance(coordinates[i], point);
|
||||
if (bo === 0) return true;
|
||||
if (i > 0) {
|
||||
ab = distance(coordinates[i], coordinates[i - 1]);
|
||||
if (
|
||||
ab > 0 &&
|
||||
ao <= ab &&
|
||||
bo <= ab &&
|
||||
(ao + bo - ab) * (1 - Math.pow((ao - bo) / ab, 2)) < epsilon2 * ab
|
||||
)
|
||||
return true;
|
||||
}
|
||||
ao = bo;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function containsPolygon(coordinates, point) {
|
||||
return !!polygonContains(coordinates.map(ringRadians), pointRadians(point));
|
||||
}
|
||||
|
||||
function ringRadians(ring) {
|
||||
return ring = ring.map(pointRadians), ring.pop(), ring;
|
||||
}
|
||||
|
||||
function pointRadians(point) {
|
||||
return [point[0] * radians, point[1] * radians];
|
||||
}
|
||||
|
||||
export default function(object, point) {
|
||||
return (object && containsObjectType.hasOwnProperty(object.type)
|
||||
? containsObjectType[object.type]
|
||||
: containsGeometry)(object, point);
|
||||
}
|
||||
1
frontend/node_modules/d3-geo/src/identity.js
generated
vendored
Normal file
1
frontend/node_modules/d3-geo/src/identity.js
generated
vendored
Normal file
@@ -0,0 +1 @@
|
||||
export default x => x;
|
||||
45
frontend/node_modules/d3-geo/src/path/context.js
generated
vendored
Normal file
45
frontend/node_modules/d3-geo/src/path/context.js
generated
vendored
Normal file
@@ -0,0 +1,45 @@
|
||||
import {tau} from "../math.js";
|
||||
import noop from "../noop.js";
|
||||
|
||||
export default function PathContext(context) {
|
||||
this._context = context;
|
||||
}
|
||||
|
||||
PathContext.prototype = {
|
||||
_radius: 4.5,
|
||||
pointRadius: function(_) {
|
||||
return this._radius = _, this;
|
||||
},
|
||||
polygonStart: function() {
|
||||
this._line = 0;
|
||||
},
|
||||
polygonEnd: function() {
|
||||
this._line = NaN;
|
||||
},
|
||||
lineStart: function() {
|
||||
this._point = 0;
|
||||
},
|
||||
lineEnd: function() {
|
||||
if (this._line === 0) this._context.closePath();
|
||||
this._point = NaN;
|
||||
},
|
||||
point: function(x, y) {
|
||||
switch (this._point) {
|
||||
case 0: {
|
||||
this._context.moveTo(x, y);
|
||||
this._point = 1;
|
||||
break;
|
||||
}
|
||||
case 1: {
|
||||
this._context.lineTo(x, y);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
this._context.moveTo(x + this._radius, y);
|
||||
this._context.arc(x, y, this._radius, 0, tau);
|
||||
break;
|
||||
}
|
||||
}
|
||||
},
|
||||
result: noop
|
||||
};
|
||||
76
frontend/node_modules/d3-geo/src/path/index.js
generated
vendored
Normal file
76
frontend/node_modules/d3-geo/src/path/index.js
generated
vendored
Normal file
@@ -0,0 +1,76 @@
|
||||
import identity from "../identity.js";
|
||||
import stream from "../stream.js";
|
||||
import pathArea from "./area.js";
|
||||
import pathBounds from "./bounds.js";
|
||||
import pathCentroid from "./centroid.js";
|
||||
import PathContext from "./context.js";
|
||||
import pathMeasure from "./measure.js";
|
||||
import PathString from "./string.js";
|
||||
|
||||
export default function(projection, context) {
|
||||
let digits = 3,
|
||||
pointRadius = 4.5,
|
||||
projectionStream,
|
||||
contextStream;
|
||||
|
||||
function path(object) {
|
||||
if (object) {
|
||||
if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments));
|
||||
stream(object, projectionStream(contextStream));
|
||||
}
|
||||
return contextStream.result();
|
||||
}
|
||||
|
||||
path.area = function(object) {
|
||||
