新建作品改为直接进入对话落盘,按本局创作方案写能力,并把楼层呈现和零层卡分开。

输入栏同时可以按分组切换模型。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-09-30 12:00:46 +08:00
co-authored by Cursor
parent 39fe2732fb
commit c2c9203fb0
87 changed files with 8413 additions and 3180 deletions
+17
View File
@@ -108,4 +108,21 @@ describe("play-aux view", () => {
expect(dorm?.persona?.name).toBe("李宗");
expect(gate?.persona?.name).toBe("阿泽");
});
it("lists proliferated zero-layer openings for play swipe", () => {
const board = new Blackboard();
board.write({
tag: "设计.0层开场白与初态#dorm",
content: "@玩家推开宿舍门。",
source: "agent",
});
board.write({
tag: "设计.0层开场白与初态#gate",
content: "@玩家停在闸机前。",
source: "agent",
});
const view = buildPlayAuxView(board, { [SLOT_OPENING_SELECTED_INDEX]: 1 });
expect(view.openings.map((o) => o.slot).sort()).toEqual(["dorm", "gate"]);
expect(view.selectedOpeningIndex).toBe(1);
});
});