Files
MaaAssistantArknights/src/MeoAssistant/FightTask.cpp
2022-08-26 19:11:34 +08:00

106 lines
4.4 KiB
C++

#include "FightTask.h"
#include <utility>
#include "DrGrandetTaskPlugin.h"
#include "GameCrashRestartTaskPlugin.h"
#include "ProcessTask.h"
#include "StageDropsTaskPlugin.h"
#include "StageNavigationTask.h"
asst::FightTask::FightTask(AsstCallback callback, void* callback_arg)
: PackageTask(std::move(callback), callback_arg, TaskType),
m_start_up_task_ptr(std::make_shared<ProcessTask>(m_callback, m_callback_arg, TaskType)),
m_last_battle_task_ptr(std::make_shared<ProcessTask>(m_callback, m_callback_arg, TaskType)),
m_stage_navigation_task_ptr(std::make_shared<StageNavigationTask>(m_callback, m_callback_arg, TaskType)),
m_fight_task_ptr(std::make_shared<ProcessTask>(m_callback, m_callback_arg, TaskType))
{
// 进入选关界面(主界面的“终端”点进去)
m_start_up_task_ptr->set_times_limit("GoLastBattle", 0)
.set_times_limit("StartButton1", 0)
.set_times_limit("StartButton2", 0)
.set_times_limit("MedicineConfirm", 0)
.set_times_limit("StoneConfirm", 0)
.set_times_limit("StageSNReturnFlag", 0)
.set_ignore_error(false);
// 进入上次战斗
m_last_battle_task_ptr->set_tasks({ "UsePrts", "UsePrts-StageSN", "StartButton1", "LastBattle" });
m_last_battle_task_ptr->set_times_limit("StartButton1", 0)
.set_times_limit("StartButton2", 0)
.set_times_limit("MedicineConfirm", 0)
.set_times_limit("StoneConfirm", 0)
.set_times_limit("StageSNReturnFlag", 0)
.set_ignore_error(false);
m_stage_navigation_task_ptr->set_enable(false);
// 开始战斗任务
m_fight_task_ptr->set_tasks({ "FightBegin" })
.set_times_limit("MedicineConfirm", 0)
.set_times_limit("StoneConfirm", 0)
.set_times_limit("StartButton1", INT_MAX)
.set_times_limit("StartButton2", INT_MAX)
.set_ignore_error(false);
m_stage_drops_plugin_ptr = m_fight_task_ptr->register_plugin<StageDropsTaskPlugin>();
m_stage_drops_plugin_ptr->set_retry_times(0);
m_game_restart_plugin_ptr = m_fight_task_ptr->register_plugin<GameCrashRestartTaskPlugin>();
m_game_restart_plugin_ptr->set_retry_times(0);
m_dr_grandet_task_plugin_ptr = m_fight_task_ptr->register_plugin<DrGrandetTaskPlugin>();
m_dr_grandet_task_plugin_ptr->set_enable(false);
m_subtasks.emplace_back(m_start_up_task_ptr);
m_subtasks.emplace_back(m_last_battle_task_ptr);
m_subtasks.emplace_back(m_stage_navigation_task_ptr);
m_subtasks.emplace_back(m_fight_task_ptr);
}
bool asst::FightTask::set_params(const json::value& params)
{
const std::string stage = params.get("stage", "");
const int medicine = params.get("medicine", 0);
const int stone = params.get("stone", 0);
const int times = params.get("times", INT_MAX);
bool enable_penguid = params.get("report_to_penguin", false);
std::string penguin_id = params.get("penguin_id", "");
std::string server = params.get("server", "CN");
std::string client_type = params.get("client_type", std::string());
bool is_dr_grandet = params.get("DrGrandet", false);
if (auto opt = params.find<json::object>("drops")) {
std::unordered_map<std::string, int> drops;
for (const auto& [item_id, quantity] : opt.value()) {
drops.insert_or_assign(item_id, quantity.as_integer());
}
m_stage_drops_plugin_ptr->set_specify_quantity(drops);
}
if (!m_running) {
if (stage.empty()) {
m_start_up_task_ptr->set_tasks({ "UsePrts", "UsePrts-StageSN", "StartButton1", "StageBegin" });
m_last_battle_task_ptr->set_enable(true);
m_stage_navigation_task_ptr->set_enable(false);
}
else {
m_start_up_task_ptr->set_tasks({ "StageBegin" });
m_last_battle_task_ptr->set_enable(false);
m_stage_navigation_task_ptr->set_stage_name(stage);
m_stage_navigation_task_ptr->set_enable(true);
}
}
m_fight_task_ptr->set_times_limit("MedicineConfirm", medicine)
.set_times_limit("StoneConfirm", stone)
.set_times_limit("StartButton1", times)
.set_times_limit("StartButton2", times);
m_dr_grandet_task_plugin_ptr->set_enable(is_dr_grandet);
m_stage_drops_plugin_ptr->set_enable_penguid(enable_penguid);
m_stage_drops_plugin_ptr->set_penguin_id(std::move(penguin_id));
if (!client_type.empty()) {
m_game_restart_plugin_ptr->set_client_type(client_type);
}
return true;
}