{ "workflowGoal": "设计一个单人角色:先绑定角色卡与世界书,再迭代整体美学与具体人设,写入世界书条目。", "nodes": [ { "id": "init", "skillId": "studio.init_bind", "displayName": "创建并绑定", "enabled": true, "config": {}, "displayParams": [ { "key": "characterName", "label": "角色卡名称", "type": "text", "required": true, "placeholder": "" }, { "key": "worldbookName", "label": "世界书名称", "type": "text", "required": true, "placeholder": "" } ], "inputs": [] }, { "id": "aesthetic", "skillId": "studio.worldbook_entry", "displayName": "整体美学", "niche": "aesthetic_tone", "enabled": true, "loopUntilSatisfied": true, "config": { "stepGoal": "产出角色的整体美学设定:视觉风格、氛围、叙事基调,供后续人设步骤引用。", "insertion": { "position": 4, "activationType": "normal", "key": "整体美学", "comment": "Studio · 整体美学" }, "scoring": { "enabled": true, "rubric": "是否覆盖色调/材质/氛围/叙事基调;是否可与后续人设衔接;表述是否简洁可注入世界书。" } }, "displayParams": [], "inputs": [] }, { "id": "persona", "skillId": "studio.worldbook_entry", "displayName": "具体人设", "niche": "persona_detail", "enabled": true, "loopUntilSatisfied": true, "config": { "stepGoal": "在整体美学基础上,写出可扮演的人设:性格、动机、口癖、关系与行为模式。", "insertion": { "position": 4, "activationType": "normal", "key": "具体人设", "comment": "Studio · 具体人设" }, "scoring": { "enabled": true, "rubric": "是否与人设目标一致;是否与整体美学一致;是否具备可扮演细节;是否避免与已有条目冲突。" } }, "displayParams": [], "inputs": [ { "ref": "aesthetic.output" }, { "ref": "persona.output", "optional": true } ] } ] }