diff --git a/src/MaaCore/Config/Roguelike/RoguelikeRecruitConfig.cpp b/src/MaaCore/Config/Roguelike/RoguelikeRecruitConfig.cpp index c0105ef3e8..79fef681be 100644 --- a/src/MaaCore/Config/Roguelike/RoguelikeRecruitConfig.cpp +++ b/src/MaaCore/Config/Roguelike/RoguelikeRecruitConfig.cpp @@ -88,8 +88,8 @@ bool asst::RoguelikeRecruitConfig::parse(const json::value& json) info.recruit_priority = oper_info.get("recruit_priority", 0); info.promote_priority = oper_info.get("promote_priority", 0); info.is_alternate = oper_info.get("is_alternate", false); - info.skill = oper_info.get("skill", 1); - info.alternate_skill = oper_info.get("alternate_skill", 1); + info.skill = oper_info.get("skill", 0); + info.alternate_skill = oper_info.get("alternate_skill", 0); info.skill_usage = static_cast(oper_info.get("skill_usage", 1)); info.alternate_skill_usage = static_cast(oper_info.get("alternate_skill_usage", 1)); diff --git a/src/MaaCore/Config/Roguelike/RoguelikeRecruitConfig.h b/src/MaaCore/Config/Roguelike/RoguelikeRecruitConfig.h index 56b12f12be..d56fddc143 100644 --- a/src/MaaCore/Config/Roguelike/RoguelikeRecruitConfig.h +++ b/src/MaaCore/Config/Roguelike/RoguelikeRecruitConfig.h @@ -34,7 +34,7 @@ namespace asst bool is_start = false; // 是否为开局干员 std::vector recruit_priority_offsets; bool is_alternate = false; // 是否后备干员 (允许重复招募、划到后备干员时不再往右划动) - int skill = 1; + int skill = 0; int alternate_skill = 0; battle::SkillUsage skill_usage = battle::SkillUsage::Possibly; battle::SkillUsage alternate_skill_usage = battle::SkillUsage::Possibly;