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* perf: 移动刷理智过程中的未消耗次数输出到任务结束 fix: 刷理智任务参数设置提醒 * i18n: KR * i18n: zh-tw * i18n: JP --------- Co-authored-by: HX3N <scarlet7518@gmail.com> Co-authored-by: HY <45387477+momomochi987@users.noreply.github.com> Co-authored-by: Manicsteiner <Manicsteiner@outlook.com>
1024 lines
32 KiB
C#
1024 lines
32 KiB
C#
// <copyright file="FightSettingsUserControlModel.cs" company="MaaAssistantArknights">
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// Part of the MaaWpfGui project, maintained by the MaaAssistantArknights team (Maa Team)
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// Copyright (C) 2021-2025 MaaAssistantArknights Contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License v3.0 only as published by
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// the Free Software Foundation, either version 3 of the License, or
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY
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// </copyright>
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Windows;
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using JetBrains.Annotations;
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using MaaWpfGui.Configuration.Single.MaaTask;
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using MaaWpfGui.Constants;
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using MaaWpfGui.Helper;
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using MaaWpfGui.Models.AsstTasks;
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using MaaWpfGui.Services;
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using MaaWpfGui.Utilities;
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using MaaWpfGui.Utilities.ValueType;
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using MaaWpfGui.ViewModels.UI;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using Stylet;
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namespace MaaWpfGui.ViewModels.UserControl.TaskQueue;
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/// <summary>
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/// 理智作战
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/// </summary>
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public class FightSettingsUserControlModel : TaskViewModel
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{
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public static FightTimes? FightReport { get; set; }
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public static SanityInfo? SanityReport { get; set; }
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static FightSettingsUserControlModel()
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{
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Instance = new();
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}
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public static FightSettingsUserControlModel Instance { get; }
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private ObservableCollection<CombinedData> _stageList = [];
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/// <summary>
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/// Gets or private sets the list of stages.
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/// </summary>
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public ObservableCollection<CombinedData> StageList
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{
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get => _stageList;
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private set => SetAndNotify(ref _stageList, value);
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}
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private ObservableCollection<CombinedData> _remainingSanityStageList = [];
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public ObservableCollection<CombinedData> RemainingSanityStageList
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{
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get => _remainingSanityStageList;
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private set => SetAndNotify(ref _remainingSanityStageList, value);
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}
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/// <summary>
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/// Gets the stage.
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/// </summary>
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public string Stage
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{
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get {
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Stage1 ??= _stage1Fallback;
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if (!UseAlternateStage)
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{
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return Stage1;
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}
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if (Instances.TaskQueueViewModel.IsStageOpen(Stage1))
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{
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return Stage1;
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}
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if (Instances.TaskQueueViewModel.IsStageOpen(Stage2 ??= string.Empty))
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{
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return Stage2;
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}
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if (Instances.TaskQueueViewModel.IsStageOpen(Stage3 ??= string.Empty))
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{
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return Stage3;
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}
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return Instances.TaskQueueViewModel.IsStageOpen(Stage4 ??= string.Empty) ? Stage4 : Stage1;
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}
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}
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private readonly Dictionary<string, string> _stageDictionary = new()
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{
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{ "AN", "Annihilation" },
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{ "剿灭", "Annihilation" },
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{ "CE", "CE-6" },
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{ "龙门币", "CE-6" },
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{ "LS", "LS-6" },
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{ "经验", "LS-6" },
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{ "狗粮", "LS-6" },
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{ "CA", "CA-5" },
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{ "技能", "CA-5" },
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{ "AP", "AP-5" },
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{ "红票", "AP-5" },
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{ "SK", "SK-5" },
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{ "碳", "SK-5" },
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{ "炭", "SK-5" },
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};
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public string?[] Stages => [Stage1, Stage2, Stage3, Stage4];
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// Try to fix: issues#5742. 关卡选择为 null 时的一个补丁,可能是 StageList 改变后,wpf binding 延迟更新的问题。</remarks>
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private string _stage1Fallback = ConfigurationHelper.GetValue(ConfigurationKeys.Stage1, string.Empty) ?? string.Empty;
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private string? _stage1 = ConfigurationHelper.GetValue(ConfigurationKeys.Stage1, string.Empty) ?? string.Empty;
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/// <summary>
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/// Gets or sets the stage1.
