YueLengM
dd10ff28c1
fix: 修改回到干员首页的条件
2024-09-05 23:38:40 +08:00
YueLengM
8f3c02ea5b
fix: 已在首页时不再触发翻至首页
2024-09-04 23:40:49 +08:00
YueLengM
65b42bba8a
fix: 肉鸽重新编队应先回到首页
2024-09-04 23:27:09 +08:00
uye
2c60bc0003
fix: 生息演算无法循环
2024-09-04 17:51:04 +08:00
uye
af01e13fb4
chore: 截图延迟过大时可能会关闭可关闭技能
2024-09-03 17:19:34 +08:00
uye
e186181d69
fix: 识别不到基建入口时会在其他界面滑动导致误触
2024-09-03 03:09:37 +08:00
Weiyou Wang
3ea87003b9
fix: need_exit
2024-09-02 12:51:28 +10:00
status102
67f9d999e8
fix: sln
2024-09-02 10:12:48 +08:00
Weiyou Wang
939b0b8a70
refactor: 统一 namespace 用法
2024-09-01 20:23:11 +10:00
Weiyou Wang
acf030aefd
feat: 加入hold模式
2024-09-01 20:11:47 +10:00
Weiyou Wang
070d1d1399
feat: ReclamationCraftTaskPlugin
2024-08-31 23:38:48 +10:00
Weiyou Wang
c530ce9ee6
feat: AbstractReclamationTaskPlugin
2024-08-31 21:58:50 +10:00
Weiyou Wang
2f2a4c0652
feat: 生息演算新参数: num_craft_batches
2024-08-31 21:58:50 +10:00
Weiyou Wang
bbf8c94e62
refactor: 顺带补上缺失的 Roguelike\Sami filter 并修正注释
2024-08-31 19:30:53 +10:00
Weiyou Wang
636dc8072f
refactor: 把 Fire@Reclamation 的插件移入 Deprecated 文件夹
2024-08-31 19:30:52 +10:00
Weiyou Wang
a71997f6ef
refactor: Within The Sand -> Within the Sand
2024-08-31 19:14:13 +10:00
zzyyyl
ec42d503e0
feat!: 更新保全 strategies 逻辑 ( #10314 )
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* feat: 保全策略更新
* docs: 修改保全文档对 strategies 的描述
* style: format
[skip changelog]
* feat: 无可用工具人且无 core 时允许检查同一格的后续策略
* style: format
[skip changelog]
* feat: 不再检查干员是否暴毙
Co-authored-by: status102 <102887808+status102@users.noreply.github.com >
* fix: 修复m_all_cores可能插入空core名字导致保全战斗主要部署逻辑结束后仍然识别待部署区
* fix: var reset
---------
Co-authored-by: status102 <102887808+status102@users.noreply.github.com >
2024-08-29 19:53:52 +08:00
Weiyou Wang
b4e7f41e84
fix: 肉鸽编队检测在未触底时返回 true ( #10396 )
2024-08-29 11:54:09 +08:00
Weiyou Wang
72f06f469a
refactor: 重构生息演算 ( #10356 )
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* refactor: 调整 tasks.json 中部分 doc field 格式
* feat: ReclamationConfig
* refactor: ReclamationTask
* refactor: template <Tales@Reclamation@ProsperityNoSave>
* refactor: tasks.json <Tales@Reclamation@ProsperityNoSave>
* refactor: template <Tales@Reclamation@ProsperityInSave>
* refactor: tasks.json <Tales@Reclamation@ProsperityInSave>
* refactor: 生息点数达到上限后停止任务
* refactor: global adaption
* chore: Auto update by pre-commit hooks [skip changelog]
* chore: YostarKR CancelEnterBuildMode
* fix: typo in MaaCore.vcxproj
* refactor: Wpf Gui Support (still under progress)
* refactor: practice of template tasks
* refactor: strategy -> mode; mode -> difficulty
* refactor: WpfGui strategy -> mode; mode -> difficulty
* refactor: Tales@Reclamation -> Tales@RA
* chore: Auto update by pre-commit hooks [skip changelog]
* refactor: simplify task names
* chore: Auto update by pre-commit hooks [skip changelog]
* feat: 如果当前编队规模大于等于7人则清空当前编队
