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https://github.com/MaaAssistantArknights/MaaAssistantArknights.git
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* rft(wpf): 长草任务运行状态 移除战斗任务及基建任务独立运行状态, link to #12315 * perf: remove debug log * perf: remove debug log
1776 lines
59 KiB
C#
1776 lines
59 KiB
C#
// <copyright file="TaskQueueViewModel.cs" company="MaaAssistantArknights">
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// Part of the MaaWpfGui project, maintained by the MaaAssistantArknights team (Maa Team)
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// Copyright (C) 2021-2025 MaaAssistantArknights Contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License v3.0 only as published by
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// the Free Software Foundation, either version 3 of the License, or
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY
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// </copyright>
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using JetBrains.Annotations;
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using MaaWpfGui.Constants;
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using MaaWpfGui.Extensions;
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using MaaWpfGui.Helper;
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using MaaWpfGui.Main;
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using MaaWpfGui.Models;
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using MaaWpfGui.Models.AsstTasks;
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using MaaWpfGui.Services.Notification;
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using MaaWpfGui.States;
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using MaaWpfGui.Utilities;
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using MaaWpfGui.ViewModels.UserControl.Settings;
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using MaaWpfGui.ViewModels.UserControl.TaskQueue;
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using Newtonsoft.Json.Linq;
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using Serilog;
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using Stylet;
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using static MaaWpfGui.Main.AsstProxy;
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using Application = System.Windows.Application;
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using Screen = Stylet.Screen;
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using Task = System.Threading.Tasks.Task;
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namespace MaaWpfGui.ViewModels.UI
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{
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/// <summary>
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/// The view model of task queue.
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/// </summary>
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// 通过 container.Get<TaskQueueViewModel>(); 实例化或获取实例
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// ReSharper disable once ClassNeverInstantiated.Global
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public class TaskQueueViewModel : Screen
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{
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private readonly RunningState _runningState;
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private static readonly ILogger _logger = Log.ForContext<TaskQueueViewModel>();
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/// <summary>
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/// Gets or private sets the view models of task items.
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/// </summary>
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public ObservableCollection<DragItemViewModel> TaskItemViewModels { get; private set; } = [];
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/// <summary>
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/// Gets the visibility of task setting views.
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/// </summary>
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public static TaskSettingVisibilityInfo TaskSettingVisibilities => TaskSettingVisibilityInfo.Instance;
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public static SettingsViewModel TaskSettingDataContext => Instances.SettingsViewModel;
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/// <summary>
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/// Gets the after action setting.
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/// </summary>
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public PostActionSetting PostActionSetting { get; } = PostActionSetting.Instance;
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#region 长草任务Model
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/// <summary>
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/// Gets 连接任务Model
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/// </summary>
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public static StartUpSettingsUserControlModel StartUpTask => StartUpSettingsUserControlModel.Instance;
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/// <summary>
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/// Gets 战斗任务Model
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/// </summary>
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public static FightSettingsUserControlModel FightTask => FightSettingsUserControlModel.Instance;
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/// <summary>
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/// Gets 招募任务Model
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/// </summary>
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public static RecruitSettingsUserControlModel RecruitTask => RecruitSettingsUserControlModel.Instance;
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/// <summary>
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/// Gets 信用及购物任务Model
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/// </summary>
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public static MallSettingsUserControlModel MallTask => MallSettingsUserControlModel.Instance;
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/// <summary>
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/// Gets 基建任务Model
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/// </summary>
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public static InfrastSettingsUserControlModel InfrastTask => InfrastSettingsUserControlModel.Instance;
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/// <summary>
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/// Gets 领取奖励任务
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/// </summary>
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public static AwardSettingsUserControlModel AwardTask => AwardSettingsUserControlModel.Instance;
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/// <summary>
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/// Gets 肉鸽任务Model
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/// </summary>
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public static RoguelikeSettingsUserControlModel RoguelikeTask => RoguelikeSettingsUserControlModel.Instance;
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/// <summary>
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/// Gets 生稀盐酸任务Model
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/// </summary>
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public static ReclamationSettingsUserControlModel ReclamationTask => ReclamationSettingsUserControlModel.Instance;
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/// <summary>
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/// Gets 生稀盐酸任务Model
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/// </summary>
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public static CustomSettingsUserControlModel CustomTask => CustomSettingsUserControlModel.Instance;
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#endregion 长草任务Model
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private static readonly IEnumerable<TaskViewModel> _taskViewModelTypes = InitTaskViewModelList();
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/// <summary>
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/// 实时更新任务顺序
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/// </summary>
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/// <param name="sender">ignored object</param>
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/// <param name="e">ignored NotifyCollectionChangedEventArgs</param>
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public void TaskItemSelectionChanged(object? sender = null, NotifyCollectionChangedEventArgs? e = null)
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{
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_ = (sender, e);
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Execute.OnUIThread(() =>
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{
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int index = 0;
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foreach (var item in TaskItemViewModels)
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{
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ConfigurationHelper.SetTaskOrder(item.OriginalName, index.ToString());
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++index;
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}
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});
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}
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/// <summary>
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/// Gets or private sets the view models of log items.
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/// </summary>
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public ObservableCollection<LogItemViewModel> LogItemViewModels { get; private set; } = [];
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#region ActionAfterTasks
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private bool _enableAfterActionSetting;
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/// <summary>
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/// Gets or sets a value indicating whether to show after task queue actions
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/// </summary>
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public bool EnableAfterActionSetting
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{
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get => _enableAfterActionSetting;
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set
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{
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SetAndNotify(ref _enableAfterActionSetting, value);
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TaskSettingVisibilityInfo.Instance.Set("AfterAction", value);
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}
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}
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/// <summary>
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/// Checks after completion.
