status102
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d6b24b26c0
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rft: 拆分 设置-启动设置 (#11152)
* rft: 拆分 设置-启动设置
* chore: 加点注释
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2024-11-16 15:07:38 +08:00 |
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status102
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4254668bfb
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fix: 修复连接设置下 开始前、结束后脚本及运行任务时休眠设置绑定
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2024-11-14 13:00:30 +08:00 |
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status102
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0295638422
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rft: 移动统一部分设置路径
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2024-11-14 09:54:45 +08:00 |
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status102
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bdb16e5a32
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rft: 拆分 设置-连接设置 (#11120)
* rft: 拆分 设置-连接设置
* rft: 迁移Model路径以细分ViewModel
* rft: 迁移Model及UserControl路径以细分Views
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2024-11-13 19:41:52 +08:00 |
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status102
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a277fa550c
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perf: WpfGui优化任务进度显示 (#11055)
perf: 优化任务进度显示
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2024-11-12 13:52:22 +08:00 |
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status102
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1f18b8647e
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Reapply "rft: 拆分设置-软件更新 (#11085)"
This reverts commit a080a3f8e4.
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2024-11-09 12:22:38 +08:00 |
|
Ali (Daixin) Tian
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225b6155fa
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perf: 公招三星优先tag 改为复选框 (#11097)
* feat: Replace AutoRecruitHighPriority (公招三星优先tag) Textbox with CheckComboBox & ListBox
* chore: update translation for AutoRecruitHighPriority and AutoRecruitHighPriorityTooltip
* perf: UI perform
* fix: Assign default value of _autoRecruitFirstList as empty string
* i18n: 支持外服及显示语言切换
---------
Co-authored-by: status102 <102887808+status102@users.noreply.github.com>
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2024-11-08 11:50:41 +08:00 |
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status102
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a080a3f8e4
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Revert "rft: 拆分设置-软件更新 (#11085)"
This reverts commit 57d79eddcf.
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2024-11-08 10:04:18 +08:00 |
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status102
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57d79eddcf
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rft: 拆分设置-软件更新 (#11085)
* rft: 拆分设置-软件更新
* perf: static var
* style: format
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2024-11-07 12:30:22 +08:00 |
|
uye
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4a4e8e47a9
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chore: 移除最小化启动模拟器选项
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2024-11-04 22:43:15 +08:00 |
|
uye
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75e14c8379
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fix: 修改任务/基建列表顺序后未开始任务会在程序重启后失效
fix #10094
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2024-11-04 20:58:42 +08:00 |
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uye
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aff03a3bbd
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fix: UpdateStageList 只在 ui 线程执行
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2024-11-03 04:00:07 +08:00 |
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uye
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62195dfa0b
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fix: 跨日更新崩溃
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2024-11-03 04:01:44 +08:00 |
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uye
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9c5ba9e3ae
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refactor: 可自定义3~5星招募时间 (#11019)
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2024-11-02 20:35:18 +08:00 |
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uye
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89a0c947a6
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perf: 优化关卡列表更新 (#11022)
* perf: 优化关卡列表更新
* fix: 显示错误
* chore: 调整结构
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2024-11-02 20:33:34 +08:00 |
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status102
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71216b8d4d
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i18n: UI 优化
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2024-11-01 02:21:10 +08:00 |
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Weiyou Wang
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3ecbf8bc26
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fix: 修复对 expected_collapsal_paradigms 参数支持 (#10978)
* fix: 修复对 expected_collapsal_paradigms 参数支持
* refactor: 简化一下
* feat: ui 添加坍缩列表
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: uye <99072975+ABA2396@users.noreply.github.com>
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2024-10-31 21:35:49 +08:00 |
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uye
