mirror of
https://github.com/MaaAssistantArknights/MaaAssistantArknights.git
synced 2026-07-16 17:57:01 +08:00
693 lines
21 KiB
C++
693 lines
21 KiB
C++
#include "BattleHelper.h"
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#include <future>
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#include <thread>
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#include "Config/Miscellaneous/AvatarCacheManager.h"
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#include "Config/Miscellaneous/BattleDataConfig.h"
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#include "Config/TaskData.h"
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#include "Controller/Controller.h"
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#include "Task/ProcessTask.h"
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#include "Utils/ImageIo.hpp"
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#include "Utils/Logger.hpp"
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#include "Utils/NoWarningCV.h"
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#include "Vision/Battle/BattlefieldClassifier.h"
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#include "Vision/Battle/BattlefieldMatcher.h"
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#include "Vision/BestMatcher.h"
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#include "Vision/Matcher.h"
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#include "Vision/RegionOCRer.h"
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using namespace asst::battle;
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asst::BattleHelper::BattleHelper(Assistant* inst) : m_inst_helper(inst) {}
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bool asst::BattleHelper::set_stage_name(const std::string& name)
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{
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LogTraceFunction;
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if (!Tile.find(name)) {
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return false;
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}
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m_stage_name = name;
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return true;
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}
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void asst::BattleHelper::clear()
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{
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m_side_tile_info.clear();
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m_normal_tile_info.clear();
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m_skill_usage.clear();
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m_skill_times.clear();
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m_skill_error_count.clear();
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m_camera_count = 0;
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m_camera_shift = { 0., 0. };
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m_in_battle = false;
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m_kills = 0;
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m_total_kills = 0;
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m_cur_deployment_opers.clear();
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m_battlefield_opers.clear();
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m_used_tiles.clear();
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}
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bool asst::BattleHelper::calc_tiles_info(const std::string& stage_name, double shift_x, double shift_y)
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{
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LogTraceFunction;
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if (!Tile.find(stage_name)) {
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return false;
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}
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m_normal_tile_info = Tile.calc(stage_name, false, shift_x, shift_y);
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m_side_tile_info = Tile.calc(stage_name, true, shift_x, shift_y);
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return true;
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}
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bool asst::BattleHelper::pause()
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{
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LogTraceFunction;
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return ProcessTask(this_task(), { "BattlePause" }).run();
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}
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bool asst::BattleHelper::speed_up()
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{
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LogTraceFunction;
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return ProcessTask(this_task(), { "BattleSpeedUp" }).run();
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}
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bool asst::BattleHelper::abandon()
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{
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return ProcessTask(this_task(), { "RoguelikeBattleExitBegin" }).run();
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}
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bool asst::BattleHelper::update_deployment(bool init, const cv::Mat& reusable)
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{
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LogTraceFunction;
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if (init) {
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wait_until_start(false);
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}
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cv::Mat image = init || reusable.empty() ? m_inst_helper.ctrler()->get_image() : reusable;
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if (init) {
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auto draw_future = std::async(std::launch::async, [&]() { save_map(image); });
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}
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BattlefieldMatcher oper_analyzer(image);
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oper_analyzer.set_object_of_interest({ .deployment = true });
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auto oper_result_opt = oper_analyzer.analyze();
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if (!oper_result_opt) {
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check_in_battle(image);
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return false;
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}
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m_cur_deployment_opers.clear();
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auto remove_cooling_from_battlefield = [&](const DeploymentOper& oper) {
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if (!oper.cooling) {
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return;
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}
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auto iter = m_battlefield_opers.find(oper.name);
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if (iter == m_battlefield_opers.end()) {
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return;