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/// </summary>
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public string? Stage1
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{
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get => _stage1;
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set {
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if (_stage1 == value)
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{
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return;
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}
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if (CustomStageCode)
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{
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// 从后往前删
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if (_stage1?.Length != 3 && value != null)
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{
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value = ToUpperAndCheckStage(value);
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}
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}
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SetAndNotify(ref _stage1, value);
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Instances.TaskQueueViewModel.SetFightParams();
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ConfigurationHelper.SetValue(ConfigurationKeys.Stage1, value);
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Instances.TaskQueueViewModel.UpdateDatePrompt();
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}
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}
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private string? _stage2 = ConfigurationHelper.GetValue(ConfigurationKeys.Stage2, string.Empty) ?? string.Empty;
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/// <summary>
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/// Gets or sets the stage2.
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/// </summary>
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public string? Stage2
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{
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get => _stage2;
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set {
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if (_stage2 == value)
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{
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return;
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}
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if (CustomStageCode)
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{
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if (_stage2?.Length != 3 && value != null)
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{
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value = ToUpperAndCheckStage(value);
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}
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}
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SetAndNotify(ref _stage2, value);
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Instances.TaskQueueViewModel.SetFightParams();
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ConfigurationHelper.SetValue(ConfigurationKeys.Stage2, value);
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Instances.TaskQueueViewModel.UpdateDatePrompt();
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}
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}
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private string? _stage3 = ConfigurationHelper.GetValue(ConfigurationKeys.Stage3, string.Empty) ?? string.Empty;
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/// <summary>
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/// Gets or sets the stage3.
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/// </summary>
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public string? Stage3
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{
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get => _stage3;
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set {
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if (_stage3 == value)
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{
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return;
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}
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if (CustomStageCode)
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{
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if (_stage3?.Length != 3 && value != null)
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{
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value = ToUpperAndCheckStage(value);
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}
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}
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SetAndNotify(ref _stage3, value);
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Instances.TaskQueueViewModel.SetFightParams();
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ConfigurationHelper.SetValue(ConfigurationKeys.Stage3, value);
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Instances.TaskQueueViewModel.UpdateDatePrompt();
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}
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}
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private string? _stage4 = ConfigurationHelper.GetValue(ConfigurationKeys.Stage4, string.Empty) ?? string.Empty;
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/// <summary>
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/// Gets or sets the stage4.
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/// </summary>
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public string? Stage4
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{
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get => _stage4;
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set {
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if (_stage4 == value)
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{
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return;
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}
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if (CustomStageCode)
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{
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if (_stage4?.Length != 3 && value != null)
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{
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value = ToUpperAndCheckStage(value);
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}
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}
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SetAndNotify(ref _stage4, value);
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Instances.TaskQueueViewModel.SetFightParams();
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ConfigurationHelper.SetValue(ConfigurationKeys.Stage4, value);
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Instances.TaskQueueViewModel.UpdateDatePrompt();
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}
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}
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private bool _useRemainingSanityStage = ConfigurationHelper.GetValue(ConfigurationKeys.UseRemainingSanityStage, true);
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public bool UseRemainingSanityStage
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{
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get => _useRemainingSanityStage;
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set {
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SetAndNotify(ref _useRemainingSanityStage, value);
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ConfigurationHelper.SetValue(ConfigurationKeys.UseRemainingSanityStage, value.ToString());
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}
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}
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private bool _customStageCode = ConfigurationHelper.GetValue(ConfigurationKeys.CustomStageCode, false);
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/// <summary>
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/// Gets or sets a value indicating whether to use custom stage code.
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/// </summary>
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public bool CustomStageCode
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{
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get => _customStageCode;
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set {
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if (!value)
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{
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RemoveNonExistStage();
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}
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SetAndNotify(ref _customStageCode, value);
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ConfigurationHelper.SetValue(ConfigurationKeys.CustomStageCode, value.ToString());
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}
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}
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/// <summary>
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/// 移除不在关卡列表中的关卡,关闭自定义和刷新关卡列表时调用
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/// </summary>
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public void RemoveNonExistStage()
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{
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Stage1 = StageList.FirstOrDefault(x => x.Value == Stage1)?.Value ?? string.Empty;
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Stage2 = StageList.FirstOrDefault(x => x.Value == Stage2)?.Value ?? string.Empty;
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Stage3 = StageList.FirstOrDefault(x => x.Value == Stage3)?.Value ?? string.Empty;
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Stage4 = StageList.FirstOrDefault(x => x.Value == Stage4)?.Value ?? string.Empty;
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RemainingSanityStage = RemainingSanityStageList.FirstOrDefault(x => x.Value == RemainingSanityStage)?.Value ?? string.Empty;
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}
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private string? _remainingSanityStage = ConfigurationHelper.GetValue(ConfigurationKeys.RemainingSanityStage, string.Empty) ?? string.Empty;
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public string? RemainingSanityStage
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{
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get => _remainingSanityStage;
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set {
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if (_remainingSanityStage == value)
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{
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return;
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}
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if (CustomStageCode)
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{
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if (_remainingSanityStage?.Length != 3 && value != null)
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{
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value = ToUpperAndCheckStage(value);
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}
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}
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SetAndNotify(ref _remainingSanityStage, value);
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TaskQueueViewModel.SetFightRemainingSanityParams();
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ConfigurationHelper.SetValue(ConfigurationKeys.RemainingSanityStage, value);
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}
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}
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/// <summary>
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/// Reset unsaved battle parameters.
