#include #include #include #include #include bool update_items_data(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir); bool cvt_single_item_template(const std::filesystem::path& input, const std::filesystem::path& output); bool update_infrast_data(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir); bool update_stages_data(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir); bool update_roguelike_recruit(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir, const std::filesystem::path& solution_dir); bool update_infrast_templates(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir); bool generate_english_roguelike_stage_name_replacement(const std::filesystem::path& ch_file, const std::filesystem::path& en_file); bool update_battle_chars_info(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir); int main([[maybe_unused]] int argc, char** argv) { const char* str_exec_path = argv[0]; const auto cur_path = std::filesystem::path(str_exec_path).parent_path(); const std::filesystem::path input_dir = cur_path / "Arknights-Bot-Resource"; std::cout << "------------Update Arknights-Bot-Resource------------" << std::endl; std::string git_cmd; if (!std::filesystem::exists(input_dir)) { git_cmd = "git clone https://github.com/yuanyan3060/Arknights-Bot-Resource.git --depth=1 \"" + input_dir.string() + "\""; } else { git_cmd = "git -C \"" + input_dir.string() + "\" pull"; } int git_ret = system(git_cmd.c_str()); if (git_ret != 0) { std::cout << "git cmd failed" << std::endl; return -1; } const auto solution_dir = std::filesystem::current_path().parent_path().parent_path(); const auto resource_dir = solution_dir / "resource"; const auto third_resource_dir = solution_dir / "3rdparty" / "resource"; /* Update items template and json from Arknights-Bot-Resource*/ std::cout << "------------Update items template and json------------" << std::endl; if (!update_items_data(input_dir, resource_dir)) { std::cerr << "Update items data failed" << std::endl; return -1; } /* Update levels.json from Arknights-Bot-Resource*/ std::cout << "------------Update levels.json------------" << std::endl; if (!std::filesystem::copy_file( input_dir / "levels.json", third_resource_dir / "Arknights-Tile-Pos" / "levels.json", std::filesystem::copy_options::overwrite_existing)) { std::cerr << "update levels.json failed" << std::endl; return -1; } // 这个 en_levels.json 是自己手动生成放进去的 generate_english_roguelike_stage_name_replacement(input_dir / "levels.json", cur_path / "en_levels.json"); /* Update infrast data from Arknights-Bot-Resource*/ std::cout << "------------Update infrast data------------" << std::endl; if (!update_infrast_data(input_dir, resource_dir)) { std::cerr << "Update infrast data failed" << std::endl; return -1; } /* Update infrast templates from Arknights-Bot-Resource*/ std::cout << "------------Update infrast templates------------" << std::endl; if (!update_infrast_templates(input_dir / "building_skill", resource_dir / "template" / "infrast")) { std::cerr << "Update infrast templates failed" << std::endl; return -1; } ///* Update roguelike recruit data from Arknights-Bot-Resource*/ //std::cout << "------------Update roguelike recruit data------------" << std::endl; //if (!update_roguelike_recruit(input_dir, resource_dir, solution_dir)) { // std::cerr << "Update roguelike recruit data failed" << std::endl; // return -1; //} /* Update stage.json from Penguin Stats*/ std::cout << "------------Update stage.json------------" << std::endl; if (!update_stages_data(cur_path, solution_dir / "resource")) { std::cerr << "Update stages data failed" << std::endl; return -1; } /* Update battle chars info from Arknights-Bot-Resource*/ std::cout << "------------Update battle chars info------------" << std::endl; if (!update_battle_chars_info(input_dir, solution_dir / "resource")) { std::cerr << "Update battle chars info failed" << std::endl; return -1; } std::cout << "------------All success------------" << std::endl; return 0; } bool update_items_data(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir) { const auto input_json_path = input_dir / "gamedata" / "excel" / "item_table.json"; auto parse_ret = json::open(input_json_path); if (!parse_ret) { std::cout << "parse json failed" << std::endl; return false; } auto& input_json = parse_ret.value(); json::value output_json; for (auto&& [item_id, item_info] : input_json["items"].as_object()) { static const std::vector BlackListPrefix = { "LIMITED_TKT_GACHA_10", // 限定十连 "p_char_", // 角色信物(潜能) "tier", // 职业潜能 "voucher_", // 干员晋升、皮肤自选券等 "renamingCard", // 改名卡 "ap_item_", // 干员发邮件送的东西 "ap_supply_lt_100_202", // 干员发邮件送的理智(注意前半段id是理智小样,不能全过滤) "clue_", // 火蓝之心活动的扭蛋什么的 "2020recruitment10", // 周年自选券 "2021recruitment10", "2022recruitment10", "2023recruitment10", "2024recruitment10", "2025recruitment10", "uni_set_" // 家具组合包 }; static const std::vector BlackListSuffix = { "_rep_1", // 复刻活动的活动代币 }; bool is_blacklist = false; for (const auto& black : BlackListPrefix) { if (item_id.find(black) == 0) { is_blacklist = true; break; } } if (is_blacklist) { continue; } for (const auto& black : BlackListSuffix) { if (std::equal(black.rbegin(), black.rend(), item_id.rbegin())) { is_blacklist = true; break; } } if (is_blacklist) { continue; } auto input_icon_path = input_dir / "item" / (item_info["iconId"].as_string() + ".png"); if (!std::filesystem::exists(input_icon_path)) { std::cout << input_icon_path << " not exist" << std::endl; continue; } auto& output = output_json[item_id]; output["name"] = item_info["name"]; std::string output_filename = item_id + ".png"; output["icon"] = output_filename; output["usage"] = item_info["usage"]; output["description"] = item_info["description"]; output["sortId"] = item_info["sortId"]; output["classifyType"] = item_info["classifyType"]; static const auto output_icon_path = output_dir / "template" / "items"; cvt_single_item_template(input_icon_path, output_icon_path / output_filename); } auto output_json_path = output_dir / "item_index.json"; std::ofstream ofs(output_json_path, std::ios::out); ofs << output_json.format(true); ofs.close(); return true; } bool cvt_single_item_template(const std::filesystem::path& input, const std::filesystem::path& output) { cv::Mat src = cv::imread(input.string(), -1); if (src.empty()) { std::cout << input << " is empty" << std::endl; return false; } cv::Mat dst; cv::cvtColor(src, dst, cv::COLOR_BGRA2BGR); for (int c = 0; c != src.cols; ++c) { for (int r = 0; r != src.rows; ++r) { auto p = src.at(c, r); if (p[3] != 255) { dst.at(c, r) = cv::Vec3b(0, 0, 0); } } } cv::Mat mask; cv::cvtColor(dst, mask, cv::COLOR_BGR2GRAY); cv::inRange(mask, 1, 255, mask); cv::Mat element = cv::getStructuringElement(cv::MORPH_RECT, cv::Size(5, 5)); cv::morphologyEx(mask, mask, cv::MORPH_CLOSE, element); cv::Mat src_without_alpha; cv::cvtColor(src, src_without_alpha, cv::COLOR_BGRA2BGR); src_without_alpha.copyTo(dst, mask); cv::Mat dst_resized; cv::resize(dst, dst_resized, cv::Size(), 720.0 / 1080.0, 720.0 / 1080.0, cv::INTER_LINEAR_EXACT); cv::Rect quantity_roi(dst_resized.cols - 80, dst_resized.rows - 50, 80, 50); dst_resized(quantity_roi).setTo(0); dst_resized = dst_resized(cv::Rect(15, 15, 92, 92)); cv::imwrite(output.string(), dst_resized); return true; } void remove_xml(std::string& text) { if (text.empty() || text.size() < 2) { return; } // find the first of '<' auto first_iter = text.end(); for (auto it = text.begin(); it != text.end(); ++it) { if (*it == '<') { first_iter = it; break; } } if (first_iter == text.end()) { return; } bool in_xml = true; // move forward all non-xml elements auto end_r1_iter = text.end() - 1; auto next_iter = first_iter; while (++first_iter != end_r1_iter) { auto move_it = [&]() { *next_iter = *first_iter; ++next_iter; }; if (*first_iter != '>' && in_xml) { ; } else if (*first_iter == '>' && in_xml) { in_xml = false; } else if (*first_iter == '<' && !in_xml) { in_xml = true; } else { move_it(); } } *next_iter = *end_r1_iter; if (*next_iter != '>') { ++next_iter; } text.erase(next_iter, text.end()); } bool update_infrast_data(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir) { const auto input_file = input_dir / "gamedata" / "excel" / "building_data.json"; const auto output_file = output_dir / "infrast.json"; json::value input_json; { auto opt = json::open(input_file); if (!opt) { std::cout << input_file << " parse error" << std::endl; return false; } input_json = std::move(opt.value()); } json::value old_json; { auto opt = json::open(output_file); if (!opt) { std::cout << output_file << " parse error" << std::endl; return false; } old_json = std::move(opt.value()); } auto buffs_opt = input_json.find("buffs"); if (!buffs_opt) { return false; } auto& buffs = buffs_opt.value(); // 这里面有些是手动修改的,要保留 json::value& root = old_json; std::unordered_set rooms; for (auto& [_, buff_obj] : buffs) { std::string raw_room_type = (std::string)buff_obj["roomType"]; // 为了兼容老版本的字段 orz static const std::unordered_map RoomTypeMapping = { { "POWER", "Power" }, { "CONTROL", "Control" }, { "DORMITORY", "Dorm" }, { "WORKSHOP", "" }, { "MANUFACTURE", "Mfg" }, { "TRADING", "Trade" }, { "MEETING", "Reception" }, { "HIRE", "Office" }, { "TRAINING", "" }, }; std::string room_type = RoomTypeMapping.at(raw_room_type); if (room_type.empty()) { continue; } rooms.emplace(room_type); std::string key = (std::string)buff_obj["skillIcon"]; std::string name = (std::string)buff_obj["buffName"]; // 这玩意里面有类似 xml 的东西,全删一下 std::string desc = (std::string)buff_obj["description"]; remove_xml(desc); auto& skill = root[room_type]["skills"][key]; auto& name_arr = skill["name"].as_array(); bool new_name = true; for (auto& name_obj : name_arr) { if (name_obj.as_string() == name) { new_name = false; break; } } if (new_name) { skill["name"].array_emplace(name); skill["desc"].array_emplace(desc); } // 历史遗留问题,以前的图片是从wiki上爬的,都是大写开头 // Windows下不区分大小写,现在新的小写文件名图片没法覆盖 // 所以干脆全用大写开头算了 std::string filename = key + ".png"; filename[0] -= 32; skill["template"] = std::move(filename); } root["roomType"] = json::array(rooms); std::ofstream ofs(output_file, std::ios::out); ofs << root.format(true); ofs.close(); return true; } bool update_stages_data(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir) { // 国内访问可以改成 .cn 的域名 const std::string PenguinAPI = R"(https://penguin-stats.io/PenguinStats/api/v2/stages)"; const std::filesystem::path TempFile = input_dir / "stages.json"; int stage_request_ret = system(("curl -o \"" + TempFile.string() + "\" " + PenguinAPI).c_str()); if (stage_request_ret != 0) { std::cerr << "Request Penguin Stats failed" << std::endl; return false; } auto parse_ret = json::open(TempFile); if (!parse_ret) { std::cout << "parse stages.json failed" << std::endl; return false; } auto& stage_json = parse_ret.value(); std::ofstream ofs(output_dir / "stages.json", std::ios::out); ofs << stage_json.format(true); ofs.close(); return true; } bool update_infrast_templates(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir) { for (auto&& entry : std::filesystem::directory_iterator(input_dir)) { if (entry.path().extension() != ".png") { continue; } const std::string& stem = entry.path().stem().string(); const std::vector BlackList = { "[style]", "bskill_dorm", "bskill_train", "bskill_ws" }; bool is_blacklist = false; for (const auto& bl : BlackList) { if (stem.find(bl) != std::string::npos) { is_blacklist = true; break; } } if (is_blacklist) { continue; } cv::Mat image = cv::imread(entry.path().string(), -1); cv::Mat cvt; cv::cvtColor(image, cvt, cv::COLOR_BGRA2BGR); for (int c = 0; c != image.cols; ++c) { for (int r = 0; r != image.rows; ++r) { auto p = image.at(c, r); if (p[3] != 255) { cvt.at(c, r) = cv::Vec3b(0, 0, 0); } } } std::string filename = entry.path().filename().string(); // 