* refactor: 简化部分任务流
* chore: Auto update by pre-commit hooks [skip changelog]
* feat: 跳过可能的对话事件
* fix: 修复部分任务流
* fix: add ocrReplace for JP "Tales@RA@ClickShrubberyGalore"
* fix: 加个 delay 防卡顿
* fix: enlarge roi
* feat: 加入日文适配
* fix: 部分任务 guard 通过后操作不一定马上起效,delay 未知,加入特殊处理
* refactor: 任务链描述
* fix: fix wrong task name
* fix: Yostar Confirmation window
* i18n: tweak YostarKR
* fix: enlarge roi for robustness
---------
Co-authored-by: 晓丶梦丶仁 <1020623818@qq.com >
Co-authored-by: HX3N <128385247+HX3N@users.noreply.github.com >
Co-authored-by: HX3N <scarlet7518@gmail.com >
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-08-28 09:25:54 +10:00
Horror Proton
ba4a36086c
feat: 使用变换后的图像进行技能按钮识别 ( #10293 )
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* feat: use `cv::warpPerspective` in `use_skill`
* chore: remove unused reclamation task info
* chore: Auto update by pre-commit hooks
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-08-25 21:31:34 +08:00
Constrat
13972cd41c
fix: add delay after selecting clue
2024-08-23 22:34:21 +02:00
zzyyyl
bf600267ba
feat: 公招错误时保存截图
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link to #10302
2024-08-20 19:13:09 +08:00
status102
05a1a9b383
perf: 保全开局水泥换牌兼容
2024-08-20 14:17:21 +08:00
status102
04bccb8c5f
fix: 修复保全战斗在core干员重复时只会放1次bug
2024-08-20 14:16:35 +08:00
Weiyou Wang
3e8a2319a2
chore: 整理 tasks.json 中记录的肉鸽插件参数 ( #10290 )
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* refactor: 整理 tasks.json 中记录的肉鸽插件参数
* chore: delete unused roi fields
2024-08-20 10:32:44 +10:00
status102
730b1733d0
Revert "feat: 保全作战保留core不过牌且放置core后回到待部署则重放工具人和core" ( #10300 )
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* Revert "feat: 保全作战保留core不过牌且放置core后回到待部署则重放工具人和core"
This reverts commit 970d2cfddc .
* Revert "feat: 保全作战相同location以json写的策略顺序执行"
This reverts commit 29db7fabd9 .
2024-08-20 08:00:50 +08:00
晓丶梦丶仁
970d2cfddc
feat: 保全作战保留core不过牌且放置core后回到待部署则重放工具人和core
2024-08-20 00:47:59 +08:00
晓丶梦丶仁
29db7fabd9
feat: 保全作战相同location以json写的策略顺序执行
2024-08-20 00:47:59 +08:00
status102
0b5704c02f
Revert "chore: 保全作战相同location以json写的策略顺序执行、全局保留core干员不作为过牌干员" ( #10285 )
...
Revert "chore: 保全作战相同location以json写的策略顺序执行、全局保留core干员不作为过牌干员 (#10284 )"
This reverts commit 22817d4717 .
不该是chore吧,要发版了等发版完再进
2024-08-19 07:49:25 +08:00
晓丶梦丶仁
22817d4717
chore: 保全作战相同location以json写的策略顺序执行、全局保留core干员不作为过牌干员 ( #10284 )
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* feat: SSSstrategy之间同一位置需按json内写的顺序放置
* fix: 添加哈希函数
* fix: 修改错误参数
* refactor: 改用shared_ptr
* feat: 保全作业将不允许用核心干员作为工具人
* fix: 实现全局保core
* fix: 增加顺序tag减少bug
---------
Co-authored-by: Weiyou Wang <blspgzs@gmail.com >
2024-08-19 07:36:22 +08:00
uye
e6edbefe6a
chore: 减少保全截图间隔
2024-08-18 22:31:36 +08:00
status102
320be4e83d
Revert "fix: 截图速度过快时可能卡在公招放弃界面"
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This reverts commit 3c9f0930a0 .