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}
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auto loc = iter->second;
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m_used_tiles.erase(loc);
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m_battlefield_opers.erase(iter);
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};
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auto set_oper_name = [&](DeploymentOper& oper, const std::string& name) {
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oper.name = name;
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oper.location_type = BattleData.get_location_type(name);
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oper.is_unusual_location = battle::get_role_usual_location(oper.role) == oper.location_type;
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};
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auto& cur_opers = oper_result_opt->deployment;
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std::vector<DeploymentOper> unknown_opers;
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for (auto& oper : cur_opers) {
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BestMatcher avatar_analyzer(oper.avatar);
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if (oper.cooling) {
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Log.trace("start matching cooling", oper.index);
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static const double cooling_threshold =
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Task.get<MatchTaskInfo>("BattleAvatarCoolingData")->templ_thresholds.front();
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static const auto cooling_mask_range = Task.get<MatchTaskInfo>("BattleAvatarCoolingData")->mask_range;
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avatar_analyzer.set_threshold(cooling_threshold);
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avatar_analyzer.set_mask_range(cooling_mask_range.first, cooling_mask_range.second, true, true);
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}
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else {
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static const double threshold = Task.get<MatchTaskInfo>("BattleAvatarData")->templ_thresholds.front();
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static const double drone_threshold =
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Task.get<MatchTaskInfo>("BattleDroneAvatarData")->templ_thresholds.front();
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avatar_analyzer.set_threshold(oper.role == Role::Drone ? drone_threshold : threshold);
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}
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auto& avatar_cache = AvatarCache.get_avatars(oper.role);
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for (const auto& [name, avatar] : avatar_cache) {
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avatar_analyzer.append_templ(name, avatar);
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}
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if (avatar_analyzer.analyze()) {
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set_oper_name(oper, avatar_analyzer.get_result().templ_info.name);
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m_cur_deployment_opers.insert_or_assign(oper.name, oper);
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remove_cooling_from_battlefield(oper);
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}
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else {
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Log.info("unknown oper", oper.index);
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unknown_opers.emplace_back(oper);
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}
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if (oper.cooling) {
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Log.trace("stop matching cooling", oper.index);
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}
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}
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if (!unknown_opers.empty() || init) {
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// 一个都没匹配上的,挨个点开来看一下
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LogTraceScope("rec unknown opers");
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// 暂停游戏准备识别干员
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do {
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pause();
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// 在刚进入游戏的时候(画面刚刚完全亮起来的时候),点暂停是没反应的
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// 所以这里一直点,直到真的点上了为止
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if (!init || !check_pause_button()) {
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break;
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}
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std::this_thread::yield();
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} while (!m_inst_helper.need_exit());
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if (!check_in_battle(image)) {
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return false;
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}
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for (auto& oper : unknown_opers) {
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LogTraceScope("rec unknown oper: " + std::to_string(oper.index));
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if (oper.cooling) {
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Log.info("cooling oper, skip");
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oper.name = "UnknownCooling_" + std::to_string(oper.index);
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continue;
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}
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click_oper_on_deployment(oper.rect);
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cv::Mat name_image = m_inst_helper.ctrler()->get_image();
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if (!check_in_battle(name_image)) {
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return false;
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}
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std::string name = analyze_detail_page_oper_name(name_image);
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// 这时候即使名字不合法也只能凑合用了,但是为空还是不行的
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if (name.empty()) {
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Log.error("name is empty");
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continue;
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}
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set_oper_name(oper, name);
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remove_cooling_from_battlefield(oper);
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m_cur_deployment_opers.insert_or_assign(name, oper);
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AvatarCache.set_avatar(name, oper.role, oper.avatar);
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}
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pause();
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if (!unknown_opers.empty()) {
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cancel_oper_selection();
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}
