mirror of
https://github.com/MaaAssistantArknights/MaaAssistantArknights.git
synced 2026-07-16 01:40:46 +08:00
688 lines
47 KiB
XML
688 lines
47 KiB
XML
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib">
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<ResourceDictionary.MergedDictionaries>
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<!--test comment-->
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<ResourceDictionary x:Uid="RootViewModel">
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<!--$RootViewModel:-->
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<s:String x:Key="Farming">测试更新blahblah</s:String>
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<s:String x:Key="Copilot">Copilot</s:String>
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<s:String x:Key="Toolbox">Toolbox</s:String>
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<s:String x:Key="Settings">Settings</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="Settings">
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<!--$Settings:-->
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<s:String x:Key="GeneralSettings">General</s:String>
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<s:String x:Key="AdvancedSettings">Advanced</s:String>
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<s:String x:Key="GameSettings">Client</s:String>
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<s:String x:Key="BaseSettings">Base</s:String>
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<s:String x:Key="RoguelikeSettings">I.S.</s:String>
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<s:String x:Key="RecruitingSettings">Recruit</s:String>
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<s:String x:Key="MallSettings">Social Point</s:String>
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<s:String x:Key="OtherCombatSettings">Combat</s:String>
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<s:String x:Key="ConnectionSettings">Connection</s:String>
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<s:String x:Key="StartupSettings">Startup</s:String>
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<s:String x:Key="ScheduleSettings">Schedule</s:String>
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<s:String x:Key="UISettings">GUI</s:String>
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<s:String x:Key="HotKeySettings">HotKeys</s:String>
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<s:String x:Key="UpdateSettings">Update</s:String>
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<s:String x:Key="AboutUs">About us</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="SettingsGuide">
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<!--$SettingsGuide:-->
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<s:String x:Key="TaskSettings">Task Settings</s:String>
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<s:String x:Key="SettingsGuide">Settings Guide</s:String>
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<s:String x:Key="PrevGuide">Prev</s:String>
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<s:String x:Key="NextGuide">Next</s:String>
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<s:String x:Key="DoneGuide">Done</s:String>
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<s:String x:Key="ToolTipGuide">Prompt appears when hovered↓→</s:String>
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<s:String x:Key="TaskGuide">↑Task</s:String>
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<s:String x:Key="OftenUsedGuide">↓Often Used</s:String>
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<s:String x:Key="SometimesUsedGuide">Sometimes Used↑</s:String>
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<s:String x:Key="LinkStartGuide">← Start Tasks</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="BaseSettings">
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<!--$BaseSettings:-->
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<s:String x:Key="Dorm">Dorm</s:String>
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<s:String x:Key="Mfg">Manufacturing Station</s:String>
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<s:String x:Key="Trade">Trade Post</s:String>
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<s:String x:Key="Power">Power Station</s:String>
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<s:String x:Key="Reception">Reception Room</s:String>
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<s:String x:Key="Office">Office</s:String>
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<s:String x:Key="Control">Control Center</s:String>
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<s:String x:Key="DroneUsage">Drone Usage</s:String>
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<s:String x:Key="DronesNotUse">Do not use drones</s:String>
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<s:String x:Key="Money">LMD</s:String>
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<s:String x:Key="SyntheticJade">Orundums</s:String>
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<s:String x:Key="CombatRecord">Battle Records</s:String>
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<s:String x:Key="PureGold">Pure Gold</s:String>
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<s:String x:Key="OriginStone">Originium Shards</s:String>
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<s:String x:Key="Chip">Chip Packs</s:String>
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<s:String x:Key="DormTrustEnabled">Trust farming in dorm</s:String>
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<s:String x:Key="DormFilterNotStationedEnabled">Do not put stationed opers in dorm</s:String>
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<s:String x:Key="DormFilterNotStationedTips">勾选则不会将艾丽妮等干员从训练室移除,但也会导致加工站干员不能进入宿舍</s:String>
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<s:String x:Key="OriginiumShardAutoReplenishment">Originium Shard auto replenishment</s:String>
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<s:String x:Key="DormThreshold">Morale Threshold</s:String>
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<s:String x:Key="InfrastThresholdTip">If custom shift is enabled, this field is only valid for autofilled rooms</s:String>
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<s:String x:Key="CustomInfrastEnabled">Enable Custom Base (beta)</s:String>
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<s:String x:Key="DefaultInfrast">Default Infrast</s:String>
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<s:String x:Key="UserDefined">User defined</s:String>
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<s:String x:Key="153_3">153 3 times a day</s:String>
