//
// Part of the MaaWpfGui project, maintained by the MaaAssistantArknights team (Maa Team)
// Copyright (C) 2021-2025 MaaAssistantArknights Contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License v3.0 only as published by
// the Free Software Foundation, either version 3 of the License, or
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
//
#nullable enable
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using HandyControl.Controls;
using HandyControl.Data;
using JetBrains.Annotations;
using MaaWpfGui.Configuration.Factory;
using MaaWpfGui.Configuration.Single.MaaTask;
using MaaWpfGui.Constants;
using MaaWpfGui.Constants.Enums;
using MaaWpfGui.Extensions;
using MaaWpfGui.Helper;
using MaaWpfGui.Main;
using MaaWpfGui.Models;
using MaaWpfGui.Services.HotKeys;
using MaaWpfGui.States;
using MaaWpfGui.Utilities.ValueType;
using MaaWpfGui.ViewModels.Items;
using MaaWpfGui.ViewModels.UserControl.Settings;
using Newtonsoft.Json;
using Serilog;
using Stylet;
using ComboBox = System.Windows.Controls.ComboBox;
using Timer = System.Timers.Timer;
namespace MaaWpfGui.ViewModels.UI;
///
/// The view model of settings.
///
public class SettingsViewModel : Screen
{
private readonly RunningState _runningState;
private static readonly ILogger _logger = Log.ForContext();
///
/// Gets the visibility of task setting views.
///
public TaskSettingVisibilityInfo TaskSettingVisibilities { get; } = TaskSettingVisibilityInfo.Instance;
#region 设置界面 Model
///
/// Gets 游戏设置 model
///
public static GameSettingsUserControlModel GameSettings { get; } = GameSettingsUserControlModel.Instance;
///
/// Gets 连接设置 model
///
public static ConnectSettingsUserControlModel ConnectSettings { get; } = ConnectSettingsUserControlModel.Instance;
///
/// Gets 启动设置 model
///
public static StartSettingsUserControlModel StartSettings { get; } = StartSettingsUserControlModel.Instance;
///
/// Gets 界面设置 model
///
public static GuiSettingsUserControlModel GuiSettings { get; } = GuiSettingsUserControlModel.Instance;
///
/// Gets 背景设置 model
///
public static BackgroundSettingsUserControlModel BackgroundSettings { get; } = BackgroundSettingsUserControlModel.Instance;
///
/// Gets 定时设置 model
///
public static TimerSettingsUserControlModel TimerSettings { get; } = TimerSettingsUserControlModel.Instance;
///
/// Gets 远程控制 model
///
public static RemoteControlUserControlModel RemoteControlSettings { get; } = RemoteControlUserControlModel.Instance;
///
/// Gets 软件更新 model
///
public static VersionUpdateSettingsUserControlModel VersionUpdateSettings { get; } = VersionUpdateSettingsUserControlModel.Instance;
///
/// Gets 外部通知 model
///
public static ExternalNotificationSettingsUserControlModel ExternalNotificationSettings { get; } = ExternalNotificationSettingsUserControlModel.Instance;
///
/// Gets 性能设置 model
///
public static PerformanceUserControlModel PerformanceSettings { get; } = PerformanceUserControlModel.Instance;
///
/// Gets 问题反馈 model
///
public static IssueReportUserControlModel IssueReportSettings { get; } = IssueReportUserControlModel.Instance;
///
/// Gets 成就 model
///
public static AchievementSettingsUserControlModel AchievementSettings { get; } = AchievementSettingsUserControlModel.Instance;
#endregion 设置界面 Model
///
/// Initializes a new instance of the class.
///
public SettingsViewModel()
{
DisplayName = LocalizationHelper.GetString("Settings");
Init();
HangoverEnd();
_runningState = RunningState.Instance;
_runningState.StateChanged += (_, e) => {
Idle = e.NewState.Idle;
// Inited = e.Inited;
// Stopping = e.Stopping;
};
}
#region Init
private bool _idle;
///
/// Gets or sets a value indicating whether it is idle.
