引入游玩呈现壳与旁观维护槽,完善结算合并、十分制自评与技能产物 UI。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-08-12 02:03:29 +08:00
parent 94f67fa744
commit 120d67ee82
46 changed files with 2513 additions and 236 deletions

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@@ -18,19 +18,21 @@ Runtime 执行时读 Worker 集条目,不直接读本目录。
```json
{
"play_slots": { "gm": true, "narrator": true, "perspective": false, "chance": false },
"play_slots": { "auditor": true, "gm": true, "narrator": true, "perspective": false },
"workers": []
}
```
| 槽 | 默认 ref | 模板 |
|----|----------|------|
| auditor | `auditor` | `auditor.yaml` — maintain.v1默认空操作无长对话史 |
| gm | `world-simulator` | `world-simulator.yaml` — 裁决包 settlement.v1 |
| narrator | `narrator` | `narrator.yaml` — 只读裁决包写正文 |
| perspective | `role-decide` | `role-decide.yaml` — 可选知密视角 |
| chance按需 | `chance` | `chance.yaml` — 程序骰子/抽签/比点;不进每轮管线 |
变量 / Progressive**不是**独立 LLM 模板;见 `docs/progressive-data-design.md`(真值 + side_effects
变量 / Progressive**不是**独立 LLM 模板;见 `docs/progressive-data-design.md`(真值 + side_effects
Runtime写入 `运行.本轮.裁决` 时自动合并 `variable_changes``变量.当前`;写入 `运行.本轮.旁观` 时按需合并 `table_ops`
## 其它文件