预设兼容:按真实抓包对齐装配与包装层,补上声明式工具与预设正则。
- 装配只认 prompt_order.enabled;squash_system_messages 只合并相邻 system(新增 system 档,连接符按酒馆用单换行)
- 包装层:new_chat_prompt、示例对话(new_example_chat_prompt + <START> 切段 + name)、角色卡三块与 personality_format/scenario_format、{{user}}/{{char}} 取值、任务契约并进预设条目
- 工具协议:按 ToolBindings / 伪工具协议数据声明真 tools(presetToolPolicy=preset),工具描述用到的条目不再重复作为消息发出
- 正则:promptOnly 作用于对话历史(含 depth 过滤)、写入时脚本改写回复;{{//}} 注释按配平扫描
- tools/st-request-diff:真假上游抓包对比工具、三份预设的机制结论与实测报告
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/**
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* 预设保真度(conformance):预设声明什么,发出去的 messages[] 就得是什么。
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*
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* 每个用例对应一条「预设是否真的实现了」的断言:
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* 顺序 / 双过滤 / 未引用条目 / 角色 / 宏 / 历史多轮 / 深度插入 / 生成参数 / squash
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*/
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import { describe, expect, it } from "vitest";
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import type {
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ChatMessage,
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CompleteResult,
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LlmProvider,
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} from "../src/llm/client.js";
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import { wrapLlmForSession, resolveSquashForPreset } from "../src/llm/preset-wrapper.js";
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import { importSillyTavernPreset, readSquashMode } from "../src/preset/importer.js";
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import { assemblePlayWorkerMessages } from "../src/preset/play-frame.js";
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import type { WorldInfoPack } from "../src/preset/world-info-pack.js";
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type RawPreset = Record<string, unknown>;
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/** 一份「把该有的都放上」的 ST 预设:顺序、双过滤、宏、深度插入、未引用条目。 */
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function richPreset(extra: RawPreset = {}): RawPreset {
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return {
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name: "保真度样本",
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temperature: 0.77,
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top_p: 0.9,
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openai_max_tokens: 777,
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squash_system_messages: false,
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prompts: [
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{ identifier: "main", name: "主提示", role: "system", content: "MAIN {{char}}" },
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{ identifier: "style", name: "文风", role: "system", content: "文风:克制" },
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{
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identifier: "personaDescription",
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name: "用户角色",
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role: "system",
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marker: true,
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},
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{
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identifier: "chatHistory",
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name: "历史",
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role: "system",
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marker: true,
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},
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{
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identifier: "deep",
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name: "历史里的破限",
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role: "system",
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content: "DEEP",
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injection_position: 1,
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injection_depth: 1,
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injection_order: 0,
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},
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{
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identifier: "jailbreak",
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name: "越狱",
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role: "system",
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content: "PHI {{user}} / {{persona}}",
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},
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{ identifier: "vars", name: "变量", role: "system", content: "{{setvar::hp::3}}" },
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{
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identifier: "readvar",
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name: "读变量",
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role: "system",
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content: "HP={{getvar::hp}}",
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},
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{ identifier: "off-entry", name: "关掉的条目", role: "system", content: "OFF" },
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{
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identifier: "order-off",
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name: "顺序里关掉",
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role: "system",
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content: "ORDER_OFF",
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},
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{ identifier: "orphan", name: "没被顺序引用", role: "system", content: "ORPHAN" },
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],
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prompt_order: [
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{
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character_id: 1,
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order: [
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{ identifier: "main", enabled: true },
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{ identifier: "style", enabled: true },
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{ identifier: "personaDescription", enabled: true },
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{ identifier: "chatHistory", enabled: true },
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{ identifier: "deep", enabled: true },
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{ identifier: "jailbreak", enabled: true },
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{ identifier: "vars", enabled: true },
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{ identifier: "readvar", enabled: true },
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{ identifier: "off-entry", enabled: true },
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{ identifier: "order-off", enabled: false },
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// orphan 不在这里 → 必须不出现
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],
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},
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],
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...extra,
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};
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}
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const pack: WorldInfoPack = {
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worldBookBefore: [{ id: "lore", name: "", content: "舞台:古镇夜雨" }],
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history: [
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{ role: "assistant", content: "门开了。" },
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{ role: "user", content: "我推门。" },
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],
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worldBookAfter: [{ id: "state", name: "", content: "HP 3" }],
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turn: "我抬头",
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postTurn: [],
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};
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function build(raw: RawPreset, opts: { charName?: string } = {}): ChatMessage[] {
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const report = importSillyTavernPreset(raw);
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return assemblePlayWorkerMessages({
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systemPrompt: "",
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preset: report.preset,
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pack,
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persona: { name: "林晚", description: "二十岁,缄默" },
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charName: opts.charName ?? "长夜行",
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});
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}
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describe("预设保真度:结构", () => {
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it("按 prompt_order 顺序、按条目 role 发消息(squash=none 时原样)", () => {
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const messages = build(richPreset());
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expect(messages.map((m) => [m.role, m.content])).toEqual([
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["system", "MAIN 长夜行"],
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["system", "文风:克制"],
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["system", "二十岁,缄默"],