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<s:String x:Key="243_3">243 3 times a day</s:String>
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<s:String x:Key="243_4">243 4 times a day</s:String>
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<s:String x:Key="252_3">252 3 times a day</s:String>
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<s:String x:Key="333_3">333 3 times a day</s:String>
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<s:String x:Key="CustomInfrastFile">Base Configuration</s:String>
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<s:String x:Key="CustomInfrastFileParseFailed">Base Configuration Parsing Error!</s:String>
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<s:String x:Key="CustomInfrastTitle">Base Configuration:</s:String>
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<s:String x:Key="CustomInfrastPlan">Base Plan</s:String>
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<s:String x:Key="CustomInfrastPlanIndexAutoSwitch">Auto save for next plan</s:String>
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<s:String x:Key="CustomizeInfrastSelectionEmpty">Customize infrastructure selection is empty. Please check your configuration or turn off the customization function.</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="ConnectionSettings">
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<!--$ConnectionSettings:-->
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<s:String x:Key="General">General Mode</s:String>
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<s:String x:Key="BlueStacks">BlueStacks</s:String>
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<s:String x:Key="MuMuEmulator">MuMu Emulator</s:String>
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<s:String x:Key="MuMuEmulator12">MuMu Emulator 12</s:String>
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<s:String x:Key="LDPlayer">LD Player</s:String>
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<s:String x:Key="Nox">Nox</s:String>
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<s:String x:Key="XYAZ">MEmu</s:String>
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<s:String x:Key="WSA">Old version of WSA</s:String>
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<s:String x:Key="MaaTouch">MaaTouch</s:String>
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<s:String x:Key="Compatible">Compatible Mode</s:String>
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<s:String x:Key="SecondResolution">2nd Resolution</s:String>
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<s:String x:Key="GeneralWithoutScreencapErr">General Mode (Blocked exception output)</s:String>
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<s:String x:Key="AutoDetectConnection">Auto detect connection</s:String>
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<s:String x:Key="AutoDetectConnectionTip">The checkbox will be automatically unchecked after each detect is completed, and can be checked again if you need to re-detect</s:String>
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<s:String x:Key="AlwaysAutoDetectConnection">Re-detect every times</s:String>
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<s:String x:Key="ADBPath">ADB path (rel/abs)</s:String>
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<s:String x:Key="ConnectionAddress">Connection address</s:String>
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<s:String x:Key="ConnectionAddressTip">It will be filled in automatically when you use it for the first time. If you encounter any problems, you can try to manually modify it</s:String>
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<s:String x:Key="ConnectionPreset">Connection Preset</s:String>
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<s:String x:Key="RetryOnDisconnected">Auto restart emulator when adb reconnection fails</s:String>
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<s:String x:Key="RetryOnDisconnectedTip">Try restarting the emulator after 20 failed reconnect attempts, Must be checked when using a background timed task and setting the task to close the emulator when finished</s:String>
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<s:String x:Key="DeploymentWithPause">Deployment with Pause, Works for IS, Copilot and SSS, Beta function, Not recommended yet</s:String>
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<s:String x:Key="AdbLiteEnabled">Use Adb Lite (Experimental)</s:String>
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<s:String x:Key="KillAdbOnExit">Kill Adb On Exit</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="RoguelikeSettings">
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<!--$RoguelikeSettings:-->
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<s:String x:Key="RoguelikeTheme">I.S. Theme</s:String>
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<s:String x:Key="RoguelikeThemePhantom">Phantom</s:String>
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<s:String x:Key="RoguelikeThemeMizuki">Mizuki</s:String>
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<s:String x:Key="Strategy">Strategy</s:String>
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<s:String x:Key="StartTimesLimit">Stop after starting N times</s:String>
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<s:String x:Key="GoldTimesLimit">Stop after investing N times</s:String>
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<s:String x:Key="StopOnGoldLimit">Stop when deposited coins reached limit</s:String>
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<s:String x:Key="InvestmentEnabled">Deposit coins</s:String>
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<s:String x:Key="RefreshTraderWithDice">Refresh Trader with Dice</s:String>
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<s:String x:Key="RoguelikeStrategyExp">Gain Experience Points, pass stages as more as possible</s:String>
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<s:String x:Key="RoguelikeStrategyGold">Deposit coins, exit after arriving at the second level</s:String>
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<s:String x:Key="StartingSquad">Starting Squad</s:String>
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<s:String x:Key="StartingRoles">Starting Roles</s:String>
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<s:String x:Key="StartingCoreChar">Starting Oper (single, CN name only)</s:String>
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<s:String x:Key="StartingCoreCharTip">Only supports the CN name of a single oper, default if not filled.</s:String>
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<s:String x:Key="RoguelikeUseSupportUnit">Select "Starting Oper" from support unit list</s:String>
