引入游玩呈现壳与旁观维护槽,完善结算合并、十分制自评与技能产物 UI。
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -28,6 +28,7 @@ const WORKER_LABELS: Record<string, string> = {
|
||||
narrator: "叙事转述",
|
||||
"role-decide": "角色决策",
|
||||
"world-simulator": "主世界层",
|
||||
auditor: "旁观维护",
|
||||
chance: "机遇裁定",
|
||||
"round-present": "回合呈现",
|
||||
outline: "大纲 / 细纲",
|
||||
|
||||
Reference in New Issue
Block a user