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image = m_inst_helper.ctrler()->get_image();
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}
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if (init) {
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update_kills(image);
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}
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return check_in_battle(image);
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}
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bool asst::BattleHelper::update_kills(const cv::Mat& reusable)
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{
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cv::Mat image = reusable.empty() ? m_inst_helper.ctrler()->get_image() : reusable;
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BattlefieldMatcher analyzer(image);
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analyzer.set_object_of_interest({ .kills = true });
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if (m_total_kills) {
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analyzer.set_total_kills_prompt(m_total_kills);
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}
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auto result_opt = analyzer.analyze();
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if (!result_opt || !result_opt->kills) {
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return false;
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}
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std::tie(m_kills, m_total_kills) = result_opt->kills.value();
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return true;
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}
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bool asst::BattleHelper::update_cost(const cv::Mat& reusable)
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{
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cv::Mat image = reusable.empty() ? m_inst_helper.ctrler()->get_image() : reusable;
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BattlefieldMatcher analyzer(image);
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analyzer.set_object_of_interest({ .costs = true });
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auto result_opt = analyzer.analyze();
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if (!result_opt || !result_opt->costs) {
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return false;
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}
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m_cost = result_opt->costs.value();
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return true;
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}
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bool asst::BattleHelper::deploy_oper(const std::string& name, const Point& loc, DeployDirection direction)
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{
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LogTraceFunction;
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const auto swipe_oper_task_ptr = Task.get("BattleSwipeOper");
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const auto use_oper_task_ptr = Task.get("BattleUseOper");
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auto rect_opt = get_oper_rect_on_deployment(name);
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if (!rect_opt) {
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return false;
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}
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const Rect& oper_rect = *rect_opt;
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auto target_iter = m_side_tile_info.find(loc);
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if (target_iter == m_side_tile_info.cend()) {
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Log.error("No loc", loc);
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return false;
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}
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const Point& target_point = target_iter->second.pos;
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int dist = static_cast<int>(
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Point::distance(target_point, { oper_rect.x + oper_rect.width / 2, oper_rect.y + oper_rect.height / 2 }));
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// 1000 是随便取的一个系数,把整数的 pre_delay 转成小数用的
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int duration = static_cast<int>(dist / 1000.0 * swipe_oper_task_ptr->pre_delay);
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// 时间太短了的压根放不上去,故意加长一点
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if (int min_duration = swipe_oper_task_ptr->special_params.at(3); duration < min_duration) {
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duration = min_duration;
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}
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bool deploy_with_pause =
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ControlFeat::support(m_inst_helper.ctrler()->support_features(), ControlFeat::SWIPE_WITH_PAUSE);
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Point oper_point(oper_rect.x + oper_rect.width / 2, oper_rect.y + oper_rect.height / 2);
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m_inst_helper.ctrler()->swipe(oper_point, target_point, duration, false, swipe_oper_task_ptr->special_params.at(1),
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swipe_oper_task_ptr->special_params.at(2), deploy_with_pause);
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// 拖动干员朝向
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if (direction != DeployDirection::None) {
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static const std::unordered_map<DeployDirection, Point> DirectionMap = {
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{ DeployDirection::Right, Point(1, 0) }, { DeployDirection::Down, Point(0, 1) },
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{ DeployDirection::Left, Point(-1, 0) }, { DeployDirection::Up, Point(0, -1) },
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{ DeployDirection::None, Point(0, 0) },
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};
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// 计算往哪边拖动
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const Point& direction_target = DirectionMap.at(direction);
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// 将方向转换为实际的 swipe end 坐标点
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static const int coeff = swipe_oper_task_ptr->special_params.at(0);
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Point end_point = target_point + (direction_target * coeff);
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m_inst_helper.sleep(use_oper_task_ptr->post_delay);
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m_inst_helper.ctrler()->swipe(target_point, end_point, swipe_oper_task_ptr->post_delay);
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m_inst_helper.sleep(use_oper_task_ptr->pre_delay);
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}
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if (deploy_with_pause) {
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m_inst_helper.ctrler()->press_esc();
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}
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// for SSS, multiple operator may be deployed at the same location.
