落地无头规则引擎与局内内容,便于命令行复现对战。
规则、卡包与测试放在同一套核心里,避免表现层自行结算。 Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"id": "card.guard.farm",
|
||||
"name": "Farmstead",
|
||||
"type": "Field",
|
||||
"cost": 2,
|
||||
"countdown": 0,
|
||||
"tags": ["field", "supply", "draw"],
|
||||
"effects": [],
|
||||
"triggers": [
|
||||
{ "when": "TurnStart", "effects": [{ "op": "GenerateEnergy", "amount": 1 }] },
|
||||
{ "when": "OnSupply", "effects": [{ "op": "ShuffleIntoDeck", "cardId": "card.guard.militia" }] }
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user