Commit Graph

547 Commits

Author SHA1 Message Date
github-actions[bot]
fd65e8abdb chore: Auto Update Game Resources - 2026-03-16
https://github.com/MaaAssistantArknights/MaaAssistantArknights/actions/runs/23142396593

[skip changelog]
2026-03-16 11:56:26 +00:00
travellerse
56be6361ee fix: 处理通宝置换/投钱后可能出现的藏品/通宝获得弹窗 (#15993) 2026-03-16 19:47:41 +08:00
uye
5b5123aeb6 feat: 中断返回添加重试 2026-03-15 17:05:56 +08:00
uye
05c9ce2f9f chore: 调整选择难度逻辑 2026-03-14 22:25:18 +08:00
github-actions[bot]
2b2d9deceb chore: Auto Update Game Resources - 2026-03-14
https://github.com/MaaAssistantArknights/MaaAssistantArknights/actions/runs/23089012893

[skip changelog]
2026-03-14 13:36:34 +00:00
uye
2010f0e76c feat: 卫二期 2026-03-14 21:18:40 +08:00
uye
4d5da7212a chore: 调整主线/资源收集模板阈值 2026-03-10 19:06:46 +08:00
晓丶梦丶仁
fb57956406 perf(fix_EN): RM SettlementStageName roi 2026-03-08 20:16:22 +08:00
Status102
344c3479c3 feat: 合并 处于战斗中 检测, 增加倍速记忆, 支持战斗中 不带跳过按钮的 带头像对话教程 (#15706)
* rft: 合并 处于战斗中 检测, 增加倍速记忆

* feat: 支持战斗中 不带跳过按钮的 带头像对话教程

* perf: 增加重试次数上限

* perf: 2倍速检查一致化
2026-03-07 00:30:36 +08:00
晓丶梦丶仁
c6c4fca6e2 perf: EN, JP, KR MiniGame AT「相談室‧御影」小遊戲 (#15870)
perf: MiniGame AT
2026-03-04 09:03:12 +08:00
Status102
c7a1f1c965 perf: 适配国服游戏内暂停期间部署 (#15888)
* perf: 适配国服游戏内暂停期间部署

* perf: 外服适配
2026-03-02 11:18:12 +08:00
status102
3a200fb884 fix: correct_rect在x y负方向超限不完全的情况下, 校正后width height错误 2026-02-28 13:10:11 +08:00
Status102
ff0d76b031 rft: 重构战斗中击杀识别, 击杀图标匹配使用高斯模糊预处理 (#15868)
* Revert "chore: Auto Templates Optimization"

This reverts commit f9b866000d.

Revert "fix: 沟槽的 yj 怎么有倒计时的时候击杀数图标都不一样"

This reverts commit fd718fa355.

Revert "chore: Auto Templates Optimization"

This reverts commit 4855537bd3.

Revert "perf: 优化击杀数模板图"

This reverts commit e4ba0f1efe.

* rft: 重构战斗中击杀识别

* chore: remove debug code

Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com>

* chore: roi恢复

---------

Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com>
2026-02-28 11:51:18 +08:00
status102
9946d61ea7 fix: 自动战斗最右侧单位无法识别 2026-02-27 12:52:55 +08:00
status102
cfea9681b4 fix: 自动战斗击杀数识别便宜
link to 5872357881, fd718fa355, 447d0f2d17, e4ba0f1efe
2026-02-27 11:51:25 +08:00
status102
21aef56331 fix: 修复自动战斗中待部署区干员匹配标志rect后处理越界 2026-02-26 15:38:53 +08:00
uye
5872357881 chore: BattleKills roi 2026-02-25 22:21:26 +08:00
uye
447d0f2d17 chore: 调整 BattleKillsFlag height 2026-02-25 19:37:35 +08:00
Status102
22f343d368 fix: 修复游戏内快捷编队在矢量突破S2不会自动重置回技能选择界面 (#15802)
* fix: 修复游戏内快捷编队在矢量突破S2不会自动重置回技能选择界面