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5014fb8e70
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chore: 修改版本不一致描述,提前 return 位置
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2024-10-29 18:03:40 +08:00 |
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uye
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627fa36b69
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feat: 添加主任务进度条
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2024-10-29 16:06:38 +08:00 |
|
uye
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82e2c2ad6d
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chore: remove test
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2024-10-29 15:22:11 +08:00 |
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uye
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f678f65c8e
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perf: 调整关卡选择更新逻辑 (#10913)
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2024-10-29 14:47:52 +08:00 |
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uye
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482f013697
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feat: 支持肉鸽选难度 (#10918)
* feat: 支持肉鸽选难度
* chore: Auto update by pre-commit hooks [skip changelog]
* refactor: 补充相关机制
* chore: Auto update by pre-commit hooks [skip changelog]
* feat: 瞎写一个wpf,切系统测试去
* feat: select roguelike difficulty using wpf gui
* fix: 简单修补凹开局密文板功能,等待未来重构
* chore: global adaptation
* refactor: 舍弃 next_difficulty 参数
* refactor: 增加对 RoguelikeMode::Collectible 模式下衍生参数有效性的判定
* rft: 移除run_for_collectible
* chore: Auto update by pre-commit hooks [skip changelog]
* style: format
* chore: 调整肉鸽等级列表初始化
* perf: 减少不必要判断
* fix: 傀影肉鸽修复潜在的干员招募逻辑错误,并添加难度参数校验
* Revert "fix: 傀影肉鸽修复潜在的干员招募逻辑错误,并添加难度参数校验"
This reverts commit 08b715a8eb.
* perf: 难度参数校验
* Revert "rft: 移除run_for_collectible"
This reverts commit cf170750c5.
# Conflicts:
# src/MaaCore/Task/Interface/RoguelikeTask.cpp
# src/MaaCore/Task/Roguelike/RoguelikeConfig.cpp
# src/MaaCore/Task/Roguelike/Sami/RoguelikeFoldartalStartTaskPlugin.cpp
* fix: 水烧开是 !get_run_for_collectible(),之前我写错了
* doc: 补充 zh-cn 文档
* doc: 补充其他语言的文档(机翻)
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Weiyou Wang <44151844+Alan-Charred@users.noreply.github.com>
Co-authored-by: Weiyou Wang <Weiyou.Wang@anu.edu.au>
Co-authored-by: status102 <102887808+status102@users.noreply.github.com>
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2024-10-29 09:08:22 +08:00 |
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uye
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798869cbdb
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chore: 添加日志
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2024-10-21 17:03:19 +08:00 |
|
uye
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55a3f83e8a
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chore: 执行完成后动作前输出当前选择的动作
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2024-09-28 00:39:58 +08:00 |
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uye
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4ab1e3704b
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perf: InvokeAsync 前判断是否已经在 ui 线程
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2024-09-28 00:09:28 +08:00 |
|
uye
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f88c90aa0c
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fix: 强制定时启动前显示窗口 导致程序崩溃
fix #10692
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2024-09-27 23:47:26 +08:00 |
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uye
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f42f527015
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fix: 强制定时启动报错
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2024-09-23 12:58:06 +08:00 |
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uye
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525140fa75
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chore: 定时启动添加日志
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2024-09-23 11:44:49 +08:00 |
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uye
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0075b59da1
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chore: 主定时器改用 Timer
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2024-09-23 11:22:32 +08:00 |
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uye
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cb331b653c
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chore: 在 ui 线程清除日志
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2024-09-23 11:21:29 +08:00 |
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uye
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94ff657808
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perf: 优化 RecognizerViewModel (#10641)
* perf: 优化 RecognizerViewModel
删除多余变量,避免大量内存重复申请
* perf: 优化 peep 逻辑
* chore: 优化异步截图
* perf: 移除不必要的任务调用
* perf: 优化截图
* chore: stream 使用 using
* chore: TestLinkAndGetImage 改用 AsstGetFreshImageAsync
* refactor: 提取 peep 页面,允许自定义触发器间隔
* chore: 添加 PeepInterval 最小值
* chore: 避免重复订阅事件
* chore: _peepImageTimer 改用 System.Timers.Timer
* refactor: PeepInterval 改为 PeepTargetFps
* fix: 截图时间过长时导致队列阻塞无法停止观测
* perf: 增加截图任务并发限制
* chore: 调整变量名
说起来真有人能截图截到 Int.Max 吗
* chore: 调整初始分配线程数
---------
Co-authored-by: status102 <102887808+status102@users.noreply.github.com>
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2024-09-21 22:53:19 +08:00 |
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uye
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ef2873c977
