chenmoranzhi and Cursor
872f742d3e
Update docs for gm-first play pipeline and harness chance.
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Sweep glossary, progressive design, worker-spec/refine prompts, and play-dm-auditor streaming notes.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-25 01:02:23 +08:00
chenmoranzhi and Cursor
ac474bcd1a
Align context projection defaults with gm-first play model.
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Richer synth fallbacks and context-order examples: gm gets narrative guide and history; narrator and auditor skip history; auditor reads settlement at turn end.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-25 00:51:47 +08:00
chenmoranzhi and Cursor
8360e885bb
Add gm harness with batch chance tools for play.
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Main world layer can loop on the chance tool (requests array) until settlement JSON. Driver forwards output deltas; standalone chance worker accepts batch requests. play_slots.chance gates the harness.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-25 00:49:19 +08:00
chenmoranzhi and Cursor
b82da4c5a5
引入游玩回合与开场收口,抽出可替换 agent 司机并支持运行中止;完善预设洞位、世界书拼装与试跑,并打磨会话运行时与 Web 交互。
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-24 01:13:48 +08:00
chenmoranzhi
20938b04d7
壳完善
2026-08-14 14:25:31 +08:00
chenmoranzhi and Cursor
120d67ee82
引入游玩呈现壳与旁观维护槽,完善结算合并、十分制自评与技能产物 UI。
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-12 02:03:29 +08:00
chenmoranzhi and Cursor
94f67fa744
引入上下文片段、固定槽与投影排序,并完善机遇裁定与游玩期 UI。
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把创作产物收敛为可挂载片段与 play_slots/context_order,同步修订世界模拟器模块与运行时拼装。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-03 01:36:32 +08:00
chenmoranzhi and Cursor
e670a5129c
重构世界模拟器为模块化配方架构,完善创作编排、会话运行时与 Web UI,并清理过时技能。
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-30 00:39:32 +08:00