// MeoAsstGui - A part of the MeoAssistantArknights project // Copyright (C) 2021 MistEO and Contributors // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY using System.Collections.Generic; using System.Collections.ObjectModel; using System.Threading.Tasks; using System.Windows; using Stylet; using StyletIoC; namespace MeoAsstGui { public class TaskQueueViewModel : Screen { private readonly IWindowManager _windowManager; private readonly IContainer _container; public ObservableCollection TaskItemViewModels { get; set; } public ObservableCollection LogItemViewModels { get; set; } public TaskQueueViewModel(IContainer container, IWindowManager windowManager) { _container = container; _windowManager = windowManager; DisplayName = "一键长草"; LogItemViewModels = new ObservableCollection(); InitializeItems(); } public void InitializeItems() { string[] task_list = new string[] { "开始唤醒", "刷理智", "自动公招", "基建换班", "访问好友", "收取信用及购物", "领取日常奖励", "无限刷肉鸽" }; var temp_order_list = new List(new DragItemViewModel[task_list.Length]); int order_offset = 0; for (int i = 0; i != task_list.Length; ++i) { var task = task_list[i]; int order = -1; bool parsed = int.TryParse(ViewStatusStorage.Get("TaskQueue.Order." + task, "-1"), out order); var vm = new DragItemViewModel(task, "TaskQueue."); if (task == "无限刷肉鸽") { vm.IsChecked = false; } if (!parsed || order < 0) { temp_order_list[i] = vm; ++order_offset; } else { temp_order_list[order + order_offset] = vm; } } TaskItemViewModels = new ObservableCollection(temp_order_list); StageList = new List { new CombData { Display = "当前关卡", Value = string.Empty }, new CombData { Display = "上次作战", Value = "LastBattle" }, new CombData { Display = "剿灭作战", Value = "Annihilation" }, new CombData { Display = "龙门币-5", Value = "CE-5" }, new CombData { Display = "红票-5", Value = "AP-5" }, new CombData { Display = "经验-5", Value = "LS-5" }, new CombData { Display = "技能-5", Value = "CA-5" } }; // “风雪过境” 活动关卡 //StageList.Add(new CombData { Display = "BI-7", Value = "BI-7" }); //StageList.Add(new CombData { Display = "BI-8", Value = "BI-8" }); } public void AddLog(string content, string color = "Gray", string weight = "Regular") { LogItemViewModels.Add(new LogItemViewModel(content, color, weight)); //LogItemViewModels.Insert(0, new LogItemViewModel(time + content, color, weight)); } public void ClearLog() { LogItemViewModels.Clear(); } public async void LinkStart() { ClearLog(); SaveSettingValue(); AddLog("正在连接模拟器……"); var asstProxy = _container.Get(); var task = Task.Run(() => { return asstProxy.AsstCatch(); }); bool catchd = await task; if (!catchd) { AddLog("连接模拟器失败\n请参考使用说明处理", "darkred"); return; } bool ret = true; // 直接遍历TaskItemViewModels里面的内容,是排序后的 int count = 0; int index = 0; foreach (var item in TaskItemViewModels) { ViewStatusStorage.Set("TaskQueue.Order." + item.Name, index.ToString()); ++index; if (item.IsChecked == false) { continue; } ++count; if (item.Name == "基建换班") { ret &= appendInfrast(); } else if (item.Name == "开始唤醒") { ret &= asstProxy.AsstAppendStartUp(); } else if (item.Name == "刷理智") { ret &= appendFight(); } else if (item.Name == "自动公招") { ret &= appendRecruit(); } else if (item.Name == "访问好友") { ret &= asstProxy.AsstAppendVisit(); } else if (item.Name == "收取信用及购物") { ret &= appendMall(); } else if (item.Name == "领取日常奖励") { ret &= asstProxy.AsstAppendAward(); } else if (item.Name == "无限刷肉鸽") { ret &= appendRoguelike(); } else { --count; // TODO 报错 } } if (count == 0) { AddLog("未选择任务"); return; } setPenguinId(); ret &= asstProxy.AsstStart(); if (ret) { AddLog("正在运行中……"); } else { AddLog("出现未知错误"); } Idle = !ret; } public void Stop() { var asstProxy = _container.Get(); asstProxy.AsstStop(); AddLog("已停止"); Idle = true; } /// /// 保存界面设置数值 /// private void SaveSettingValue() { // 吃理智药个数 ViewStatusStorage.Set("MainFunction.UseMedicine.Quantity", MedicineNumber); // 吃石头颗数 ViewStatusStorage.Set("MainFunction.UseStone.Quantity", StoneNumber); // 指定刷关次数 ViewStatusStorage.Set("MainFunction.TimesLimited.Quantity", MaxTimes); } private