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<s:String x:Key="RoguelikeUseNonFriendSupport">Enable nonfirend support</s:String>
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<s:String x:Key="DefaultSquad">Default</s:String>
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<s:String x:Key="IS2NewSquad1">Mind over matter (to be updated)</s:String>
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<s:String x:Key="IS2NewSquad2">The best uses (to be updated)</s:String>
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<s:String x:Key="IS2NewSquad3">People oriented (to be updated)</s:String>
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<s:String x:Key="LeaderSquad">Leader Squad</s:String>
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<s:String x:Key="GatheringSquad">Gathering Squad</s:String>
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<s:String x:Key="SupportSquad">Support Squad</s:String>
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<s:String x:Key="SpearheadSquad">Spearhead Squad</s:String>
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<s:String x:Key="TacticalAssaultOperative">Tactical Assault Operative</s:String>
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<s:String x:Key="TacticalFortificationOperative">Tactical Fortification Operative</s:String>
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<s:String x:Key="TacticalRangedOperative">Tactical Ranged Operative</s:String>
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<s:String x:Key="TacticalDestructionOperative">Tactical Destruction Operative</s:String>
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<s:String x:Key="ResearchSquad">Research Squad</s:String>
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<s:String x:Key="First-ClassSquad">First-Class Squad</s:String>
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<s:String x:Key="DefaultRoles">Default</s:String>
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<s:String x:Key="FirstMoveAdvantage">First Move Advantage</s:String>
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<s:String x:Key="SlowAndSteadyWinsTheRace">Slow and Steady Wins the Race</s:String>
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<s:String x:Key="OvercomingYourWeaknesses">Overcoming Your Weaknesses</s:String>
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<s:String x:Key="AsYourHeartDesires">As Your Heart Desires</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="GameSettings">
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<!--$GameSettings:-->
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<s:String x:Key="ClientType">Client Type</s:String>
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<s:String x:Key="NotSelected">Not selected</s:String>
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<s:String x:Key="Official">Official (CN)</s:String>
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<s:String x:Key="Bilibili">Bilibili</s:String>
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<s:String x:Key="YoStarEN">YostarEN</s:String>
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<s:String x:Key="YoStarJP">YostarJP</s:String>
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<s:String x:Key="YoStarKR">YostarKR</s:String>
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<s:String x:Key="txwy">txwy</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="UISettings">
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<!--$UISettings:-->
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<s:String x:Key="MinimizeToTray">Hide to tray when minimized</s:String>
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<s:String x:Key="SystemNotification">System Notification</s:String>
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<s:String x:Key="MainViewButtonFeature">Variable function button</s:String>
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<s:String x:Key="Switchable">Switchable</s:String>
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<s:String x:Key="SwitchLanguage">Switch Language</s:String>
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<s:String x:Key="Language">Language</s:String>
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<s:String x:Key="LanguageChangedTip">the language settings has been changed, restart the app now?</s:String>
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<s:String x:Key="Light">Light</s:String>
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<s:String x:Key="Dark">Dark</s:String>
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<s:String x:Key="SyncWithOS">Sync with OS</s:String>
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<s:String x:Key="DarkModeSetColorsTip">Whether to restart immediately to apply changes</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="HotKeySettings">
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<!--$HotKeySettings:-->
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<s:String x:Key="HotKeyShowGui">[HotKey] Show/collapse MAA</s:String>
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<s:String x:Key="HotKeyLinkStart">[HotKey] Link start/stop</s:String>
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<s:String x:Key="HotKeyChangingTip">Press Backspace/Esc/Delete to clear the current value</s:String>
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<s:String x:Key="Exit">Exit</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="UpdateSettings">
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<!--$UpdateSettings:-->
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<s:String x:Key="Version">Version</s:String>
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<s:String x:Key="StartupUpdateCheck">Startup Update Check</s:String>
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<s:String x:Key="UpdatAutoCheck">Scheduled Update Check</s:String>
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<s:String x:Key="UpdateAutoDownload">Auto download update</s:String>
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<s:String x:Key="UpdateCheckStable">Stable release</s:String>
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<s:String x:Key="UpdateCheckBeta">Beta release</s:String>
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<s:String x:Key="UpdateCheckNightly">Nightly release</s:String>
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<s:String x:Key="UpdateCheck">Update version</s:String>
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<s:String x:Key="DownloadWithAria2">Download via aria2</s:String>
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<s:String x:Key="UpdateCheckNow">Check update</s:String>
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<s:String x:Key="ShowChangelog">Changelog</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="ScheduleSettings">