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/// </summary>
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public void ResetFightVariables()
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{
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UseStone ??= false;
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UseMedicine ??= false;
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HasTimesLimited ??= false;
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IsSpecifiedDrops ??= false;
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}
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private bool? _useMedicine = ConfigurationHelper.GetValue(ConfigurationKeys.UseMedicine, false);
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/// <summary>
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/// Gets or sets a value indicating whether to use medicine with null.
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/// </summary>
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public bool? UseMedicine
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{
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get => _useMedicine;
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set {
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SetAndNotify(ref _useMedicine, value);
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if (value == false)
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{
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UseStoneDisplay = false;
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}
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Instances.TaskQueueViewModel.SetFightParams();
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value ??= false;
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ConfigurationHelper.SetValue(ConfigurationKeys.UseMedicine, value.ToString());
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}
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}
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private int _medicineNumber = ConfigurationHelper.GetValue(ConfigurationKeys.UseMedicineQuantity, 999);
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/// <summary>
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/// Gets or sets the amount of medicine used.
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/// </summary>
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public int MedicineNumber
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{
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get => _medicineNumber;
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set {
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if (!SetAndNotify(ref _medicineNumber, value))
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{
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return;
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}
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Instances.TaskQueueViewModel.SetFightParams();
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ConfigurationHelper.SetValue(ConfigurationKeys.UseMedicineQuantity, value.ToString());
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}
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}
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public static string UseStoneString => LocalizationHelper.GetString("UseOriginitePrime");
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private bool? _useStone = ConfigurationHelper.GetValue(ConfigurationKeys.UseMedicine, false) &&
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ConfigurationHelper.GetValue(ConfigurationKeys.UseStone, false);
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/// <summary>
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/// Gets or sets a value indicating whether to use originiums with null.
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/// </summary>
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public bool? UseStone
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{
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get => _useStone;
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set {
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if (!AllowUseStoneSave && value == true)
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{
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value = null;
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}
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SetAndNotify(ref _useStone, value);
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if (value != false)
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{
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MedicineNumber = 999;
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if (UseMedicine == false)
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{
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UseMedicine = value;
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}
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}
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Instances.TaskQueueViewModel.SetFightParams();
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if (AllowUseStoneSave)
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{
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ConfigurationHelper.SetValue(ConfigurationKeys.UseStone, (value ?? false).ToString());
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}
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}
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}
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/// <summary>
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/// Gets or sets a value indicating whether to use originiums.
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/// </summary>
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// ReSharper disable once MemberCanBePrivate.Global
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[PropertyDependsOn(nameof(UseStone))]
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public bool UseStoneDisplay
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{
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get => UseStone != false;
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set => UseStone = value;
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}
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private int _stoneNumber = ConfigurationHelper.GetValue(ConfigurationKeys.UseStoneQuantity, 0);
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/// <summary>
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/// Gets or sets the amount of originiums used.
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/// </summary>
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public int StoneNumber
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{
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get => _stoneNumber;
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set {
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if (!SetAndNotify(ref _stoneNumber, value))
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{
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return;
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}
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Instances.TaskQueueViewModel.SetFightParams();
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ConfigurationHelper.SetValue(ConfigurationKeys.UseStoneQuantity, value.ToString());
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}
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}
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private bool? _hasTimesLimited = ConfigurationHelper.GetValue(ConfigurationKeys.TimesLimited, false);
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/// <summary>
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/// Gets or sets a value indicating whether the number of times is limited with null.
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/// </summary>
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public bool? HasTimesLimited
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{
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get => _hasTimesLimited;
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set {
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SetAndNotify(ref _hasTimesLimited, value);
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Instances.TaskQueueViewModel.SetFightParams();
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value ??= false;
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ConfigurationHelper.SetValue(ConfigurationKeys.TimesLimited, value.ToString());
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}
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}
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private int _maxTimes = ConfigurationHelper.GetValue(ConfigurationKeys.TimesLimitedQuantity, 5);
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/// <summary>
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/// Gets or sets the max number of times.