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fix: 重置战斗参数状态错误
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2024-09-15 15:12:12 +08:00 |
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uye
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fbca4a6bf0
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perf: 增强任务和基建列表健壮性,部分异常配置下可自动还原
fix #10583
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2024-09-11 22:56:36 +08:00 |
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Constrat
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08f44e066d
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feat: time diff log output and notification (#10562)
* feat: StartTaskTime + diff calculation
* chore: updated xaml with TimeDiff
* feat: logic for all task complete timediff log
* chore: update xaml for timediff log output
Co-authored-by: status102 <102887808+status102@users.noreply.github.com>
* i18n: chinese tweak
---------
Co-authored-by: status102 <102887808+status102@users.noreply.github.com>
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2024-09-10 12:03:52 +01:00 |
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uye
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4bd5b9ee79
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chore: 关机倒计时前显示窗口
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2024-09-09 14:58:32 +08:00 |
|
uye
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32535dc79f
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chore: Add logging for timer cancellation status
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2024-09-09 14:46:05 +08:00 |
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uye
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ca2d9ccf0b
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chore: 增加未取消关机的日志
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2024-09-08 15:19:51 +08:00 |
|
uye
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43d184c57c
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chore: 加点关机日志
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2024-09-08 15:04:05 +08:00 |
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uye
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7d31fc8c29
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perf: 允许 TimerCanceledAsync 提前返回
#10520
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2024-09-07 13:51:38 +08:00 |
|
uye
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92d4b012cb
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chore: 获取当地区域格式字符串
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2024-09-05 15:34:46 +08:00 |
|
uye
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4c07483079
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chore: 调整 SleepManagement 调用
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2024-09-04 18:17:34 +08:00 |
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uye
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89d016e88e
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refactor: 重构CheckAfterCompleted,添加睡眠
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2024-09-04 15:46:59 +08:00 |
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uye
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78f3e7678b
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fix: 允许吃源石保存状态在任务完成时仍会重置状态
fix #10447
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2024-09-03 20:50:31 +08:00 |
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uye
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42b773f219
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feat: 生息演算模式 1 道具组装任务链插件化 (#10411)
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2024-09-02 12:50:36 +08:00 |
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uye
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b6b15f498f
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feat: UI 支持 生息演算 num_craft_batches 参数
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2024-09-02 11:27:42 +08:00 |
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uye
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35f3bb193f
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chore: UI 支持选择增加支援道具的方式
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2024-09-02 10:01:20 +08:00 |
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uye
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1610e3b81a
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refactor: 重构 FightSettingsUserControl (#10407)
* feat: 添加允许吃源石保存状态翻译
* refactor: 重构 FightSettingsUserControl
* fix: 绑定错误
* chore: 吃源石后的*根据AllowUseStoneSave改变
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2024-09-01 16:43:06 +08:00 |
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uye
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e60d708548
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chore: 调用PowerManagement.Shutdown();后再次调用Bootstrapper.Shutdown();
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2024-09-01 13:22:59 +08:00 |
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uye
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784b94a440
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chore: 关机前尝试保存配置
fix #10405
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2024-09-01 13:08:49 +08:00 |
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uye
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5875de69aa
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chore: 第一次启动时默认不勾选肉鸽和生息演算
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2024-08-29 14:17:04 +08:00 |
|