stream(object, projectionStream(pathArea));
|
||||
return pathArea.result();
|
||||
};
|
||||
|
||||
path.measure = function(object) {
|
||||
stream(object, projectionStream(pathMeasure));
|
||||
return pathMeasure.result();
|
||||
};
|
||||
|
||||
path.bounds = function(object) {
|
||||
stream(object, projectionStream(pathBounds));
|
||||
return pathBounds.result();
|
||||
};
|
||||
|
||||
path.centroid = function(object) {
|
||||
stream(object, projectionStream(pathCentroid));
|
||||
return pathCentroid.result();
|
||||
};
|
||||
|
||||
path.projection = function(_) {
|
||||
if (!arguments.length) return projection;
|
||||
projectionStream = _ == null ? (projection = null, identity) : (projection = _).stream;
|
||||
return path;
|
||||
};
|
||||
|
||||
path.context = function(_) {
|
||||
if (!arguments.length) return context;
|
||||
contextStream = _ == null ? (context = null, new PathString(digits)) : new PathContext(context = _);
|
||||
if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius);
|
||||
return path;
|
||||
};
|
||||
|
||||
path.pointRadius = function(_) {
|
||||
if (!arguments.length) return pointRadius;
|
||||
pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_);
|
||||
return path;
|
||||
};
|
||||
|
||||
path.digits = function(_) {
|
||||
if (!arguments.length) return digits;
|
||||
if (_ == null) digits = null;
|
||||
else {
|
||||
const d = Math.floor(_);
|
||||
if (!(d >= 0)) throw new RangeError(`invalid digits: ${_}`);
|
||||
digits = d;
|
||||
}
|
||||
if (context === null) contextStream = new PathString(digits);
|
||||
return path;
|
||||
};
|
||||
|
||||
return path.projection(projection).digits(digits).context(context);
|
||||
}
|
||||
45
frontend/node_modules/d3-geo/src/path/measure.js
generated
vendored
Normal file
45
frontend/node_modules/d3-geo/src/path/measure.js
generated
vendored
Normal file
@@ -0,0 +1,45 @@
|
||||
import {Adder} from "d3-array";
|
||||
import {sqrt} from "../math.js";
|
||||
import noop from "../noop.js";
|
||||
|
||||
var lengthSum = new Adder(),
|
||||
lengthRing,
|
||||
x00,
|
||||
y00,
|
||||
x0,
|
||||
y0;
|
||||
|
||||
var lengthStream = {
|
||||
point: noop,
|
||||
lineStart: function() {
|
||||
lengthStream.point = lengthPointFirst;
|
||||
},
|
||||
lineEnd: function() {
|
||||
if (lengthRing) lengthPoint(x00, y00);
|
||||
lengthStream.point = noop;
|
||||
},
|
||||
polygonStart: function() {
|
||||
lengthRing = true;
|
||||
},
|
||||
polygonEnd: function() {
|
||||
lengthRing = null;
|
||||
},
|
||||
result: function() {
|
||||
var length = +lengthSum;
|
||||
lengthSum = new Adder();
|
||||
return length;
|
||||
}
|
||||
};
|
||||
|
||||
function lengthPointFirst(x, y) {
|
||||
lengthStream.point = lengthPoint;
|
||||
x00 = x0 = x, y00 = y0 = y;
|
||||
}
|
||||
|
||||
function lengthPoint(x, y) {
|
||||
x0 -= x, y0 -= y;
|
||||
lengthSum.add(sqrt(x0 * x0 + y0 * y0));
|
||||
x0 = x, y0 = y;
|
||||
}
|
||||
|
||||
export default lengthStream;
|
||||
27
frontend/node_modules/d3-geo/src/projection/azimuthal.js
generated
vendored
Normal file
27
frontend/node_modules/d3-geo/src/projection/azimuthal.js
generated
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
import {asin, atan2, cos, sin, sqrt} from "../math.js";
|
||||
|
||||
export function azimuthalRaw(scale) {
|
||||
return function(x, y) {
|
||||
var cx = cos(x),
|
||||
cy = cos(y),
|
||||
k = scale(cx * cy);
|
||||
if (k === Infinity) return [2, 0];
|
