#include "BattleProcessTask.h" #include "Utils/Ranges.hpp" #include #include #include #include "Utils/NoWarningCV.h" #include "Config/Miscellaneous/BattleDataConfig.h" #include "Config/Miscellaneous/CopilotConfig.h" #include "Config/Miscellaneous/TilePack.h" #include "Config/TaskData.h" #include "Controller/Controller.h" #include "Task/ProcessTask.h" #include "Utils/Algorithm.hpp" #include "Utils/ImageIo.hpp" #include "Utils/Logger.hpp" #include "Vision/Battle/BattlefieldMatcher.h" #include "Vision/Matcher.h" #include "Vision/RegionOCRer.h" using namespace asst::battle; using namespace asst::battle::copilot; asst::BattleProcessTask::BattleProcessTask(const AsstCallback& callback, Assistant* inst, std::string_view task_chain) : AbstractTask(callback, inst, task_chain), BattleHelper(inst) {} bool asst::BattleProcessTask::_run() { LogTraceFunction; clear(); if (!calc_tiles_info(m_stage_name)) { Log.error("get stage info failed"); return false; } update_deployment(true); to_group(); size_t action_size = get_combat_data().actions.size(); for (size_t i = 0; i < action_size && !need_exit() && m_in_battle; ++i) { const auto& action = get_combat_data().actions.at(i); do_action(action, i); } if (need_to_wait_until_end()) { wait_until_end(); } return true; } void asst::BattleProcessTask::clear() { BattleHelper::clear(); m_oper_in_group.clear(); m_in_bullet_time = false; } bool asst::BattleProcessTask::set_stage_name(const std::string& stage_name) { LogTraceFunction; if (!BattleHelper::set_stage_name(stage_name)) { json::value info = basic_info_with_what("UnsupportedLevel"); auto& details = info["details"]; details["level"] = m_stage_name; callback(AsstMsg::SubTaskExtraInfo, info); return false; } m_combat_data = Copilot.get_data(); return true; } void asst::BattleProcessTask::set_wait_until_end(bool wait_until_end) { m_need_to_wait_until_end = wait_until_end; } bool asst::BattleProcessTask::to_group() { std::unordered_map> groups; for (const auto& [group_name, oper_list] : get_combat_data().groups) { std::vector oper_name_list; ranges::transform(oper_list, std::back_inserter(oper_name_list), [](const auto& oper) { return oper.name; }); groups.emplace(group_name, std::move(oper_name_list)); } std::unordered_set char_set; for (const auto& oper : m_cur_deployment_opers | views::values) { char_set.emplace(oper.name); } auto result_opt = algorithm::get_char_allocation_for_each_group(groups, char_set); if (result_opt) { m_oper_in_group = *result_opt; } else { Log.warn("get_char_allocation_for_each_group failed"); for (const auto& [gp, names] : groups) { if (names.empty()) { continue; } m_oper_in_group.emplace(gp, names.front()); } } std::unordered_map ungrouped; const auto& grouped_view = m_oper_in_group | views::values; for (const auto& name : char_set) { if (ranges::find(grouped_view, name) != grouped_view.end()) { continue; } ungrouped.emplace(name, name); } m_oper_in_group.merge(ungrouped); for (const auto& action : m_combat_data.actions) { const std::string& action_name = action.name; if (action_name.empty() || m_oper_in_group.contains(action_name)) { continue; } m_oper_in_group.emplace(action_name, action_name); } for (const auto& [group_name, oper_name] : m_oper_in_group) { auto& this_group = get_combat_data().groups[group_name]; // there is a build error on macOS // https://github.com/MaaAssistantArknights/MaaAssistantArknights/actions/runs/3779762713/jobs/6425284487 const std::string& oper_name_for_lambda = oper_name; auto iter = ranges::find_if(this_group, [&](const auto& oper) { return oper.name == oper_name_for_lambda; }); if (iter == this_group.end()) { continue; } m_skill_usage.emplace(oper_name, iter->skill_usage); m_skill_times.emplace(oper_name, iter->skill_times); } return true; } bool asst::BattleProcessTask::do_action(const battle::copilot::Action& action, size_t index) { LogTraceFunction; notify_action(action); if (!wait_condition(action)) { return false; } if (action.pre_delay > 0) { sleep_and_do_strategy(action.pre_delay); // 等待之后画面可能会变化,更新下干员信息 update_deployment(); } bool ret = false; const std::string& name = get_name_from_group(action.name); const auto& location = action.location; switch (action.type) { case ActionType::Deploy: ret = deploy_oper(name, location, action.direction); if (ret) m_in_bullet_time = false; break; case ActionType::Retreat: ret = m_in_bullet_time ? click_retreat() : (location.empty() ? retreat_oper(name) : retreat_oper(location)); if (ret) m_in_bullet_time = false; break; case ActionType::UseSkill: ret = m_in_bullet_time ? click_skill() : (location.empty() ? use_skill(name) : use_skill(location)); if (ret) m_in_bullet_time = false; break; case ActionType::SwitchSpeed: ret = speed_up(); break; case ActionType::BulletTime: ret = enter_bullet_time(name, location); if (ret) m_in_bullet_time = true; break; case