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if (m_used_tiles.contains(loc)) {
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std::string pre_name = m_used_tiles.at(loc);
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Log.info("remove previous oper", pre_name, loc);
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m_used_tiles.erase(loc);
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m_battlefield_opers.erase(pre_name);
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}
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m_used_tiles.emplace(loc, name);
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m_battlefield_opers.emplace(name, loc);
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return true;
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}
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bool asst::BattleHelper::retreat_oper(const std::string& name)
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{
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LogTraceFunction;
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auto oper_iter = m_battlefield_opers.find(name);
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if (oper_iter == m_battlefield_opers.cend()) {
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Log.error("No oper", name);
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return false;
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}
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if (!retreat_oper(oper_iter->second, false)) {
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return false;
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}
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m_battlefield_opers.erase(name);
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return true;
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}
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bool asst::BattleHelper::retreat_oper(const Point& loc, bool manually)
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{
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LogTraceFunction;
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if (!click_oper_on_battlefield(loc) || !click_retreat()) {
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return false;
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}
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m_used_tiles.erase(loc);
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if (manually) {
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std::erase_if(m_battlefield_opers, [&loc](const auto& pair) -> bool { return pair.second == loc; });
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}
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return true;
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}
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bool asst::BattleHelper::use_skill(const std::string& name, bool keep_waiting)
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{
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LogTraceFunction;
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auto oper_iter = m_battlefield_opers.find(name);
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if (oper_iter == m_battlefield_opers.cend()) {
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Log.error("No oper", name);
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return false;
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}
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return use_skill(oper_iter->second, keep_waiting);
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}
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bool asst::BattleHelper::use_skill(const Point& loc, bool keep_waiting)
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{
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LogTraceFunction;
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return click_oper_on_battlefield(loc) && click_skill(keep_waiting);
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}
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bool asst::BattleHelper::check_pause_button(const cv::Mat& reusable)
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{
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cv::Mat image = reusable.empty() ? m_inst_helper.ctrler()->get_image() : reusable;
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Matcher battle_flag_analyzer(image);
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battle_flag_analyzer.set_task_info("BattleOfficiallyBegin");
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bool ret = battle_flag_analyzer.analyze().has_value();
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BattlefieldMatcher battle_flag_analyzer_2(image);
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auto battle_result_opt = battle_flag_analyzer_2.analyze();
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ret &= battle_result_opt && battle_result_opt->pause_button;
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return ret;
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}
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bool asst::BattleHelper::check_skip_plot_button(const cv::Mat& reusable)
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{
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cv::Mat image = reusable.empty() ? m_inst_helper.ctrler()->get_image() : reusable;
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Matcher battle_plot_analyzer(image);
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battle_plot_analyzer.set_task_info("SkipThePreBattlePlot");
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bool ret = battle_plot_analyzer.analyze().has_value();
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if (ret) {