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/// </summary>
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public int MaxTimes
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{
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get => _maxTimes;
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set {
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if (!SetAndNotify(ref _maxTimes, value))
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{
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return;
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}
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Instances.TaskQueueViewModel.SetFightParams();
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ConfigurationHelper.SetValue(ConfigurationKeys.TimesLimitedQuantity, value.ToString());
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}
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}
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public static Dictionary<string, int> SeriesList { get; } = new()
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{
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{ "AUTO", 0 },
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{ "6", 6 },
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{ "5", 5 },
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{ "4", 4 },
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{ "3", 3 },
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{ "2", 2 },
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{ "1", 1 },
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{ LocalizationHelper.GetString("NotSwitch"), -1 },
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};
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private int _series = InitFightSeries();
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private static int InitFightSeries()
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{
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var series = ConfigurationHelper.GetValue(ConfigurationKeys.SeriesQuantity, 0);
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if (SeriesList.ContainsValue(series))
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{
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return series;
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}
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ConfigurationHelper.SetValue(ConfigurationKeys.SeriesQuantity, "0");
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return 0;
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}
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/// <summary>
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/// Gets or sets the max number of times.
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/// </summary>
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public int Series
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{
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get => _series;
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set {
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if (!SetAndNotify(ref _series, value))
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{
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return;
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}
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Instances.TaskQueueViewModel.SetFightParams();
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ConfigurationHelper.SetValue(ConfigurationKeys.SeriesQuantity, value.ToString());
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}
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}
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#region Drops
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private bool? _isSpecifiedDrops = ConfigurationHelper.GetValue(ConfigurationKeys.DropsEnable, false);
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/// <summary>
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/// Gets or sets a value indicating whether the drops are specified.
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/// </summary>
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public bool? IsSpecifiedDrops
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{
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get => _isSpecifiedDrops;
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set {
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if (!SetAndNotify(ref _isSpecifiedDrops, value))
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{
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return;
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}
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Instances.TaskQueueViewModel.SetFightParams();
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value ??= false;
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ConfigurationHelper.SetValue(ConfigurationKeys.DropsEnable, value.ToString());
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}
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}
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/// <summary>
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/// Gets the list of all drops.
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/// </summary>
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private List<CombinedData> AllDrops { get; } = [];
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/// <summary>
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/// 关卡不可掉落的材料
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/// </summary>
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private static readonly HashSet<string> _excludedValues =
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[
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"3213", "3223", "3233", "3243", // 双芯片
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"3253", "3263", "3273", "3283", // 双芯片
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"7001", "7002", "7003", "7004", // 许可
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"4004", "4005", // 凭证
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"3105", "3131", "3132", "3133", // 龙骨/加固建材
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"6001", // 演习券
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"3141", "4002", // 源石
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"32001", // 芯片助剂
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"30115", // 聚合剂
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"30125", // 双极纳米片
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"30135", // D32钢
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"30145", // 晶体电子单元
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"30155", // 烧结核凝晶
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"30165", // 重相位对映体
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];
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public void InitDrops()
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{
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AllDrops.Add(new() { Display = LocalizationHelper.GetString("NotSelected"), Value = string.Empty });
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foreach (var (val, value) in ItemListHelper.ArkItems)
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{
|
||
// 不是数字的东西都是正常关卡不会掉的(大概吧)
|
||
if (!int.TryParse(val, out _))
|
||
{
|
||
continue;
|
||
}
|
||
|
||
var dis = value.Name;
|
||
|
||
if (_excludedValues.Contains(val))
|
||
{
|
||
continue;
|
||
}
|
||
|
||
AllDrops.Add(new() { Display = dis, Value = val });
|
||
}
|
||
|
||
AllDrops.Sort((a, b) => string.Compare(a.Value, b.Value, StringComparison.Ordinal));
|
||
DropsList = [.. AllDrops];
|
||
if (AllDrops.FirstOrDefault(i => i.Value == DropsItemId) is { } item)
|
||
{
|
||
DropsItemName = item.Display;
|
||
NotifyOfPropertyChange(nameof(DropsItemName));
|
||
}
|
||
else
|
||
{
|
||
DropsItemId = string.Empty;
|
||
DropsItemName = string.Empty;
|
||
NotifyOfPropertyChange(nameof(DropsItemName));
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Gets or private sets the list of drops.
