uye
da6b8e81fe
style: 格式化
...
[skip changelog]
2024-10-13 18:24:43 +08:00
uye
e1d77936ad
fix: 部署/开技能后添加等待过度动画延迟,避免屏幕倾斜遇到的识别错误
2024-10-13 18:24:43 +08:00
MistEO
4823eda6bb
fix: mumu display id error if startup ark manually ( #10787 )
2024-10-12 02:01:03 +08:00
MistEO
9ff3b1e7a7
fix: mumu display id error when ark not startup ( #10786 )
2024-10-12 01:42:22 +08:00
MistEO
312ac0a277
feat: 支持mumu后台保活,通过包名获取display_id ( #10713 )
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* feat: 支持mumu后台保活,通过包名获取display_id
* perf: 调整mumu extras需要的信息
* perf: 适配UI
* fix: build error
* feat: 每次截图前都获取display id
* feat: 每次启动app重新获取display id
* fix: 修复mumu保活多屏幕时分辨率错误
* chore: Auto update by pre-commit hooks [skip changelog]
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-10-11 20:41:17 +08:00
status102
05baeb444f
perf: 自动战斗自定义添加干员编队时按职业选择
2024-10-10 19:15:04 +08:00
uye
dcd2ebc0ff
chore: 优化编队模板图片,识别不到对应职业图标时在 全部 中寻找
2024-10-02 14:29:13 +08:00
MistEO
4646bf6dc7
fix: 修复漏了的初始化
2024-10-01 22:29:17 +08:00
uye
f6bd8c9fc0
fix: 肉鸽重新编队应在首页执行 ( #10465 )
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#9510
正常来说 cur_page 变量都是正确的,可以作为判断依据,既不用每次都划几下也不用识别左侧是否还有干员。
2024-09-30 20:40:43 +08:00
Weiyou Wang
237423dc8d
feat: 为战斗界面识别模块添加部署费用左侧图标的识别 ( #10702 )
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* feat: 为战斗界面识别模块添加部署费用左侧图标的识别
* chore: Auto update by pre-commit hooks [skip changelog]
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-09-29 00:42:19 +08:00
uye
2829455fa2
feat: capture fresh image ( #10460 )
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* feat: 使用 AsstAsyncScreencap 的实时截图
---------
Co-authored-by: uye <99072975+ABA2396@users.noreply.github.com >
* feat: 增加空阻塞任务以便调试
* chore: 增加帧率显示
---------
Co-authored-by: zzyyyl <aysyxx53@hotmail.com >
2024-09-18 00:41:30 +08:00
uye
228e4f03b8
feat: LD 截图 ( #10581 )
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* feat: EmulatorExtras 子模块更新
* feat: 写了一坨
* feat: 大概是能用了
* feat: ui 支持 ld 截图增强
* chore: 修改 LdSpecialScreenshot 颜色,调整版本要求描述
* chore: 使用 steady_clock
* chore: 移除未使用变量
2024-09-17 22:52:18 +08:00
uye
9359fdc8d5
fix: adb lite 无法连接
2024-09-16 16:35:28 +08:00
Autumn Sound
6b56af7886
feat: 移除在非windows上locale的实现 ( #9680 )
2024-09-15 14:17:32 +08:00
uye
a877a3b14b
perf: 使用 devices 判断是否需要连接 ( #10606 )
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* perf: 使用 devices 判断是否需要连接
* chore: 判断是否存在捕获组
2024-09-14 14:29:01 +08:00
uye
0ac0ebaad2
perf: 优化 connect 逻辑 ( #10571 )
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* chore: 优化 connect 对实体设备和已有错误路径下自动检测的支持
* perf: 优化 core 对 connect 成功的判断逻辑
may fix 类似 #10426 的异常情况
2024-09-12 13:07:36 +08:00
晓丶梦丶仁
95dc30cee8
fix: 将肉鸽招募的等级限制改为精一55级
2024-09-10 01:10:16 +08:00
zzyyyl
dfca198657
refactor: 重构 ProcessTask ( #10001 )
2024-09-09 11:23:44 +08:00
uye
c2f1230991
perf: 拆分技能识别与使用 ( #10536 )
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* perf: 拆分技能识别与使用
* chore: 调整 use_all_ready_skill 技能使用过快判断
2024-09-08 16:27:10 +08:00
uye
90c18993ed
chore: 调整使用技能间隔日志输出等级,调整间隔时间
2024-09-07 14:21:18 +08:00
status102
adffb4c992
style: format
...
[skip changelog]
2024-09-07 14:02:29 +08:00
status102
59dd7894d8
style: format
...