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ProcessTask(this_task(), { "SkipThePreBattlePlot" }).run();
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}
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return ret;
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}
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bool asst::BattleHelper::check_in_battle(const cv::Mat& reusable, bool weak)
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{
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cv::Mat image = reusable.empty() ? m_inst_helper.ctrler()->get_image() : reusable;
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check_skip_plot_button(image);
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if (weak) {
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BattlefieldMatcher analyzer(image);
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m_in_battle = analyzer.analyze().has_value();
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}
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else {
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m_in_battle = check_pause_button(image);
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}
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return m_in_battle;
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}
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bool asst::BattleHelper::wait_until_start(bool weak)
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{
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LogTraceFunction;
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cv::Mat image = m_inst_helper.ctrler()->get_image();
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while (!m_inst_helper.need_exit() && !check_in_battle(image, weak)) {
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do_strategic_action(image);
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std::this_thread::yield();
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image = m_inst_helper.ctrler()->get_image();
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}
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return true;
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}
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bool asst::BattleHelper::wait_until_end(bool weak)
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{
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LogTraceFunction;
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cv::Mat image = m_inst_helper.ctrler()->get_image();
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while (!m_inst_helper.need_exit() && check_in_battle(image, weak)) {
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do_strategic_action(image);
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std::this_thread::yield();
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image = m_inst_helper.ctrler()->get_image();
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}
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return true;
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}
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bool asst::BattleHelper::do_strategic_action(const cv::Mat& reusable)
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{
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cv::Mat image = reusable.empty() ? m_inst_helper.ctrler()->get_image() : reusable;
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return use_all_ready_skill(image);
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}
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bool asst::BattleHelper::use_all_ready_skill(const cv::Mat& reusable)
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{
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bool used = false;
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cv::Mat image = reusable.empty() ? m_inst_helper.ctrler()->get_image() : reusable;
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for (const auto& [name, loc] : m_battlefield_opers) {
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auto& usage = m_skill_usage[name];
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auto& retry = m_skill_error_count[name];
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auto& times = m_skill_times[name];
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if (usage != SkillUsage::Possibly && usage != SkillUsage::Times) {
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continue;
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}
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bool has_error = false;
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if (!check_and_use_skill(loc, has_error, image)) {
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continue;
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}
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// 识别到了,但点进去发现没有。一般来说是识别错了
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if (has_error) {
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Log.warn("Skill", name, "is not ready");
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constexpr int MaxRetry = 3;
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if (++retry >= MaxRetry) {
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Log.warn("Do not use skill anymore", name);
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usage = SkillUsage::NotUse;
|
|
}
|
|
continue;
|
|
}
|
|
used = true;
|
|
retry = 0;
|
|
|
|
if (usage == SkillUsage::Times) {
|
|
times--;
|
|
if (times == 0) usage = SkillUsage::TimesUsed;
|
|
}
|
|
image = m_inst_helper.ctrler()->get_image();
|
|
}
|
|
|
|
return used;
|
|
}
|
|
|
|
bool asst::BattleHelper::check_and_use_skill(const std::string& name, bool& has_error, const cv::Mat& reusable)
|
|
{
|
|
auto oper_iter = m_battlefield_opers.find(name);
|
|
if (oper_iter == m_battlefield_opers.cend()) {
|
|
