diff --git a/src/MeoAssistant/RoguelikeRecruitTaskPlugin.cpp b/src/MeoAssistant/RoguelikeRecruitTaskPlugin.cpp index 0442dd1835..91418116bf 100644 --- a/src/MeoAssistant/RoguelikeRecruitTaskPlugin.cpp +++ b/src/MeoAssistant/RoguelikeRecruitTaskPlugin.cpp @@ -95,15 +95,19 @@ bool asst::RoguelikeRecruitTaskPlugin::_run() } } else { - // 干员待招募 + // 干员待招募,检查练度 if (oper_info.elite == 2) { // TODO: 招募时已精二 (随机提升或对应分队) => promoted_priority priority = recruit_info.recruit_priority; } - else { - // 招募时未精二 + else if (oper_info.elite == 1 && oper_info.level >= 50) { + // 精一50级以上 priority = recruit_info.recruit_priority; } + else { + // 精一50级以下,默认不招募 + Log.trace(__FUNCTION__, "| Ignored low level oper:", oper_info.name, oper_info.elite, oper_info.level); + } } // 已经划到后备干员,且已有候选干员,假定后面的干员优先级不会更高,不再划动 @@ -111,6 +115,11 @@ bool asst::RoguelikeRecruitTaskPlugin::_run() stop_swipe = true; } + // 优先级为0,可能练度不够被忽略 + if (priority == 0) { + continue; + } + // 添加到候选名单 auto existing_it = ranges::find_if(recruit_list, [&](const RoguelikeRecruitInfo& pri) -> bool { return pri.name == recruit_info.name;