///
public bool Idle
{
get => _idle;
set => SetAndNotify(ref _idle, value);
}
private void Init()
{
InitSettings();
TaskQueueViewModel.RoguelikeTask.InitRoguelike();
InitConfiguration();
InitUiSettings();
InitConnectConfig();
InitVersionUpdate();
}
public SettingItemViewModel GetSettingItemByKey(string key)
{
return Settings.First(s => s.Key == key);
}
public SettingItemViewModel SwitchConfigurationSetting => GetSettingItemByKey("SwitchConfiguration");
public SettingItemViewModel ScheduleSettingsSetting => GetSettingItemByKey("ScheduleSettings");
public SettingItemViewModel PerformanceSettingsSetting => GetSettingItemByKey("PerformanceSettings");
public SettingItemViewModel GameSettingsSetting => GetSettingItemByKey("GameSettings");
public SettingItemViewModel ConnectionSettingsSetting => GetSettingItemByKey("ConnectionSettings");
public SettingItemViewModel StartupSettingsSetting => GetSettingItemByKey("StartupSettings");
public SettingItemViewModel RemoteControlSettingsSetting => GetSettingItemByKey("RemoteControlSettings");
public SettingItemViewModel UiSettingsSetting => GetSettingItemByKey("UiSettings");
public SettingItemViewModel BackgroundSettingsSetting => GetSettingItemByKey("BackgroundSettings");
public SettingItemViewModel ExternalNotificationSettingsSetting => GetSettingItemByKey("ExternalNotificationSettings");
public SettingItemViewModel HotKeySettingsSetting => GetSettingItemByKey("HotKeySettings");
public SettingItemViewModel AchievementSettingsSetting => GetSettingItemByKey("AchievementSettings");
public SettingItemViewModel UpdateSettingsSetting => GetSettingItemByKey("UpdateSettings");
public SettingItemViewModel IssueReportSetting => GetSettingItemByKey("IssueReport");
public SettingItemViewModel AboutUsSetting => GetSettingItemByKey("AboutUs");
private void InitSettings()
{
List keyList =
[
"SwitchConfiguration",
"ScheduleSettings",
"PerformanceSettings",
"GameSettings",
"ConnectionSettings",
"StartupSettings",
"RemoteControlSettings",
"UiSettings",
"BackgroundSettings",
"ExternalNotificationSettings",
"HotKeySettings",
"AchievementSettings",
"UpdateSettings",
"IssueReport",
"AboutUs",
];
var tempOrderList = new List(new SettingItemViewModel[keyList.Count]);
var nonOrderList = new List();
foreach (var key in keyList)
{
int order = ConfigurationHelper.GetSettingOrder(key, -1);
var item = new SettingItemViewModel(key, LocalizationHelper.GetString(key), -1);
if (order < 0 || order >= tempOrderList.Count || tempOrderList[order] != null)
{
nonOrderList.Add(item);
}
else
{
item.Value = order;
tempOrderList[order] = item;
}
}
int fillIndex = 0;
foreach (var item in nonOrderList.OfType())
{
while (fillIndex < tempOrderList.Count && tempOrderList[fillIndex] != null)
{
fillIndex++;
}
if (fillIndex < tempOrderList.Count)
{
item.Value = fillIndex;
tempOrderList[fillIndex] = item;
ConfigurationHelper.SetSettingOrder(item.Key, fillIndex);
}
}
Settings = [.. tempOrderList.OfType()];
Settings.CollectionChanged += Settings_CollectionChanged;
