引入游玩呈现壳与旁观维护槽,完善结算合并、十分制自评与技能产物 UI。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-08-12 02:03:29 +08:00
parent 94f67fa744
commit 120d67ee82
46 changed files with 2513 additions and 236 deletions

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@@ -166,17 +166,17 @@ summary`变量设计 · …`(点题主真值 + 有无映射表)。
"维度": [
{
"名": "承重度",
"分数": 0,
"分数": 8,
"说明": "真值是否只覆盖必须跨轮记住的状态"
},
{
"名": "可维护",
"分数": 0,
"分数": 8,
"说明": "维护语句是否可解析;映射索引是否接得上实例/规则"
},
{
"名": "克制度",
"分数": 0,
"分数": 8,
"说明": "无派生可写格膨胀;无用 chance 冒充改表"
}
],