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/// </summary>
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/// <returns>Task</returns>
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public async Task CheckAfterCompleted()
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{
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await Task.Run(() => SettingsViewModel.GameSettings.RunScript("EndsWithScript"));
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var actions = PostActionSetting;
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_logger.Information("Post actions: " + actions.ActionDescription);
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if (actions.BackToAndroidHome)
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{
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Instances.AsstProxy.AsstBackToHome();
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await Task.Delay(1000);
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}
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if (actions.ExitArknights)
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{
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var clientType = SettingsViewModel.GameSettings.ClientType;
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if (!Instances.AsstProxy.AsstStartCloseDown(clientType))
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{
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AddLog(LocalizationHelper.GetString("CloseArknightsFailed"), UiLogColor.Error);
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}
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await Task.Delay(1000);
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}
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if (actions.ExitEmulator)
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{
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DoKillEmulator();
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await Task.Delay(1000);
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}
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if (actions.ExitSelf && !(actions.Hibernate || actions.Shutdown || actions.Sleep))
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{
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Bootstrapper.Shutdown();
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}
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if (actions.Hibernate)
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{
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if (actions.IfNoOtherMaa && HasOtherMaa())
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{
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Bootstrapper.Shutdown();
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}
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else
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{
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await DoHibernate();
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}
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}
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if (actions.Shutdown)
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{
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if (actions.IfNoOtherMaa && HasOtherMaa())
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{
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Bootstrapper.Shutdown();
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}
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else
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{
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await DoShutDown();
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}
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}
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if (actions.Sleep)
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{
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if (actions.IfNoOtherMaa && HasOtherMaa())
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{
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Bootstrapper.Shutdown();
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}
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else
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{
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await DoSleep();
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}
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}
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if (actions.ExitSelf)
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{
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Bootstrapper.Shutdown();
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}
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actions.LoadPostActions();
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return;
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bool HasOtherMaa()
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{
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var processesCount = Process.GetProcessesByName("MAA").Length;
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_logger.Information("MAA processes count: {ProcessesCount}", processesCount);
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return processesCount > 1;
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}
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void DoKillEmulator()
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{
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if (!EmulatorHelper.KillEmulatorModeSwitcher())
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{
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AddLog(LocalizationHelper.GetString("ExitEmulatorFailed"), UiLogColor.Error);
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}
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}
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async Task DoHibernate()
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{
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actions.LoadPostActions();
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// 休眠提示
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AddLog(LocalizationHelper.GetString("HibernatePrompt"), UiLogColor.Error);
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await Task.Delay(10000);
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PowerManagement.Hibernate();
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}
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async Task DoShutDown()
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{
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PowerManagement.Shutdown();
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await Execute.OnUIThreadAsync(() => Instances.MainWindowManager?.Show());
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if (await TimerCanceledAsync(
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LocalizationHelper.GetString("Shutdown"),
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LocalizationHelper.GetString("AboutToShutdown"),
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LocalizationHelper.GetString("Cancel"),
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60))
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{
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PowerManagement.AbortShutdown();
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return;
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}
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_logger.Information("Shutdown not canceled, proceeding to exit application.");
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Bootstrapper.Shutdown();
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}
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async Task DoSleep()
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{
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actions.LoadPostActions();
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// 休眠提示
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AddLog(LocalizationHelper.GetString("SleepPrompt"), UiLogColor.Error);
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await Task.Delay(10000);
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PowerManagement.Sleep();
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}
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}
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#endregion
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/// <summary>
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/// Initializes a new instance of the <see cref="TaskQueueViewModel"/> class.
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/// </summary>
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public TaskQueueViewModel()
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{
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_runningState = RunningState.Instance;
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_runningState.IdleChanged += RunningState_IdleChanged;
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_runningState.TimeoutOccurred += RunningState_TimeOut;
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}
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private void RunningState_IdleChanged(object? sender, bool e)
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{
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Idle = e;
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if (!e)
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{
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Instances.Data.ClearCache();
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}
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}
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private void RunningState_TimeOut(object? sender, string message)
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{
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Execute.OnUIThread(() =>
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{
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AddLog(message, UiLogColor.Warning);
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ToastNotification.ShowDirect(message);
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if (!SettingsViewModel.ExternalNotificationSettings.ExternalNotificationSendWhenTimeout)
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{
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return;
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}
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var lastLogs = LogItemViewModels
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.TakeLast(5)
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.Aggregate(string.Empty, (current, logItem) => current + $"[{logItem.Time}][{logItem.Color}]{logItem.Content}\n");
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ExternalNotificationService.Send(message, lastLogs);
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});
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}
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protected override void OnInitialActivate()
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{
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base.OnInitialActivate();
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DisplayName = LocalizationHelper.GetString("Farming");
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LogItemViewModels = [];
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InitializeItems();
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InitTimer();
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_ = UpdateDatePromptAndStagesWeb();
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}
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/*
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public void ShowButton()
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{
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Visible = Visibility.Visible;
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Hibernate = true;
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}
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private Visibility _visible = Visibility.Collapsed;
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public Visibility Visible
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{
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get => _visible;
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set => SetAndNotify(ref _visible, value);
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}
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*/
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public bool Running { get; set; }
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public bool Closing { get; set; }
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private readonly System.Timers.Timer _timer = new();
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public bool ConfirmExit()
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{
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if (Closing)
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{
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return false;
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}
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Closing = true;
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if (Application.Current.IsShuttingDown())
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{
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// allow close if application is shutting down
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return true;
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}
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if (!Running)
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{
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// no need to confirm if no running task
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return true;
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}
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var result = MessageBoxHelper.Show(
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LocalizationHelper.GetString("ConfirmExitText"),
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LocalizationHelper.GetString("ConfirmExitTitle"),
