chenmoranzhi and Cursor
dd0a9e87d8
接通主角绑定、开场封印与游玩辅助,让世界模拟器从创作连续落到本局。
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直聘插入按模块回馈,并记录请求骨架便于排查。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-22 07:40:08 +08:00
chenmoranzhi and Cursor
3d720f23fe
主世界层直接写正文,转述与旁观改读用户展示输出。
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去掉裁决包主路径,让无转述时可直出终稿、有转述时再改写镶壳。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-10 02:18:14 +08:00
chenmoranzhi and Cursor
bf0b218f7c
同步世界模拟配方与拓扑提示,默认槽改为仅主世界层。
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创作收成与模板说明跟运行时默认对齐,避免仍默认勾上转述与旁观。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-09 03:06:52 +08:00
chenmoranzhi and Cursor
3c751988de
Load present shells from a skill-pack catalog and list leftover creation modules.
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Design-flow now sees leftover catalog skills and aesthetics-card commitments; reply-format injects present-shells/, and world-simulator prompts add random-range plus a tighter module set.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-07 01:21:10 +08:00
chenmoranzhi and Cursor
872f742d3e
Update docs for gm-first play pipeline and harness chance.
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Sweep glossary, progressive design, worker-spec/refine prompts, and play-dm-auditor streaming notes.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-25 01:02:23 +08:00
chenmoranzhi and Cursor
120d67ee82
引入游玩呈现壳与旁观维护槽,完善结算合并、十分制自评与技能产物 UI。
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-12 02:03:29 +08:00
chenmoranzhi and Cursor
94f67fa744
引入上下文片段、固定槽与投影排序,并完善机遇裁定与游玩期 UI。
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把创作产物收敛为可挂载片段与 play_slots/context_order,同步修订世界模拟器模块与运行时拼装。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-03 01:36:32 +08:00
moran and Cursor
6392af54b4
完善配方驱动的创作编排
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为可重复技能补充参数校验与展示,统一配方、编排器和执行单元术语。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-30 17:59:20 +08:00
chenmoranzhi and Cursor
e670a5129c
重构世界模拟器为模块化配方架构,完善创作编排、会话运行时与 Web UI,并清理过时技能。
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-30 00:39:32 +08:00