}
private void Settings_CollectionChanged(object? sender, NotifyCollectionChangedEventArgs? e)
{
Execute.OnUIThread(() => {
if (e?.Action == NotifyCollectionChangedAction.Move)
{
AchievementTrackerHelper.Instance.Unlock(AchievementIds.SortingMaster);
}
for (int i = 0; i < Settings.Count; i++)
{
var item = Settings[i];
if (item.Value == i)
{
continue;
}
item.Value = i;
ConfigurationHelper.SetSettingOrder(item.Key, i);
}
OnSettingItemValueChanged();
});
}
private void OnSettingItemValueChanged()
{
Application.Current.Dispatcher.InvokeAsync(() => {
RefreshDividerOffsetsRequested?.Invoke(this, EventArgs.Empty);
}, System.Windows.Threading.DispatcherPriority.Loaded);
}
public event EventHandler? RefreshDividerOffsetsRequested;
private ObservableCollection _settings = [];
private string _searchText = string.Empty;
public string SearchText
{
get => _searchText;
set
{
if (SetAndNotify(ref _searchText, value))
{
SearchRequested?.Invoke(this, value);
}
}
}
public event EventHandler? SearchRequested;
public ObservableCollection Settings
{
get => _settings;
set => SetAndNotify(ref _settings, value);
}
private void InitConfiguration()
{
var configurations = new ObservableCollection();
foreach (var conf in ConfigurationHelper.GetConfigurationList())
{
configurations.Add(new CombinedData { Display = conf, Value = conf });
}
ConfigurationList = configurations;
}
private void InitUiSettings()
{
var languageList = (from pair in LocalizationHelper.SupportedLanguages
where pair.Key != PallasLangKey || Cheers
select new CombinedData { Display = pair.Value, Value = pair.Key })
.ToList();
GuiSettings.LanguageList = languageList;
GuiSettings.SwitchDarkMode();
}
private void InitConnectConfig()
{
var addressListJson = ConfigurationHelper.GetValue(ConfigurationKeys.AddressHistory, string.Empty);
if (!string.IsNullOrEmpty(addressListJson))
{
ConnectSettings.ConnectAddressHistory = JsonConvert.DeserializeObject>(addressListJson) ?? [];
}
}
private void InitVersionUpdate()
{
if (VersionUpdateSettings is { VersionType: VersionUpdateSettingsUserControlModel.UpdateVersionType.Nightly, AllowNightlyUpdates: false })
{
VersionUpdateSettings.VersionType = VersionUpdateSettingsUserControlModel.UpdateVersionType.Beta;
}
}
#endregion Init
#region EasterEggs
///
/// The Pallas language key.
///
public const string PallasLangKey = "pallas";
private bool _cheers = ConfigurationHelper.GetGlobalValue(ConfigurationKeys.Cheers, false);
///
/// Gets or sets a value indicating whether to cheer.
///
public bool Cheers
{
get => _cheers;
set {
if (_cheers == value)
{
return;
}
SetAndNotify(ref _cheers, value);
ConfigurationHelper.SetGlobalValue(ConfigurationKeys.Cheers, value.ToString());
if (_cheers)
{
ConfigurationHelper.SetGlobalValue(ConfigurationKeys.Localization, PallasLangKey);
}
}
}
private bool _hangover = ConfigurationHelper.GetGlobalValue(ConfigurationKeys.Hangover, false);
///
/// Gets or sets a value indicating whether to hangover.