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MessageBoxButton.YesNo,
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MessageBoxImage.Question);
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Closing = false;
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return result == MessageBoxResult.Yes;
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}
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public override Task<bool> CanCloseAsync()
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{
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return Task.FromResult(this.ConfirmExit());
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}
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private void InitTimer()
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{
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_timer.Interval = 50 * 1000;
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_timer.Elapsed += Timer1_Elapsed;
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_timer.Start();
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}
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private DateTime _lastTimerElapsed = DateTime.MinValue;
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private async void Timer1_Elapsed(object? sender, EventArgs e)
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{
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try
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{
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// 提前记录时间,避免等待超过定时时间
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DateTime currentTime = DateTime.Now;
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currentTime = new(currentTime.Year, currentTime.Month, currentTime.Day, currentTime.Hour, currentTime.Minute, 0);
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if (currentTime == _lastTimerElapsed)
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{
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return;
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}
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_lastTimerElapsed = currentTime;
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HandleDatePromptUpdate();
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HandleCheckForUpdates();
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InfrastTask.RefreshCustomInfrastPlanIndexByPeriod();
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await HandleTimerLogic(currentTime);
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}
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catch
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{
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// ignored
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}
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}
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private static int CalculateRandomDelay()
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{
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Random random = new Random();
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int delayTime = random.Next(0, 60 * 60 * 1000);
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return delayTime;
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}
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private bool _isUpdatingDatePrompt;
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private void HandleDatePromptUpdate()
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{
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if (!NeedToUpdateDatePrompt() || _isUpdatingDatePrompt)
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{
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return;
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}
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_isUpdatingDatePrompt = true;
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UpdateDatePromptAndStagesLocally();
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var delayTime = CalculateRandomDelay();
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_ = Task.Run(async () =>
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{
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await Task.Delay(delayTime);
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await _runningState.UntilIdleAsync(60000);
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await UpdateDatePromptAndStagesWeb();
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_isUpdatingDatePrompt = false;
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});
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}
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private bool _isCheckingForUpdates;
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private void HandleCheckForUpdates()
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{
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if (!SettingsViewModel.VersionUpdateSettings.UpdateAutoCheck)
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{
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return;
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}
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if (!NeedToCheckForUpdates() || _isCheckingForUpdates)
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{
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return;
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}
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_isCheckingForUpdates = true;
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var delayTime = CalculateRandomDelay();
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_ = Task.Run(async () =>
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{
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_logger.Information("waiting for update check: {DelayTime}", delayTime);
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await Task.Delay(delayTime);
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await Instances.VersionUpdateViewModel.VersionUpdateAndAskToRestartAsync();
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await ResourceUpdater.ResourceUpdateAndReloadAsync();
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_isCheckingForUpdates = false;
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});
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}
|
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private static (bool _timeToStart, bool _timeToChangeConfig, int _configIndex) CheckTimers(DateTime currentTime)
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{
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bool timeToStart = false;
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bool timeToChangeConfig = false;
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int configIndex = 0;
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for (int i = 0; i < 8; ++i)
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{
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if (SettingsViewModel.TimerSettings.TimerModels.Timers[i].IsOn == false)
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{
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continue;
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}
|
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DateTime startTime = new DateTime(currentTime.Year,
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currentTime.Month,
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currentTime.Day,
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SettingsViewModel.TimerSettings.TimerModels.Timers[i].Hour,
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SettingsViewModel.TimerSettings.TimerModels.Timers[i].Min,
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0);
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DateTime restartDateTime = startTime.AddMinutes(-2);
|
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|
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// 确保0点的定时会在当日的23:58重启
|
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if (restartDateTime.Day != startTime.Day)
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{
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restartDateTime = restartDateTime.AddDays(1);
|
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}
|
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if (currentTime == restartDateTime &&
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Instances.SettingsViewModel.CurrentConfiguration != SettingsViewModel.TimerSettings.TimerModels.Timers[i].TimerConfig)
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{
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timeToChangeConfig = true;
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configIndex = i;
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break;
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}
|
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|
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// ReSharper disable once InvertIf
|
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if (currentTime == startTime)
|
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{
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timeToStart = true;
|
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configIndex = i;
|
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break;
|
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}
|
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}
|
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|
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return (timeToStart, timeToChangeConfig, configIndex);
|
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}
|
||
|
||
private async Task HandleTimerLogic(DateTime currentTime)
|
||
{
|
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if (!_runningState.GetIdle() && !SettingsViewModel.TimerSettings.ForceScheduledStart)
|
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{
|
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return;
|
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}
|
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|
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var (timeToStart, timeToChangeConfig, configIndex) = CheckTimers(currentTime);
|
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|
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if (timeToChangeConfig)
|
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{
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_logger.Information("Scheduled configuration change: Timer Index: {ConfigIndex}", configIndex);
|
||
HandleConfigChange(configIndex);
|
||
return;
|
||
}
|
||
|
||
if (timeToStart)
|
||
{
|
||
_logger.Information("Scheduled start: Timer Index: {ConfigIndex}", configIndex);
|
||
await HandleScheduledStart(configIndex);
|
||
|
||
SettingsViewModel.TimerSettings.TimerModels.Timers[configIndex].IsOn ??= false;
|
||
}
|
||
}
|
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|
||
private void HandleConfigChange(int configIndex)
|
||
{
|
||
if (SettingsViewModel.TimerSettings.CustomConfig &&
|
||
(_runningState.GetIdle() || SettingsViewModel.TimerSettings.ForceScheduledStart))
|
||
{
|
||
Instances.SettingsViewModel.CurrentConfiguration = SettingsViewModel.TimerSettings.TimerModels.Timers[configIndex].TimerConfig;
|
||
}
|
||
}
|
||
|
||
private async Task HandleScheduledStart(int configIndex)
|
||
{
|
||
if (SettingsViewModel.TimerSettings.ForceScheduledStart)
|
||
{
|
||
if (SettingsViewModel.TimerSettings.CustomConfig &&
|
||
Instances.SettingsViewModel.CurrentConfiguration != SettingsViewModel.TimerSettings.TimerModels.Timers[configIndex].TimerConfig)
|
||
{
|
||
_logger.Warning(
|
||
"Scheduled start skipped: Custom configuration is enabled, but the current configuration does not match the scheduled timer configuration (Timer Index: {ConfigIndex}). Current Configuration: {CurrentConfiguration}, Scheduled Configuration: {TimerConfig}",
|
||
configIndex,
|
||
Instances.SettingsViewModel.CurrentConfiguration,
|
||
SettingsViewModel.TimerSettings.TimerModels.Timers[configIndex].TimerConfig);
|
||
return;
|
||
}
|
||
|
||
if (SettingsViewModel.TimerSettings.ShowWindowBeforeForceScheduledStart)
|
||
{
|
||
await Execute.OnUIThreadAsync(() => Instances.MainWindowManager?.Show());
|
||
}
|
||
|
||
if (await TimerCanceledAsync(
|
||
LocalizationHelper.GetString("ForceScheduledStart"),
|
||
LocalizationHelper.GetString("ForceScheduledStartTip"),
|
||
LocalizationHelper.GetString("Cancel")))
|
||
{
|
||
return;
|
||
}
|
||
|
||
if (!_runningState.GetIdle())
|
||
{
|
||
_logger.Information("Not idle, Stop and CloseDown");
|
||
await Stop();
|
||
SetStopped();
|
||
}
|
||
|
||
var mode = SettingsViewModel.GameSettings.ClientType;
|
||
if (!Instances.AsstProxy.AsstAppendCloseDown(mode))
|
||
{
|
||
AddLog(LocalizationHelper.GetString("CloseArknightsFailed"), UiLogColor.Error);
|
||
}
|
||
|
||
ResetAllTemporaryVariable();
|
||
InfrastTask.RefreshCustomInfrastPlanIndexByPeriod();
|
||
}
|
||
|
||
await LinkStart();
|
||
|
||
AchievementTrackerHelper.Instance.AddProgressToGroup(AchievementIds.ScheduleMasterGroup);
|
||
}
|
||
|
||
private static async Task<bool> TimerCanceledAsync(string content = "", string tipContent = "", string buttonContent = "", int seconds = 10)
|
||
{
|
||
if (Application.Current.Dispatcher.CheckAccess())
|
||
{
|
||
return await ShowDialogAsync();
|
||
}
|
||
|
||
return await await Application.Current.Dispatcher.InvokeAsync(ShowDialogAsync);
|
||
|
||
async Task<bool> ShowDialogAsync()
|
||
{
|
||
var canceled = false;
|
||
var delay = TimeSpan.FromSeconds(seconds);
|
||
var dialogUserControl = new Views.UserControl.TextDialogWithTimerUserControl(
|
||
content,
|
||
tipContent,
|
||
buttonContent,
|
||
delay.TotalMilliseconds);
|
||
var dialog = HandyControl.Controls.Dialog.Show(dialogUserControl, nameof(Views.UI.RootView));
|
||
var tcs = new TaskCompletionSource<bool>();
|
||
dialogUserControl.Click += (_, _) =>
|
||
{
|
||
canceled = true;
|
||
dialog.Close();
|
||
tcs.TrySetResult(true);
|
||
};
|
||
_logger.Information("Timer wait time: {Seconds}", seconds);
|
||
await Task.WhenAny(Task.Delay(delay), tcs.Task);
|
||
dialog.Close();
|
||
_logger.Information("Timer canceled: {Canceled}", canceled);
|
||
return canceled;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Initializes items.