Log.error("No oper", name);
|
|
return false;
|
|
}
|
|
return check_and_use_skill(oper_iter->second, has_error, reusable);
|
|
}
|
|
|
|
bool asst::BattleHelper::check_and_use_skill(const Point& loc, bool& has_error, const cv::Mat& reusable)
|
|
{
|
|
cv::Mat image = reusable.empty() ? m_inst_helper.ctrler()->get_image() : reusable;
|
|
BattlefieldClassifier skill_analyzer(image);
|
|
skill_analyzer.set_object_of_interest({ .skill_ready = true });
|
|
|
|
auto target_iter = m_normal_tile_info.find(loc);
|
|
if (target_iter == m_normal_tile_info.end()) {
|
|
Log.error("No loc", loc);
|
|
return false;
|
|
}
|
|
const Point& battlefield_point = target_iter->second.pos;
|
|
skill_analyzer.set_base_point(battlefield_point);
|
|
if (!skill_analyzer.analyze()->skill_ready.ready) {
|
|
return false;
|
|
}
|
|
|
|
has_error = !use_skill(loc, false);
|
|
return true;
|
|
}
|
|
|
|
void asst::BattleHelper::save_map(const cv::Mat& image)
|
|
{
|
|
LogTraceFunction;
|
|
|
|
using namespace asst::utils::path_literals;
|
|
const auto& MapRelativeDir = "debug"_p / "map"_p;
|
|
|
|
auto draw = image.clone();
|
|
for (const auto& [loc, info] : m_normal_tile_info) {
|
|
cv::circle(draw, cv::Point(info.pos.x, info.pos.y), 5, cv::Scalar(0, 255, 0), -1);
|
|
cv::putText(draw, loc.to_string(), cv::Point(info.pos.x - 30, info.pos.y), 1, 1.2, cv::Scalar(0, 0, 255), 2);
|
|
}
|
|
|
|
std::string suffix;
|
|
if (++m_camera_count > 1) {
|
|
suffix = "-" + std::to_string(m_camera_count);
|
|
}
|
|
asst::imwrite(MapRelativeDir / asst::utils::path(m_stage_name + suffix + ".png"), draw);
|
|
}
|
|
|
|
bool asst::BattleHelper::click_oper_on_deployment(const std::string& name)
|
|
{
|
|
LogTraceFunction;
|
|
|
|
auto rect_opt = get_oper_rect_on_deployment(name);
|
|
if (!rect_opt) {
|
|
return false;
|
|
}
|
|
|
|
return click_oper_on_deployment(*rect_opt);
|
|
}
|
|
|
|
bool asst::BattleHelper::click_oper_on_deployment(const Rect& rect)
|
|
{
|
|
LogTraceFunction;
|
|
|
|
const auto use_oper_task_ptr = Task.get("BattleUseOper");
|
|
m_inst_helper.ctrler()->click(rect);
|
|
m_inst_helper.sleep(use_oper_task_ptr->pre_delay);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool asst::BattleHelper::click_oper_on_battlefield(const std::string& name)
|
|
{
|
|
LogTraceFunction;
|
|
|
|
auto oper_iter = m_battlefield_opers.find(name);
|
|
if (oper_iter == m_battlefield_opers.cend()) {
|
|
Log.error("No oper", name);
|
|
return false;
|
|
}
|
|
return click_oper_on_battlefield(oper_iter->second);
|
|
}
|
|
|
|
bool asst::BattleHelper::click_oper_on_battlefield(const Point& loc)
|
|
{
|
|
LogTraceFunction;
|
|
|
|
const auto use_oper_task_ptr = Task.get("BattleUseOper");
|
|
|
|
auto target_iter = m_normal_tile_info.find(loc);
|
|
if (target_iter == m_normal_tile_info.end()) {
|
|
Log.error("No loc", loc);
|
|
return false;
|
|
}
|
|
const Point& target_point = target_iter->second.pos;
|
|
|
|
m_inst_helper.ctrler()->click(target_point);
|
|
m_inst_helper.sleep(use_oper_task_ptr->pre_delay);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool asst::BattleHelper::click_retreat()
|
|
{
|
|
LogTraceFunction;
|
|
|
|
return ProcessTask(this_task(), { "BattleOperRetreatJustClick" }).run();
|
|
}
|
|
|
|
bool asst::BattleHelper::click_skill(bool keep_waiting)
|
|
{
|
|
LogTraceFunction;
|
|
|
|
ProcessTask skill_task(this_task(), { "BattleSkillReadyOnClick", "BattleSkillReadyOnClick-SquareMap",
|
|
"BattleSkillStopOnClick", "BattleSkillStopOnClick-SquareMap" });
|
|
skill_task.set_task_delay(0);
|
|
|
|
if (keep_waiting) {
|
|
return skill_task.set_retry_times(1000).run();
|
|
}
|
|
else {
|
|
bool ret = skill_task.set_retry_times(5).run();
|
|
if (!ret) {
|
|
cancel_oper_selection();
|
|
}
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
bool asst::BattleHelper::cancel_oper_selection()
|
|
{
|
|
return ProcessTask(this_task(), { "BattleCancelSelection" }).run();
|
|
}
|
|
|
|
bool asst::BattleHelper::move_camera(const std::pair<double, double>& delta)
|
|
{
|
|
LogTraceFunction;
|
|
Log.info("move", delta.first, delta.second);
|
|
|
|
update_kills();
|
|
|
|
// 还没转场的时候
|
|
if (m_kills != 0) {
|
|
wait_until_end(false);
|
|
}
|
|
|
|
m_kills = 0;
|
|
m_total_kills = 0;
|
|
|
|
m_camera_shift.first += delta.first;
|
|
m_camera_shift.second += delta.second;
|
|
|
|
calc_tiles_info(m_stage_name, -m_camera_shift.first, m_camera_shift.second);
|
|
return update_deployment(true);
|
|
}
|
|
|
|
std::string asst::BattleHelper::analyze_detail_page_oper_name(const cv::Mat& image)
|
|
{
|
|
const auto& replace_task = Task.get<OcrTaskInfo>("CharsNameOcrReplace");
|
|
const auto& task = Task.get<OcrTaskInfo>(oper_name_ocr_task_name());
|
|
|
|
RegionOCRer preproc_analyzer(image);
|
|
preproc_analyzer.set_task_info(task);
|
|
preproc_analyzer.set_replace(replace_task->replace_map, replace_task->replace_full);
|
|
auto preproc_result_opt = preproc_analyzer.analyze();
|
|
|
|
if (preproc_result_opt && !BattleData.is_name_invalid(preproc_result_opt->text)) {
|
|
return preproc_result_opt->text;
|
|
}
|
|
|
|
Log.warn("ocr with preprocess got a invalid name, try to use detect model");
|
|
OCRer det_analyzer(image);
|
|
det_analyzer.set_task_info(task);
|
|
det_analyzer.set_replace(replace_task->replace_map, replace_task->replace_full);
|
|
auto det_result_opt = det_analyzer.analyze();
|
|
if (!det_result_opt) {
|
|
return {};
|
|
}
|
|
sort_by_score_(*det_result_opt);
|
|
const auto& det_name = det_result_opt->front().text;
|
|
|
|
return BattleData.is_name_invalid(det_name) ? std::string() : det_name;
|
|
}
|
|
|
|
std::optional<asst::Rect> asst::BattleHelper::get_oper_rect_on_deployment(const std::string& name) const
|
|
{
|
|
LogTraceFunction;
|
|
|
|
auto oper_iter = m_cur_deployment_opers.find(name);
|
|
if (oper_iter == m_cur_deployment_opers.cend()) {
|
|
Log.error("No oper", name);
|
|
return std::nullopt;
|
|
}
|
|
|
|
return oper_iter->second.rect;
|
|
}
|