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<!--$ScheduleSettings:-->
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<s:String x:Key="Timer">Timer</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="StartupSettings">
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<!--$StartupSettings:-->
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<s:String x:Key="LaunchOnSystemStartup">Auto start with PC</s:String>
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<s:String x:Key="RunTaskAfterLaunch">Auto Run task after launched</s:String>
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<s:String x:Key="MinimizeAfterLaunch">Auto Minimize after launched</s:String>
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<s:String x:Key="AutoRestartOption">Restart when game disconnects</s:String>
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<s:String x:Key="OpenEmulatorAfterLaunch">Startup Emulator after launched</s:String>
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<s:String x:Key="MinimizingStartup">Minimizing the startup Emulator</s:String>
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<s:String x:Key="WaitForEmulator">Delay time (s)</s:String>
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<s:String x:Key="WaitForEmulatorFinish">End of wait</s:String>
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<s:String x:Key="EmulatorPath">Emulator exec path</s:String>
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<s:String x:Key="Select">Select</s:String>
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<s:String x:Key="ForcedReplaceADB">Forced Replace ADB File</s:String>
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<s:String x:Key="TouchMode">Touch Mode</s:String>
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<s:String x:Key="MiniTouchMode">Minitouch (Default)</s:String>
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<s:String x:Key="MaaTouchMode">MaaTouch (Experimental)</s:String>
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<s:String x:Key="AdbTouchMode">Adb Input (Compatibility)</s:String>
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<s:String x:Key="AdditionCommand">Addiction Command arguments</s:String>
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<s:String x:Key="StartsWithScript">Starts with Script</s:String>
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<s:String x:Key="EndsWithScript">Ends with Script</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="OtherCombatSettings">
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<!--$OtherCombatSettings:-->
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<s:String x:Key="UseSanityPotion">Use Sanity Potion</s:String>
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<s:String x:Key="UseOriginitePrime">Use Originium*</s:String>
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<s:String x:Key="PerformBattles">Perform Battles*</s:String>
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<s:String x:Key="AssignedMaterial">Material</s:String>
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<s:String x:Key="Quantity">Quantity</s:String>
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<s:String x:Key="StageSelect">Stage</s:String>
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<s:String x:Key="StageSelect2">Alternative</s:String>
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<s:String x:Key="RemainingSanityStage">Remaining Sanity</s:String>
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<s:String x:Key="NoUse">No Use</s:String>
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<!--<s:String x:Key="Amend">Amend</s:String>-->
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<!--<s:String x:Key="CurrentStage">Current Stage</s:String>
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<s:String x:Key="LastBattle">Last Battle</s:String>-->
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<s:String x:Key="DefaultStage">Cur/Last</s:String>
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<s:String x:Key="ClosedStage">The event not open</s:String>
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<s:String x:Key="UnsupportedStages">Unsupported stages</s:String>
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<s:String x:Key="LowVersion">Low version</s:String>
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<s:String x:Key="MinimumRequirements">Minimum Requirements: </s:String>
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<s:String x:Key="Daysleftopen">Days left open: </s:String>
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<s:String x:Key="LessThanOneDay">Less than 1 day</s:String>
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<s:String x:Key="1-7">1-7</s:String>
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<s:String x:Key="CE-6">CE-6</s:String>
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<s:String x:Key="AP-5">AP-5</s:String>
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<s:String x:Key="CA-5">CA-5</s:String>
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<s:String x:Key="LS-6">LS-6</s:String>
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<s:String x:Key="SK-5">SK-5</s:String>
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<s:String x:Key="PR-A-1">Med/Def Ⅰ</s:String>
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<s:String x:Key="PR-A-2">Med/Def Ⅱ</s:String>
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<s:String x:Key="PR-B-1">Cst/Sni Ⅰ</s:String>
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<s:String x:Key="PR-B-2">Cst/Sni Ⅱ</s:String>
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<s:String x:Key="PR-C-1">Pio/Sup Ⅰ</s:String>
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<s:String x:Key="PR-C-2">Pio/Sup Ⅱ</s:String>
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<s:String x:Key="PR-D-1">Grd/Spc Ⅰ</s:String>
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<s:String x:Key="PR-D-2">Grd/Spc Ⅱ</s:String>
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<s:String x:Key="Annihilation">Annihilation</s:String>
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<s:String x:Key="PenguinID">Penguin Report ID(Number part only)</s:String>
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<s:String x:Key="DrGrandet">Use Originiums like Dr. Grandet</s:String>
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<s:String x:Key="DrGrandetTip">Wait in the using Originites confirmation screen until the 1 point of sanity has been restored and then immediately use the Originite.</s:String>
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<s:String x:Key="CustomStageCode">Manual entry of level names</s:String>