|
||
/// </summary>
|
||
private void InitializeItems()
|
||
{
|
||
List<string> taskList =
|
||
[
|
||
"WakeUp",
|
||
"Recruiting",
|
||
"Base",
|
||
"Combat",
|
||
"Mall",
|
||
"Mission",
|
||
"AutoRoguelike",
|
||
"Reclamation"
|
||
];
|
||
|
||
if (Instances.VersionUpdateViewModel.IsDebugVersion() || File.Exists("DEBUG") || File.Exists("DEBUG.txt"))
|
||
{
|
||
taskList.Add("Custom");
|
||
}
|
||
|
||
var tempOrderList = new List<DragItemViewModel?>(new DragItemViewModel[taskList.Count]);
|
||
var nonOrderList = new List<DragItemViewModel?>();
|
||
for (int i = 0; i != taskList.Count; ++i)
|
||
{
|
||
var task = taskList[i];
|
||
bool parsed = int.TryParse(ConfigurationHelper.GetTaskOrder(task, "-1"), out var order);
|
||
|
||
DragItemViewModel vm = new DragItemViewModel(
|
||
LocalizationHelper.GetString(task),
|
||
task,
|
||
"TaskQueue.",
|
||
task is not ("AutoRoguelike" or "Reclamation" or "Custom"));
|
||
|
||
if (task == TaskSettingVisibilityInfo.DefaultVisibleTaskSetting)
|
||
{
|
||
vm.EnableSetting = true;
|
||
}
|
||
|
||
if (!parsed || order < 0 || order >= tempOrderList.Count || tempOrderList[order] != null)
|
||
{
|
||
nonOrderList.Add(vm);
|
||
}
|
||
else
|
||
{
|
||
tempOrderList[order] = vm;
|
||
}
|
||
}
|
||
|
||
foreach (var newVm in nonOrderList)
|
||
{
|
||
if (newVm == null)
|
||
{
|
||
continue;
|
||
}
|
||
|
||
int i = 0;
|
||
while (tempOrderList[i] != null)
|
||
{
|
||
++i;
|
||
}
|
||
|
||
tempOrderList[i] = newVm;
|
||
ConfigurationHelper.SetTaskOrder(newVm.OriginalName, i.ToString());
|
||
}
|
||
|
||
TaskItemViewModels = [.. tempOrderList.OfType<DragItemViewModel>()];
|
||
TaskItemViewModels.CollectionChanged += TaskItemSelectionChanged;
|
||
|
||
FightTask.InitDrops();
|
||
NeedToUpdateDatePrompt();
|
||
UpdateDatePromptAndStagesLocally();
|
||
InfrastTask.RefreshCustomInfrastPlan();
|
||
|
||
if (DateTime.UtcNow.ToYjDate().IsAprilFoolsDay())
|
||
{
|
||
AddLog(LocalizationHelper.GetString("BuyWineOnAprilFoolsDay"), UiLogColor.Info);
|
||
}
|
||
}
|
||
|
||
public DayOfWeek CurDayOfWeek { get; private set; }
|
||
|
||
/// <summary>
|
||
/// Determine whether the specified stage is open
|
||
/// </summary>
|
||
/// <param name="name">stage name</param>
|
||
/// <returns>Whether the specified stage is open</returns>
|
||
public bool IsStageOpen(string name) => Instances.StageManager.IsStageOpen(name, CurDayOfWeek);
|
||
|
||
/// <summary>
|
||
/// Returns the valid stage if it is open, otherwise returns an empty string.
|
||
/// </summary>
|
||
/// <param name="stage">The stage to check.</param>
|
||
/// <returns>The valid stage or an empty string.</returns>
|
||
public string GetValidStage(string stage) => IsStageOpen(stage) ? stage : string.Empty;
|
||
|
||
/// <summary>
|
||
/// 更新日期提示和关卡列表
|
||
/// </summary>
|
||
public void UpdateDatePromptAndStagesLocally()
|
||
{
|
||
UpdateDatePrompt();
|
||
FightTask.UpdateStageList();
|
||
}
|
||
|
||
/// <summary>
|
||
/// 访问 api 获取更新后更新日期提示和关卡列表
|
||
/// </summary>
|
||
/// <returns>可等待</returns>
|
||
public async Task UpdateDatePromptAndStagesWeb()
|
||
{
|
||
await Instances.StageManager.UpdateStageWeb();
|
||
UpdateDatePromptAndStagesLocally();
|
||
}
|
||
|
||
private DateOnly _lastPromptDate;
|
||
|
||
private bool NeedToUpdateDatePrompt()
|
||
{
|
||
var now = DateTime.UtcNow.ToYjDateTime();
|
||
|
||
CurDayOfWeek = now.DayOfWeek;
|
||
|
||
// yj历的 4/16 点
|
||
var today = DateOnly.FromDateTime(now);
|
||
bool isCriticalTime = now is { Minute: 0, Hour: 0 or 12 };
|
||
bool isNewDate = today != _lastPromptDate;
|
||
|
||
if (!isCriticalTime && !isNewDate)
|
||
{
|
||
return false;
|
||
}
|
||
|
||
_lastPromptDate = today;
|
||
return true;
|
||
}
|
||
|
||
private static bool NeedToCheckForUpdates()
|
||
{
|
||
var now = DateTime.UtcNow.ToYjDateTime();
|
||
|
||
// yj历的 4/22 点
|
||
return now is { Minute: 0, Hour: 0 or 18 };
|
||
}
|
||
|
||
/// <summary>
|
||
/// Updates date prompt.
|
||
/// </summary>
|
||
// FIXME: 被注入对象只能在private函数内使用,只有Model显示之后才会被注入。如果Model还没有触发OnInitialActivate时调用函数会NullPointerException
|
||
// 这个函数被列为public可见,意味着他注入对象前被调用
|
||
public void UpdateDatePrompt()
|
||
{
|
||
var builder = new StringBuilder(LocalizationHelper.GetString("TodaysStageTip") + "\n");
|
||
|
||
// Closed activity stages
|
||
foreach (var stage in FightTask.Stages)
|
||
{
|
||
if (stage == null || Instances.StageManager.GetStageInfo(stage).IsActivityClosed() != true)
|
||
{
|
||
continue;
|
||
}
|
||
|
||
builder.Append(stage).Append(": ").AppendLine(LocalizationHelper.GetString("ClosedStage"));
|
||
}
|
||
|
||
// Open stages today
|
||
var openStages = Instances.StageManager.GetStageTips(CurDayOfWeek);
|
||
if (!string.IsNullOrEmpty(openStages))
|
||
{
|
||
builder.Append(openStages);
|
||
}
|
||
|
||
var prompt = builder.ToString();
|
||
if (StagesOfToday == prompt)
|
||
{
|
||
return;
|
||
}
|
||
|
||
StagesOfToday = prompt;
|
||
}
|
||
|
||
private string _stagesOfToday = string.Empty;
|
||
|
||
/// <summary>
|
||
/// Gets or private sets the stages of today.
|
||
/// </summary>
|
||
public string StagesOfToday
|
||
{
|
||
get => _stagesOfToday;
|
||
private set => SetAndNotify(ref _stagesOfToday, value);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Adds log.
|
||
/// </summary>
|
||
/// <param name="content">The content.</param>
|
||
/// <param name="color">The font color.</param>
|
||
/// <param name="weight">The font weight.</param>
|
||
/// <param name="toolTip">The toolTip</param>
|
||
public void AddLog(string content, string color = UiLogColor.Trace, string weight = "Regular", ToolTip? toolTip = null)
|
||
{
|
||
Execute.OnUIThread(() =>
|
||
{
|
||
var log = new LogItemViewModel(content, color, weight, toolTip: toolTip);
|
||
LogItemViewModels.Add(log);
|
||
_logger.Information("{Content}", content);
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// Clears log.
|
||
/// </summary>
|
||
private void ClearLog()
|
||
{
|
||
Execute.OnUIThread(() =>
|
||
{
|
||
LogItemViewModels.Clear();
|
||
_logger.Information("Main windows log clear.");
|
||
_logger.Information("{Empty}", string.Empty);
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// Selects all.
