From 5d70dc6219238dcd5c4b5855e4e3dbd9d5a549aa Mon Sep 17 00:00:00 2001 From: Lancarus <34369130+Lancarus@users.noreply.github.com> Date: Sat, 18 Nov 2023 15:25:39 +0800 Subject: [PATCH] =?UTF-8?q?docs=EF=BC=9Aupdate=E8=90=A8=E7=B1=B3=E8=82=89?= =?UTF-8?q?=E9=B8=BD=E5=AF=86=E6=96=87=E6=9D=BF=E6=96=87=E6=A1=A3=20(#7341?= =?UTF-8?q?)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- docs/3.5-肉鸽辅助协议.md | 61 +++++++++++++++++++++++++++++++++++++++- 1 file changed, 60 insertions(+), 1 deletion(-) diff --git a/docs/3.5-肉鸽辅助协议.md b/docs/3.5-肉鸽辅助协议.md index f9e91d2735..00e9e06828 100644 --- a/docs/3.5-肉鸽辅助协议.md +++ b/docs/3.5-肉鸽辅助协议.md @@ -17,6 +17,8 @@ icon: ri:game-fill - `encounter_for_deposit.json` 不期而遇类事件逻辑(刷源石锭模式) - `recruitment.json` 干员招募逻辑 - `shopping.json` 商店购买藏品逻辑 + + 特别地,在`Sami/`下的`foldartal.json`表示萨米肉鸽密文板的使用逻辑 @@ -53,7 +55,11 @@ icon: ri:game-fill 4. 请尽量不要新增group,尽量将新添加进作业的单位按照用法纳入已经存在的group ::: - + +::: tip + 默认仅招募精1 55级以上等级干员 +::: + ```json { "theme": "Phantom", @@ -520,6 +526,59 @@ OCR识别不期而遇事件,但是选项是操作固定的位置 }, ``` +## 单独肉鸽定制逻辑 + +### 萨米肉鸽--密文板 + +`resource/roguelike/Sami/foldartal.json` 描述了萨米肉鸽密文板的策略 + +```json +{ + "theme": "Sami", //肉鸽主题名(这里是萨米) + "groups": [ //对使用情况和用法的分组 + { + "usage": "SkipBattle", //用法(这里是跳过战斗,用于刷钱和烧水模式的作战节点,使用板子跳过战斗以节省时间) + "doc": "跳过战斗,刷钱和烧开水模式", + "pairs": [ //板子对(遇到对应的节点时,会判断有没有符合下面设定的板子对,如果有,就使用能用的全用,如果没有就直接进点) + { //(这里伤痕只能和空无联结) + "up": [ //上板子 + "伤痕" + ], + "down": [ //下板子 + "空无" + ] + }, + { //(这里会按顺序搜索 "黜人"+"惊讶","黜人"+ "疑惑","黜人"+...,"猎手"+"惊讶","猎手"+ "疑惑","猎手"+... , ...) + "up": [ + "黜人", + "猎手", + ... + ], + "down": [ + "惊讶", + "疑惑", + ... + ] + } + ] + }, + { + "usage": "Boss", //(这里表示遇到boss点会用的板子对) + "doc": "有的用全用了", + ... + } + ], + "foldartal": [ //密文板效果备注(这里仅做备注方便查看板子效果,不影响程序运行) + { + "name": "布局", //密文板类型(上板子还是下板子) + "foldartal": [ + { + "name": "黜人", //密文板名称 + "effect": "选择所有右侧邻近的战斗节点" //密文板效果 + }, + +``` + ## 希望实现的逻辑(todo) ### 自动编队逻辑