引入游玩回合与开场收口,抽出可替换 agent 司机并支持运行中止;完善预设洞位、世界书拼装与试跑,并打磨会话运行时与 Web 交互。
Co-authored-by: Cursor <cursoragent@cursor.com>
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import { describe, expect, it } from "vitest";
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import {
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SLOT_PLAY_LAYER_ACTIVE,
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SLOT_PLAY_TURN_QUEUE,
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isPlayLayerActive,
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readPlayTurnQueue,
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withPlayTurnQueue,
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} from "../src/skills/play-turn.js";
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describe("play-turn slots", () => {
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it("reads a trimmed queue and ignores junk", () => {
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expect(readPlayTurnQueue(undefined)).toEqual([]);
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expect(
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readPlayTurnQueue({ [SLOT_PLAY_TURN_QUEUE]: [" auditor ", "", 3, "gm"] }),
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).toEqual(["auditor", "gm"]);
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});
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it("writes queue or clears when empty", () => {
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const withIds = withPlayTurnQueue({ a: 1 }, ["gm", "narrator"]);
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expect(withIds[SLOT_PLAY_TURN_QUEUE]).toEqual(["gm", "narrator"]);
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expect(withPlayTurnQueue(withIds, []).playTurnQueue).toBeUndefined();
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});
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it("detects play layer flag", () => {
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expect(isPlayLayerActive(undefined)).toBe(false);
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expect(isPlayLayerActive({ [SLOT_PLAY_LAYER_ACTIVE]: true })).toBe(true);
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});
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});
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