|
||
/// UI 绑定的方法
|
||
/// </summary>
|
||
[UsedImplicitly]
|
||
public void SelectedAll()
|
||
{
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
switch (item.OriginalName)
|
||
{
|
||
case "AutoRoguelike":
|
||
case "Reclamation":
|
||
case "Custom":
|
||
continue;
|
||
}
|
||
|
||
item.IsChecked = true;
|
||
}
|
||
}
|
||
|
||
private bool _inverseMode = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.MainFunctionInverseMode, bool.FalseString));
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether to use inverse mode.
|
||
/// </summary>
|
||
public bool InverseMode
|
||
{
|
||
get => _inverseMode;
|
||
set
|
||
{
|
||
SetAndNotify(ref _inverseMode, value);
|
||
InverseShowText = value ? LocalizationHelper.GetString("Inverse") : LocalizationHelper.GetString("Clear");
|
||
InverseMenuText = value ? LocalizationHelper.GetString("Clear") : LocalizationHelper.GetString("Inverse");
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.MainFunctionInverseMode, value.ToString());
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// The width of "Select All" when both.
|
||
/// </summary>
|
||
public const int SelectedAllWidthWhenBoth = 80;
|
||
|
||
private int _selectedAllWidth =
|
||
ConfigurationHelper.GetGlobalValue(ConfigurationKeys.InverseClearMode, "Clear") == "ClearInverse" ? SelectedAllWidthWhenBoth : 85;
|
||
|
||
/// <summary>
|
||
/// Gets or sets the width of "Select All".
|
||
/// </summary>
|
||
public int SelectedAllWidth
|
||
{
|
||
get => _selectedAllWidth;
|
||
set => SetAndNotify(ref _selectedAllWidth, value);
|
||
}
|
||
|
||
private bool _showInverse = ConfigurationHelper.GetGlobalValue(ConfigurationKeys.InverseClearMode, "Clear") == "ClearInverse";
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether "Select inversely" is visible.
|
||
/// </summary>
|
||
public bool ShowInverse
|
||
{
|
||
get => _showInverse;
|
||
set => SetAndNotify(ref _showInverse, value);
|
||
}
|
||
|
||
private string _inverseShowText = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.MainFunctionInverseMode, bool.FalseString))
|
||
? LocalizationHelper.GetString("Inverse")
|
||
: LocalizationHelper.GetString("Clear");
|
||
|
||
/// <summary>
|
||
/// Gets or private Sets the text to be displayed for "Select inversely".
|
||
/// </summary>
|
||
public string InverseShowText
|
||
{
|
||
get => _inverseShowText;
|
||
private set => SetAndNotify(ref _inverseShowText, value);
|
||
}
|
||
|
||
private string _inverseMenuText = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.MainFunctionInverseMode, bool.FalseString))
|
||
? LocalizationHelper.GetString("Clear")
|
||
: LocalizationHelper.GetString("Inverse");
|
||
|
||
/// <summary>
|
||
/// Gets or private sets the text of inversion menu.
|
||
/// </summary>
|
||
public string InverseMenuText
|
||
{
|
||
get => _inverseMenuText;
|
||
private set => SetAndNotify(ref _inverseMenuText, value);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Changes inversion mode.
|
||
/// UI 绑定的方法
|
||
/// </summary>
|
||
[UsedImplicitly]
|
||
public void ChangeInverseMode()
|
||
{
|
||
InverseMode = !InverseMode;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Selects inversely.
|
||
/// UI 绑定的方法
|
||
/// </summary>
|
||
[UsedImplicitly]
|
||
public void InverseSelected()
|
||
{
|
||
if (InverseMode)
|
||
{
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
switch (item.OriginalName)
|
||
{
|
||
case "AutoRoguelike":
|
||
case "Reclamation":
|
||
case "Custom":
|
||
item.IsChecked = false;
|
||
continue;
|
||
}
|
||
|
||
item.IsChecked = !item.IsChecked;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
item.IsChecked = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Reset unsaved task selection.
|
||
/// </summary>
|
||
public void ResetTaskSelection()
|
||
{
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
if (item.IsCheckedWithNull == null)
|
||
{
|
||
item.IsChecked = GuiSettingsUserControlModel.Instance.MainTasksInvertNullFunction;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 还原所有临时变量(右键半选)
|
||
/// </summary>
|
||
public void ResetAllTemporaryVariable()
|
||
{
|
||
FightTask.ResetFightVariables();
|
||
RecruitTask.ResetRecruitVariables();
|
||
ResetTaskSelection();
|
||
}
|
||
|
||
private async Task<bool> ConnectToEmulator()
|
||
{
|
||
string errMsg = string.Empty;
|
||
bool connected = await Task.Run(() => Instances.AsstProxy.AsstConnect(ref errMsg));
|
||
|
||
// 尝试启动模拟器
|
||
if (!connected && SettingsViewModel.ConnectSettings.RetryOnDisconnected)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("ConnectFailed") + "\n" + LocalizationHelper.GetString("TryToStartEmulator"));
|
||
|
||
await Task.Run(() => SettingsViewModel.StartSettings.TryToStartEmulator());
|
||
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return false;
|
||
}
|
||
|
||
connected = await Task.Run(() => Instances.AsstProxy.AsstConnect(ref errMsg));
|
||
}
|
||
|
||
// 尝试断开连接, 然后重新连接
|
||
if (!connected)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("ConnectFailed") + "\n" + LocalizationHelper.GetString("TryToReconnectByAdb"));
|
||
await Task.Run(() => SettingsViewModel.StartSettings.ReconnectByAdb());
|
||
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return false;
|
||
}
|
||
|
||
Instances.AsstProxy.Connected = false;
|
||
connected = await Task.Run(() => Instances.AsstProxy.AsstConnect(ref errMsg));
|
||
}
|
||
|
||
// 尝试重启 ADB
|
||
if (!connected && SettingsViewModel.ConnectSettings.AllowAdbRestart)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("ConnectFailed") + "\n" + LocalizationHelper.GetString("RestartAdb"));
|
||
|
||
await Task.Run(() => SettingsViewModel.StartSettings.RestartAdb());
|
||
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return false;
|
||
}
|
||
|
||
connected = await Task.Run(() => Instances.AsstProxy.AsstConnect(ref errMsg));
|
||
}
|
||
|
||
// 尝试杀掉 ADB 进程
|
||
if (!connected && SettingsViewModel.ConnectSettings.AllowAdbHardRestart)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("ConnectFailed") + "\n" + LocalizationHelper.GetString("HardRestartAdb"));
|
||
|
||
await Task.Run(() => SettingsViewModel.StartSettings.HardRestartAdb());
|
||
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return false;
|
||
}
|
||
|
||
connected = await Task.Run(() => Instances.AsstProxy.AsstConnect(ref errMsg));
|
||
}
|
||
|
||
if (connected)
|
||
{
|
||
return true;
|
||
}
|
||
|
||
AddLog(errMsg, UiLogColor.Error);
|
||
_runningState.SetIdle(true);
|
||
SetStopped();
|
||
return false;
|
||
}
|
||
|
||
public int MainTasksCompletedCount { get; set; }
|
||
|
||
public int MainTasksSelectedCount => TaskItemViewModels.Count(x => x.IsChecked);
|
||
|
||
/// <summary>
|
||
/// updates the main tasks progress.
