Weiyou Wang
|
64ec267180
|
fix: 降低 PlayCover 下肉鸽部分任务的模版匹配分数阈值 (#16968)
群友在 PlayCover + EN 服的双重 Debuff 下,卡住了。
~~我总感觉日志和截图有些匹配不上~~,但是问题大概就是这么个问题。
已获得正确的日志文件
[asst.log](https://github.com/user-attachments/files/28484412/asst.log)
与截图。
<img width="1280" height="720" alt="2026 06 01-10 34 43 869_raw"
src="https://github.com/user-attachments/assets/34505f24-d327-4af0-b509-29ceba0e1308"
/>
```
[2026-06-01 10:34:43.205][TRC][Px27484][Tx52497] asst::PlayToolsController::screencap | enter
[2026-06-01 10:34:43.255][TRC][Px27484][Tx52497] asst::PlayToolsController::screencap | leave, 50 ms
[2026-06-01 10:34:43.280][TRC][Px27484][Tx52497] match_templ | Roguelike@StageTraderInvestCancel.png [opencv] score: 0.789736 rect: [ 580, 484, 89, 20 ] roi: [ 507, 418, 242, 149 ]
[2026-06-01 10:34:43.280][INF][Px27484][Tx52497] {"class":"asst::ProcessTask","cur_task":"JieGarden@Roguelike@StageTraderInvestSystemError","details":{"cur_retry":20,"retry_times":20,"to_be_recognized":["JieGarden@Roguelike@StageTraderInvestCancel"]},"first":["JieGarden@Roguelike@Begin"],"pre_task":"JieGarden@Roguelike@StageTraderInvestConfirm","subtask":"ProcessTask","taskchain":"Roguelike","taskid":40}
[2026-06-01 10:34:43.280][TRC][Px27484][Tx52497] ready to sleep 500
[2026-06-01 10:34:43.783][TRC][Px27484][Tx52497] end of sleep 500
[2026-06-01 10:34:43.783][TRC][Px27484][Tx52497] asst::PlayToolsController::screencap | enter
[2026-06-01 10:34:43.828][TRC][Px27484][Tx52497] asst::PlayToolsController::screencap | leave, 44 ms
[2026-06-01 10:34:43.855][TRC][Px27484][Tx52497] match_templ | Roguelike@StageTraderInvestCancel.png [opencv] score: 0.789736 rect: [ 580, 484, 89, 20 ] roi: [ 507, 418, 242, 149 ]
[2026-06-01 10:34:43.855][INF][Px27484][Tx52497] Assistant::append_callback | SubTaskError {"class":"asst::ProcessTask","details":{},"first":["JieGarden@Roguelike@Begin"],"pre_task":"JieGarden@Roguelike@StageTraderInvestConfirm","subtask":"ProcessTask","taskchain":"Roguelike","taskid":40,"uuid":"com.hypergryph.arknights"}
```
<img width="761" height="378" alt="image"
src="https://github.com/user-attachments/assets/85f7159b-783e-4bbf-b578-4d3133d2ce6a"
/>
---
顺带,对萨卡兹肉鸽快速刷钱所使用的刷新节点任务的模版匹配阈值也进行了调整。(句子好长,好绕口)
[asst.log](https://github.com/user-attachments/files/28531048/asst.log)
···
[2026-06-02 19:50:45.972][TRC][Px65548][Tx4604]
asst::PlayToolsController::screencap | enter
[2026-06-02 19:50:46.015][TRC][Px65548][Tx4604]
asst::PlayToolsController::screencap | leave, 42 ms
[2026-06-02 19:50:46.030][TRC][Px65548][Tx4604] match_templ |
Sarkaz@RoguelikeRouting-RefreshNode.png [opencv] score: 0.741615 rect: [
798, 203, 47, 15 ] roi: [ 796, 130, 50, 170 ]
[2026-06-02 19:50:46.030][INF][Px65548][Tx4604]
{"class":"asst::ProcessTask","cur_task":"","details":{"cur_retry":20,"retry_times":20,"to_be_recognized":["Sarkaz@RoguelikeRouting-RefreshNode"]},"first":["Sarkaz@RoguelikeRouting-RefreshNode"],"pre_task":"","subtask":"ProcessTask","taskchain":"Roguelike","taskid":2}
[2026-06-02 19:50:46.030][TRC][Px65548][Tx4604] ready to sleep 500
[2026-06-02 19:50:46.535][TRC][Px65548][Tx4604] end of sleep 500
[2026-06-02 19:50:46.535][TRC][Px65548][Tx4604]
asst::PlayToolsController::screencap | enter
[2026-06-02 19:50:46.585][TRC][Px65548][Tx4604]
asst::PlayToolsController::screencap | leave, 50 ms
[2026-06-02 19:50:46.599][TRC][Px65548][Tx4604] match_templ |
Sarkaz@RoguelikeRouting-RefreshNode.png [opencv] score: 0.741614 rect: [
798, 203, 47, 15 ] roi: [ 796, 130, 50, 170 ]
[2026-06-02 19:50:46.599][INF][Px65548][Tx4604]
Assistant::append_callback | SubTaskError
{"class":"asst::ProcessTask","details":{},"first":["Sarkaz@RoguelikeRouting-RefreshNode"],"pre_task":"","subtask":"ProcessTask","taskchain":"Roguelike","taskid":2,"uuid":"com.hypergryph.arknights"}
···
## Summary by Sourcery
错误修复:
- 降低 iOS 上特定类 Rogue-like 退出投资任务的模板匹配分数阈值,以防止在 PlayCover 环境和英文客户端条件下任务卡住。
<details>
<summary>Original summary in English</summary>
## Summary by Sourcery
Bug Fixes:
- Lower template matching score thresholds for specific roguelike
exit-investment tasks on iOS to prevent task stalling under PlayCover
and English client conditions.
