chenmoranzhi and Cursor
dd0a9e87d8
接通主角绑定、开场封印与游玩辅助,让世界模拟器从创作连续落到本局。
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直聘插入按模块回馈,并记录请求骨架便于排查。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-22 07:40:08 +08:00
chenmoranzhi and Cursor
692ba887d0
支持可选地把消息与呈现壳正文按标记语言渲染。
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-09 02:49:37 +08:00
chenmoranzhi and Cursor
770a8fdcdc
Move theme menu to the header and group present chrome under it.
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Also align Token stats with the settings shell and drop leftover lifecycle toggle wiring.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-03 00:58:25 +08:00
chenmoranzhi and Cursor
f37388761b
Keep creation as a living DAG and archive playable products separately.
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Opening accept no longer locks the graph; session.json stays creation-only while play starts from an instance snapshot. Sidebar products nest run saves, and play reading fills the feed at a denser type size.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-01 00:52:05 +08:00
chenmoranzhi and Cursor
b82da4c5a5
引入游玩回合与开场收口,抽出可替换 agent 司机并支持运行中止;完善预设洞位、世界书拼装与试跑,并打磨会话运行时与 Web 交互。
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-24 01:13:48 +08:00
chenmoranzhi
20938b04d7
壳完善
2026-08-14 14:25:31 +08:00
chenmoranzhi and Cursor
120d67ee82
引入游玩呈现壳与旁观维护槽,完善结算合并、十分制自评与技能产物 UI。
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-12 02:03:29 +08:00