2024-08-18 20:33:50 +08:00
uye
63453023b4
fix: 获得导能元件时可能错误判断是否在战斗中
2024-08-18 20:33:27 +08:00
uye
3c9f0930a0
fix: 截图速度过快时可能卡在公招放弃界面
2024-08-18 17:59:21 +08:00
zzyyyl
a4f01fe112
fix: 修复数色闭运算导致的 StageRefresh FP
2024-08-17 01:22:26 +08:00
zzyyyl
856cc6494d
feat!: 拆分 maskRange 与 colorScales;增加 colorWithClose 开关数色时闭运算
2024-08-17 01:22:17 +08:00
Constrat
954bc89460
chore: subtask iteration output tweak
2024-08-13 16:25:28 +02:00
Weiyou Wang
1bf373ac4b
refactor: polish code for collapsal paradigm plugin ( #10198 )
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* refactor: 复用 LoadingText
* refactor: 删除国际服 tasks.json 中冗余内容
* refactor: 改用 task 实现点击与滑动操作,并为精简后的相关 config task 添加注释
2024-08-12 21:03:45 +10:00
zzyyyl
48178e9eee
fix: 修复部分设备萨卡兹肉鸽商店 StageTraderEnter 得分过低
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fix #10160
2024-08-12 12:56:16 +08:00
uye
6184ed9cc3
chore: 减少debug下截图数量最大值
2024-08-11 23:51:38 +08:00
status102
969459ef3d
chore: task name
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[skip changelog]
2024-08-11 09:17:23 +08:00
Rbqwow
67c10f1982
refactor: StopGame ( #9658 )
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* perf: StopGame
* style: rename Intent to packageName
* chore: 不准不选择区服
* fix: 移除其他配置中的抽象 stop 匹配
* style: 统一驼峰
* style: 按照执行顺序重新排序
* feat: 添加回调和文档
* fix: 修复参数传入
* docs: 更新文档
* fix: merge
* chore: 把WSA的配置也改了
* chore: update submodule
---------
Co-authored-by: uye <99072975+ABA2396@users.noreply.github.com >
Co-authored-by: Loong <wangl.cc@outlook.com >
2024-08-11 01:50:30 +08:00
Loong
f7c591239d
fix: validate filename before using it to avoid crash ( #10138 )
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When custom mode is enabled and filename is not set, the program will crash.
This patch adds a check to validate the filename before using it to avoid the crash.
2024-08-09 23:50:17 +08:00
Weiyou Wang
74da94d446
feat: 加入肉鸽节点地图识别功能,并应用于萨卡兹肉鸽蓝图快速过图 ( #9812 )
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* feat: 添加 RoguelikeMode::FastPass,负责用蓝图分队快速过图
* chore: update templates for RoguelikeMap and RoguelikeRouting
* feat: RoguelikeMap
* feat: RoguelikeMapConfig
* feat: BrightPointAnalyzer
* feat: RoguelikeRouting
* chore: Auto update by pre-commit hooks [skip changelog]
* fix: 修复会卡在商店门口的bug
* fix: adapt new plugin-registration signature
* chore: try fix submodule
* perf: 复用task
* chore: Auto update by pre-commit hooks [skip changelog]
* fix: 为函数申明补上定义
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: status102 <102887808+status102@users.noreply.github.com >
2024-08-09 22:54:19 +10:00
Weiyou Wang
156f23d326
chore: 为肉鸽编队滑页触底判定的代码添加注释 ( #10156 )
2024-08-09 11:08:47 +08:00
Weiyou Wang
6b1154fa75
fix: 修改肉鸽编队滑页触底判断 ( #9243 , #9328 ) ( #10116 )
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fix: 修改肉鸽编队滑页触底判断
2024-08-08 02:22:21 +08:00
status102
94ad2e4718
perf: 合并肉鸽插件中止控制
2024-08-07 12:06:43 +08:00
status102
a97c6bd2ed
chore: 简化肉鸽刷塌缩范式的日志输出
2024-08-07 00:07:18 +08:00
zzyyyl
0aa3d31d95
feat: 删除 action ClickRand ( #10003 )
2024-08-03 09:35:43 +08:00
Lancarus
8c48f57af5
feat: 增加一些肉鸽参数 ( #9875 )
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* feat: 增加一些肉鸽参数
* feat: 根据获得的藏品改变招募优先级
* fix: 重复定义、注释空函数
2024-07-31 18:43:59 +08:00