||||
return [
|
||||
k * cy * sin(x),
|
||||
k * sin(y)
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
export function azimuthalInvert(angle) {
|
||||
return function(x, y) {
|
||||
var z = sqrt(x * x + y * y),
|
||||
c = angle(z),
|
||||
sc = sin(c),
|
||||
cc = cos(c);
|
||||
return [
|
||||
atan2(x * sc, z * cc),
|
||||
asin(z && y * sc / z)
|
||||
];
|
||||
}
|
||||
}
|
||||
17
frontend/node_modules/d3-geo/src/projection/azimuthalEquidistant.js
generated
vendored
Normal file
17
frontend/node_modules/d3-geo/src/projection/azimuthalEquidistant.js
generated
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
import {acos, sin} from "../math.js";
|
||||
import {azimuthalRaw, azimuthalInvert} from "./azimuthal.js";
|
||||
import projection from "./index.js";
|
||||
|
||||
export var azimuthalEquidistantRaw = azimuthalRaw(function(c) {
|
||||
return (c = acos(c)) && c / sin(c);
|
||||
});
|
||||
|
||||
azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) {
|
||||
return z;
|
||||
});
|
||||
|
||||
export default function() {
|
||||
return projection(azimuthalEquidistantRaw)
|
||||
.scale(79.4188)
|
||||
.clipAngle(180 - 1e-3);
|
||||
}
|
||||
38
frontend/node_modules/d3-geo/src/projection/conicConformal.js
generated
vendored
Normal file
38
frontend/node_modules/d3-geo/src/projection/conicConformal.js
generated
vendored
Normal file
@@ -0,0 +1,38 @@
|
||||
import {abs, atan, atan2, cos, epsilon, halfPi, log, pi, pow, sign, sin, sqrt, tan} from "../math.js";
|
||||
import {conicProjection} from "./conic.js";
|
||||
import {mercatorRaw} from "./mercator.js";
|
||||
|
||||
function tany(y) {
|
||||
return tan((halfPi + y) / 2);
|
||||
}
|
||||
|
||||
export function conicConformalRaw(y0, y1) {
|
||||
var cy0 = cos(y0),
|
||||
n = y0 === y1 ? sin(y0) : log(cy0 / cos(y1)) / log(tany(y1) / tany(y0)),
|
||||
f = cy0 * pow(tany(y0), n) / n;
|
||||
|
||||
if (!n) return mercatorRaw;
|
||||
|
||||
function project(x, y) {
|
||||
if (f > 0) { if (y < -halfPi + epsilon) y = -halfPi + epsilon; }
|
||||
else { if (y > halfPi - epsilon) y = halfPi - epsilon; }
|
||||
var r = f / pow(tany(y), n);
|
||||
return [r * sin(n * x), f - r * cos(n * x)];
|
||||
}
|
||||
|
||||
project.invert = function(x, y) {
|
||||
var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy),
|
||||
l = atan2(x, abs(fy)) * sign(fy);
|
||||
if (fy * n < 0)
|
||||
l -= pi * sign(x) * sign(fy);
|
||||
return [l / n, 2 * atan(pow(f / r, 1 / n)) - halfPi];
|
||||
};
|
||||
|
||||
return project;
|
||||
}
|
||||
|
||||
export default function() {
|
||||
return conicProjection(conicConformalRaw)
|
||||
.scale(109.5)
|
||||
.parallels([30, 30]);
|
||||
}
|
||||
15
frontend/node_modules/d3-geo/src/projection/cylindricalEqualArea.js
generated
vendored
Normal file
15
frontend/node_modules/d3-geo/src/projection/cylindricalEqualArea.js
generated
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
import {asin, cos, sin} from "../math.js";
|
||||
|
||||
export function cylindricalEqualAreaRaw(phi0) {
|
||||
var cosPhi0 = cos(phi0);
|
||||
|
||||
function forward(lambda, phi) {
|
||||
return [lambda * cosPhi0, sin(phi) / cosPhi0];
|
||||
}
|
||||
|
||||
forward.invert = function(x, y) {
|
||||
return [x / cosPhi0, asin(y * cosPhi0)];
|
||||
};
|
||||
|
||||
return forward;
|
||||
}
|
||||
36
frontend/node_modules/d3-geo/src/projection/equalEarth.js
generated
vendored
Normal file
36
frontend/node_modules/d3-geo/src/projection/equalEarth.js
