落地无头规则引擎与局内内容,便于命令行复现对战。

规则、卡包与测试放在同一套核心里,避免表现层自行结算。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-10-09 02:06:23 +08:00
co-authored by Cursor
parent ce2b61fc6a
commit ae13f1d06a
51 changed files with 3429 additions and 0 deletions
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<RootNamespace>HeadlessBattle</RootNamespace>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\Game.Core\Game.Core.csproj" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\content\**\*" CopyToOutputDirectory="PreserveNewest" Link="content\%(RecursiveDir)%(Filename)%(Extension)" />
</ItemGroup>
</Project>