Update docs for gm-first play pipeline and harness chance.
Sweep glossary, progressive design, worker-spec/refine prompts, and play-dm-auditor streaming notes. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
+3
-3
@@ -125,7 +125,7 @@
|
||||
| `role-decide` | **角色决策** |
|
||||
| `world-simulator` | **主世界层**(旧称:世界推演) |
|
||||
| `auditor` | **旁观维护**(表/规则检查;默认空操作) |
|
||||
| `chance` | **机遇裁定**(按需:骰子/抽签/比点;程序工具) |
|
||||
| `chance` | **机遇裁定**(主世界层 harness 批量工具;非每轮独立 LLM) |
|
||||
| `round-present` | **回合呈现** |
|
||||
|
||||
配方选项展示名示例:`world-simulator`(recipe)→ **世界模拟器**;`expand-assistant` → **扩写助手**。
|
||||
@@ -143,10 +143,10 @@
|
||||
| **旁观维护** | `auditor` | 副 LLM:表/规则检查与按需补充;默认每轮上场、多数轮空操作;不写真相 |
|
||||
| **主世界层** | `world-simulator` | 读变量与 Progressive 投影、按规则改真值/交事件;多数世界观与查表归这里 |
|
||||
| **叙事转述** | `narrator` | 把裁决写成用户可见正文(若规格拆了呈现) |
|
||||
| **机遇裁定** | `chance` | 按需程序工具(掷骰/比点/抽签);不进每轮管线;结果 tag `运行.本轮.机遇` |
|
||||
| **机遇裁定** | `chance` | 主世界层 harness 内批量程序工具(掷骰/比点/抽签);`play_slots.chance` 为 false 时关闭;结果可写入 `运行.本轮.机遇`;非每轮独立上场 |
|
||||
| **角色视角** | `role-decide` | 仅强信息隔离;只出反应建议 |
|
||||
|
||||
推荐调度:`auditor → perspective? → gm → narrator`。
|
||||
推荐调度:`gm → perspective? → narrator → auditor`。
|
||||
|
||||
默认少拆:百科、分档性格、章大纲投影 → 主世界层 + 表副作用,**不要**再拆「世界观执行单元」「性格执行单元」。详见 `docs/progressive-data-design.md` §5。
|
||||
|
||||
|
||||
Reference in New Issue
Block a user