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https://github.com/MaaAssistantArknights/MaaAssistantArknights.git
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75 lines
2.0 KiB
C++
75 lines
2.0 KiB
C++
#pragma once
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#include <string>
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#include "Common/AsstTypes.h"
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#include "Utils/NoWarningCVMat.h"
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namespace asst
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{
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struct InputEvent;
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enum class ControllerType
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{
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Adb,
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Minitouch,
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Maatouch,
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MacPlayTools,
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};
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class ControllerAPI
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{
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public:
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virtual ~ControllerAPI() = default;
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virtual bool connect(const std::string& adb_path, const std::string& address, const std::string& config) = 0;
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virtual bool inited() const noexcept = 0;
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virtual void set_swipe_with_pause([[maybe_unused]] bool enable) noexcept {}
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virtual void set_kill_adb_on_exit([[maybe_unused]] bool enable) noexcept {}
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virtual const std::string& get_uuid() const = 0;
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virtual bool screencap(cv::Mat& image_payload, bool allow_reconnect = false) = 0;
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virtual bool start_game(const std::string& client_type) = 0;
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virtual bool stop_game() = 0;
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virtual bool click(const Point& p) = 0;
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virtual bool swipe(const Point& p1, const Point& p2, int duration = 0, bool extra_swipe = false,
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double slope_in = 1, double slope_out = 1, bool with_pause = false) = 0;
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// TODO: 抽象出gesture类
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virtual bool inject_input_event(const InputEvent& event) = 0;
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virtual bool press_esc() = 0;
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virtual ControlFeat::Feat support_features() const noexcept = 0;
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virtual std::pair<int, int> get_screen_res() const noexcept = 0;
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ControllerAPI& operator=(const ControllerAPI&) = delete;
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ControllerAPI& operator=(ControllerAPI&&) = delete;
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};
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struct InputEvent
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{
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enum class Type
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{
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TOUCH_DOWN,
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TOUCH_UP,
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TOUCH_MOVE,
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TOUCH_RESET,
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KEY_DOWN,
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KEY_UP,
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WAIT_MS,
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COMMIT,
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UNKNOWN = INT_MAX
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} type = Type::UNKNOWN;
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int pointerId = 0;
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asst::Point point = { 0, 0 };
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int keycode = 0;
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long milisec = 0;
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};
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} // namespace asst
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