重构世界模拟器为模块化配方架构,完善创作编排、会话运行时与 Web UI,并清理过时技能。
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
59
skills/dialogue/world-simulator/modules/topology/prompt.md
Normal file
59
skills/dialogue/world-simulator/modules/topology/prompt.md
Normal file
@@ -0,0 +1,59 @@
|
||||
# 拓扑图谱
|
||||
|
||||
> **状态:待完善** — 块格式见 `docs/world-simulator-modules.md`;范例见 `aesthetics-interaction`。
|
||||
|
||||
## meta
|
||||
|
||||
```meta
|
||||
name: 拓扑图谱
|
||||
id: topology
|
||||
artifact: 设计.拓扑图谱
|
||||
declaration: 钉 worker/表/阶段的依赖、触发与数据流向;一张图说清谁读谁写
|
||||
when: 实现机制大致清楚,需要钉依赖边、触发边与数据流向时
|
||||
when_not: 尚未决定有哪些执行单元就先画复杂图
|
||||
boundary: |
|
||||
本能力:依赖/触发/读写流向。
|
||||
Worker 规格:单个单元契约。
|
||||
实现机制:总览「要哪些件」,本步钉件与件的边。
|
||||
```
|
||||
|
||||
## opening
|
||||
|
||||
```opening
|
||||
```
|
||||
|
||||
## task
|
||||
|
||||
```task
|
||||
钉清拓扑:单元、依赖、触发、读写流向。写入 设计.拓扑图谱。
|
||||
(待作者细写)
|
||||
```
|
||||
|
||||
## principles
|
||||
|
||||
```principles
|
||||
一张图说清;环依赖与隐式读写必须显式写出或拆掉。
|
||||
```
|
||||
|
||||
## probe
|
||||
|
||||
```probe
|
||||
(待作者细写)
|
||||
```
|
||||
|
||||
## output
|
||||
|
||||
```output
|
||||
{
|
||||
"节点": [{ "id": "…", "类型": "worker|表|阶段|…" }],
|
||||
"边": [{ "from": "…", "to": "…", "关系": "依赖|触发|读写|…" }],
|
||||
"说明": "…"
|
||||
}
|
||||
```
|
||||
|
||||
## checklist
|
||||
|
||||
```checklist
|
||||
- [ ] 每个关键读写是否有边?
|
||||
- [ ] 是否与实现机制列表一致?
|
||||
```
|
||||
Reference in New Issue
Block a user