// MeoAsstGui - A part of the MeoAssistantArknights project // Copyright (C) 2021 MistEO and Contributors // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.IO; using System.Text.RegularExpressions; using System.Threading.Tasks; using System.Windows; using Microsoft.Toolkit.Uwp.Notifications; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Stylet; using StyletIoC; namespace MeoAsstGui { public class TaskQueueViewModel : Screen { private readonly IWindowManager _windowManager; private readonly IContainer _container; public ObservableCollection TaskItemViewModels { get; set; } public ObservableCollection LogItemViewModels { get; set; } private string _actionAfterComplated = ViewStatusStorage.Get("MainFunction.ActionAfterComplated", ActionType.DoNothing.ToString()); public List> ActionAfterCompletedList { get; set; } public ActionType ActionAfterCompleted { get { if (ActionType.TryParse(_actionAfterComplated, out ActionType action)) { return action; } return ActionType.DoNothing; } set { SetAndNotify(ref _actionAfterComplated, value.ToString()); string storeValue = ActionType.DoNothing.ToString(); if (value != ActionType.Shutdown && value != ActionType.Hibernate) { storeValue = value.ToString(); } ViewStatusStorage.Set("MainFunction.ActionAfterComplated", storeValue); } } public TaskQueueViewModel(IContainer container, IWindowManager windowManager) { _container = container; _windowManager = windowManager; DisplayName = "一键长草"; LogItemViewModels = new ObservableCollection(); InitializeItems(); InitTimer(); } //public void ShowButton() //{ // Visible = Visibility.Visible; // Hibernate = true; //} //private Visibility _visible = Visibility.Collapsed; //public Visibility Visible //{ // get { return _visible; } // set // { // SetAndNotify(ref _visible, value); // } //} private System.Windows.Forms.Timer _timer = new System.Windows.Forms.Timer(); private void InitTimer() { _timer.Enabled = true; _timer.Interval = 1000 * 50; _timer.Tick += new EventHandler(Timer1_Elapsed); _timer.Start(); } private void Timer1_Elapsed(object sender, EventArgs e) { if (CheckAndUpdateDayOfWeek()) { UpdateDatePrompt(); UpdateStageList(); } int intMinute = DateTime.Now.Minute; if (intMinute != 0 || Idle == false) { return; } int intHour = DateTime.Now.Hour; var settings = _container.Get(); if (settings.Timer1 && settings.Timer1Hour == intHour || settings.Timer2 && settings.Timer2Hour == intHour || settings.Timer3 && settings.Timer3Hour == intHour || settings.Timer4 && settings.Timer4Hour == intHour || settings.Timer5 && settings.Timer5Hour == intHour || settings.Timer6 && settings.Timer6Hour == intHour || settings.Timer7 && settings.Timer7Hour == intHour || settings.Timer8 && settings.Timer8Hour == intHour) { LinkStart(); } } public void InitializeItems() { string[] task_list = new string[] { "开始唤醒", "刷理智", "自动公招", "基建换班", "访问好友", "收取信用及购物", "领取日常奖励", "无限刷肉鸽" }; ActionAfterCompletedList = new List> { new GenericCombData{ Display="无动作",Value=ActionType.DoNothing }, new GenericCombData{ Display="退出 明日方舟",Value=ActionType.StopGame }, new GenericCombData{ Display="退出 MAA",Value=ActionType.ExitSelf }, new GenericCombData{ Display="关闭模拟器",Value=ActionType.ExitEmulator }, new GenericCombData{ Display="退出并关闭模拟器",Value=ActionType.ExitEmulatorAndSelf }, //new GenericCombData{ Display="待机",Value=ActionTypeAfterCompleted.Suspend }, new GenericCombData{ Display="休眠",Value=ActionType.Hibernate }, new GenericCombData{ Display="关机",Value=ActionType.Shutdown }, }; var temp_order_list = new List(new DragItemViewModel[task_list.Length]); int order_offset = 0; for (int i = 0; i != task_list.Length; ++i) { var task = task_list[i]; int order = -1; bool parsed = int.TryParse(ViewStatusStorage.Get("TaskQueue.Order." + task, "-1"), out order); var vm = new DragItemViewModel(task, "TaskQueue."); if (task == "无限刷肉鸽") { vm.IsChecked = false; } if (!parsed || order < 0) { temp_order_list[i] = vm; ++order_offset; } else { temp_order_list[order + order_offset] = vm; } } TaskItemViewModels = new ObservableCollection(temp_order_list); AllStageList = new List { new CombData { Display = "当前关卡", Value = string.Empty }, new CombData { Display = "上次作战", Value = "LastBattle" }, // SideStory「绿野幻梦」活动 new CombData { Display = "DV-6", Value = "DV-6" }, new CombData { Display = "DV-7", Value = "DV-7" }, new CombData { Display = "DV-8", Value = "DV-8" }, new CombData { Display = "1-7", Value = "1-7" }, new CombData { Display = "龙门币-6/5", Value = "CE-6" }, new CombData { Display = "红票-5", Value = "AP-5" }, new CombData { Display = "技能-5", Value = "CA-5" }, new CombData { Display = "经验-6/5", Value = "LS-6" }, new CombData { Display = "奶/盾芯片", Value = "PR-A-1" }, new CombData { Display = "奶/盾芯片组", Value = "PR-A-2" }, new CombData { Display = "术/狙芯片", Value = "PR-B-1" }, new CombData { Display = "术/狙芯片组", Value = "PR-B-2" }, new CombData { Display = "先/辅芯片", Value = "PR-C-1" }, new CombData { Display = "先/辅芯片组", Value = "PR-C-2" }, new CombData { Display = "近/特芯片", Value = "PR-D-1" }, new CombData { Display = "近/特芯片组", Value = "PR-D-2" }, // SideStory「尘影余音」活动 // new CombData { Display = "LE-7", Value = "LE-7" }, // new CombData { Display = "LE-6", Value = "LE-6" }, // new CombData { Display = "LE-5", Value = "LE-5" }, // “愚人号” 活动关卡 //new CombData { Display = "SN-8", Value = "SN-8" }, //new CombData { Display = "SN-9", Value = "SN-9" }, //new CombData { Display = "SN-10", Value = "SN-10" }, //// “风雪过境” 活动关卡 //new CombData { Display = "BI-7", Value = "BI-7" }, //new CombData { Display = "BI-8", Value = "BI-8" } }; _stageAvailableInfo = new Dictionary, string>> { { "CE-6", new Tuple, string>(new List { DayOfWeek.Tuesday, DayOfWeek.Thursday, DayOfWeek.Saturday, DayOfWeek.Sunday }, "货物运送(龙门币)") }, { "AP-5", new Tuple, string>(new List { DayOfWeek.Monday, DayOfWeek.Thursday, DayOfWeek.Saturday, DayOfWeek.Sunday }, "粉碎防御(红票)") }, { "CA-5", new Tuple, string>(new List { DayOfWeek.Tuesday, DayOfWeek.Wednesday, DayOfWeek.Friday, DayOfWeek.Sunday }, "空中威胁(技能)") }, { "LS-6", new Tuple, string>(new List { DayOfWeek.Monday, DayOfWeek.Tuesday, DayOfWeek.Wednesday, DayOfWeek.Thursday, DayOfWeek.Friday, DayOfWeek.Saturday, DayOfWeek.Sunday }, "战术演习(经验)") }, // 碳本没做导航 { "SK-5", new Tuple, string>(new List { DayOfWeek.Monday, DayOfWeek.Wednesday, DayOfWeek.Friday, DayOfWeek.Saturday }, "资源保障(碳)") }, { "PR-A-1", new Tuple, string>(new List { DayOfWeek.Monday, DayOfWeek.Thursday, DayOfWeek.Friday, DayOfWeek.Sunday }, "奶/盾芯片") }, { "PR-A-2", new Tuple, string>(new List { DayOfWeek.Monday, DayOfWeek.Thursday, DayOfWeek.Friday, DayOfWeek.Sunday }, "") }, { "PR-B-1", new Tuple, string>(new List { DayOfWeek.Monday, DayOfWeek.Tuesday, DayOfWeek.Friday, DayOfWeek.Saturday }, "术/狙芯片") }, { "PR-B-2", new Tuple, string>(new List { DayOfWeek.Monday, DayOfWeek.Tuesday, DayOfWeek.Friday, DayOfWeek.Saturday }, "") }, { "PR-C-1", new Tuple, string>(new List { DayOfWeek.Wednesday, DayOfWeek.Thursday, DayOfWeek.Saturday, DayOfWeek.Sunday }, "先/辅芯片") }, { "PR-C-2", new Tuple, string>(new List { DayOfWeek.Wednesday, DayOfWeek.Thursday, DayOfWeek.Saturday, DayOfWeek.Sunday }, "") }, { "PR-D-1", new Tuple, string>(new List { DayOfWeek.Tuesday, DayOfWeek.Wednesday, DayOfWeek.Saturday, DayOfWeek.Sunday }, "近/特芯片") }, { "PR-D-2", new Tuple, string>(new List { DayOfWeek.Tuesday, DayOfWeek.Wednesday, DayOfWeek.Saturday, DayOfWeek.Sunday }, "") }, // 下面的不支持导航 { "Pormpt1", new Tuple, string>(new List { DayOfWeek.Monday }, "周一了,可以打剿灭了~") }, { "Pormpt2", new Tuple, string>(new List { DayOfWeek.Sunday }, "周日了,记得打剿灭哦~") } }; InitDrops(); CheckAndUpdateDayOfWeek(); UpdateDatePrompt(); UpdateStageList(); } private Dictionary, string>> _stageAvailableInfo; private DayOfWeek _curDayOfWeek; public void UpdateStageList() { ObservableCollection newList; var settingsModel = _container.Get(); if (settingsModel.HideUnavailableStage) { newList = new ObservableCollection { }; foreach (var item in AllStageList) { if (_stageAvailableInfo.ContainsKey(item.Value)) { var info = _stageAvailableInfo[item.Value]; if (info.Item1.Contains(_curDayOfWeek)) { newList.Add(item); } } else { newList.Add(item); } } } else { newList = new ObservableCollection(AllStageList); } if (StageList == newList) { return; } StageList = newList; bool hasSavedValue = false; foreach (var item in StageList) { if (item.Value == Stage) { hasSavedValue = true; break; } } if (!hasSavedValue) { Stage = "LastBattle"; } } private bool CheckAndUpdateDayOfWeek() { var now = DateTime.Now; var hour = now.Hour; if (hour >= 0 && hour < 4) { now = now.AddDays(-1); } if (_curDayOfWeek == now.DayOfWeek) { return false; } else { _curDayOfWeek = now.DayOfWeek; return true; } } public void UpdateDatePrompt() { var prompt = "今日关卡小提示:\n"; foreach (var item in _stageAvailableInfo) { if (item.Value.Item1.Contains(_curDayOfWeek) && item.Value.Item2 != String.Empty) { prompt += item.Value.Item2 + "\n"; } } if (StagesOfToday == prompt) { return; } StagesOfToday = prompt; } private string _stagesOfToday = ""; public string StagesOfToday { get { return _stagesOfToday; } set { SetAndNotify(ref _stagesOfToday, value); } } public void AddLog(string content, string color = "Gray", string weight = "Regular") { LogItemViewModels.Add(new LogItemViewModel(content, color, weight)); //LogItemViewModels.Insert(0, new LogItemViewModel(time + content, color, weight)); } public void ClearLog() { LogItemViewModels.Clear(); } public void SelectedAll() { foreach (var item in TaskItemViewModels) { if (item.Name == "无限刷肉鸽") continue; item.IsChecked = true; } } private bool _inverseMode = Convert.ToBoolean(ViewStatusStorage.Get("MainFunction.InverseMode", bool.FalseString)); public