规则、卡包与测试放在同一套核心里,避免表现层自行结算。 Co-authored-by: Cursor <cursoragent@cursor.com>
22 lines
883 B
XML
22 lines
883 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<IsPackable>false</IsPackable>
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<RootNamespace>Game.Core.Tests</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
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<PackageReference Include="xunit" Version="2.9.2" />
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<PackageReference Include="xunit.runner.visualstudio" Version="2.8.2">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\Game.Core\Game.Core.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\..\content\**\*" CopyToOutputDirectory="PreserveNewest" Link="content\%(RecursiveDir)%(Filename)%(Extension)" />
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</ItemGroup>
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</Project>
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