generated
vendored
Normal file
@@ -0,0 +1,36 @@
|
||||
import projection from "./index.js";
|
||||
import {abs, asin, cos, epsilon2, sin, sqrt} from "../math.js";
|
||||
|
||||
var A1 = 1.340264,
|
||||
A2 = -0.081106,
|
||||
A3 = 0.000893,
|
||||
A4 = 0.003796,
|
||||
M = sqrt(3) / 2,
|
||||
iterations = 12;
|
||||
|
||||
export function equalEarthRaw(lambda, phi) {
|
||||
var l = asin(M * sin(phi)), l2 = l * l, l6 = l2 * l2 * l2;
|
||||
return [
|
||||
lambda * cos(l) / (M * (A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2))),
|
||||
l * (A1 + A2 * l2 + l6 * (A3 + A4 * l2))
|
||||
];
|
||||
}
|
||||
|
||||
equalEarthRaw.invert = function(x, y) {
|
||||
var l = y, l2 = l * l, l6 = l2 * l2 * l2;
|
||||
for (var i = 0, delta, fy, fpy; i < iterations; ++i) {
|
||||
fy = l * (A1 + A2 * l2 + l6 * (A3 + A4 * l2)) - y;
|
||||
fpy = A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2);
|
||||
l -= delta = fy / fpy, l2 = l * l, l6 = l2 * l2 * l2;
|
||||
if (abs(delta) < epsilon2) break;
|
||||
}
|
||||
return [
|
||||
M * x * (A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2)) / cos(l),
|
||||
asin(sin(l) / M)
|
||||
];
|
||||
};
|
||||
|
||||
export default function() {
|
||||
return projection(equalEarthRaw)
|
||||
.scale(177.158);
|
||||
}
|
||||
52
frontend/node_modules/d3-geo/src/projection/mercator.js
generated
vendored
Normal file
52
frontend/node_modules/d3-geo/src/projection/mercator.js
generated
vendored
Normal file
@@ -0,0 +1,52 @@
|
||||
import {atan, exp, halfPi, log, pi, tan, tau} from "../math.js";
|
||||
import rotation from "../rotation.js";
|
||||
import projection from "./index.js";
|
||||
|
||||
export function mercatorRaw(lambda, phi) {
|
||||
return [lambda, log(tan((halfPi + phi) / 2))];
|
||||
}
|
||||
|
||||
mercatorRaw.invert = function(x, y) {
|
||||
return [x, 2 * atan(exp(y)) - halfPi];
|
||||
};
|
||||
|
||||
export default function() {
|
||||
return mercatorProjection(mercatorRaw)
|
||||
.scale(961 / tau);
|
||||
}
|
||||
|
||||
export function mercatorProjection(project) {
|
||||
var m = projection(project),
|
||||
center = m.center,
|
||||
scale = m.scale,
|
||||
translate = m.translate,
|
||||
clipExtent = m.clipExtent,
|
||||
x0 = null, y0, x1, y1; // clip extent
|
||||
|
||||
m.scale = function(_) {
|
||||
return arguments.length ? (scale(_), reclip()) : scale();
|
||||
};
|
||||
|
||||
m.translate = function(_) {
|
||||
return arguments.length ? (translate(_), reclip()) : translate();
|
||||
};
|
||||
|
||||
m.center = function(_) {
|
||||
return arguments.length ? (center(_), reclip()) : center();
|
||||
};
|
||||
|
||||
m.clipExtent = function(_) {
|
||||
return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]];
|
||||
};
|
||||
|
||||
function reclip() {
|
||||
var k = pi * scale(),
|
||||
t = m(rotation(m.rotate()).invert([0, 0]));
|
||||
return clipExtent(x0 == null
|
||||
? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw
|
||||
? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]]
|
||||
: [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]);
|
||||
}
|
||||
|
||||
return reclip();
|
||||
}
|
||||
69
frontend/node_modules/d3-geo/src/stream.js
generated
vendored
Normal file
69
frontend/node_modules/d3-geo/src/stream.js
generated
vendored
Normal file
@@ -0,0 +1,69 @@
|
||||
function streamGeometry(geometry, stream) {
|
||||
if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) {
|
||||
