完善创作节点循环与等待态交互,并大幅打磨 Web 壳与会话运行时。

- 节点循环:配方开局直坐 DAG 第一步;验收后先问下一步意向,再确认开干并可钉编排参数;「按意见修改」只重跑当前节点。
- 询问分流:能力 opening 走说话面引导,可跳过追问按题干去重;追问与产物同轮挂载,避免拆成两段历史。
- 运行时:补强 revision 重跑、创作流程合并/进度指针、工具循环与 worker 执行;新增运行日志与 web:watch。
- 前端:统一等待态文案与底栏主按钮,完善询问卡/产物验收/呈现壳样式与交互。
- 同步世界模拟器模块提示、编排文档与相关测试。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-08-17 01:28:12 +08:00
parent 20938b04d7
commit ec474cb946
56 changed files with 7460 additions and 1372 deletions

View File

@@ -83,7 +83,7 @@ describe("phase machine", () => {
outputTags: ["设计.worker集.草稿"],
});
session = { ...session, artifacts: [artifact] };
session = applyEvent(session, {
const completed = applyEvent(session, {
type: "worker_completed",
payload: {
artifactId: artifact.id,
@@ -95,12 +95,22 @@ describe("phase machine", () => {
},
],
},
}).session;
});
session = completed.session;
expect(session.waitingReason?.kind).toBe("review_artifact");
if (session.waitingReason?.kind !== "review_artifact") return;
expect(session.waitingReason.questions?.length).toBe(1);
expect(session.waitingReason.questions?.[0]?.required).toBe(false);
// 追问只挂 waitingReason不另发「可选追问」消息与产物同面展示
expect(
completed.effects.some(
(e) =>
e.type === "emit_message" &&
typeof e.message === "string" &&
/可选追问/.test(e.message),
),
).toBe(false);
// 不答追问,直接接受产物
session = applyEvent(session, {
@@ -159,4 +169,152 @@ describe("phase machine", () => {
}).session;
expect(session.slots.designInstanceReady).toBeUndefined();
});
it("rejecting artifact with feedback immediately reruns the same worker", () => {
let session = createSession("default");
const artifact = createArtifact({
workerId: "design-step",
stepId: "step-aesthetics",
outputTags: ["设计.美学纲领"],
});
session = {
...session,
artifacts: [artifact],
pendingArtifactId: artifact.id,
currentStepId: "step-aesthetics",
phase: "waiting_user",
waitingReason: { kind: "review_artifact", artifactId: artifact.id },
slots: {
"用户.worker答复": "【追问作答】\n问偏好\n答偏冷",
},
};
const result = applyEvent(session, {
type: "user_rejected_artifact",
payload: { artifactId: artifact.id, reason: "语气再冷一点" },
});
expect(result.session.phase).toBe("running");
expect(result.session.waitingReason).toBeUndefined();
expect(result.session.slots["用户.修订说明"]).toBe("语气再冷一点");
// 追问答复不得被修订说明冲掉
expect(result.session.slots["用户.worker答复"]).toContain("偏冷");
expect(result.session.artifacts[0]?.status).toBe("revision_requested");
// 只有这一份底稿可在重跑写不出新版时退回
expect(result.session.slots.revisionTargetArtifactId).toBe(artifact.id);
expect(result.session.currentWorkerId).toBe("design-step");
expect(result.session.currentStepId).toBe("step-aesthetics");
expect(result.effects).toEqual([
{ type: "run_worker", workerId: "design-step" },
]);
});
it("failed revision rerun falls back to reviewing the previous artifact", () => {
let session = createSession("default");
const artifact = {
...createArtifact({
workerId: "design-step",
stepId: "step-aesthetics",
outputTags: ["设计.美学纲领"],
}),
status: "revision_requested" as const,
};
session = {
...session,
artifacts: [artifact],
currentWorkerId: "design-step",
currentStepId: "step-aesthetics",
phase: "running",
slots: { revisionTargetArtifactId: artifact.id },
};
const result = applyEvent(session, {
type: "worker_revision_produced_nothing",
payload: {
artifactId: artifact.id,
questions: ["这一步还没写出可验收的产物。请再补一点你最在意的体验。"],
},
});
expect(result.session.phase).toBe("waiting_user");
expect(result.session.waitingReason?.kind).toBe("review_artifact");
expect(result.session.pendingArtifactId).toBe(artifact.id);
expect(result.session.artifacts[0]?.status).toBe("under_review");
// 重试题降级为可选追问,用户仍可直接接受上一版
const reason = result.session.waitingReason;
expect(reason?.kind === "review_artifact" && reason.questions?.[0]?.required).toBe(
false,
);
// 退回后不再是重跑目标,避免下一步无产物时又被挂回来
expect(result.session.slots.revisionTargetArtifactId).toBeUndefined();
});
it("rejecting artifact without feedback waits for revision instruction", () => {
let session = createSession("default");
const artifact = createArtifact({
workerId: "design-step",
outputTags: ["设计.美学纲领"],
});
session = {
...session,
artifacts: [artifact],
pendingArtifactId: artifact.id,
phase: "waiting_user",
waitingReason: { kind: "review_artifact", artifactId: artifact.id },
};
const rejected = applyEvent(session, {
type: "user_rejected_artifact",
payload: { artifactId: artifact.id },
});
expect(rejected.session.waitingReason?.kind).toBe("revision");
expect(rejected.session.artifacts[0]?.status).toBe("rejected");
const resumed = applyEvent(rejected.session, {
type: "user_submitted_input",
payload: { text: "加一点冲突感" },
});
expect(resumed.session.phase).toBe("running");
expect(resumed.session.slots["用户.修订说明"]).toBe("加一点冲突感");
expect(resumed.effects).toEqual([
{ type: "run_worker", workerId: "design-step" },
]);
});
it("accepting design-step enters next_intent instead of invoking main agent", () => {
let session = createSession("default");
const artifact = createArtifact({
workerId: "design-step",
stepId: "美学纲领与交互范式",
outputTags: ["设计.美学纲领与交互范式"],
});
session = {
...session,
artifacts: [artifact],
pendingArtifactId: artifact.id,
phase: "waiting_user",
waitingReason: { kind: "review_artifact", artifactId: artifact.id },
};
const accepted = applyEvent(session, {
type: "user_accepted_artifact",
payload: { artifactId: artifact.id },
});
expect(accepted.session.waitingReason?.kind).toBe("next_intent");
expect(accepted.effects.some((e) => e.type === "invoke_main_agent")).toBe(
false,
);
const continued = applyEvent(accepted.session, {
type: "user_submitted_input",
payload: { text: "接下来写怪物生成规则" },
});
expect(continued.session.phase).toBe("running");
expect(continued.session.slots["用户.下一步意向"]).toBe(
"接下来写怪物生成规则",
);
expect(continued.effects).toEqual([
{ type: "propose_next_creation_step" },
]);
});
});