|
||
/// </summary>
|
||
/// <param name="completedCount">已完成任务数,留空则代表 +1</param>
|
||
public void UpdateMainTasksProgress(int? completedCount = null)
|
||
{
|
||
var rvm = (RootViewModel)this.Parent;
|
||
if (MainTasksSelectedCount == 0)
|
||
{
|
||
rvm.TaskProgress = null;
|
||
return;
|
||
}
|
||
|
||
MainTasksCompletedCount = completedCount ?? ++MainTasksCompletedCount;
|
||
|
||
if (MainTasksCompletedCount >= MainTasksSelectedCount)
|
||
{
|
||
rvm.TaskProgress = null;
|
||
}
|
||
else
|
||
{
|
||
rvm.TaskProgress = (MainTasksCompletedCount, MainTasksSelectedCount);
|
||
}
|
||
}
|
||
|
||
private DateTime? _taskStartTime;
|
||
|
||
/// <summary>
|
||
/// Starts.
|
||
/// </summary>
|
||
/// <returns>Task</returns>
|
||
public async Task LinkStart()
|
||
{
|
||
if (!_runningState.GetIdle())
|
||
{
|
||
_logger.Information("Not idle, return.");
|
||
return;
|
||
}
|
||
|
||
_taskStartTime = DateTime.Now;
|
||
|
||
ClearLog();
|
||
|
||
var buildDateTimeLong = VersionUpdateSettingsUserControlModel.BuildDateTimeCurrentCultureString;
|
||
var resourceDateTimeLong = SettingsViewModel.VersionUpdateSettings.ResourceDateTimeCurrentCultureString;
|
||
AddLog($"Build Time:\n{buildDateTimeLong}\nResource Time:\n{resourceDateTimeLong}");
|
||
|
||
var buildTimeInterval = (DateTime.UtcNow - VersionUpdateSettingsUserControlModel.BuildDateTime).TotalDays;
|
||
var resourceTimeInterval = (DateTime.UtcNow - SettingsViewModel.VersionUpdateSettings.ResourceDateTime).TotalDays;
|
||
var maxTimeInterval = Math.Max(buildTimeInterval, resourceTimeInterval);
|
||
if (maxTimeInterval > 90)
|
||
{
|
||
AddLog(
|
||
string.Format(
|
||
LocalizationHelper.GetString("Achievement.Martian.ConditionsTip"),
|
||
Math.Round(maxTimeInterval / 30, 1)),
|
||
UiLogColor.Error);
|
||
}
|
||
|
||
var uiVersion = VersionUpdateSettingsUserControlModel.UiVersion;
|
||
var coreVersion = VersionUpdateSettingsUserControlModel.CoreVersion;
|
||
if (!Instances.VersionUpdateViewModel.IsDebugVersion() && uiVersion != coreVersion)
|
||
{
|
||
AddLog(string.Format(LocalizationHelper.GetString("VersionMismatch"), uiVersion, coreVersion), UiLogColor.Error);
|
||
return;
|
||
}
|
||
|
||
MainTasksCompletedCount = 0;
|
||
|
||
// 所有提前 return 都要放在 _runningState.SetIdle(false) 之前,否则会导致无法再次点击开始
|
||
_runningState.SetIdle(false);
|
||
|
||
// 虽然更改时已经保存过了,不过保险起见在点击开始之后再次保存任务和基建列表
|
||
TaskItemSelectionChanged();
|
||
InfrastTask.InfrastOrderSelectionChanged();
|
||
|
||
await Task.Run(() => SettingsViewModel.GameSettings.RunScript("StartsWithScript"));
|
||
|
||
AddLog(LocalizationHelper.GetString("ConnectingToEmulator"));
|
||
|
||
/*
|
||
// 现在的主流模拟器都已经更新过自带的 adb 了,不再需要替换
|
||
if (!Instances.SettingsViewModel.AdbReplaced && !Instances.SettingsViewModel.IsAdbTouchMode())
|
||
{
|
||
AddLog(LocalizationHelper.GetString("AdbReplacementTips"), UiLogColor.Info);
|
||
}
|
||
*/
|
||
|
||
// 一般是点了“停止”按钮了
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return;
|
||
}
|
||
|
||
if (!await ConnectToEmulator())
|
||
{
|
||
return;
|
||
}
|
||
|
||
// 一般是点了“停止”按钮了
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return;
|
||
}
|
||
|
||
bool taskRet = true;
|
||
|
||
// 直接遍历TaskItemViewModels里面的内容,是排序后的
|
||
int count = 0;
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
if (item.IsChecked == false || (GuiSettingsUserControlModel.Instance.MainTasksInvertNullFunction && item.IsCheckedWithNull == null))
|
||
{
|
||
continue;
|
||
}
|
||
|
||
++count;
|
||
switch (item.OriginalName)
|
||
{
|
||
case "Base":
|
||
taskRet &= AppendInfrast();
|
||
break;
|
||
|
||
case "WakeUp":
|
||
taskRet &= Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.StartUp, StartUpTask.Serialize());
|
||
break;
|
||
|
||
case "Combat":
|
||
taskRet &= AppendFight();
|
||
break;
|
||
|
||
case "Recruiting":
|
||
taskRet &= Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.Recruit, RecruitTask.Serialize());
|
||
break;
|
||
|
||
case "Mall":
|
||
taskRet &= Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.Mall, MallTask.Serialize());
|
||
break;
|
||
|
||
case "Mission":
|
||
taskRet &= Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.Award, AwardTask.Serialize());
|
||
break;
|
||
|
||
case "AutoRoguelike":
|
||
taskRet &= Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.Roguelike, RoguelikeTask.Serialize());
|
||
break;
|
||
|
||
case "Reclamation":
|
||
taskRet &= Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.Reclamation, ReclamationTask.Serialize());
|
||
break;
|
||
|
||
case "Custom":
|
||
{
|
||
var tasks = CustomTask.SerializeMultiTasks();
|
||
foreach (var (type, param) in tasks)
|
||
{
|
||
taskRet &= Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.Custom, type, param);
|
||
}
|
||
|
||
break;
|
||
}
|
||
|
||
default:
|
||
--count;
|
||
_logger.Error("Unknown task: " + item.OriginalName);
|
||
break;
|
||
}
|
||
|
||
if (taskRet)
|
||
{
|
||
continue;
|
||
}
|
||
|
||
AddLog($"{LocalizationHelper.GetString(item.OriginalName)} task append error", UiLogColor.Error);
|
||
taskRet = true;
|
||
--count;
|
||
}
|
||
|
||
if (count == 0)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("UnselectedTask"));
|
||
_runningState.SetIdle(true);
|
||
Instances.AsstProxy.AsstStop();
|
||
SetStopped();
|
||
return;
|
||
}
|
||
|
||
taskRet &= Instances.AsstProxy.AsstStart();
|
||
|
||
if (taskRet)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("Running"));
|
||
Instances.AsstProxy.StartTaskTime = DateTimeOffset.Now;
|
||
}
|
||
else
|
||
{
|
||
AddLog(LocalizationHelper.GetString("UnknownErrorOccurs"));
|
||
await Stop();
|
||
SetStopped();
|
||
}
|
||
|
||
AchievementTrackerHelper.Instance.MissionStartCountAdd();
|
||
AchievementTrackerHelper.Instance.UseDailyAdd();
|
||
}
|
||
|
||
public void ManualStop()
|
||
{
|
||
_ = Stop();
|
||
AchievementTrackerHelper.Instance.Unlock(AchievementIds.TacticalRetreat);
|
||
|
||
if (_taskStartTime is null)
|
||
{
|
||
return;
|
||
}
|
||
|
||
var duration = DateTime.Now - _taskStartTime.Value;
|
||
if (duration.TotalSeconds < 5)
|
||
{
|
||