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<s:String x:Key="CustomStageCodeTip" xml:space="preserve">Support most main stage names + stage names from the original list (e.g. 4-10, AP-5, H10-1-Hard, etc.)\nAt the end of the level, enter "Normal/Hard" to switch between Normal and Tough difficulty</s:String>
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<s:String x:Key="UseAlternateStage">Use alternate stage</s:String>
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<s:String x:Key="UseRemainingSanityStage">Use remaining sanity stage</s:String>
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<s:String x:Key="UseRemainingSanityStageTip">Brush the specified stage after completing the main task, no longer automatically revert to sanity</s:String>
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<s:String x:Key="UseExpiringMedicine">Unlimited use of expiring sanity potion</s:String>
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<s:String x:Key="HideUnavailableStage">Hide today not open stage</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="MallSettings">
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<!--$MallSettings:-->
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<s:String x:Key="SocialPtShop">Social Point shopping</s:String>
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<s:String x:Key="CreditFight">Combat with Support to earn credits</s:String>
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<s:String x:Key="CreditFightTip" xml:space="preserve">Combat with Support Unit in OF-1 after Visit Friends to earn 30 credits.\nThis function is invalid when the stage is selected as Current/Last.\nPlease do not check it when the stage OF-1 is not unlocked.</s:String>
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<s:String x:Key="HighPriority">Whitelist (split by semicolon)</s:String>
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<s:String x:Key="Blacklist">Blacklist (split by semicolon)</s:String>
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<s:String x:Key="HighPriorityDefault">Recruitment Permit</s:String>
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<s:String x:Key="BlacklistDefault">Carbon;Furniture Part;Expedited Plan</s:String>
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<s:String x:Key="Drink">Would you like a drink🍷? doctor</s:String>
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<s:String x:Key="ForceShoppingIfCreditFull">Ignore blacklist if credit overflow</s:String>
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</ResourceDictionary>
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<ResourceDictionary x:Uid="RecruitingSettings">
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<!--$RecruitingSettings:-->
|
||
<s:String x:Key="AutoRefresh">Auto refresh 3 ★ Tags</s:String>
|
||
<s:String x:Key="AutoUseExpedited">Auto use Expedited*</s:String>
|
||
<s:String x:Key="Level3UseShortTime">Set 7:40 instead of 9:00 of 3 ★ Tags</s:String>
|
||
<s:String x:Key="Level3UseShortTimeTip">No interference with other stars</s:String>
|
||
<s:String x:Key="RecruitMaxTimes">Recruit max times</s:String>
|
||
<s:String x:Key="ManuallySelectLevel1">Manually confirm Robot</s:String>
|
||
<s:String x:Key="AutoSelectLevel3">Auto confirm 3 ★</s:String>
|
||
<s:String x:Key="AutoSelectLevel4">Auto confirm 4 ★</s:String>
|
||
<s:String x:Key="AutoSelectLevel5">Auto confirm 5 ★</s:String>
|
||
<s:String x:Key="AutoSelectLevel6">Auto confirm 6 ★</s:String>
|
||
<s:String x:Key="Level1Tip">If checked, will be skip Recruit with 1 ★. If not checked, the entry with 1 ★ will be ignored</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="Farming">
|
||
<!--$Farming:-->
|
||
<s:String x:Key="WakeUp">Login</s:String>
|
||
<s:String x:Key="Recruiting">Recruit</s:String>
|
||
<s:String x:Key="Base">Base</s:String>
|
||
<s:String x:Key="Combat">Combat</s:String>
|
||
<s:String x:Key="Visiting">Visit Friends</s:String>
|
||
<s:String x:Key="Mall">Credit Store</s:String>
|
||
<s:String x:Key="Mission">Daily & Weekly</s:String>
|
||
<s:String x:Key="AutoRoguelike">Auto I.S.</s:String>
|
||
|
||
<s:String x:Key="SelectAll">Select All</s:String>
|
||
<s:String x:Key="Inverse">Inverse</s:String>
|
||
<s:String x:Key="Clear">Clear</s:String>
|
||
|
||
<s:String x:Key="Then">Then</s:String>
|
||
<s:String x:Key="DoNothing">Do Nothing</s:String>
|
||
<s:String x:Key="ExitArknights">Exit Arknights</s:String>
|
||
<s:String x:Key="ExitSelf">Exit MAA</s:String>
|
||
<s:String x:Key="ExitEmulator">Exit Emulator</s:String>
|
||
<s:String x:Key="ExitEmulatorAndSelf">Exit MAA and Emulator</s:String>
|
||
<s:String x:Key="ExitEmulatorAndSelfAndHibernate">Exit MAA and Emulator, then Hibernate</s:String>
|
||
<s:String x:Key="Hibernate">Hibernate</s:String>
|
||
<s:String x:Key="Shutdown">Shutdown</s:String>
|
||
|
||
<s:String x:Key="LinkStart">Link Start!</s:String>
|
||
<s:String x:Key="Stop">Stop</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="Tip">
|
||
<!--$Tip:-->
|
||
<s:String x:Key="LabelSequenceTip">The label sequence can be dragged</s:String>
|
||
<s:String x:Key="CheckBoxesNotSaved">This option is not saved after restart</s:String>
|
||
<s:String x:Key="NoAutoNavigation">The feature does not automatically navigate to the stage</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="TodaysStageTip">
|
||
<!--$TodaysStageTip:-->
|
||
<s:String x:Key="TodaysStageTip">Today's Stage tips: </s:String>
|
||
<s:String x:Key="CETip">CE (LMD)</s:String>
|
||
<s:String x:Key="APTip">AP (Shop Voucher)</s:String>
|
||
<s:String x:Key="CATip">CA (Skill Summary)</s:String>
|
||
<s:String x:Key="LSTip">LS (Battle Record)</s:String>
|
||
<s:String x:Key="SKTip">SK (Carbon)</s:String>
|
||
<s:String x:Key="PR-ATip">PR-A (Med/Def Chip)</s:String>
|
||
<s:String x:Key="PR-BTip">PR-B (Cst/Sni Chip)</s:String>
|
||
<s:String x:Key="PR-CTip">PR-C (Pio/Sup Chip)</s:String>
|
||
<s:String x:Key="PR-DTip">PR-D (Grd/Spc Chip)</s:String>
|
||
<s:String x:Key="Pormpt1">It's time to complete Annihilation</s:String>
|
||
<s:String x:Key="Pormpt2">Don't forget Annihilation</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="Copilot">
|
||
<!--$Copilot:-->
|
||
<s:String x:Key="CopilotLocation">Task file / url</s:String>
|
||
<s:String x:Key="SelectTheFile">Select task file</s:String>
|
||
<s:String x:Key="SelectTheFileTip">Task files can be directly dragged in with the mouse (o゚v゚)ノ</s:String>
|
||
<s:String x:Key="DoYouLikeThisWebJson">Do you like this task file?</s:String>
|
||
<s:String x:Key="FailedToLikeWebJson">An error occurred, the like failed. : <</s:String>
|
||
<s:String x:Key="ThanksForLikeWebJson">Thanks for the likes!\nThe comment section is already open on the web page, please feel free to leave your comment!</s:String>
|
||
<s:String x:Key="AutoSquad">Auto squad</s:String>