[skip changelog]
2024-09-07 14:02:29 +08:00
YueLengM
dd10ff28c1
fix: 修改回到干员首页的条件
2024-09-05 23:38:40 +08:00
YueLengM
8f3c02ea5b
fix: 已在首页时不再触发翻至首页
2024-09-04 23:40:49 +08:00
YueLengM
65b42bba8a
fix: 肉鸽重新编队应先回到首页
2024-09-04 23:27:09 +08:00
uye
2c60bc0003
fix: 生息演算无法循环
2024-09-04 17:51:04 +08:00
uye
af01e13fb4
chore: 截图延迟过大时可能会关闭可关闭技能
2024-09-03 17:19:34 +08:00
uye
e186181d69
fix: 识别不到基建入口时会在其他界面滑动导致误触
2024-09-03 03:09:37 +08:00
Weiyou Wang
047571c5fc
fix: sln
2024-09-02 13:04:51 +10:00
Weiyou Wang
cce9f70b6d
fix: sln
2024-09-02 12:58:52 +10:00
Weiyou Wang
3ea87003b9
fix: need_exit
2024-09-02 12:51:28 +10:00
status102
67f9d999e8
fix: sln
2024-09-02 10:12:48 +08:00
Weiyou Wang
939b0b8a70
refactor: 统一 namespace 用法
2024-09-01 20:23:11 +10:00
Weiyou Wang
acf030aefd
feat: 加入hold模式
2024-09-01 20:11:47 +10:00
Weiyou Wang
070d1d1399
feat: ReclamationCraftTaskPlugin
2024-08-31 23:38:48 +10:00
Weiyou Wang
c530ce9ee6
feat: AbstractReclamationTaskPlugin
2024-08-31 21:58:50 +10:00
Weiyou Wang
2f2a4c0652
feat: 生息演算新参数: num_craft_batches
2024-08-31 21:58:50 +10:00
Weiyou Wang
bbf8c94e62
refactor: 顺带补上缺失的 Roguelike\Sami filter 并修正注释
2024-08-31 19:30:53 +10:00
Weiyou Wang
636dc8072f
refactor: 把 Fire@Reclamation 的插件移入 Deprecated 文件夹
2024-08-31 19:30:52 +10:00
Weiyou Wang
a71997f6ef
refactor: Within The Sand -> Within the Sand
2024-08-31 19:14:13 +10:00
zzyyyl
ec42d503e0
feat!: 更新保全 strategies 逻辑 ( #10314 )
...
* feat: 保全策略更新
* docs: 修改保全文档对 strategies 的描述
* style: format
[skip changelog]
* feat: 无可用工具人且无 core 时允许检查同一格的后续策略
* style: format
[skip changelog]
* feat: 不再检查干员是否暴毙
Co-authored-by: status102 <102887808+status102@users.noreply.github.com >
* fix: 修复m_all_cores可能插入空core名字导致保全战斗主要部署逻辑结束后仍然识别待部署区
* fix: var reset
---------
Co-authored-by: status102 <102887808+status102@users.noreply.github.com >
2024-08-29 19:53:52 +08:00
Weiyou Wang
b4e7f41e84
fix: 肉鸽编队检测在未触底时返回 true ( #10396 )
2024-08-29 11:54:09 +08:00
Weiyou Wang
72f06f469a
refactor: 重构生息演算 ( #10356 )
...
* refactor: 调整 tasks.json 中部分 doc field 格式
* feat: ReclamationConfig
* refactor: ReclamationTask
* refactor: template <Tales@Reclamation@ProsperityNoSave>
* refactor: tasks.json <Tales@Reclamation@ProsperityNoSave>
* refactor: template <Tales@Reclamation@ProsperityInSave>
* refactor: tasks.json <Tales@Reclamation@ProsperityInSave>
* refactor: 生息点数达到上限后停止任务
* refactor: global adaption
* chore: Auto update by pre-commit hooks [skip changelog]
* chore: YostarKR CancelEnterBuildMode
* fix: typo in MaaCore.vcxproj
* refactor: Wpf Gui Support (still under progress)
* refactor: practice of template tasks
* refactor: strategy -> mode; mode -> difficulty
* refactor: WpfGui strategy -> mode; mode -> difficulty
* refactor: Tales@Reclamation -> Tales@RA
* chore: Auto update by pre-commit hooks [skip changelog]
* refactor: simplify task names
* chore: Auto update by pre-commit hooks [skip changelog]
* feat: 如果当前编队规模大于等于7人则清空当前编队
* refactor: 简化部分任务流
* chore: Auto update by pre-commit hooks [skip changelog]
* feat: 跳过可能的对话事件
* fix: 修复部分任务流
* fix: add ocrReplace for JP "Tales@RA@ClickShrubberyGalore"
* fix: 加个 delay 防卡顿
* fix: enlarge roi
* feat: 加入日文适配
* fix: 部分任务 guard 通过后操作不一定马上起效,delay 未知,加入特殊处理
* refactor: 任务链描述
* fix: fix wrong task name
* fix: Yostar Confirmation window
* i18n: tweak YostarKR
* fix: enlarge roi for robustness
---------
Co-authored-by: 晓丶梦丶仁 <1020623818@qq.com >
Co-authored-by: HX3N <128385247+HX3N@users.noreply.github.com >
Co-authored-by: HX3N <scarlet7518@gmail.com >
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-08-28 09:25:54 +10:00
Horror Proton
ba4a36086c
feat: 使用变换后的图像进行技能按钮识别 ( #10293 )
...
* feat: use `cv::warpPerspective` in `use_skill`
* chore: remove unused reclamation task info
* chore: Auto update by pre-commit hooks
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-08-25 21:31:34 +08:00
Constrat
90200257a8
chore: RoguelikeRoutingTaskPlugin.h missing VS22 filter
2024-08-23 22:54:16 +02:00
Constrat
13972cd41c
fix: add delay after selecting clue
2024-08-23 22:34:21 +02:00
zzyyyl
bf600267ba
feat: 公招错误时保存截图
...
link to #10302
2024-08-20 19:13:09 +08:00
status102
05a1a9b383
perf: 保全开局水泥换牌兼容
2024-08-20 14:17:21 +08:00
status102
04bccb8c5f
fix: 修复保全战斗在core干员重复时只会放1次bug
2024-08-20 14:16:35 +08:00
Weiyou Wang
3e8a2319a2
chore: 整理 tasks.json 中记录的肉鸽插件参数 ( #10290 )
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* refactor: 整理 tasks.json 中记录的肉鸽插件参数
* chore: delete unused roi fields
2024-08-20 10:32:44 +10:00