feat: 优化刷源石锭模式的逻辑,保留原先不期而遇选择方案的同时增加了针对刷钱的不期而遇选择方案,根据肉鸽模式使用不同方案

This commit is contained in:
lassnuttun
2023-08-19 12:13:24 +08:00
parent 0e529ac88b
commit 491c7e97c6
7 changed files with 1019 additions and 1 deletions

View File

@@ -160,6 +160,9 @@ bool asst::ResourceLoader::load(const std::filesystem::path& path)
AsyncLoadConfig(RoguelikeStageEncounterConfig, "roguelike"_p / "Phantom"_p / "encounter.json"_p);
AsyncLoadConfig(RoguelikeStageEncounterConfig, "roguelike"_p / "Mizuki"_p / "encounter.json"_p);
AsyncLoadConfig(RoguelikeStageEncounterConfig, "roguelike"_p / "Sami"_p / "encounter.json"_p);
AsyncLoadConfig(RoguelikeStageEncounterConfig, "roguelike"_p / "Phantom"_p / "encounter_.json"_p);
AsyncLoadConfig(RoguelikeStageEncounterConfig, "roguelike"_p / "Mizuki"_p / "encounter_.json"_p);
AsyncLoadConfig(RoguelikeStageEncounterConfig, "roguelike"_p / "Sami"_p / "encounter_.json"_p);
// 太占内存的资源,都是惰性加载
FutureAppendBegins