AchievementTrackerHelper.Instance.Unlock(AchievementIds.TaskStartCancel);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// <para>通常要和 <see cref="SetStopped()"/> 一起使用,除非能保证回调消息能收到 `AsstMsg.TaskChainStopped`</para>
|
||
/// <para>This is usually done with <see cref="SetStopped()"/> Unless you are guaranteed to receive the callback message `AsstMsg.TaskChainStopped`</para>
|
||
/// </summary>
|
||
/// <param name="timeout">Timeout millisecond</param>
|
||
/// <returns>A <see cref="Task"/>
|
||
/// <para>尝试等待 core 成功停止运行,默认超时时间一分钟</para>
|
||
/// <para>Try to wait for the core to stop running, the default timeout is one minute</para>
|
||
/// </returns>
|
||
public async Task<bool> Stop(int timeout = 60 * 1000)
|
||
{
|
||
Stopping = true;
|
||
AddLog(LocalizationHelper.GetString("Stopping"));
|
||
await Task.Run(() =>
|
||
{
|
||
if (!Instances.AsstProxy.AsstStop())
|
||
{
|
||
_logger.Warning("Failed to stop Asst");
|
||
}
|
||
});
|
||
|
||
int count = 0;
|
||
while (Instances.AsstProxy.AsstRunning() && count <= timeout / 100)
|
||
{
|
||
await Task.Delay(100);
|
||
count++;
|
||
}
|
||
|
||
return !Instances.AsstProxy.AsstRunning();
|
||
}
|
||
|
||
// UI 绑定的方法
|
||
[UsedImplicitly]
|
||
public async Task WaitAndStop()
|
||
{
|
||
Waiting = true;
|
||
AddLog(LocalizationHelper.GetString("Waiting"));
|
||
if (SettingsViewModel.GameSettings.RoguelikeDelayAbortUntilCombatComplete)
|
||
{
|
||
await WaitUntilRoguelikeCombatComplete();
|
||
|
||
if (Instances.AsstProxy.AsstRunning() && !Stopping)
|
||
{
|
||
await Stop();
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 等待肉鸽战斗结束,10分钟强制退出
|
||
/// </summary>
|
||
private async Task WaitUntilRoguelikeCombatComplete()
|
||
{
|
||
int time = 0;
|
||
while (SettingsViewModel.GameSettings.RoguelikeDelayAbortUntilCombatComplete && RoguelikeInCombatAndShowWait && time < 600 && !Stopping)
|
||
{
|
||
await Task.Delay(1000);
|
||
++time;
|
||
}
|
||
}
|
||
|
||
private bool _roguelikeInCombatAndShowWait;
|
||
|
||
public bool RoguelikeInCombatAndShowWait
|
||
{
|
||
get => _roguelikeInCombatAndShowWait;
|
||
set => SetAndNotify(ref _roguelikeInCombatAndShowWait, value);
|
||
}
|
||
|
||
public void SetStopped()
|
||
{
|
||
SleepManagement.AllowSleep();
|
||
if (SettingsViewModel.GameSettings.ManualStopWithScript)
|
||
{
|
||
Task.Run(() => SettingsViewModel.GameSettings.RunScript("EndsWithScript"));
|
||
}
|
||
|
||
if (!_runningState.GetIdle() || Stopping)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("Stopped"));
|
||
}
|
||
|
||
Waiting = false;
|
||
Stopping = false;
|
||
_runningState.SetIdle(true);
|
||
}
|
||
|
||
public async Task QuickSwitchAccount()
|
||
{
|
||
if (!_runningState.GetIdle())
|
||
{
|
||
return;
|
||
}
|
||
|
||
_runningState.SetIdle(false);
|
||
|
||
// 虽然更改时已经保存过了,不过保险起见在点击开始之后再次保存任务和基建列表
|
||
TaskItemSelectionChanged();
|
||
InfrastTask.InfrastOrderSelectionChanged();
|
||
|
||
ClearLog();
|
||
|
||
await Task.Run(() => SettingsViewModel.GameSettings.RunScript("StartsWithScript"));
|
||
|
||
AddLog(LocalizationHelper.GetString("ConnectingToEmulator"));
|
||
|
||
/*
|
||
// 现在的主流模拟器都已经更新过自带的 adb 了,不再需要替换
|
||
if (!Instances.SettingsViewModel.AdbReplaced && !Instances.SettingsViewModel.IsAdbTouchMode())
|
||
{
|
||
AddLog(LocalizationHelper.GetString("AdbReplacementTips"), UiLogColor.Info);
|
||
}
|
||
*/
|
||
|
||
// 一般是点了“停止”按钮了
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return;
|
||
}
|
||
|
||
if (!await ConnectToEmulator())
|
||
{
|
||
return;
|
||
}
|
||
|
||
// 一般是点了“停止”按钮了
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return;
|
||
}
|
||
|
||
bool taskRet = true;
|
||
taskRet &= Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.StartUp, StartUpTask.Serialize());
|
||
taskRet &= Instances.AsstProxy.AsstStart();
|
||
|
||
if (taskRet)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("Running"));
|
||
}
|
||
else
|
||
{
|
||
AddLog(LocalizationHelper.GetString("UnknownErrorOccurs"));
|
||
await Stop();
|
||
SetStopped();
|
||
}
|
||
}
|
||
|
||
public bool AppendFight()
|
||
{
|
||
string curStage = FightTask.Stage;
|
||
|
||
var (type, mainParam) = FightTask.Serialize();
|
||
bool mainFightRet = Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.Fight, type, mainParam);
|
||
if (!mainFightRet)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("UnsupportedStages") + ": " + curStage, UiLogColor.Error);
|
||
return false;
|
||
}
|
||
|
||
if ((curStage == "Annihilation") && FightTask.UseAlternateStage)
|
||
{
|
||
foreach (var stage in FightTask.Stages)
|
||
{
|
||
if (stage is null || !IsStageOpen(stage) || (stage == curStage))
|
||
{
|
||
continue;
|
||
}
|
||
|
||
AddLog(LocalizationHelper.GetString("AnnihilationTaskTip"), UiLogColor.Info);
|
||
var task = mainParam.ToObject<AsstFightTask>();
|
||
if (task != null)
|
||
{
|
||
task.Stage = stage;
|
||
task.Stone = 0;
|
||
task.MaxTimes = int.MaxValue;
|
||
task.Drops = [];
|
||
mainFightRet = Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.FightAnnihilationAlternate, type, task.Serialize().Params);
|
||
}
|
||
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (mainFightRet && FightTask.UseRemainingSanityStage && !string.IsNullOrEmpty(FightTask.RemainingSanityStage))
|
||
{
|
||
var task = new AsstFightTask()
|
||
{
|
||
Stage = FightTask.RemainingSanityStage,
|
||
MaxTimes = int.MaxValue,
|
||
Series = 0,
|
||
IsDrGrandet = FightTask.IsDrGrandet,
|
||
ReportToPenguin = SettingsViewModel.GameSettings.EnablePenguin,
|
||
ReportToYituliu = SettingsViewModel.GameSettings.EnableYituliu,
|
||
PenguinId = SettingsViewModel.GameSettings.PenguinId,
|
||
YituliuId = SettingsViewModel.GameSettings.PenguinId,
|
||
ServerType = Instances.SettingsViewModel.ServerType,
|
||
ClientType = SettingsViewModel.GameSettings.ClientType,
|
||
};
|
||
return Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.FightRemainingSanity, type, task.Serialize().Params);
|
||
}
|
||
|
||
return mainFightRet;
|
||
}
|
||
|
||
public bool EnableSetFightParams { get; set; } = true;
|
||
|
||
/// <summary>
|
||
/// Sets parameters.