|
||
<s:String x:Key="LoopTimes">LoopTimes</s:String>
|
||
<s:String x:Key="AutoSquadTip">The operator of "special focus" cannot be identified at this time</s:String>
|
||
|
||
<s:String x:Key="Start">Start</s:String>
|
||
|
||
<s:String x:Key="VideoLink">Video Link</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="RecruitmentRecognition">
|
||
<!--$RecruitmentRecognition:-->
|
||
<s:String x:Key="RecruitmentRecognition">Recruitment</s:String>
|
||
<s:String x:Key="RecruitmentRecognitionTip">Tip: This recognition is independent from main tab (Farming); need open up in game recruit tag selection screen then begin ~</s:String>
|
||
<s:String x:Key="AutoSettingTime">Auto setting time</s:String>
|
||
<s:String x:Key="RecruitmentShowPotential">Show Potential</s:String>
|
||
<s:String x:Key="RecruitmentShowPotentialTips">Please use the "Operator" to get information</s:String>
|
||
<s:String x:Key="AutoSelectLevel3Tags">Auto select 3 ★ Tags</s:String>
|
||
<s:String x:Key="AutoSelectLevel4Tags">Auto select 4 ★ Tags</s:String>
|
||
<s:String x:Key="AutoSelectLevel5Tags">Auto select 5 ★ Tags</s:String>
|
||
<s:String x:Key="AutoSelectLevel6Tags">Auto select 6 ★ Tags</s:String>
|
||
<s:String x:Key="StartToRecruit">Begin To Recruit</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="DepotRecognition">
|
||
<!--$DepotRecognition:-->
|
||
<s:String x:Key="DepotRecognition">Depot</s:String>
|
||
<s:String x:Key="DepotRecognitionTip">This function is still a test version, please check if the recognition result is correct before using it. If there is an error, please submit the issue by compressing the debug/depot folder in the working path.</s:String>
|
||
<s:String x:Key="StartToDepotRecognition">Start to identify</s:String>
|
||
<s:String x:Key="ExportToArkplanner">Export to Arkplanner</s:String>
|
||
<s:String x:Key="ExportToLolicon">Export to Arkntools</s:String>
|
||
<s:String x:Key="CopiedToClipboard">Copied to clipboard</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="OperBoxRecognition">
|
||
<!--$OperBoxRecognition:-->
|
||
<s:String x:Key="OperBoxRecognition">Operator</s:String>
|
||
<s:String x:Key="OperBoxRecognitionTip">This function is still in testing, if the statistics are wrong, please pack the debug/oper file and submit an issue to us~</s:String>
|
||
<s:String x:Key="OperBoxRecognitionResult">Not owned: {0} : \n\n{1}\n\nOwned: {2} : \n\n{3}</s:String>
|
||
<s:String x:Key="StartToOperBoxRecognition">Start to identify</s:String>
|
||
<s:String x:Key="OperBoxCopyToClipboard">Copy to clipboard</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="VideoRecognition">
|
||
<!--$VideoRecognition:-->
|
||
<s:String x:Key="VideoRecognition">Video</s:String>
|
||
<s:String x:Key="StartToVideoRecognition">Start to identify</s:String>
|
||
<s:String x:Key="OpenVideoRecognitionResult">Open Directory</s:String>
|
||
<s:String x:Key="VideoRecognitionTips" xml:space="preserve">For video recognition, please open the "Copilot" page and drag the strategy video into it.
|
||
|
||
The video resolution is required to be 16:9, and there are no interference factors such as black borders, emulator borders, and special-shaped screen corrections.</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="Gacha">
|
||
<!--$Gacha:-->
|
||
<s:String x:Key="Gacha">Gacha</s:String>
|
||
<s:String x:Key="GachaOnce">Gacha Once</s:String>
|
||
<s:String x:Key="GachaTenTimes">Gacha Ten Times</s:String>
|
||
<s:String x:Key="GachaInitTip">在罗德岛竟然有这么多志同道合的志士。是的,诗歌!战争!自由!能在历史的洪流中汇集众人的力量,为这片大地的改变而奋斗。真是令人振奋!这些悲壮又非凡的故事,是应当被传颂下去的。</s:String>
|
||
<s:String x:Key="GachaTip1">保佑胜利的英雄,我将领受你们的祝福。</s:String>
|
||
<s:String x:Key="GachaTip2">伟大的战士们啊,我会在你们身边,与你们一同奋勇搏杀。</s:String>
|
||
<s:String x:Key="GachaTip3">再转身回头的时候,我们将带着胜利归来。</s:String>
|
||
<s:String x:Key="GachaTip4">不需畏惧,我们会战胜那些鲁莽的家伙!</s:String>
|
||
<s:String x:Key="GachaTip5">欢呼吧!</s:String>
|
||
<s:String x:Key="GachaTip6">来吧——</s:String>
|
||
<s:String x:Key="GachaTip7">现在可没有后悔的余地了。</s:String>
|
||
<s:String x:Key="GachaTip8">无需退路。</s:String>
|
||
<s:String x:Key="GachaTip9">英雄们啊,为这最强大的信念,请站在我们这边。</s:String>
|
||
<s:String x:Key="GachaTip10">颤抖吧,在真正的勇敢面前。</s:String>
|
||
<s:String x:Key="GachaTip11">哭嚎吧,为你们不堪一击的信念。</s:String>
|
||
<s:String x:Key="GachaTip12">你将在此跪拜。</s:String>
|
||
<s:String x:Key="GachaTip13">是吗,我们做到了吗......我现在,正体会至高的荣誉和幸福。</s:String>
|
||
<s:String x:Key="GachaTip14">转身吧,勇士们。我们已经获得了完美的胜利,现在是该回去享受庆祝的盛典了。</s:String>
|
||
<s:String x:Key="GachaTip15">听啊,悲鸣停止了。这是幸福的和平到来前的宁静。</s:String>
|
||
<s:String x:Key="GachaTip16">纵使人类的战争没尽头......在这一刻,我们守护住了自己生的尊严。离开吧。但要昂首挺胸。</s:String>
|
||
<s:String x:Key="GachaTip17">这对角可能会不小心撞倒些家具,我会尽量小心。</s:String>
|
||
<s:String x:Key="GachaDisclaimer">Note that this is a real gacha, not a simulation.</s:String>
|
||
<s:String x:Key="GachaAgreeDisclaimer">Got it</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="GuiLog">
|
||
<!--$GuiLog:-->
|
||
<s:String x:Key="GuiLog">日志</s:String>
|
||
<s:String x:Key="ConnectingToEmulator">Connecting to emulator...</s:String>
|
||
<s:String x:Key="UnselectedTask">Unselected task</s:String>
|
||
<s:String x:Key="Running">Running...</s:String>
|
||
<s:String x:Key="AdbReplacementTips">If all stuck, plz go to Settings - Connection Settings - Forced Replace ADB File, or turn on Compatibility Touch Mode (not recommended).</s:String>
|
||
<s:String x:Key="Stopping">Stopping...</s:String>
|
||
<s:String x:Key="Stopped">Has stopped</s:String>
|
||
<s:String x:Key="UnknownErrorOccurs">Unknown error occurred</s:String>
|
||
<s:String x:Key="SetSuccessfully">Set successfully</s:String>
|
||
<s:String x:Key="SetFailed">Setting failed</s:String>
|
||
<s:String x:Key="CloseArknightsFailed">Shutdown Arknights failed</s:String>
|
||
<s:String x:Key="ExitEmulatorFailed">Shutdown emulator failed</s:String>
|
||
<s:String x:Key="AboutToShutdown">All tasks are completed shutting down. Do you want to cancel?</s:String>
|
||
<s:String x:Key="ShutdownPrompt">Tip</s:String>
|
||
<s:String x:Key="HibernatePrompt">Task(s) completed, about to hibernate</s:String>
|
||
<s:String x:Key="AnnihilationTaskFailed">Annihilation task failed, will try to use alternate stage, some combat settings will not be effective</s:String>
|
||
|
||
<s:String x:Key="EmulatorException">Error in detect emulators\nPlease use administrator privileges to open this software\nor set connection manually</s:String>
|
||
<s:String x:Key="AdbException">Error in detect ADB\nPlease use administrator privileges to open this software\nor set connection manually</s:String>
|
||
<s:String x:Key="EmulatorNotFound">No emulator detected\nPlease use administrator privileges to open this software\nor set connection manually</s:String>
|
||
<s:String x:Key="EmulatorTooMany">Too many emulators detected\nPlease shutdown emulators not needed\nor set connection manually</s:String>
