并把指令目录接口一并挂上,供输入框补全拉取。 Co-authored-by: Cursor <cursoragent@cursor.com>
214 lines
9.1 KiB
HTML
214 lines
9.1 KiB
HTML
<!DOCTYPE html>
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<html lang="zh-CN">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>设置 · Writing Agent</title>
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<link rel="stylesheet" href="/settings.css" />
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</head>
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<body class="settings-page">
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<header class="st-top">
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<a class="st-brand" href="/">Writing Agent</a>
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<nav class="st-nav" aria-label="主导航">
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<a href="/">对话</a>
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<a href="/modules.html">技能</a>
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<a href="/shells.html">呈现壳</a>
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<a href="/stats.html">Token</a>
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<a href="/settings.html" aria-current="page">设置</a>
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</nav>
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</header>
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<div class="st-shell">
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<aside class="st-rail" aria-label="设置分类">
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<p class="st-rail-label">设置</p>
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<button type="button" class="st-rail-item active" data-section="api">API</button>
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<button type="button" class="st-rail-item" data-section="persona">用户角色</button>
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<button type="button" class="st-rail-item" data-section="preset">预设</button>
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<button type="button" class="st-rail-item" data-section="storage">上下文</button>
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<p class="st-rail-note">保存在本机 <code>~/.writing-agent/</code>,明文、不同步。</p>
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</aside>
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<main class="st-main">
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<header class="st-main-head">
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<div>
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<h1 id="panel-title">API</h1>
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<p class="st-sub" id="panel-subtitle">管理 LLM 连接</p>
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</div>
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<div class="st-main-actions" id="panel-actions"></div>
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</header>
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<div class="st-status" id="active-settings-bar"></div>
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<div class="settings-toast" id="settings-toast" hidden></div>
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<div class="st-body">
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<section class="settings-section" id="section-api">
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<div id="profiles-list" class="card-list"></div>
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</section>
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<section class="settings-section hidden" id="section-persona">
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<div class="settings-card storage-card">
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<h3>用户角色</h3>
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<p class="settings-help">
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游玩时,对话里 <code>@玩家</code> / <code>{{user}}</code> 会换成当前选中角色的名字;
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<code>@人设</code> 与预设的 persona 洞用其正文。可在输入框旁快速切换。
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创作阶段不用当前选用,而用下方勾选的「创作默认」填入预设用户设定。
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建议把创作默认的名称写成 <code>@玩家</code>:模型会按这个称呼写开场白,替换后仍是占位,进游玩再换成当前角色。
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</p>
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</div>
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<div id="personas-list" class="card-list"></div>
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</section>
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<section class="settings-section hidden" id="section-preset">
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<div id="presets-list" class="card-list"></div>
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<pre id="import-report" class="import-report" hidden></pre>
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</section>
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<section class="settings-section hidden" id="section-storage">
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<div class="settings-card storage-card">
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<h3>LLM 请求上下文</h3>
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<p class="settings-help">
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每次模型调用可保存完整 prompt。默认每个对话只保留最新若干条;更早消息仍在,但去掉上下文痕迹。可在对话里查看上下文。
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</p>
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<label class="field">
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每个对话保留最新条数
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<input
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type="number"
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id="context-trace-keep"
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min="0"
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max="50"
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step="1"
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value="5"
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/>
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</label>
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<p class="settings-help muted">0 = 不保存;最大 50。保存后对新回复立即生效。</p>
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<div class="storage-actions">
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<button type="button" class="btn-primary" id="btn-save-context-keep">保存</button>
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<button type="button" class="btn-secondary" id="btn-prune-context">修剪已打开会话</button>
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<button type="button" class="btn-secondary danger-outline" id="btn-clear-context">清除全部痕迹</button>
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</div>
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</div>
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</section>
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</div>
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</main>
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</div>
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<dialog id="preset-probe-dialog" class="probe-dialog">
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<header class="probe-head">
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<div>
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<h3>试跑预设</h3>
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<p class="probe-sub" id="probe-preset-name"></p>
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</div>
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<button type="button" class="btn-secondary" id="probe-close">关闭</button>
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</header>
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<div class="probe-body">
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<section class="probe-composer">
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<label>
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本轮输入
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<textarea id="probe-message" rows="4" placeholder="发给模型的这一轮"></textarea>
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</label>
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<details class="probe-extras">
