feat.完成最基本的抄作业逻辑。重构了一部分代码

This commit is contained in:
MistEO
2022-03-20 01:25:33 +08:00
parent c7a0fb91af
commit de59bbf87f
52 changed files with 1103 additions and 737 deletions

View File

@@ -10,78 +10,78 @@
#include "Logger.hpp"
asst::RoguelikeTask::RoguelikeTask(AsstCallback callback, void* callback_arg)
: PackageTask(callback, callback_arg, TaskType),
m_roguelike_task_ptr(std::make_shared<ProcessTask>(callback, callback_arg, TaskType))
: PackageTask(callback, callback_arg, TaskType),
m_roguelike_task_ptr(std::make_shared<ProcessTask>(callback, callback_arg, TaskType))
{
m_roguelike_task_ptr->set_tasks({ "Roguelike1Begin" })
.set_retry_times(50);
m_roguelike_task_ptr->set_tasks({ "Roguelike1Begin" })
.set_retry_times(50);
m_roguelike_task_ptr->regiseter_plugin<RoguelikeFormationTaskPlugin>();
m_roguelike_task_ptr->regiseter_plugin<RoguelikeFormationTaskPlugin>();
m_battle_task_ptr = m_roguelike_task_ptr->regiseter_plugin<RoguelikeBattleTaskPlugin>();
m_battle_task_ptr = m_roguelike_task_ptr->regiseter_plugin<RoguelikeBattleTaskPlugin>();
m_recruit_task_ptr = m_roguelike_task_ptr->regiseter_plugin<RoguelikeRecruitTaskPlugin>();
m_recruit_task_ptr->set_retry_times(2);
m_recruit_task_ptr = m_roguelike_task_ptr->regiseter_plugin<RoguelikeRecruitTaskPlugin>();
m_recruit_task_ptr->set_retry_times(2);
m_skill_task_ptr = m_roguelike_task_ptr->regiseter_plugin<RoguelikeSkillSelectionTaskPlugin>();
m_skill_task_ptr->set_retry_times(0);
m_skill_task_ptr = m_roguelike_task_ptr->regiseter_plugin<RoguelikeSkillSelectionTaskPlugin>();
m_skill_task_ptr->set_retry_times(0);
// 这个任务如果卡住会放弃当前的肉鸽并重新开始,所以多添加一点。先这样凑合用
for (int i = 0; i != 10000; ++i) {
m_subtasks.emplace_back(m_roguelike_task_ptr);
}
// 这个任务如果卡住会放弃当前的肉鸽并重新开始,所以多添加一点。先这样凑合用
for (int i = 0; i != 10000; ++i) {
m_subtasks.emplace_back(m_roguelike_task_ptr);
}
}
bool asst::RoguelikeTask::set_params(const json::value& params)
{
// 0 - 尽可能一直往后打
// 1 - 第一层投资完源石锭就退出
// 2 - 投资过后再退出,没有投资就继续往后打
// 0 - 尽可能一直往后打
// 1 - 第一层投资完源石锭就退出
// 2 - 投资过后再退出,没有投资就继续往后打
if (!params.contains("opers") || !params.at("opers").is_array()) {
return false;
}
if (!params.contains("opers") || !params.at("opers").is_array()) {
return false;
}
std::vector<std::string> opers_vec;
RoguelikeSkillSelectionTaskPlugin::SkillMap skill_map;
RoguelikeBattleTaskPlugin::SkillUsageMap usage_map;
std::vector<std::string> opers_vec;
RoguelikeSkillSelectionTaskPlugin::SkillMap skill_map;
RoguelikeBattleTaskPlugin::SkillUsageMap usage_map;
for (auto& oper : params.at("opers").as_array()) {
if (!oper.contains("name") || !oper.at("name").is_string()) {
return false;
}
int skill = oper.get("skill", 1);
if (skill < 1 || 3 < skill) {
return false;
}
std::string name = oper.at("name").as_string();
opers_vec.emplace_back(name);
skill_map.emplace(name, skill);
for (auto& oper : params.at("opers").as_array()) {
if (!oper.contains("name") || !oper.at("name").is_string()) {
return false;
}
int skill = oper.get("skill", 1);
if (skill < 1 || 3 < skill) {
return false;
}
std::string name = oper.at("name").as_string();
opers_vec.emplace_back(name);
skill_map.emplace(name, skill);
auto usage = static_cast<BattleSkillUsage>(oper.get("skill_usage", 0));
usage_map.emplace(name, usage);
}
skill_map.emplace("Unknown", 3);
auto usage = static_cast<BattleSkillUsage>(oper.get("skill_usage", 0));
usage_map.emplace(name, usage);
}
skill_map.emplace("Unknown", 3);
int mode = params.get("mode", 0);
switch (mode) {
case 0:
break;
case 1:
m_roguelike_task_ptr->set_times_limit("Roguelike1StageTraderLeave", 0);
break;
case 2:
m_roguelike_task_ptr->set_times_limit("Roguelike1StageTraderInvestCancel", 0);
break;
default:
Log.error(__FUNCTION__, "| Unknown mode", mode);
return false;
}
int mode = params.get("mode", 0);
switch (mode) {
case 0:
break;
case 1:
m_roguelike_task_ptr->set_times_limit("Roguelike1StageTraderLeave", 0);
break;
case 2:
m_roguelike_task_ptr->set_times_limit("Roguelike1StageTraderInvestCancel", 0);
break;
default:
Log.error(__FUNCTION__, "| Unknown mode", mode);
return false;
}
m_recruit_task_ptr->set_opers(std::move(opers_vec));
m_skill_task_ptr->set_skill_map(std::move(skill_map));
m_recruit_task_ptr->set_opers(std::move(opers_vec));
m_skill_task_ptr->set_skill_map(std::move(skill_map));
m_battle_task_ptr->set_skill_usage(std::move(usage_map));
m_battle_task_ptr->set_skill_usage(std::move(usage_map));
return true;
}
return true;
}