引入上下文片段、固定槽与投影排序,并完善机遇裁定与游玩期 UI。

把创作产物收敛为可挂载片段与 play_slots/context_order,同步修订世界模拟器模块与运行时拼装。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-08-03 01:36:32 +08:00
co-authored by Cursor
parent 00dfcb6615
commit 94f67fa744
69 changed files with 7786 additions and 1283 deletions
+5
View File
@@ -686,6 +686,10 @@ export function applyEvent(
const mode = session.acceptanceMode ?? "user_confirmed";
if (mode === "user_confirmed" && result.session.pendingArtifactId) {
const sidecar = asOptionalSidecarQuestions(event.payload.questions);
const assessment =
typeof event.payload.assessment === "string"
? event.payload.assessment.trim()
: "";
const effects = [...result.effects];
if (sidecar?.length) {
effects.push({
@@ -700,6 +704,7 @@ export function applyEvent(
kind: "review_artifact",
artifactId: result.session.pendingArtifactId,
questions: sidecar,
assessment: assessment || undefined,
}),
};
}