|
||
|
||
<s:String x:Key="Identifying">Identifying...</s:String>
|
||
<s:String x:Key="IdentificationCompleted">Identification completed</s:String>
|
||
|
||
<s:String x:Key="CopilotTip">
|
||
Tips:\n\n
|
||
1. Please use this function only when "Start" is visible in game.\n\n
|
||
2. You need turn off the "Auto squad" if using friend support unit, then start with your support unit selected.\n\n
|
||
3. For Paradox Simulation, you need to turn off "Auto squad" and select the skill before, then start in game "start" screen.\n\n
|
||
4. For SSS, There are multiple built-in files under the resource/copilot folder.\n
|
||
Please start on the "Start Deployment" screen after manual formation (can be used with "Loop times")\n\n
|
||
5. Video recognition is now supported, please drag the guide video to use. \n
|
||
The video resolution is required to be 16:9, and there are no distracting elements such as black borders, emulator borders, and special-shaped screen corrections.\n\n
|
||
</s:String>
|
||
|
||
<s:String x:Key="CopilotFileReadError">Failed to read file!</s:String>
|
||
<s:String x:Key="CopilotNoFound">No corresponding file found!</s:String>
|
||
<s:String x:Key="NetworkServiceError">Network service error!</s:String>
|
||
<s:String x:Key="CopilotJsonError">Copilot Json Error!</s:String>
|
||
<s:String x:Key="NotCopilotJson">malformed file, not JSON?</s:String>
|
||
<s:String x:Key="CheckTheFile">malformed copilot Json!</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="AsstProxy">
|
||
<!--$AsstProxy:-->
|
||
<s:String x:Key="ResourceBroken">The resource is damaged, please download the full package again</s:String>
|
||
<s:String x:Key="ReplaceADBNotExists">ADB File NOT exists</s:String>
|
||
<s:String x:Key="AdbDownloadFailedTitle">ADB Download Failed</s:String>
|
||
<s:String x:Key="AdbDownloadFailedDesc">Please do it manually (rename adb.exe and replace the adb file in the emulator)</s:String>
|
||
<s:String x:Key="SuccessfullyReplacedADB">Successfully Replaced ADB File</s:String>
|
||
<s:String x:Key="FailedToReplaceAdbAndUseLocal">Falied to replace ADB file</s:String>
|
||
<s:String x:Key="FailedToReplaceAdbAndUseLocalDesc">Please use the administrator to open MAA, or restart the computer and try again.\nTemporarily connected using local ADB.</s:String>
|
||
<s:String x:Key="InitializationError">Initialization error!</s:String>
|
||
<s:String x:Key="ResolutionNotSupported">Emulator resolution not supported, please set at least 720P with 16:9 ratio</s:String>
|
||
<s:String x:Key="ResolutionAcquisitionFailure">Fails to be obtain emulator resolution. It is recommended to restart the emulator and ADB, or restart the computer, or consider try other emulator</s:String>
|
||
<s:String x:Key="TryToReconnect">Emulator disconnected, trying to reconnect</s:String>
|
||
<s:String x:Key="ReconnectSuccess">Reconnect succeeded. Continue the task</s:String>
|
||
<s:String x:Key="ReconnectFailed">Reconnect failed. The connection is down!</s:String>
|
||
<s:String x:Key="TouchModeNotAvailable">Touch mode is not available, please enter Settings - Connection Settings to change other touch modes</s:String>
|
||
<s:String x:Key="ScreencapFailed">Screencap failed. If it happens repeatedly, try restarting or changing the emulator.</s:String>
|
||
<s:String x:Key="IdentifyTheMistakes">Identify error</s:String>
|
||
<s:String x:Key="TaskError">Task error: </s:String>
|
||
<s:String x:Key="CombatError">Combat error</s:String>
|
||
<s:String x:Key="StartTask">Start task: </s:String>
|
||
<s:String x:Key="CompleteTask">Complete task: </s:String>
|
||
<s:String x:Key="StartCombat">Start combat: </s:String>
|
||
<s:String x:Key="CompleteCombat">Complete combat</s:String>
|
||
<s:String x:Key="AllTasksComplete">All task(s) completed!</s:String>
|
||
<s:String x:Key="BackgroundLinkStarted">Tasks started</s:String>
|
||
<s:String x:Key="BackgroundLinkStopped">Tasks stopped</s:String>
|
||
<s:String x:Key="FailedToOpenClient">Failed to open the client. Please check the configuration file</s:String>
|
||
<s:String x:Key="ErrorOccurred">Error occurred</s:String>
|
||
<s:String x:Key="HasReturned">Has returned</s:String>
|
||
<s:String x:Key="DropRecognitionError">Drops recognition error</s:String>
|
||
<s:String x:Key="GiveUpUploadingPenguins">abort upload to Penguins statistics</s:String>
|
||
<s:String x:Key="TheEX">No bonus stage, stopped</s:String>
|
||
<s:String x:Key="MissionStart">mission started</s:String>
|
||
<s:String x:Key="UnitTime">times</s:String>
|
||
<s:String x:Key="MedicineUsed">Medicine used</s:String>
|
||
<s:String x:Key="StoneUsed">Stone used</s:String>
|
||
<s:String x:Key="ActingCommandError">PRTS error</s:String>
|
||
<s:String x:Key="LabelsRefreshed">Labels refreshed</s:String>
|
||
<s:String x:Key="RecruitConfirm">Recruit confirm</s:String>
|
||
<s:String x:Key="InfrastDormDoubleConfirmed">Operator conflict</s:String>
|
||
<s:String x:Key="BegunToExplore">begun to explore</s:String>
|
||
<s:String x:Key="HasInvested">Has invested</s:String>
|
||
<s:String x:Key="ExplorationAbandoned">Abort! Abort!</s:String>
|
||
<s:String x:Key="FightCompleted">Fight completed</s:String>
|
||
<s:String x:Key="FightFailed">Fight failed</s:String>
|
||
<s:String x:Key="UpperLimit">Investment limit reached</s:String>
|
||
<s:String x:Key="GameCrash">Game crashed pending restart</s:String>
|
||
<s:String x:Key="GameDrop">Game disconnected, pending reconnect</s:String>
|
||
<s:String x:Key="GameDropNoRestart">Game disconnected, not restarting, stopping</s:String>
|
||
<s:String x:Key="RoguelikeGamePass">Game cleared! congratulations!</s:String>
|
||
<s:String x:Key="RoguelikeSpecialItemBought">Special Item Bought!</s:String>
|
||
<s:String x:Key="SSSGamePass">Game cleared! congratulations!</s:String>
|
||
<s:String x:Key="Trader">Stage: Trader</s:String>
|
||
<s:String x:Key="SafeHouse">Stage: SafeHouse</s:String>
|
||
<s:String x:Key="Encounter">Stage: Encounter</s:String>
|
||
<s:String x:Key="CambatDps">Stage: CambatDps</s:String>
|
||
<s:String x:Key="EmergencyDps">Stage: EmergencyDps</s:String>
|
||
<s:String x:Key="DreadfulFoe">Stage: DreadfulFoe</s:String>
|
||
<s:String x:Key="NoDrop">Nothing</s:String>
|
||
<s:String x:Key="Drop">Drops:</s:String>
|
||
<s:String x:Key="TotalDrop">Total Drops:</s:String>
|
||
<s:String x:Key="ThisFacility">Current Facility: </s:String>
|
||
<s:String x:Key="ProductIncorrect">Product does NOT match the configuration.</s:String>
|
||
<s:String x:Key="ProductUnknown">Unknown Product</s:String>
|
||
<s:String x:Key="ProductChanged">Product has changed</s:String>
|
||
<s:String x:Key="RecruitingResults">Recruitment Results: </s:String>
|
||
<s:String x:Key="RecruitingTips">Recruiting Tips</s:String>
|
||
<s:String x:Key="RecruitmentOfStar">{0} star has been recruited</s:String>
|
||