历史遗留问题,以前的图片是从wiki上爬的,都是大写开头 // Windows下不区分大小写,现在新的小写文件名图片没法覆盖 // 所以干脆全用大写开头算了 filename[0] -= 32; std::string out_file = (output_dir / filename).string(); if (!std::filesystem::exists(out_file)) { std::cout << "New infrast templ: " << out_file << std::endl; } cv::imwrite(out_file, cvt); } return true; } bool update_roguelike_recruit(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir, const std::filesystem::path& solution_dir) { std::string python_cmd; std::filesystem::path python_file = solution_dir / "tools" / "RoguelikeResourceUpdater" / "generate_roguelike_recruit.py"; python_cmd = "python " + python_file.string() + " --input=\"" + input_dir.string() + "\" --output=\"" + output_dir.string() + "\""; int python_ret = system(python_cmd.c_str()); if (python_ret != 0) { return false; } return true; } bool generate_english_roguelike_stage_name_replacement(const std::filesystem::path& ch_file, const std::filesystem::path& en_file) { auto ch_opt = json::open(ch_file); auto en_opt = json::open(en_file); if (!ch_opt || !en_opt) { return false; } auto& ch_json = ch_opt.value(); auto& en_json = en_opt.value(); std::unordered_map ch_levelid_name; for (auto& stage_obj : ch_json.as_array()) { // 肉鸽关卡全叫这个 if (stage_obj["code"].as_string() != "ISW-NO") { continue; } ch_levelid_name[stage_obj["levelId"].as_string()] = stage_obj["name"].as_string(); } json::array en_to_ch_vec; for (auto& stage_obj : en_json.as_array()) { // 肉鸽关卡全叫这个 if (stage_obj["code"].as_string() != "ISW-NO") { continue; } std::string level_id = stage_obj["levelId"].as_string(); auto it = ch_levelid_name.find(level_id); if (it == ch_levelid_name.cend()) { std::cerr << "Unknown en stage id: " << level_id << std::endl; } json::array arr; arr.emplace_back(stage_obj["name"].as_string()); arr.emplace_back(it->second); en_to_ch_vec.emplace_back(std::move(arr)); } std::ofstream ofs(en_file.parent_path() / "en_replace.json", std::ios::out); ofs << en_to_ch_vec.format(); ofs.close(); return true; } bool update_battle_chars_info(const std::filesystem::path& input_dir, const std::filesystem::path& output_dir) { const auto& input_chars_file = input_dir / "gamedata" / "excel" / "character_table.json"; const auto& input_range_file = input_dir / "gamedata" / "excel" / "range_table.json"; auto chars_opt = json::open(input_chars_file); auto range_opt = json::open(input_range_file); if (!chars_opt || !range_opt) { return false; } auto& chars_json = chars_opt.value(); auto& range_json = range_opt.value(); json::value result; auto& range = result["ranges"].as_object(); for (auto& [id, range_data] : range_json.as_object()) { if (int direction = range_data["direction"].as_integer(); direction != 1) { // 现在都是 1,朝右的,以后不知道会不会改,加个warning,真遇到再说 std::cout << "!!!Warning!!! range_id: " << id << " 's direction is " << std::to_string(direction) << std::endl; } json::array points; for (auto& grids : range_data["grids"].as_array()) { int x = grids["col"].as_integer(); int y = grids["row"].as_integer(); points.emplace_back(json::array{ x, y }); } range.emplace(id, std::move(points)); } auto& chars = result["chars"].as_object(); for (auto& [id, char_data] : chars_json.as_object()) { json::value char_new_data; std::string name = char_data["name"].as_string(); char_new_data["name"] = name; if (name == "阿米娅") { char_new_data["profession"] = "WARRIOR"; char_new_data["rangeId"] = json::array{ "1-1", "1-1", "1-1" }; } else { char_new_data["profession"] = char_data["profession"]; const std::string& default_range = char_data.get("phases", 0, "rangeId", "0-1"); char_new_data["rangeId"] = json::array{ default_range, char_data.get("phases", 1, "rangeId", default_range), char_data.get("phases", 2, "rangeId", default_range), }; } chars.emplace(id, std::move(char_new_data)); } const auto& out_file = output_dir / "battle_data.json"; std::ofstream ofs(out_file, std::ios::out); ofs << result.format(true) << std::endl; return true; }