</details>
|
2026-06-04 00:10:47 +08:00 |
|
Luhan Xiao
|
c04dab8c05
|
fix(macOS): 为 PlayCover 生息演算 RA1 二倍速识别添加 iOS 模板和降低识别阈值 (#16779)
## 修改内容
为 iOS / PlayCover 差异资源中的 `RelaunchAnchor@RA@RA1-DoubleSpeed`
增加单独的模板匹配阈值:
```json
"RelaunchAnchor@RA@RA1-DoubleSpeed": {
"templThreshold": 0.75
}
```
修改文件:
```text
resource/platform_diff/iOS/resource/tasks.json
```
## 问题背景
在 MacBook Air M4 + PlayCover 环境下执行生息演算 `Reclamation / RelaunchAnchor`
时,RA-1 流程会在部署采集基站后卡在:
```text
RelaunchAnchor@RA@RA1-WaitDoubleSpeed
```
游戏画面右上角实际已经出现二倍速按钮,但模板匹配分数只有约 `0.78`,低于默认阈值时不会进入 `RA1-DoubleSpeed`
点击节点,而是持续停留在 `RA1-WaitDoubleSpeed / DoNothing`。
相关问题背景可参考:#16775、#16778
更完整的问题发现、排查、修改和本地测试闭环见:#16778
## 本地验证
本地先恢复了通用任务文件 `resource/tasks/RA/Reclamation3.json`,只在 iOS 差异文件中加入上述
`templThreshold` 配置后,重新启动 MAA 并测试。
日志中可以看到 iOS 差异资源被加载:
```text
load ../../../../../../../../Applications/MAA.app/Contents/Resources/resource/platform_diff/iOS/resource/template
load ret 1
```
原本卡住的位置可以成功识别并进入 `RA1-DoubleSpeed`:
```text
cur_task":"RelaunchAnchor@RA@RA1-WaitDoubleSpeed"
to_be_recognized":["RelaunchAnchor@RA@RA1-DoubleSpeed","RelaunchAnchor@RA@RA1-WaitDoubleSpeed"]
match_templ | RelaunchAnchor@RA@DoubleSpeed.png [optimized] score: 0.784211 rect: [ 1068, 24, 52, 63 ] roi: [ 1060, 20, 80, 70 ]
analyze | MatchTemplate RelaunchAnchor@RA@RA1-DoubleSpeed
"action":"ClickSelf"
"algorithm":"MatchTemplate"
"score":0.784211
"task":"RA1-DoubleSpeed"
Click with scaled coordinates (1094, 83) 1.5
PlayTools click: (1641, 124)
```
之后流程继续进入后续节点:
```text
RelaunchAnchor@RA@RA1-DeployGatheringBaseWait
RelaunchAnchor@RA@RA1-WaitCost
RelaunchAnchor@RA@RA1-Cost
RelaunchAnchor@RA@RA1-DeployOperatorSwipe
RelaunchAnchor@RA@RA1-DeployOperatorDirection
```
本地游戏内也确认可以正常继续执行,不再卡在 `RA1-WaitDoubleSpeed`。
## 说明
该修改没有改动通用 `resource/tasks/RA/Reclamation3.json`,只对 iOS / PlayCover
平台差异资源生效,用于兼容 PlayCover 环境下二倍速按钮模板匹配分数偏低的问题。
|
2026-05-22 00:57:29 +08:00 |
|