<s:String x:Key="RecruitmentOfBot">Robot! robot! more robot!</s:String>
|
||
<s:String x:Key="Choose">Choose</s:String>
|
||
<s:String x:Key="Refreshed">Refreshed</s:String>
|
||
<s:String x:Key="NotEnoughStaff">Insufficient operators (wait what you understaff?)</s:String>
|
||
<s:String x:Key="StageInfoError">Stage recognition error</s:String>
|
||
<s:String x:Key="BattleFormation">Start formation</s:String>
|
||
<s:String x:Key="BattleFormationSelected">Selection of operator: </s:String>
|
||
<s:String x:Key="CurrentSteps">Current step: {0} {1}</s:String>
|
||
<s:String x:Key="UnsupportedLevel">Unsupported stage. Please update the MAA software version!\nUnsupported stage. Please update the MAA software version!\nUnsupported stage. Please update the MAA software version!\n\nIf you receive a prompt that the latest version is already installed, please try checking the developer version or beta version</s:String>
|
||
<s:String x:Key="RecruitTagsDetected">Identify results: </s:String>
|
||
<s:String x:Key="ConnectFailed">Connection Failed</s:String>
|
||
<s:String x:Key="TryToStartEmulator">Trying to start the emulator</s:String>
|
||
<s:String x:Key="CheckSettings">Please check your connection settings or try restarting the emulator and ADB, or restart your computer</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="DialogBox">
|
||
<!--$DialogBox:-->
|
||
<s:String x:Key="Tip">Tip</s:String>
|
||
<s:String x:Key="Yes">Yes</s:String>
|
||
<s:String x:Key="No">No</s:String>
|
||
<s:String x:Key="Ok">OK</s:String>
|
||
<s:String x:Key="Cancel">Cancel</s:String>
|
||
<s:String x:Key="ManualRestart">Later</s:String>
|
||
|
||
<s:String x:Key="ConfirmExitTitle">MAA is running tasks</s:String>
|
||
<s:String x:Key="ConfirmExitText">Are you sure want to exit?</s:String>
|
||
|
||
<s:String x:Key="Executable">Executable</s:String>
|
||
<s:String x:Key="ADBProgram">ADB Program</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="VersionUpdateView">
|
||
<!--$VersionUpdateView:-->
|
||
<s:String x:Key="NewVersionFoundTitle">New Version Found</s:String>
|
||
<s:String x:Key="NewVersionFoundDescDownloading">Downloading in the background...</s:String>
|
||
<s:String x:Key="NewVersionFoundDescId">Version:</s:String>
|
||
<s:String x:Key="NewVersionFoundDescInfo">Info:</s:String>
|
||
<s:String x:Key="NewVersionFoundButtonGoWebpage">Go to the website</s:String>
|
||
|
||
<s:String x:Key="NewVersionZipFileFoundTitle">Update Package Found</s:String>
|
||
<s:String x:Key="NewVersionZipFileFoundDescDecompressing">Decompressing, plz wait...</s:String>
|
||
|
||
<s:String x:Key="NewVersionZipFileBrokenTitle">Update Package Broken</s:String>
|
||
<s:String x:Key="NewVersionZipFileBrokenDescFilename">Filename:</s:String>
|
||
<s:String x:Key="NewVersionZipFileBrokenDescDeleted">Deleted it.</s:String>
|
||
|
||
<s:String x:Key="AlreadyLatest">The latest version already installed~</s:String>
|
||
<s:String x:Key="NewVersionDetectFailedTitle">Update Package Detect Failed</s:String>
|
||
<s:String x:Key="CheckNetworking">Please check your network connection or proxy.</s:String>
|
||
<s:String x:Key="GetReleaseNoteFailed">Failed to get release note.</s:String>
|
||
<s:String x:Key="NewVersionIsBeingBuilt">The new version is being built, please try again later.</s:String>
|
||
|
||
<s:String x:Key="NewVersionDownloadPreparing">Preparing to download update package...</s:String>
|
||
<s:String x:Key="NewVersionDownloadFailedTitle">Update Package Download Failed</s:String>
|
||
<s:String x:Key="NewVersionDownloadFailedDesc">Please download the zip file manually and place it in the directory.</s:String>
|
||
<s:String x:Key="NewVersionDownloadCompletedTitle">Update Package Download Completed</s:String>
|
||
<s:String x:Key="NewVersionDownloadCompletedDesc">Do you want to upgrade MAA immediately? (restart the process)</s:String>
|
||
|
||
<s:String x:Key="NewVersionFoundButNoPackageTitle">New Version Found, But No Update Package</s:String>
|
||
<s:String x:Key="NewVersionFoundButNoPackageDesc">Please download the full package manually to update.</s:String>
|
||
|
||
<s:String x:Key="VersionUpdated">Version Updated</s:String>
|
||
<s:String x:Key="VersionUpdatedTo">Version:</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="ErrorView">
|
||
<!--$ErrorView:-->
|
||
<s:String x:Key="Error">Error</s:String>
|
||
<s:String x:Key="ErrorProlog">MAA has encountered an error</s:String>
|
||
<s:String x:Key="ErrorDetails">Details</s:String>
|
||
<s:String x:Key="ErrorSolution">Solution</s:String>
|
||
<s:String x:Key="ErrorSolutionCrash">Please refer to the documentation: FAQ - Crashes to solve.</s:String>
|
||
<s:String x:Key="ErrorSolutionReplaceADB">Please close the emulator and ADB or restart your computer, then open MAA with administrator privileges to proceed.</s:String>
|
||
<s:String x:Key="ErrorFeedbackLinkText">Create a GitHub issue</s:String>
|
||
<s:String x:Key="ErrorQqGroupLinkText">Join QQ Group</s:String>
|
||
<s:String x:Key="CopyErrorMessage">Copy error message</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="AboutUs">
|
||
<!--$AboutUs:-->
|
||
<s:String x:Key="Website">MAA Website</s:String>
|
||
<s:String x:Key="Github">Source: GitHub</s:String>
|
||
<s:String x:Key="PrtsPlus">Copilot Json sharing site</s:String>
|
||
<s:String x:Key="MapPrts">Copilot Map and Coordinate</s:String>
|
||
<s:String x:Key="CustomInfrastGenerator">Custom Base Json Generator</s:String>
|
||
<s:String x:Key="HelpUsWithOverseasServersTip">外服适配滞销,帮帮我们!不会编程也可以</s:String>
|
||
<s:String x:Key="QQgroup">QQ group</s:String>
|
||
<s:String x:Key="QQchannel">QQ channel</s:String>
|
||
<s:String x:Key="Telegram">Telegram</s:String>
|
||
<s:String x:Key="Help">FAQ</s:String>
|
||
<s:String x:Key="Issue">Issue</s:String>
|
||
</ResourceDictionary>
|
||
|
||
<ResourceDictionary x:Uid="EasterEggs">
|
||
<!--$EasterEggs:-->
|
||
<s:String x:Key="BuyWineOnAprilFoolsDay">Dear doctor, ever heard of the new listings of "isopropyl alcohol" in Ms. Closure's store? let's check it out?</s:String>
|
||
<s:String x:Key="Burping">Ugh... Ehem</s:String>
|
||
<s:String x:Key="DrunkAndStaggering">Ah, doctor. Why do you sway, so much in your movement today?</s:String>
|
||
<s:String x:Key="Hangover">I must not drink, drink so much next time...</s:String>
|
||
<s:String x:Key="HelloWorld">Hello World!</s:String>
|
||
</ResourceDictionary>
|
||
|
||
</ResourceDictionary.MergedDictionaries>
|
||
<!-- Farming -->
|
||
<s:String x:Key="ReclamationAlgorithm">Reclamation Algorithm</s:String>
|
||
<!-- Farming -->
|
||
<!-- GuiLog -->
|
||
<s:String x:Key="AlgorithmFinish">Algorithm Finish</s:String>
|
||
<s:String x:Key="AlgorithmBadge">Algorithm Badge</s:String>
|
||
<s:String x:Key="AlgorithmConstructionPoint">Algorithm Construction Point</s:String>
|
||
<!-- GuiLog -->
|
||
</ResourceDictionary>
|