///
public bool Hangover
{
get => _hangover;
set {
SetAndNotify(ref _hangover, value);
ConfigurationHelper.SetGlobalValue(ConfigurationKeys.Hangover, value.ToString());
}
}
private string _lastBuyWineTime = ConfigurationHelper.GetGlobalValue(ConfigurationKeys.LastBuyWineTime, DateTime.UtcNow.ToYjDate().AddDays(-1).ToFormattedString());
public string LastBuyWineTime
{
get => _lastBuyWineTime;
set {
SetAndNotify(ref _lastBuyWineTime, value);
ConfigurationHelper.SetGlobalValue(ConfigurationKeys.LastBuyWineTime, value);
}
}
public void HangoverEnd()
{
if (!Hangover)
{
return;
}
Hangover = false;
MessageBoxHelper.Show(
LocalizationHelper.GetString("Hangover"),
LocalizationHelper.GetString("Burping"),
iconKey: "HangoverGeometry",
iconBrushKey: "PallasBrush");
Bootstrapper.ShutdownAndRestartWithoutArgs();
}
public void Sober()
{
if (!Cheers || GuiSettings.Language != PallasLangKey)
{
return;
}
ConfigurationHelper.SetGlobalValue(ConfigurationKeys.Localization, SoberLanguage);
Hangover = true;
Cheers = false;
}
private string _soberLanguage = ConfigurationHelper.GetGlobalValue(ConfigurationKeys.SoberLanguage, LocalizationHelper.DefaultLanguage);
public string SoberLanguage
{
get => _soberLanguage;
set {
SetAndNotify(ref _soberLanguage, value);
ConfigurationHelper.SetGlobalValue(ConfigurationKeys.SoberLanguage, value);
}
}
///
/// Did you buy wine?
///
/// The answer.
public bool DidYouBuyWine()
{
var now = DateTime.UtcNow.ToYjDate();
if (now == DateTime.ParseExact(LastBuyWineTime.Replace('-', '/'), "yyyy/MM/dd HH:mm:ss", CultureInfo.InvariantCulture))
{
return false;
}
// if (now.IsAprilFoolsDay())
// {
// return true;
// }
string[] wineList = ["酒", "liquor", "drink", "wine", "beer", "술", "🍷", "🍸", "🍺", "🍻", "🥃", "🍶"];
foreach (var task in ConfigFactory.CurrentConfig.TaskQueue.OfType())
{
if (wineList.Any(task.FirstList.Contains))
{
return true;
}
}
return false;
}
#endregion EasterEggs
#region HotKey
///
/// Gets or sets the hotkey: ShowGui.
///
public static MaaHotKey? HotKeyShowGui
{
get => Instances.MaaHotKeyManager.GetOrNull(MaaHotKeyAction.ShowGui);
set => SetHotKey(MaaHotKeyAction.ShowGui, value);
}
///
/// Gets or sets the hotkey: LinkStart.
///
public static MaaHotKey? HotKeyLinkStart
{
get => Instances.MaaHotKeyManager.GetOrNull(MaaHotKeyAction.LinkStart);
set => SetHotKey(MaaHotKeyAction.LinkStart, value);
}
private static void SetHotKey(MaaHotKeyAction action, MaaHotKey? value)
{
if (value != null)
{
Instances.MaaHotKeyManager.TryRegister(action, value);
}
else
{
Instances.MaaHotKeyManager.UnRegister(action);
}
}
#endregion HotKey
#region 配置
public ObservableCollection ConfigurationList { get; set; } = [];
private string? _currentConfiguration = ConfigurationHelper.GetCurrentConfiguration();
public string? CurrentConfiguration
{
get => _currentConfiguration;
set {
if (string.IsNullOrEmpty(value) || value == _currentConfiguration)
{
return;
}
var previousConfiguration = _currentConfiguration;
bool ret = ConfigurationHelper.SwitchConfiguration(value);
ret &= ConfigFactory.SwitchConfig(value);
if (!ret)
{
if (!string.IsNullOrEmpty(previousConfiguration))
{
ConfigurationHelper.SwitchConfiguration(previousConfiguration);
ConfigFactory.SwitchConfig(previousConfiguration);
}
return;
}
SetAndNotify(ref _currentConfiguration, value);
Bootstrapper.ShutdownAndRestartWithoutArgs();
}
}
private string _newConfigurationName = string.Empty;
public string NewConfigurationName
{
get => _newConfigurationName;
set => SetAndNotify(ref _newConfigurationName, value);
}
// UI 绑定的方法
[UsedImplicitly]
public void AddConfiguration()
{
if (string.IsNullOrEmpty(NewConfigurationName))
{
NewConfigurationName = DateTime.Now.ToString("yy/MM/dd HH:mm:ss");
}
bool existsInHelper = ConfigurationHelper.ConfigurationExists(NewConfigurationName);