bool InverseMode { get { return _inverseMode; } set { SetAndNotify(ref _inverseMode, value); InverseShowText = value ? "反选" : "清空"; InverseMenuText = value ? "清空" : "反选"; ViewStatusStorage.Set("MainFunction.InverseMode", value.ToString()); } } private int _selectedAllWidth = ViewStatusStorage.Get("GUI.InverseClearMode", "Clear") == "ClearInverse" ? SelectedAllWidthWhenBoth : 90; public int SelectedAllWidth { get { return _selectedAllWidth; } set { SetAndNotify(ref _selectedAllWidth, value); } } public const int SelectedAllWidthWhenBoth = 85; private int _inverseSelectedWidth = 95; public int InverseSelectedWidth { get { return _inverseSelectedWidth; } set { SetAndNotify(ref _inverseSelectedWidth, value); } } private Visibility _inverseShowVisibility = ViewStatusStorage.Get("GUI.InverseClearMode", "Clear") == "ClearInverse" ? Visibility.Visible : Visibility.Collapsed; public Visibility InverseShowVisibility { get { return _inverseShowVisibility; } set { SetAndNotify(ref _inverseShowVisibility, value); } } private Visibility _notInverseShowVisibility = ViewStatusStorage.Get("GUI.InverseClearMode", "Clear") == "ClearInverse" ? Visibility.Collapsed : Visibility.Visible; public Visibility NotInverseShowVisibility { get { return _notInverseShowVisibility; } set { SetAndNotify(ref _notInverseShowVisibility, value); } } private string _inverseShowText = Convert.ToBoolean(ViewStatusStorage.Get("MainFunction.InverseMode", bool.FalseString)) ? "反选" : "清空"; public string InverseShowText { get { return _inverseShowText; } set { SetAndNotify(ref _inverseShowText, value); } } private string _inverseMenuText = Convert.ToBoolean(ViewStatusStorage.Get("MainFunction.InverseMode", bool.FalseString)) ? "清空" : "反选"; public string InverseMenuText { get { return _inverseMenuText; } set { SetAndNotify(ref _inverseMenuText, value); } } public void ChangeInverseMode() { InverseMode = !InverseMode; } public void InverseSelected() { if (_inverseMode) { foreach (var item in TaskItemViewModels) { if (item.Name == "无限刷肉鸽") continue; item.IsChecked = !item.IsChecked; } } else { foreach (var item in TaskItemViewModels) { if (item.Name == "无限刷肉鸽") continue; item.IsChecked = false; } } } public async void LinkStart() { if (Idle == false) { return; } Idle = false; ClearLog(); SaveSettingValue(); AddLog("正在连接模拟器……"); var asstProxy = _container.Get(); string errMsg = ""; var task = Task.Run(() => { return asstProxy.AsstConnect(ref errMsg, true); }); bool catchd = await task; if (!catchd) { AddLog(errMsg, "darkred"); var settingsModel = _container.Get(); var subtask = Task.Run(() => { settingsModel.TryToStartEmulator(true); }); await subtask; task = Task.Run(() => { return asstProxy.AsstConnect(ref errMsg); }); catchd = await task; if (!catchd) { AddLog(errMsg, "darkred"); Idle = true; return; } } if (Idle) // 一般是点了“停止”按钮了 { return; } bool ret = true; // 直接遍历TaskItemViewModels里面的内容,是排序后的 int count = 0; int index = 0; foreach (var item in TaskItemViewModels) { ViewStatusStorage.Set("TaskQueue.Order." + item.Name, index.ToString()); ++index; if (item.IsChecked == false) { continue; } ++count; if (item.Name == "基建换班") { ret &= appendInfrast(); } else if (item.Name == "开始唤醒") { ret &= appendStart(); } else