Keep creation as a living DAG and archive playable products separately.
Opening accept no longer locks the graph; session.json stays creation-only while play starts from an instance snapshot. Sidebar products nest run saves, and play reading fills the feed at a denser type size. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -177,7 +177,7 @@ function buildWorldSimulatorCatalog(
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id: "declare-ready",
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stage: "design",
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label: "实例就绪",
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purpose: "Worker 集已 accept 即可进游玩;若走了开场白终节点,选定后会自动保存定稿。",
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purpose: "收口或 Worker 集验收后可保存产物;产物可单独开玩。",
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status: hasAcceptedWorkerSet(session) ? "done" : "pending",
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});
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