streamGeometryType[geometry.type](geometry, stream);
|
||||
}
|
||||
}
|
||||
|
||||
var streamObjectType = {
|
||||
Feature: function(object, stream) {
|
||||
streamGeometry(object.geometry, stream);
|
||||
},
|
||||
FeatureCollection: function(object, stream) {
|
||||
var features = object.features, i = -1, n = features.length;
|
||||
while (++i < n) streamGeometry(features[i].geometry, stream);
|
||||
}
|
||||
};
|
||||
|
||||
var streamGeometryType = {
|
||||
Sphere: function(object, stream) {
|
||||
stream.sphere();
|
||||
},
|
||||
Point: function(object, stream) {
|
||||
object = object.coordinates;
|
||||
stream.point(object[0], object[1], object[2]);
|
||||
},
|
||||
MultiPoint: function(object, stream) {
|
||||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||||
while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]);
|
||||
},
|
||||
LineString: function(object, stream) {
|
||||
streamLine(object.coordinates, stream, 0);
|
||||
},
|
||||
MultiLineString: function(object, stream) {
|
||||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||||
while (++i < n) streamLine(coordinates[i], stream, 0);
|
||||
},
|
||||
Polygon: function(object, stream) {
|
||||
streamPolygon(object.coordinates, stream);
|
||||
},
|
||||
MultiPolygon: function(object, stream) {
|
||||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||||
while (++i < n) streamPolygon(coordinates[i], stream);
|
||||
},
|
||||
GeometryCollection: function(object, stream) {
|
||||
var geometries = object.geometries, i = -1, n = geometries.length;
|
||||
while (++i < n) streamGeometry(geometries[i], stream);
|
||||
}
|
||||
};
|
||||
|
||||
function streamLine(coordinates, stream, closed) {
|
||||
var i = -1, n = coordinates.length - closed, coordinate;
|
||||
stream.lineStart();
|
||||
while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]);
|
||||
stream.lineEnd();
|
||||
}
|
||||
|
||||
function streamPolygon(coordinates, stream) {
|
||||
var i = -1, n = coordinates.length;
|
||||
stream.polygonStart();
|
||||
while (++i < n) streamLine(coordinates[i], stream, 1);
|
||||
stream.polygonEnd();
|
||||
}
|
||||
|
||||
export default function(object, stream) {
|
||||
if (object && streamObjectType.hasOwnProperty(object.type)) {
|
||||
streamObjectType[object.type](object, stream);
|
||||
} else {
|
||||
streamGeometry(object, stream);
|
||||
}
|
||||
}
|
||||
26
frontend/node_modules/d3-geo/src/transform.js
generated
vendored
Normal file
26
frontend/node_modules/d3-geo/src/transform.js
generated
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
export default function(methods) {
|
||||
return {
|
||||
stream: transformer(methods)
|
||||
};
|
||||
}
|
||||
|
||||
export function transformer(methods) {
|
||||
return function(stream) {
|
||||
var s = new TransformStream;
|
||||
for (var key in methods) s[key] = methods[key];
|
||||
s.stream = stream;
|
||||
return s;
|
||||
};
|
||||
}
|
||||
|
||||
function TransformStream() {}
|
||||
|
||||
TransformStream.prototype = {
|
||||
constructor: TransformStream,
|
||||
point: function(x, y) { this.stream.point(x, y); },
|
||||
sphere: function() { this.stream.sphere(); },
|
||||
lineStart: function() { this.stream.lineStart(); },
|
||||
lineEnd: function() { this.stream.lineEnd(); },
|
||||
polygonStart: function() { this.stream.polygonStart(); },
|
||||
polygonEnd: function() { this.stream.polygonEnd(); }
|
||||
};
|
||||
Reference in New Issue
Block a user