if (item.Name == "刷理智") { ret &= appendFight(); } else if (item.Name == "自动公招") { ret &= appendRecruit(); } else if (item.Name == "访问好友") { ret &= asstProxy.AsstAppendVisit(); } else if (item.Name == "收取信用及购物") { ret &= appendMall(); } else if (item.Name == "领取日常奖励") { ret &= asstProxy.AsstAppendAward(); } else if (item.Name == "无限刷肉鸽") { ret &= appendRoguelike(); } else { --count; // TODO 报错 } } if (count == 0) { AddLog("未选择任务"); Idle = true; return; } if (Idle) // 一般是点了“停止”按钮了 { return; } ret &= asstProxy.AsstStart(); if (ret) { AddLog("正在运行中……"); } else { AddLog("出现未知错误"); } } public void Stop() { var asstProxy = _container.Get(); asstProxy.AsstStop(); AddLog("已停止"); Idle = true; } /// /// 保存界面设置数值 /// private void SaveSettingValue() { // 吃理智药个数 ViewStatusStorage.Set("MainFunction.UseMedicine.Quantity", MedicineNumber); // 吃石头颗数 ViewStatusStorage.Set("MainFunction.UseStone.Quantity", StoneNumber); // 指定刷关次数 ViewStatusStorage.Set("MainFunction.TimesLimited.Quantity", MaxTimes); // 指定掉落材料 ViewStatusStorage.Set("MainFunction.Drops.ItemId", DropsItemId); // 指定掉落材料数量 ViewStatusStorage.Set("MainFunction.Drops.Quantity", DropsQuantity); } private bool appendStart() { var settings = _container.Get(); var asstProxy = _container.Get(); var mode = settings.ClientType; var enable = mode.Length != 0; return asstProxy.AsstAppendStartUp(mode, enable); } private bool appendFight() { int medicine = 0; if (UseMedicine) { if (!int.TryParse(MedicineNumber, out medicine)) { medicine = 0; } } int stone = 0; if (UseStone) { if (!int.TryParse(StoneNumber, out stone)) { stone = 0; } } int times = int.MaxValue; if (HasTimesLimited) { if (!int.TryParse(MaxTimes, out times)) { times = 0; } } int drops_quantity = 0; if (IsSpecifiedDrops) { if (!int.TryParse(DropsQuantity, out drops_quantity)) { drops_quantity = 0; } } var asstProxy = _container.Get(); return asstProxy.AsstAppendFight(Stage, medicine, stone, times, DropsItemId, drops_quantity); } public void SetParams() { int medicine = 0; if (UseMedicine) { if (!int.TryParse(MedicineNumber, out medicine)) { medicine = 0; } } int stone = 0; if (UseStone) { if (!int.TryParse(StoneNumber, out stone)) { stone = 0; } } int times = int.MaxValue; if (HasTimesLimited) { if (!int.TryParse(MaxTimes, out times)) { times = 0; } } int drops_quantity = 0; if (IsSpecifiedDrops) { if (!int.TryParse(DropsQuantity, out drops_quantity)) { drops_quantity = 0; } } var asstProxy = _container.Get(); bool setted = asstProxy.AsstSetFightTaskParams(Stage, medicine, stone, times, DropsItemId, drops_quantity); if (setted) { AddLog("设置成功", "Black"); } else { AddLog("设置失败", "Black"); } } private bool appendInfrast() { var settings = _container.Get(); var order = settings.GetInfrastOrderList(); settings.SaveInfrastOrderList(); int orderLen = order.Count; var asstProxy = _container.Get(); return asstProxy.AsstAppendInfrast(1, order.ToArray(), orderLen, settings.UsesOfDrones, settings.DormThreshold / 100.0); } private bool appendMall() { var settings = _container.Get(); var asstProxy = _container.Get(); var buy_first = settings.CreditFirstList.Split(' '); var black_list = settings.CreditBlackList.Split(' '); return asstProxy.AsstAppendMall(settings.CreditShopping, buy_first, black_list); } private