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["system", "舞台:古镇夜雨"],
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["assistant", "门开了。"],
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["system", "DEEP"], // depth=1 → 插在历史倒数第一条之前
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["user", "我推门。"],
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["system", "HP 3"],
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["user", "我抬头"],
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["system", "PHI 林晚 / 二十岁,缄默"],
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["system", "HP=3"],
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["system", "OFF"],
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]);
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});
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it("order.enabled=false 才不发;prompt.enabled=false 照发(跟酒馆一致)", () => {
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const raw = richPreset();
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const prompts = raw.prompts as Array<Record<string, unknown>>;
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prompts.find((p) => p.identifier === "off-entry")!.enabled = false;
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const text = build(raw)
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.map((m) => m.content)
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.join("\n");
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expect(text).toContain("OFF");
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expect(text).not.toContain("ORDER_OFF");
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});
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it("prompt_order 没引用的条目一律不发", () => {
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const text = build(richPreset())
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.map((m) => m.content)
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.join("\n");
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expect(text).not.toContain("ORPHAN");
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});
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it("宏在装配期展开,跨条目共享一份变量表", () => {
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const text = build(richPreset())
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.map((m) => m.content)
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.join("\n");
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expect(text).toContain("MAIN 长夜行");
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expect(text).toContain("PHI 林晚 / 二十岁,缄默");
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// setvar 在 vars 条目、getvar 在后面的 readvar 条目
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expect(text).toContain("HP=3");
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});
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it("历史洞展开成真多轮,不是一段文本", () => {
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const messages = build(richPreset());
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// 两轮各自一条 message,且没有哪一条把两轮揉在一起
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expect(messages.some((m) => m.role === "assistant" && m.content === "门开了。"))
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.toBe(true);
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expect(messages.some((m) => m.role === "user" && m.content === "我推门。"))
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.toBe(true);
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expect(messages.some((m) => m.content.includes("门开了") && m.content.includes("我推门")))
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.toBe(false);
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// 变成一条 system 文本也不算:历史里的轮次必须保留 user / assistant
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const assistantTurns = messages.filter((m) => m.role === "assistant");
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expect(assistantTurns.length).toBeGreaterThan(0);
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});
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it("injection_position=1 按 depth 从历史底部插", () => {
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const messages = build(richPreset());
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const index = messages.findIndex((m) => m.content === "DEEP");
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const histStart = messages.findIndex((m) => m.content === "门开了。");
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const histEnd = messages.findIndex((m) => m.content === "我推门。");
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expect(index).toBeGreaterThan(histStart);
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expect(index).toBeLessThan(histEnd);
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});
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it("depth=0 贴在历史末尾(本轮输入之前)", () => {
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const raw = richPreset();
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const prompts = raw.prompts as Array<Record<string, unknown>>;
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prompts.find((p) => p.identifier === "deep")!.injection_depth = 0;
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const messages = build(raw);
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const order = messages.map((m) => m.content);
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expect(order.indexOf("DEEP")).toBe(order.indexOf("我推门。") + 1);
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expect(order.indexOf("我抬头")).toBeGreaterThan(order.indexOf("DEEP"));
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});
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});
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describe("预设保真度:squash 与生成参数", () => {
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it("读 squash_system_messages:bool / 枚举 / 缺失", () => {
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expect(readSquashMode(true)).toBe("system");
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expect(readSquashMode(false)).toBe("none");
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expect(readSquashMode("strict")).toBe("strict");
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expect(readSquashMode(2)).toBe("semi");
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expect(readSquashMode(undefined)).toBeUndefined();
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expect(readSquashMode("weird")).toBeUndefined();
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});
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it("预设写了 squash 就跟预设;没写落回缺省 strict", () => {
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const withNone = importSillyTavernPreset(richPreset()).preset;
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expect(withNone.messagePolicy?.squash).toBe("none");
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expect(resolveSquashForPreset(withNone, "follow-preset")).toBe("none");
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const withTrue = importSillyTavernPreset(
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richPreset({ squash_system_messages: true }),
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).preset;
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expect(resolveSquashForPreset(withTrue, "follow-preset")).toBe("system");
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const rawDefault = richPreset();
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delete rawDefault.squash_system_messages;
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const byDefault = importSillyTavernPreset(rawDefault).preset;
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expect(byDefault.messagePolicy).toBeUndefined();
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expect(resolveSquashForPreset(byDefault, "follow-preset")).toBe("strict");
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// 设置页显式选的优先于预设
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expect(resolveSquashForPreset(withTrue, "semi")).toBe("semi");
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});
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it("生成参数从预设进请求", async () => {
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const seen: Array<Record<string, unknown>> = [];
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const provider: LlmProvider = {
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async complete(_messages, options): Promise<CompleteResult> {
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seen.push((options?.generation ?? {}) as Record<string, unknown>);
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return { content: "ok", model: "m" };
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},
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async completeWithTools() {
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return { content: "ok", toolCalls: [], model: "m" };
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},
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};
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const preset = importSillyTavernPreset(richPreset()).preset;
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await wrapLlmForSession(provider, undefined, () => preset).complete([
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{ role: "user", content: "TASK" },
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]);
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expect(seen[0]).toMatchObject({ temperature: 0.77, topP: 0.9, maxOutputTokens: 777 });
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});
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});
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