bool existsInFactory = ConfigFactory.ConfigurationExists(NewConfigurationName);
// 两边都已存在,提示并返回
if (existsInHelper && existsInFactory)
{
Growl.Info(new GrowlInfo {
IsCustom = true,
Message = LocalizationHelper.GetStringFormat("ConfigExists", NewConfigurationName),
IconKey = "HangoverGeometry",
IconBrushKey = "PallasBrush",
});
return;
}
// 至少有一侧存在(两边都存在的情况已在上方 return),清理残余配置以便重新添加
if (existsInHelper)
{
ConfigurationHelper.DeleteConfiguration(NewConfigurationName);
}
if (existsInFactory)
{
ConfigFactory.DeleteConfiguration(NewConfigurationName);
}
// 两边都不存在,执行添加
bool helperAdded = ConfigurationHelper.AddConfiguration(NewConfigurationName, CurrentConfiguration);
bool factoryAdded = ConfigFactory.AddConfiguration(NewConfigurationName, CurrentConfiguration);
if (!helperAdded || !factoryAdded)
{
// 任一侧添加失败,回滚另一侧
if (helperAdded) { ConfigurationHelper.DeleteConfiguration(NewConfigurationName); }
if (factoryAdded) { ConfigFactory.DeleteConfiguration(NewConfigurationName); }
Growl.Info(new GrowlInfo {
IsCustom = true,
Message = LocalizationHelper.GetStringFormat("ConfigExists", NewConfigurationName),
IconKey = "HangoverGeometry",
IconBrushKey = "PallasBrush",
});
return;
}
ConfigurationList.Add(new CombinedData { Display = NewConfigurationName, Value = NewConfigurationName });
// 配置数量大于 1 时,标题栏显示配置名
UpdateWindowTitle();
Growl.Info(new GrowlInfo {
IsCustom = true,
Message = LocalizationHelper.GetStringFormat("AddConfigSuccess", NewConfigurationName),
IconKey = "HangoverGeometry",
IconBrushKey = "PallasBrush",
});
}
// UI 绑定的方法
[UsedImplicitly]
public void DeleteConfiguration(CombinedData delete)
{
if (ConfigurationHelper.DeleteConfiguration(delete.Display) && ConfigFactory.DeleteConfiguration(delete.Display))
{
ConfigurationList.Remove(delete);
if (ConfigurationList.Count <= 1)
{
UpdateWindowTitle();
}
}
}
#endregion 配置
#region SettingsGuide
public static int GuideMaxStep => 7;
private int _guideStepIndex = ConfigurationHelper.GetValue(ConfigurationKeys.GuideStepIndex, 0);
public int GuideStepIndex
{
get => _guideStepIndex;
set {
SetAndNotify(ref _guideStepIndex, value);
ConfigurationHelper.SetValue(ConfigurationKeys.GuideStepIndex, value.ToString());
}
}
private string _guideTransitionMode = "Bottom2Top";
public string GuideTransitionMode
{
get => _guideTransitionMode;
set => SetAndNotify(ref _guideTransitionMode, value);
}
// UI 绑定的方法
[UsedImplicitly]
public void NextGuide(StepBar stepBar)
{
GuideTransitionMode = "Bottom2Top";
stepBar.Next();
}
// UI 绑定的方法
[UsedImplicitly]
public void PrevGuide(StepBar stepBar)
{
GuideTransitionMode = "Top2Bottom";
stepBar.Prev();
}
// UI 绑定的方法
[UsedImplicitly]
public void DoneGuide()
{
TaskSettingVisibilities.Guide = false;
GuideStepIndex = GuideMaxStep;
}
// UI 绑定的方法
[UsedImplicitly]
public void RestartGuide()
{
GuideStepIndex = 0;
TaskSettingVisibilities.Guide = true;
var result = MessageBoxHelper.Show(
LocalizationHelper.GetString("RestartGuidePrompt"),
LocalizationHelper.GetString("Tip"),
MessageBoxButton.OKCancel,
MessageBoxImage.Question);
if (result == MessageBoxResult.OK)
{
Bootstrapper.ShutdownAndRestartWithoutArgs();
}
}
#endregion SettingsGuide
#region 设置页面列表和滚动视图联动绑定
private enum NotifyType
{
None,
SelectedIndex,
ScrollOffset,
}
private NotifyType _notifySource = NotifyType.None;
private Timer? _resetNotifyTimer;
private void ResetNotifySource()
{
if (_resetNotifyTimer != null)
{
_resetNotifyTimer.Stop();
_resetNotifyTimer.Close();
}
_resetNotifyTimer = new Timer(20);
_resetNotifyTimer.Elapsed += (_, _) => {
_notifySource = NotifyType.None;
};
_resetNotifyTimer.AutoReset = false;
_resetNotifyTimer.Enabled = true;
_resetNotifyTimer.Start();
}
///
/// Gets or sets the height of scroll viewport.