bool appendRecruit() { // for debug var settings = _container.Get(); int max_times = 0; if (!int.TryParse(settings.RecruitMaxTimes, out max_times)) { max_times = 0; } var reqList = new List(); var cfmList = new List(); if (settings.ChooseLevel3) { cfmList.Add(3); } if (settings.ChooseLevel4) { reqList.Add(4); cfmList.Add(4); } if (settings.ChooseLevel5) { reqList.Add(5); cfmList.Add(5); } bool need_refresh = settings.RefreshLevel3; bool use_expedited = settings.UseExpedited; var asstProxy = _container.Get(); return asstProxy.AsstAppendRecruit( max_times, reqList.ToArray(), reqList.Count, cfmList.ToArray(), cfmList.Count, need_refresh, use_expedited, settings.NotChooseLevel1); } private bool appendRoguelike() { var settings = _container.Get(); int mode = 0; int.TryParse(settings.RoguelikeMode, out mode); var asstProxy = _container.Get(); return asstProxy.AsstAppendRoguelike(mode); } public bool killemulator() { int pid = 0; string port; string address = ViewStatusStorage.Get("Connect.Address", ""); if (address.StartsWith("127")) port = address.Substring(10); else port = "5555"; string portcmd = "netstat -ano|findstr \"" + port + "\""; Process checkcmd = new Process(); checkcmd.StartInfo.FileName = "cmd.exe"; checkcmd.StartInfo.UseShellExecute = false; checkcmd.StartInfo.RedirectStandardInput = true; checkcmd.StartInfo.RedirectStandardOutput = true; checkcmd.StartInfo.RedirectStandardError = true; checkcmd.StartInfo.CreateNoWindow = true; checkcmd.Start(); checkcmd.StandardInput.WriteLine(portcmd); checkcmd.StandardInput.WriteLine("exit"); Regex reg = new Regex("\\s+", RegexOptions.Compiled); string line; while (true) { line = checkcmd.StandardOutput.ReadLine(); try { line = line.Trim(); } catch { break; } if (line.StartsWith("TCP", StringComparison.OrdinalIgnoreCase)) { line = reg.Replace(line, ","); string[] arr = line.Split(','); if (!Convert.ToBoolean(arr[1].CompareTo(address)) || !Convert.ToBoolean(arr[1].CompareTo("[::]:" + port)) || !Convert.ToBoolean(arr[1].CompareTo("0.0.0.0:" + port))) { pid = Int32.Parse(arr[4]); break; } } } if (pid == 0) return false; Process emulator = Process.GetProcessById(pid); try { emulator.Kill(); } catch { return false; } return true; } public enum ActionType { DoNothing, StopGame, ExitSelf, ExitEmulator, ExitEmulatorAndSelf, Suspend, Hibernate, Shutdown } public void CheckAfterCompleted() { switch (ActionAfterCompleted) { case ActionType.DoNothing: break; case ActionType.StopGame: var asstProxy = _container.Get(); if (!asstProxy.AsstStartCloseDown()) { AddLog("关闭游戏失败", "DarkRed"); } break; case ActionType.ExitSelf: if (new ToastNotification().CheckToastSystem()) { ToastNotificationManagerCompat.History.Clear(); //exit似乎不会走bootstapper,单独清一下通知 } Environment.Exit(0); break; case ActionType.ExitEmulator: if (!killemulator()) { AddLog("模拟器关闭失败", "DarkRed"); } break; case ActionType.ExitEmulatorAndSelf: if (!killemulator()) { AddLog("模拟器关闭失败", "DarkRed"); } if (new ToastNotification().CheckToastSystem()) { ToastNotificationManagerCompat.History.Clear(); //exit似乎不会走bootstapper,单独清一下通知 } Environment.Exit(0); break; case ActionType.Shutdown: System.Diagnostics.Process.Start("shutdown.exe", "-s -t 60"); var shutdownResult = _windowManager.ShowMessageBox("已刷完,即将关机,是否取消?", "提示", MessageBoxButton.OK, MessageBoxImage.Question); if (shutdownResult == MessageBoxResult.OK) { System.Diagnostics.Process.Start("shutdown.exe", "-a"); } break; case ActionType.Suspend: System.Diagnostics.Process.Start("powercfg", "-h off"); System.Diagnostics.Process.Start("rundll32.exe", "powrprof.dll,SetSuspendState 0,1,0"); System.Diagnostics.Process.Start("powercfg", "-h on"); break; case ActionType.Hibernate: AddLog("已刷完,即将休眠", "DarkRed"); // 休眠不能加时间参数,https://github.com/MaaAssistantArknights/MaaAssistantArknights/issues/1133 System.Diagnostics.Process.Start("shutdown.exe", "-h"); break; default: break; } } //public void CheckAndShutdown() //{ // if (Shutdown) // { // System.Diagnostics.Process.Start("shutdown.exe", "-s -t 60"); // var result = _windowManager.ShowMessageBox("已刷完,即将关机,是否取消?", "提示", MessageBoxButton.OK, MessageBoxImage.Question); // if (result == MessageBoxResult.OK) // { // System.Diagnostics.Process.Start("shutdown.exe", "-a"); // } // } // if (Hibernate) // { // System.Diagnostics.Process.Start("shutdown.exe", "-h"); // } // if (Suspend) // { // System.Diagnostics.Process.Start("rundll32.exe", "powrprof.dll,SetSuspendState 0,1,0"); // } //} private bool _idle = false; public bool Idle { get { return _idle; } set { SetAndNotify(ref _idle, value); var settings = _container.Get(); settings.Idle = value; if (value) { FightTaskRunning = false; } } } private bool _fightTaskRunning = false; public bool FightTaskRunning { get { return _fightTaskRunning; } set { SetAndNotify(ref _fightTaskRunning, value); } } //private bool _shutdown = false; //public bool Shutdown //{ // get { return _shutdown; } // set // { // SetAndNotify(ref _shutdown, value); // if (value) // { // Hibernate = false; // Suspend = false; // } // } //} //private bool _hibernate = false; // 休眠 //public bool Hibernate //{ // get { return _hibernate; } // set // { // SetAndNotify(ref _hibernate, value); // if (value) // { // Shutdown = false; // Suspend = false; // } // } //} //private bool _suspend = false; // 待机 //public bool Suspend //{ // get { return _suspend; } // set // { // SetAndNotify(ref _suspend, value); // if (value) // { // Shutdown = false; // Hibernate = false; // } // } //} public List AllStageList { get; set; } private ObservableCollection _stageList = new ObservableCollection(); public ObservableCollection StageList { get { return _stageList; } set { SetAndNotify(ref _stageList, value); } } private string _stage = ViewStatusStorage.Get("MainFunction.Stage", "LastBattle"); public string Stage { get { return _stage; } set { SetAndNotify(ref _stage, value); ViewStatusStorage.Set("MainFunction.Stage", value); } } private bool _useMedicine = System.Convert.ToBoolean(ViewStatusStorage.Get("MainFunction.UseMedicine", bool.FalseString)); public bool UseMedicine { get { return _useMedicine; } set { SetAndNotify(ref _useMedicine, value); if (!value) { UseStone = false; } ViewStatusStorage.Set("MainFunction.UseMedicine", value.ToString()); } } private string _medicineNumber = ViewStatusStorage.Get("MainFunction.UseMedicine.Quantity", "999"); public string MedicineNumber { get { return _medicineNumber; } set { SetAndNotify(ref _medicineNumber, value); } } private bool _useStone; public bool UseStone { get { return _useStone; } set { SetAndNotify(ref _useStone, value); if (value) { UseMedicine = true; } } } private string _stoneNumber = ViewStatusStorage.Get("MainFunction.UseStone.Quantity", "0"); public string StoneNumber { get { return _stoneNumber; } set { SetAndNotify(ref _stoneNumber, value); } } private bool _hasTimesLimited; public bool HasTimesLimited { get { return _hasTimesLimited; } set { SetAndNotify(ref _hasTimesLimited, value); } } private string _maxTimes = ViewStatusStorage.Get("MainFunction.TimesLimited.Quantity", "5"); public string MaxTimes { get { return _maxTimes; } set { SetAndNotify(ref _maxTimes, value); } } private bool _isSpecifiedDrops = System.Convert.ToBoolean(ViewStatusStorage.Get("MainFunction.Drops.Enable", bool.FalseString)); public bool IsSpecifiedDrops { get { return _isSpecifiedDrops; } set { SetAndNotify(ref _isSpecifiedDrops, value); ViewStatusStorage.Set("MainFunction.Drops.Enable", value.ToString()); } } private static readonly string _DropsFilename = System.Environment.CurrentDirectory + "\\resource\\item_index.json"; public List AllDrops { get; set; } = new List(); private void InitDrops() { string jsonStr = File.ReadAllText(_DropsFilename); var reader = (JObject)JsonConvert.DeserializeObject(jsonStr); foreach (var item in reader) { var val = item.Key; if (!int.TryParse(val, out _)) // 不是数字的东西都是正常关卡不会掉的(大概吧) { continue; } var dis = item.Value["name"].ToString(); if (dis.EndsWith("双芯片") || dis.EndsWith("寻访凭证") || dis.EndsWith("加固建材") || dis.EndsWith("许可") || dis == "资质凭证" || dis == "高级凭证" || dis == "演习券" || dis.Contains("源石") || dis == "D32钢" || dis == "双极纳米片" || dis == "聚合剂" || dis == "晶体电子单元" || dis == "龙骨" || dis == "芯片助剂") { continue; } AllDrops.Add(new CombData { Display = dis, Value = val }); } AllDrops.Sort((a, b) => { return a.Value.CompareTo(b.Value); }); DropsList = new ObservableCollection(AllDrops); } public ObservableCollection DropsList { get; set; } private string _dropsItemId = ViewStatusStorage.Get("MainFunction.Drops.ItemId", "0"); public string DropsItemId { get { return _dropsItemId; } set { if (value == null) { return; } SetAndNotify(ref _dropsItemId, value); } } private string _dropsItem = ""; private bool _isFirstLoadDropItem = true; private long _preSetDropsItemTicks = 0; public string DropsItem { get { return _dropsItem; } set { if (_isFirstLoadDropItem) { _isFirstLoadDropItem = false; } else { IsDropDown = true; } // 这里有个很严重的死循环性能问题,不知道怎么解决,简单做个消抖好了_(:з」∠)_ if (DateTime.Now.Ticks - _preSetDropsItemTicks < 50) { return; } _preSetDropsItemTicks = DateTime.Now.Ticks; DropsList.Clear(); foreach (CombData drop in AllDrops) { var enumStr = drop.Display; if (enumStr.Contains(value)) { DropsList.Add(drop); } } SetAndNotify(ref _dropsItem, value); } } private bool _isDropDown = false; public bool IsDropDown { get { return _isDropDown; } set { SetAndNotify(ref _isDropDown, value); } } private string _dropsQuantity = ViewStatusStorage.Get("MainFunction.Drops.Quantity", "5"); public string DropsQuantity { get { return _dropsQuantity; } set { SetAndNotify(ref _dropsQuantity, value); } } } }