|
||
/// </summary>
|
||
public void SetFightParams()
|
||
{
|
||
var type = TaskType.Fight;
|
||
var id = Instances.AsstProxy.TasksStatus.FirstOrDefault(t => t.Value.Type == type).Key;
|
||
if (!EnableSetFightParams || id == 0)
|
||
{
|
||
return;
|
||
}
|
||
|
||
var taskParams = FightTask.Serialize().Params;
|
||
Instances.AsstProxy.AsstSetTaskParamsEncoded(id, taskParams);
|
||
}
|
||
|
||
public static void SetFightRemainingSanityParams()
|
||
{
|
||
var type = TaskType.FightRemainingSanity;
|
||
var id = Instances.AsstProxy.TasksStatus.FirstOrDefault(t => t.Value.Type == type).Key;
|
||
if (id == 0)
|
||
{
|
||
return;
|
||
}
|
||
|
||
var task = new AsstFightTask()
|
||
{
|
||
Stage = FightTask.RemainingSanityStage ?? string.Empty,
|
||
MaxTimes = int.MaxValue,
|
||
Series = 0,
|
||
IsDrGrandet = FightTask.IsDrGrandet,
|
||
ReportToPenguin = SettingsViewModel.GameSettings.EnablePenguin,
|
||
ReportToYituliu = SettingsViewModel.GameSettings.EnableYituliu,
|
||
PenguinId = SettingsViewModel.GameSettings.PenguinId,
|
||
YituliuId = SettingsViewModel.GameSettings.PenguinId,
|
||
ServerType = Instances.SettingsViewModel.ServerType,
|
||
ClientType = SettingsViewModel.GameSettings.ClientType,
|
||
};
|
||
|
||
var taskParams = task.Serialize().Params;
|
||
Instances.AsstProxy.AsstSetTaskParamsEncoded(id, taskParams);
|
||
}
|
||
|
||
public static void SetInfrastParams()
|
||
{
|
||
int id = Instances.AsstProxy.TasksStatus.FirstOrDefault(i => i.Value.Type == TaskType.Infrast).Key;
|
||
if (id == 0)
|
||
{
|
||
return;
|
||
}
|
||
|
||
var taskParams = InfrastSettingsUserControlModel.Instance.Serialize().Params;
|
||
Instances.AsstProxy.AsstSetTaskParamsEncoded(id, taskParams);
|
||
}
|
||
|
||
public bool AppendInfrast()
|
||
{
|
||
if (InfrastTask.InfrastMode == InfrastMode.Custom && (!File.Exists(InfrastTask.CustomInfrastFile) || InfrastTask.CustomInfrastPlanInfoList.Count == 0))
|
||
{
|
||
AddLog(LocalizationHelper.GetString("CustomizeInfrastSelectionEmpty"), UiLogColor.Error);
|
||
return false;
|
||
}
|
||
|
||
return Instances.AsstProxy.AsstAppendTaskWithEncoding(TaskType.Infrast, InfrastTask.Serialize());
|
||
}
|
||
|
||
/// <summary>
|
||
/// Gets a value indicating whether it is initialized.
|
||
/// </summary>
|
||
public bool Inited { get; private set; }
|
||
|
||
/// <summary>
|
||
/// Sets it initialized.
|
||
/// </summary>
|
||
public void SetInited()
|
||
{
|
||
Inited = true;
|
||
NotifyOfPropertyChange(nameof(Inited));
|
||
}
|
||
|
||
private bool _idle;
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether it is idle.
|
||
/// </summary>
|
||
public bool Idle
|
||
{
|
||
get => _idle;
|
||
set
|
||
{
|
||
SetAndNotify(ref _idle, value);
|
||
if (!value)
|
||
{
|
||
return;
|
||
}
|
||
|
||
UpdateMainTasksProgress(0);
|
||
}
|
||
}
|
||
|
||
private bool _stopping;
|
||
|
||
/// <summary>
|
||
/// Gets a value indicating whether `stop` is awaiting.
|
||
/// </summary>
|
||
public bool Stopping
|
||
{
|
||
get => _stopping;
|
||
private set => SetAndNotify(ref _stopping, value);
|
||
}
|
||
|
||
private bool _waiting;
|
||
|
||
/// <summary>
|
||
/// Gets a value indicating whether waiting for roguelike combat complete.
|
||
/// </summary>
|
||
public bool Waiting
|
||
{
|
||
// UI 会根据这个值来改变 Visibility
|
||
[UsedImplicitly]
|
||
get => _waiting;
|
||
private set => SetAndNotify(ref _waiting, value);
|
||
}
|
||
|
||
/*
|
||
private bool _shutdown = false;
|
||
|
||
public bool Shutdown
|
||
{
|
||
get => return _shutdown;
|
||
set
|
||
{
|
||
SetAndNotify(ref _shutdown, value);
|
||
|
||
if (value)
|
||
{
|
||
Hibernate = false;
|
||
Suspend = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
private bool _hibernate = false; // 休眠
|
||
|
||
public bool Hibernate
|
||
{
|
||
get => return _hibernate;
|
||
set
|
||
{
|
||
SetAndNotify(ref _hibernate, value);
|
||
|
||
if (value)
|
||
{
|
||
Shutdown = false;
|
||
Suspend = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
private bool _suspend = false; // 待机
|
||
|
||
public bool Suspend
|
||
{
|
||
get => return _suspend;
|
||
set
|
||
{
|
||
SetAndNotify(ref _suspend, value);
|
||
|
||
if (value)
|
||
{
|
||
Shutdown = false;
|
||
Hibernate = false;
|
||
}
|
||
}
|
||
}
|
||
*/
|
||
|
||
private static IEnumerable<TaskViewModel> InitTaskViewModelList()
|
||
{
|
||
var types = Assembly.GetExecutingAssembly()
|
||
.GetTypes()
|
||
.Where(t => t is { Namespace: "MaaWpfGui.ViewModels.UserControl.TaskQueue", IsClass: true, IsAbstract: false } && t.IsSubclassOf(typeof(TaskViewModel)));
|
||
foreach (var type in types)
|
||
{
|
||
// 获取 Instance 字段
|
||
if (type.GetProperty("Instance", BindingFlags.Public | BindingFlags.Static) is not { } property)
|
||
{
|
||
continue;
|
||
}
|
||
|
||
// 获取实例
|
||
if (property.GetValue(null) is TaskViewModel instance)
|
||
{
|
||
yield return instance;
|
||
}
|
||
}
|
||
}
|
||
|
||
public static void InvokeProcSubTaskMsg(AsstMsg msg, JObject details)
|
||
{
|
||
foreach (var instance in _taskViewModelTypes)
|
||
{
|
||
// 调用 ProcSubTaskMsg 方法
|
||
instance.ProcSubTaskMsg(msg, details);
|
||
}
|
||
}
|
||
}
|
||
}
|