落地无头规则引擎与局内内容,便于命令行复现对战。
规则、卡包与测试放在同一套核心里,避免表现层自行结算。 Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -0,0 +1,13 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<RootNamespace>HeadlessBattle</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\src\Game.Core\Game.Core.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\content\**\*" CopyToOutputDirectory="PreserveNewest" Link="content\%(RecursiveDir)%(Filename)%(Extension)" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user