bool appendFight() { int medicine = 0; if (UseMedicine) { if (!int.TryParse(MedicineNumber, out medicine)) { medicine = 0; } } int stone = 0; if (UseStone) { if (!int.TryParse(StoneNumber, out stone)) { stone = 0; } } int times = int.MaxValue; if (HasTimesLimited) { if (!int.TryParse(MaxTimes, out times)) { times = 0; } } var asstProxy = _container.Get(); return asstProxy.AsstAppendFight(Stage, medicine, stone, times); } private bool appendInfrast() { var settings = _container.Get(); var order = settings.GetInfrastOrderList(); settings.SaveInfrastOrderList(); int orderLen = order.Count; var asstProxy = _container.Get(); return asstProxy.AsstAppendInfrast(1, order.ToArray(), orderLen, settings.UsesOfDrones, settings.DormThreshold / 100.0); } private bool appendMall() { var settings = _container.Get(); var asstProxy = _container.Get(); return asstProxy.AsstAppendMall(settings.CreditShopping); } private bool appendRecruit() { // for debug var settings = _container.Get(); int max_times = 0; if (!int.TryParse(settings.RecruitMaxTimes, out max_times)) { max_times = 0; } var reqList = new List(); var cfmList = new List(); if (settings.ChooseLevel3) { cfmList.Add(3); } if (settings.ChooseLevel4) { reqList.Add(4); cfmList.Add(4); } if (settings.ChooseLevel5) { reqList.Add(5); cfmList.Add(5); } bool need_refresh = settings.RefreshLevel3; bool use_expedited = settings.UseExpedited; var asstProxy = _container.Get(); return asstProxy.AsstAppendRecruit( max_times, reqList.ToArray(), reqList.Count, cfmList.ToArray(), cfmList.Count, need_refresh, use_expedited); } private bool appendRoguelike() { var settings = _container.Get(); int mode = 0; int.TryParse(settings.RoguelikeMode, out mode); var asstProxy = _container.Get(); return asstProxy.AsstAppendRoguelike(mode); } private void setPenguinId() { var settings = _container.Get(); var asstProxy = _container.Get(); asstProxy.AsstSetPenguinId(settings.PenguinId); } public void CheckAndShutdown() { if (Shutdown) { System.Diagnostics.Process.Start("shutdown.exe", "-s -t 60"); var result = _windowManager.ShowMessageBox("已刷完,即将关机,是否取消?", "提示", MessageBoxButton.OK, MessageBoxImage.Question); if (result == MessageBoxResult.OK) { System.Diagnostics.Process.Start("shutdown.exe", "-a"); } } } private bool _idle = false; public bool Idle { get { return _idle; } set { SetAndNotify(ref _idle, value); var settings = _container.Get(); settings.Idle = value; } } private bool _shutdown = false; public bool Shutdown { get { return _shutdown; } set { SetAndNotify(ref _shutdown, value); } } public List StageList { get; set; } private string _stage = ViewStatusStorage.Get("MainFunction.Stage", "LastBattle"); public string Stage { get { return _stage; } set { SetAndNotify(ref _stage, value); ViewStatusStorage.Set("MainFunction.Stage", value); } } private bool _useMedicine = System.Convert.ToBoolean(ViewStatusStorage.Get("MainFunction.UseMedicine", bool.FalseString)); public bool UseMedicine { get { return _useMedicine; } set { SetAndNotify(ref _useMedicine, value); ViewStatusStorage.Set("MainFunction.UseMedicine", value.ToString()); } } private string _medicineNumber = ViewStatusStorage.Get("MainFunction.UseMedicine.Quantity", "999"); public string MedicineNumber { get { return _medicineNumber; } set { SetAndNotify(ref _medicineNumber, value); } } private bool _useStone; public bool UseStone { get { return _useStone; } set { SetAndNotify(ref _useStone, value); if (value) { UseMedicine = true; } } } private string _stoneNumber = ViewStatusStorage.Get("MainFunction.UseStone.Quantity", "0"); public string StoneNumber { get { return _stoneNumber; } set { SetAndNotify(ref _stoneNumber, value); } } private bool _hasTimesLimited; public bool HasTimesLimited { get { return _hasTimesLimited; } set { SetAndNotify(ref _hasTimesLimited, value); } } private string _maxTimes = ViewStatusStorage.Get("MainFunction.TimesLimited.Quantity", "5"); public string MaxTimes { get { return _maxTimes; } set { SetAndNotify(ref _maxTimes, value); } } } }