///
public double ScrollViewportHeight { get; set; }
///
/// Gets or sets the extent height of scroll.
///
public double ScrollExtentHeight { get; set; }
private List _dividerVerticalOffsetList = [];
///
/// Gets or sets the list of divider vertical offset.
///
public List DividerVerticalOffsetList
{
get => _dividerVerticalOffsetList;
set {
if (_dividerVerticalOffsetList == value)
{
return;
}
_dividerVerticalOffsetList = value;
SetAndNotify(ref _dividerVerticalOffsetList, value);
}
}
private int _selectedIndex;
///
/// Gets or sets the index selected.
///
public int SelectedIndex
{
get => _selectedIndex;
set {
if (_selectedIndex == value)
{
return;
}
if (value < 0 || value > DividerVerticalOffsetList.Count)
{
return;
}
switch (_notifySource)
{
case NotifyType.None:
_notifySource = NotifyType.SelectedIndex;
SetAndNotify(ref _selectedIndex, value);
ScrollOffset = DividerVerticalOffsetList[value];
ResetNotifySource();
break;
case NotifyType.ScrollOffset:
SetAndNotify(ref _selectedIndex, value);
break;
case NotifyType.SelectedIndex:
break;
default:
throw new ArgumentOutOfRangeException();
}
}
}
private double _scrollOffset;
///
/// Gets or sets the scroll offset.
///
public double ScrollOffset
{
get => _scrollOffset;
set {
if (!AllowScrollOffsetChange)
{
return;
}
switch (_notifySource)
{
case NotifyType.None:
_notifySource = NotifyType.ScrollOffset;
SetAndNotify(ref _scrollOffset, value);
// 设置 ListBox SelectedIndex 为当前 ScrollOffset 索引
if (DividerVerticalOffsetList.Count > 0)
{
// 滚动条滚动到底部,返回最后一个 Divider 索引
if (value + ScrollViewportHeight >= ScrollExtentHeight)
{
SelectedIndex = DividerVerticalOffsetList.Count - 1;
ResetNotifySource();
break;
}
// 根据出当前 ScrollOffset 选出最后一个在可视范围的 Divider 索引
var dividerSelect = DividerVerticalOffsetList.Select((n, i) => (
dividerAppeared: value >= n,
index: i));
var index = dividerSelect.LastOrDefault(n => n.dividerAppeared).index;
SelectedIndex = index;
}
ResetNotifySource();
break;
case NotifyType.SelectedIndex:
SetAndNotify(ref _scrollOffset, value);
break;
case NotifyType.ScrollOffset:
break;
default:
throw new ArgumentOutOfRangeException();
}
}
}
public bool AllowScrollOffsetChange { get; set; } = true;
#endregion 设置页面列表和滚动视图联动绑定
#region 折叠框展开状态
public bool IsSwitchConfigurationExpanded
{
get => ConfigFactory.Root.GUI.ExpanderSwitchConfiguration;
set
{
ConfigFactory.Root.GUI.ExpanderSwitchConfiguration = value;
NotifyOfPropertyChange();
}
}
public bool IsScheduleSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderScheduleSettings;
set
{
ConfigFactory.Root.GUI.ExpanderScheduleSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsPerformanceSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderPerformanceSettings;
set
{
ConfigFactory.Root.GUI.ExpanderPerformanceSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsGameSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderGameSettings;
set
{
ConfigFactory.Root.GUI.ExpanderGameSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsConnectionSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderConnectionSettings;
set
{