ActionType::SkillUsage: m_skill_usage[action.name] = action.modify_usage; if (action.modify_usage == SkillUsage::Times) m_skill_times[action.name] = action.modify_times; ret = true; break; case ActionType::Output: // DoNothing ret = true; break; case ActionType::MoveCamera: ret = move_camera(action.distance); break; case ActionType::SkillDaemon: ret = wait_until_end(); break; default: ret = do_derived_action(action, index); break; } sleep_and_do_strategy(action.post_delay); return ret; } const std::string& asst::BattleProcessTask::get_name_from_group(const std::string& action_name) { auto iter = m_oper_in_group.find(action_name); if (iter != m_oper_in_group.cend()) { return iter->second; } m_oper_in_group.emplace(action_name, action_name); return m_oper_in_group.at(action_name); } void asst::BattleProcessTask::notify_action(const battle::copilot::Action& action) { const static std::unordered_map ActionNames = { { ActionType::Deploy, "Deploy" }, { ActionType::UseSkill, "UseSkill" }, { ActionType::Retreat, "Retreat" }, { ActionType::SkillDaemon, "SkillDaemon" }, { ActionType::SwitchSpeed, "SwitchSpeed" }, { ActionType::SkillUsage, "SkillUsage" }, { ActionType::BulletTime, "BulletTime" }, { ActionType::Output, "Output" }, { ActionType::MoveCamera, "MoveCamera" }, { ActionType::DrawCard, "DrawCard" }, { ActionType::CheckIfStartOver, "CheckIfStartOver" }, }; json::value info = basic_info_with_what("CopilotAction"); info["details"] |= json::object { { "action", ActionNames.at(action.type) }, { "target", action.name }, { "doc", action.doc }, { "doc_color", action.doc_color }, }; callback(AsstMsg::SubTaskExtraInfo, info); } bool asst::BattleProcessTask::wait_condition(const Action& action) { cv::Mat image; auto update_image_if_empty = [&]() { if (image.empty()) { image = ctrler()->get_image(); check_in_battle(image); } }; auto do_strategy_and_update_image = [&]() { do_strategic_action(image); image = ctrler()->get_image(); }; if (action.cost_changes != 0) { update_image_if_empty(); update_cost(image); int pre_cost = m_cost; while (!need_exit()) { update_cost(image); if (action.cost_changes != 0) { if ((pre_cost + action.cost_changes < 0) ? (m_cost <= pre_cost + action.cost_changes) : (m_cost >= pre_cost + action.cost_changes)) { break; } } if (!check_in_battle(image)) { return false; } do_strategy_and_update_image(); } } if (m_kills < action.kills) { update_image_if_empty(); while (!need_exit() && m_kills < action.kills) { update_kills(image); if (m_kills >= action.kills) { break; } if (!check_in_battle(image)) { return false; } do_strategy_and_update_image(); } } if (action.costs) { update_image_if_empty(); while (!need_exit()) { update_cost(image); if (m_cost >= action.costs) { break; } if (!check_in_battle(image)) { return false; } do_strategy_and_update_image(); } } // 计算有几个干员在cd if (action.cooling >= 0) { update_image_if_empty(); while (!need_exit()) { if (!update_deployment(false, image)) { return false; } size_t cooling_count = ranges::count_if(m_cur_deployment_opers | views::values, [](const auto& oper) -> bool { return oper.cooling; }); if (cooling_count == static_cast(action.cooling)) { break; } do_strategy_and_update_image(); } } // 部署干员还要额外等待费用够或 CD 转好 if (action.type == ActionType::Deploy) { const std::string& name = get_name_from_group(action.name); update_image_if_empty(); while (!need_exit()) { if (check_skip_plot_button(image)) { speed_up(); } else if (!update_deployment(false, image)) { return false; } if (auto iter = m_cur_deployment_opers.find(name); iter != m_cur_deployment_opers.cend() && iter->second.available) { break; } do_strategy_and_update_image(); } } return true; } bool asst::BattleProcessTask::enter_bullet_time(const std::string& name, const Point& location) { LogTraceFunction; bool ret = location.empty() ? click_oper_on_battlefield(name) : click_oper_on_battlefield(location); if (!ret) { ret = click_oper_on_deployment(name); }; return ret; } void asst::BattleProcessTask::sleep_and_do_strategy(unsigned millisecond) { LogTraceScope(__FUNCTION__ + std::string(" ms: ") + std::to_string(millisecond)); using namespace std::chrono_literals; const auto start = std::chrono::steady_clock::now(); const auto delay = millisecond * 1ms; while (!need_exit() && std::chrono::steady_clock::now() - start < delay) { do_strategic_action(); std::this_thread::yield(); } } bool asst::BattleProcessTask::check_in_battle(const cv::Mat& reusable, bool weak) { LogTraceFunction; cv::Mat image = reusable.empty() ? ctrler()->get_image() : reusable; if (weak) { BattlefieldMatcher analyzer(image); auto result = analyzer.analyze(); m_in_battle = result.has_value(); if (m_in_battle && !(*result).pause_button) { if (check_skip_plot_button(image)) { speed_up(); } } } else { m_in_battle = check_pause_button(image); } return m_in_battle; }