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<summary>试跑用设定 / 历史</summary>
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<label>
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历史前(设定)
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<textarea id="probe-lore-before" rows="3"></textarea>
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</label>
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<label>
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对话历史
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<textarea id="probe-history" rows="4"></textarea>
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</label>
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<label>
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历史后(状态)
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<textarea id="probe-lore-after" rows="3"></textarea>
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</label>
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<label>
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本轮后(可选)
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<textarea id="probe-post-turn" rows="2"></textarea>
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</label>
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</details>
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<div class="probe-composer-actions">
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<button type="button" class="btn-primary" id="probe-send">发送一轮</button>
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<p class="probe-status" id="probe-status" hidden></p>
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</div>
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</section>
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<section class="probe-inspect" aria-live="polite">
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<h4>发出的上下文</h4>
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<div id="probe-messages" class="probe-messages">
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<p class="probe-empty">发送后显示实际拼进请求的消息。</p>
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</div>
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<div id="probe-reply-wrap" class="probe-reply" hidden>
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<h4>模型回复</h4>
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<pre id="probe-reply"></pre>
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</div>
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</section>
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</div>
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</dialog>
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<dialog id="profile-dialog" class="profile-dialog">
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<form id="profile-form" method="dialog">
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<h3 id="profile-dialog-title">新增 API</h3>
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<label>
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名称
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<input name="name" required placeholder="例如 DeepSeek" autocomplete="off" />
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</label>
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<label>
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Base URL
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<input name="baseUrl" required placeholder="https://api.deepseek.com" />
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</label>
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<label>
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API Key
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<input name="apiKey" type="password" placeholder="sk-…" autocomplete="off" />
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</label>
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<label>
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Model
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<input name="model" required placeholder="deepseek-chat" />
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</label>
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<label>
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思考强度
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<select name="reasoningEffort">
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<option value="">默认(不发送)</option>
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<option value="none">none · 关闭思考(带 tools 时自动用)</option>
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<option value="low">low · 轻量</option>
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<option value="medium">medium</option>
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<option value="high">high · 增强</option>
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<option value="max">max · 深度</option>
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</select>
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<span class="field-hint">写入请求的思考参数。GLM-5.3:仅 low/high/max(none 会映射为 low),并附带 thinking.enabled;旧 GLM 只用 thinking、不发 reasoning_effort。探测始终用 low。带 function tools 时:非 GLM 强制 none;GLM-5.3 保留合法档。</span>
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</label>
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<div class="dialog-actions">
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<button type="button" id="profile-cancel" class="btn-secondary">取消</button>
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<button type="button" id="profile-save" class="btn-secondary">仅保存</button>
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<button type="submit" class="btn-primary">保存并选用</button>
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</div>
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</form>
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</dialog>
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<dialog id="persona-dialog" class="profile-dialog">
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<form id="persona-form" method="dialog">
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<h3 id="persona-dialog-title">新增用户角色</h3>
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<label>
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名称
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<input name="name" required placeholder="例如 林晚,或创作默认用 @玩家" autocomplete="off" />
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</label>
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<label>
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人设
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<textarea name="description" rows="6" placeholder="性格、外貌、背景……(可空)"></textarea>
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</label>
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<label class="check-label">
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<input type="checkbox" name="creationDefault" />
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<span>
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作为创作默认用户设定
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<span class="field-hint">创作阶段填入预设的用户设定洞。建议名称写成 @玩家,这样开场白会自然用该占位,进游玩再换成当前角色。</span>
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</span>
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</label>
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<div class="dialog-actions">
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<button type="button" id="persona-cancel" class="btn-secondary">取消</button>
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<button type="submit" class="btn-primary">保存并选用</button>
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</div>
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</form>
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</dialog>
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<input type="file" id="preset-file" accept=".json,application/json" hidden />
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<script src="/settings.js" type="module"></script>
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</body>
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</html>
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