ConfigFactory.Root.GUI.ExpanderConnectionSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsStartupSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderStartupSettings;
set
{
ConfigFactory.Root.GUI.ExpanderStartupSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsRemoteControlSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderRemoteControlSettings;
set
{
ConfigFactory.Root.GUI.ExpanderRemoteControlSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsUiSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderUiSettings;
set
{
ConfigFactory.Root.GUI.ExpanderUiSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsBackgroundSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderBackgroundSettings;
set
{
ConfigFactory.Root.GUI.ExpanderBackgroundSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsExternalNotificationSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderExternalNotificationSettings;
set
{
ConfigFactory.Root.GUI.ExpanderExternalNotificationSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsHotKeySettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderHotKeySettings;
set
{
ConfigFactory.Root.GUI.ExpanderHotKeySettings = value;
NotifyOfPropertyChange();
}
}
public bool IsAchievementSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderAchievementSettings;
set
{
ConfigFactory.Root.GUI.ExpanderAchievementSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsUpdateSettingsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderUpdateSettings;
set
{
ConfigFactory.Root.GUI.ExpanderUpdateSettings = value;
NotifyOfPropertyChange();
}
}
public bool IsIssueReportExpanded
{
get => ConfigFactory.Root.GUI.ExpanderIssueReport;
set
{
ConfigFactory.Root.GUI.ExpanderIssueReport = value;
NotifyOfPropertyChange();
}
}
public bool IsAboutUsExpanded
{
get => ConfigFactory.Root.GUI.ExpanderAboutUs;
set
{
ConfigFactory.Root.GUI.ExpanderAboutUs = value;
NotifyOfPropertyChange();
}
}
#endregion 折叠框展开状态
///
/// Requires the user to restart to apply settings.
///
/// Whether to include the YostarEN resolution tip.
public static void AskRestartToApplySettings(bool isYostarEN = false)
{
var resolutionTip = isYostarEN ? "\n" + LocalizationHelper.GetString("SwitchResolutionTip") : string.Empty;
var result = MessageBoxHelper.Show(
LocalizationHelper.GetString("PromptRestartForSettingsChange") + resolutionTip,
LocalizationHelper.GetString("Tip"),
MessageBoxButton.OKCancel,
MessageBoxImage.Question);
if (result == MessageBoxResult.OK)
{
Bootstrapper.ShutdownAndRestartWithoutArgs();
}
}
///
/// Make comboBox searchable
/// UI 绑定的方法
///
/// Event sender
/// Event args
[UsedImplicitly]
public static void MakeComboBoxSearchable(object sender, EventArgs e)
{
(sender as ComboBox)?.MakeComboBoxSearchable();
}
private bool _isCheckingAnnouncement = false;
public bool IsCheckingAnnouncement
{
get => _isCheckingAnnouncement;
set {
SetAndNotify(ref _isCheckingAnnouncement, value);
}
}
// UI 绑定的方法
[UsedImplicitly]
public async Task CheckAndDownloadAnnouncement()
{
if (IsCheckingAnnouncement)
{
return;
}
IsCheckingAnnouncement = true;
try
{
if (Instances.AnnouncementDialogViewModel.View is System.Windows.Window window)
{
if (window.WindowState == WindowState.Minimized)