* chore: 注释

* perf: 外服先跳过

* chore: EN

---------

Co-authored-by: Constrat <56174894+Constrat@users.noreply.github.com>
2026-02-25 18:35:20 +08:00
status102
832c1ebbe3 fix: 刷理智关卡名识别错误替换 2026-02-24 15:19:21 +08:00
status102
25df4b14a9 perf: 开始唤醒支持战斗中识别 2026-02-22 16:01:23 +08:00
Constrat
107db626c0 fix: invert dice refresh with invest system priority in IS3 (#15740) 2026-02-20 16:52:33 +08:00
SherkeyXD
14f17e1a4b chore: 移除老主线导航逻辑 (#15644) 2026-02-14 15:54:33 +08:00
uye
7175d14c8a feat: 生息演算支援道具名称改为全字匹配
fix #15713
2026-02-14 15:52:52 +08:00
uye
6b5b86575f feat: OperNameAnalyzer 支持左对齐检测 (#15682)
rft: OperNameAnalyzer 支持左对齐检测
2026-02-12 04:30:20 +08:00
uye
a8341e853a chore: 调整单字干员正则 2026-02-11 21:55:23 +08:00
status102
3f3876b382 fix: 自动编队选择技能时点击到技能描述教程了 2026-02-11 16:30:09 +08:00
uye
c35140eda4 chore: 删除干员名开头/末尾的_<> 2026-02-11 16:27:00 +08:00
status102
4e6fdb4e78 fix: 自动编队选择技能时点击到技能范围 2026-02-11 16:22:18 +08:00
uye
7a4cadc2e5 chore: 保全派驻自动战斗使用二值化结果识别干员名 2026-02-11 16:06:50 +08:00
uye
6263de2f88 chore: 删除无用的正则替换 2026-02-11 15:59:55 +08:00
uye
f18e16ca4a chore: 自动战斗使用二值化结果识别干员名 2026-02-11 15:55:51 +08:00
萨拉托加
3a80bbef0b fix: 移除单字干员ocr替换中的+*?避免误判 2026-02-10 22:29:59 +08:00
SherkeyXD
9abf6c41fa fix: 主线导航出错 2026-02-10 14:21:13 +08:00
SherkeyXD
0f5e57eb10 feat: SideStory「辞岁行」导航 2026-02-10 13:43:48 +08:00
status102
90284210f6 fix: 自动编队干员技能描述过长时点击位置错误 2026-02-09 22:41:13 +08:00
Status102
182755f01f fix: NumberOcrReplace移除|/ (#15625) 2026-02-08 16:55:38 +08:00
Manicsteiner
20e0b7cd02 chore: NumberOcrReplace 新增规则 (#14186) 2026-02-06 17:24:00 +08:00
drway
0249d4ef25 fix: 修复生息演算商店无法正常购买皮肤的问题 (#15585) 2026-02-06 17:22:34 +08:00
github-actions[bot]
0b6f67a509 chore: Auto Update Game Resources - 2026-02-04
https://github.com/MaaAssistantArknights/MaaAssistantArknights/actions/runs/21664275147

[skip changelog]
2026-02-04 08:34:10 +00:00
Status102
98915da904 feat: 界园肉鸽指定种子开局 (#15588)
* feat: 界园肉鸽指定种子开局

* i18n: 机翻一下

* i18n: KR

* i18n: JP

* perf: 加个格式校验

* perf: input Text前后延迟

---------

Co-authored-by: HX3N <scarlet7518@gmail.com>
Co-authored-by: Manicsteiner <Manicsteiner@outlook.com>
2026-02-04 16:14:09 +08:00
uye
377fe932b0 chore: 调整正则 2026-01-31 16:46:25 +08:00
uye
59dbe53645 fix: OR 关卡掉落界面关卡名识别问题 2026-01-31 16:45:45 +08:00
github-actions[bot]
2beb3797f9 chore: Auto Update Game Resources - 2026-01-21
https://github.com/MaaAssistantArknights/MaaAssistantArknights/actions/runs/21219651398

[skip changelog]
2026-01-21 17:43:49 +00:00
Status102
f4dcaca814 feat: 自动编队识别精英化及等级 (#15161)
* feat: 自动编队识别专精及等级

* chore: module

* i18n: translation

* style: format

* i18n: JP

* i18n: EN

Unsure if Elite 1 / Elite 2 is better than E1 / E2... No idea how other servers consider them.

Consistency wise we always called them Elite 2

* i18n: KR

* chore: fix typo

* i18n: add new key 干员等级不足

---------

Co-authored-by: Manicsteiner <Manicsteiner@outlook.com>
Co-authored-by: Constrat <56174894+Constrat@users.noreply.github.com>
Co-authored-by: HX3N <scarlet7518@gmail.com>
2026-01-22 01:36:35 +08:00
uye
884ca70ed3 fix: 涤火杰西卡识别
fix #15490
2026-01-21 23:07:08 +08:00
uye
36252e29e2 perf: 剿灭卡使用到上限时不报错停止 2026-01-19 22:31:36 +08:00
status102
cc22235cd8 Revert "perf: 剿灭作战找不到终端内的图标直接结束"
This reverts commit c460f7f8dc.
2026-01-19 20:34:32 +08:00
status102
c460f7f8dc perf: 剿灭作战找不到终端内的图标直接结束 2026-01-19 20:20:56 +08:00
uye
5b2fc2a10c fix: EX 关符合时 1 被识别为 | 2026-01-19 16:53:13 +08:00