feat: auto retry start on app startup crash (#8966)

This commit is contained in:
Constrat
2024-05-06 22:04:26 +02:00
committed by GitHub
parent b051a46241
commit fef2f56d39
11 changed files with 394 additions and 195 deletions

View File

@@ -7,70 +7,85 @@
namespace asst
{
struct InputEvent;
struct InputEvent;
enum class ControllerType
enum class ControllerType
{
Adb,
Minitouch,
Maatouch,
MacPlayTools,
};
class ControllerAPI
{
public:
virtual ~ControllerAPI() = default;
virtual bool connect(
const std::string& adb_path,
const std::string& address,
const std::string& config) = 0;
virtual bool inited() const noexcept = 0;
virtual void set_swipe_with_pause([[maybe_unused]] bool enable) noexcept {}
virtual void set_kill_adb_on_exit([[maybe_unused]] bool enable) noexcept {}
virtual const std::string& get_uuid() const = 0;
virtual size_t get_pipe_data_size() const noexcept = 0;
virtual size_t get_version() const noexcept = 0;
virtual bool screencap(cv::Mat& image_payload, bool allow_reconnect = false) = 0;
virtual bool start_game(const std::string& client_type) = 0;
virtual bool stop_game() = 0;
virtual bool click(const Point& p) = 0;
virtual bool swipe(
const Point& p1,
const Point& p2,
int duration = 0,
bool extra_swipe = false,
double slope_in = 1,
double slope_out = 1,
bool with_pause = false) = 0;
// TODO: 抽象出gesture类
virtual bool inject_input_event(const InputEvent& event) = 0;
virtual bool press_esc() = 0;
virtual ControlFeat::Feat support_features() const noexcept = 0;
virtual std::pair<int, int> get_screen_res() const noexcept = 0;
ControllerAPI& operator=(const ControllerAPI&) = delete;
ControllerAPI& operator=(ControllerAPI&&) = delete;
virtual void back_to_home() noexcept {}
};
struct InputEvent
{
enum class Type
{
Adb,
Minitouch,
Maatouch,
MacPlayTools,
};
TOUCH_DOWN,
TOUCH_UP,
TOUCH_MOVE,
TOUCH_RESET,
KEY_DOWN,
KEY_UP,
WAIT_MS,
COMMIT,
UNKNOWN = INT_MAX
} type = Type::UNKNOWN;
class ControllerAPI
{
public:
virtual ~ControllerAPI() = default;
virtual bool connect(const std::string& adb_path, const std::string& address, const std::string& config) = 0;
virtual bool inited() const noexcept = 0;
virtual void set_swipe_with_pause([[maybe_unused]] bool enable) noexcept {}
virtual void set_kill_adb_on_exit([[maybe_unused]] bool enable) noexcept {}
virtual const std::string& get_uuid() const = 0;
virtual bool screencap(cv::Mat& image_payload, bool allow_reconnect = false) = 0;
virtual bool start_game(const std::string& client_type) = 0;
virtual bool stop_game() = 0;
virtual bool click(const Point& p) = 0;
virtual bool swipe(const Point& p1, const Point& p2, int duration = 0, bool extra_swipe = false,
double slope_in = 1, double slope_out = 1, bool with_pause = false) = 0;
// TODO: 抽象出gesture类
virtual bool inject_input_event(const InputEvent& event) = 0;
virtual bool press_esc() = 0;
virtual ControlFeat::Feat support_features() const noexcept = 0;
virtual std::pair<int, int> get_screen_res() const noexcept = 0;
ControllerAPI& operator=(const ControllerAPI&) = delete;
ControllerAPI& operator=(ControllerAPI&&) = delete;
virtual void back_to_home() noexcept {}
};
struct InputEvent
{
enum class Type
{
TOUCH_DOWN,
TOUCH_UP,
TOUCH_MOVE,
TOUCH_RESET,
KEY_DOWN,
KEY_UP,
WAIT_MS,
COMMIT,
UNKNOWN = INT_MAX
} type = Type::UNKNOWN;
int pointerId = 0;
asst::Point point = { 0, 0 };
int keycode = 0;
long milisec = 0;
};
int pointerId = 0;
asst::Point point = { 0, 0 };
int keycode = 0;
long milisec = 0;
};
} // namespace asst