{
window.WindowState = WindowState.Normal;
}
window.Activate();
}
else
{
Instances.WindowManager.ShowWindow(Instances.AnnouncementDialogViewModel);
}
await Instances.AnnouncementDialogViewModel.CheckAndDownloadAnnouncement();
}
finally
{
IsCheckingAnnouncement = false;
}
}
///
/// 标题栏显示模拟器名称和IP端口。
///
public void UpdateWindowTitle()
{
var rvm = (RootViewModel)this.Parent;
var newVersionFoundInfo = VersionUpdateSettings.NewVersionFoundInfo;
var uiVersion = VersionUpdateSettingsUserControlModel.UiVersion;
var startupUpdateCheck = VersionUpdateSettings.StartupUpdateCheck;
var isDebug = Instances.VersionUpdateDialogViewModel.IsDebugVersion();
if (newVersionFoundInfo != uiVersion && !isDebug && !string.IsNullOrEmpty(newVersionFoundInfo) && startupUpdateCheck)
{
rvm.WindowVersionUpdateInfo = $"{newVersionFoundInfo}".Trim();
}
rvm.WindowResourceUpdateInfo = VersionUpdateSettings.NewResourceFoundInfo;
string prefix = ConfigurationHelper.GetValue(ConfigurationKeys.WindowTitlePrefix, string.Empty);
if (!string.IsNullOrEmpty(prefix))
{
prefix += " - ";
}
List windowTitleSelectShowList = [.. GuiSettings.WindowTitleSelectShowList
.Cast>().Select(pair => pair.Key)];
string currentConfiguration = string.Empty;
string connectConfigName = string.Empty;
string connectAddress = string.Empty;
string clientName = string.Empty;
foreach (var select in windowTitleSelectShowList)
{
switch (select)
{
case "1": // 配置名
if (ConfigurationList.Count > 1)
{
currentConfiguration = $" ({CurrentConfiguration})";
}
break;
case "2": // 连接模式
foreach (var data in ConnectSettings.ConnectConfigList.Where(data => data.Value == ConnectSettings.ConnectConfig))
{
connectConfigName = $" - {data.Display}";
}
break;
case "3": // 端口地址
connectAddress = $" ({ConnectSettings.ConnectAddress})".Replace("127.0.0.1:", string.Empty).Replace("localhost:", string.Empty);
break;
case "4": // 客户端类型
clientName = $" - {ClientName}";
break;
}
}
string resourceVersionDisplay = !string.IsNullOrEmpty(VersionUpdateSettings.ResourceVersion)
? $" - {LocalizationHelper.FormatVersion(VersionUpdateSettings.ResourceVersion, VersionUpdateSettings.ResourceDateTime)}"
: string.Empty;
string uiVersionDisplay = LocalizationHelper.FormatVersion(uiVersion, VersionUpdateSettingsUserControlModel.BuildDateTime);
string adminTag = Bootstrapper.IsAdministratorWithUac() ? $" ({LocalizationHelper.GetString("Administrator")})" : string.Empty;
rvm.WindowTitle = $"{prefix}MAA{adminTag}{currentConfiguration} - {uiVersionDisplay}{resourceVersionDisplay}{connectConfigName}{connectAddress}{clientName}";
}
///
/// Gets the client type.
///
private string ClientName
{
get {
foreach (var item in GameSettings.ClientTypeList.Where(item => item.Value == GameSettings.ClientType))
{
return item.Display;
}
return "Unknown Client";
}
}
private static readonly Dictionary _serverMapping = new()
{
{ ClientType.Official, "CN" },
{ ClientType.Bilibili, "CN" },
{ ClientType.EN, "US" },
{ ClientType.JP, "JP" },
{ ClientType.KR, "KR" },
{ ClientType.Txwy, "ZH_TW" },
};
///
/// Gets the server type.
///
public string ServerType => _serverMapping[GameSettings.ClientType];
}