|
||
/// </summary>
|
||
public ObservableCollection<CombinedData> DropsList { get; private set; } = [];
|
||
|
||
private string _dropsItemId = ConfigurationHelper.GetValue(ConfigurationKeys.DropsItemId, string.Empty) ?? string.Empty;
|
||
|
||
/// <summary>
|
||
/// Gets or sets the item ID of drops.
|
||
/// </summary>
|
||
public string DropsItemId
|
||
{
|
||
get => _dropsItemId;
|
||
set {
|
||
SetAndNotify(ref _dropsItemId, value);
|
||
Instances.TaskQueueViewModel.SetFightParams();
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.DropsItemId, DropsItemId);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Gets or sets the item Name of drops.
|
||
/// </summary>
|
||
public string DropsItemName { get; set; } = string.Empty;
|
||
|
||
// UI 绑定的方法
|
||
[UsedImplicitly]
|
||
public void DropsListDropDownClosed()
|
||
{
|
||
if (DropsList.FirstOrDefault(i => i.Display == DropsItemName) is { } item)
|
||
{
|
||
DropsItemId = item.Value;
|
||
}
|
||
else
|
||
{
|
||
DropsItemId = string.Empty;
|
||
DropsItemName = LocalizationHelper.GetString("NotSelected");
|
||
NotifyOfPropertyChange(nameof(DropsItemName));
|
||
}
|
||
}
|
||
|
||
private int _dropsQuantity = ConfigurationHelper.GetValue(ConfigurationKeys.DropsQuantity, 5);
|
||
|
||
/// <summary>
|
||
/// Gets or sets the quantity of drops.
|
||
/// </summary>
|
||
public int DropsQuantity
|
||
{
|
||
get => _dropsQuantity;
|
||
set {
|
||
SetAndNotify(ref _dropsQuantity, value);
|
||
Instances.TaskQueueViewModel.SetFightParams();
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.DropsQuantity, value.ToString());
|
||
}
|
||
}
|
||
|
||
#endregion Drops
|
||
|
||
public static Dictionary<string, string> AnnihilationModeList { get; } = new()
|
||
{
|
||
{ LocalizationHelper.GetString("Annihilation"), "Annihilation" },
|
||
{ LocalizationHelper.GetString("Chernobog"), "Chernobog@Annihilation" },
|
||
{ LocalizationHelper.GetString("LungmenOutskirts"), "LungmenOutskirts@Annihilation" },
|
||
{ LocalizationHelper.GetString("LungmenDowntown"), "LungmenDowntown@Annihilation" },
|
||
};
|
||
|
||
private bool _useCustomAnnihilation = ConfigurationHelper.GetValue(ConfigurationKeys.UseCustomAnnihilation, false);
|
||
|
||
public bool UseCustomAnnihilation
|
||
{
|
||
get => _useCustomAnnihilation;
|
||
set {
|
||
SetAndNotify(ref _useCustomAnnihilation, value);
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.UseCustomAnnihilation, value.ToString());
|
||
}
|
||
}
|
||
|
||
private string _annihilationStage = ConfigurationHelper.GetValue(ConfigurationKeys.AnnihilationStage, "Annihilation");
|
||
|
||
public string AnnihilationStage
|
||
{
|
||
get => _annihilationStage;
|
||
set {
|
||
SetAndNotify(ref _annihilationStage, value);
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.AnnihilationStage, value);
|
||
}
|
||
}
|
||
|
||
private bool _isDrGrandet = ConfigurationHelper.GetValue(ConfigurationKeys.IsDrGrandet, false);
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether to use DrGrandet mode.
|
||
/// </summary>
|
||
public bool IsDrGrandet
|
||
{
|
||
get => _isDrGrandet;
|
||
set {
|
||
SetAndNotify(ref _isDrGrandet, value);
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.IsDrGrandet, value.ToString());
|
||
}
|
||
}
|
||
|
||
private bool _useAlternateStage = ConfigurationHelper.GetValue(ConfigurationKeys.UseAlternateStage, false);
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether to use alternate stage.
|
||
/// </summary>
|
||
public bool UseAlternateStage
|
||
{
|
||
get => _useAlternateStage;
|
||
set {
|
||
SetAndNotify(ref _useAlternateStage, value);
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.UseAlternateStage, value.ToString());
|
||
if (value)
|
||
{
|
||
HideUnavailableStage = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
private bool _allowUseStoneSave = ConfigurationHelper.GetValue(ConfigurationKeys.AllowUseStoneSave, false);
|
||
|
||
public bool AllowUseStoneSave
|
||
{
|
||
get => _allowUseStoneSave;
|
||
set {
|
||
if (value)
|
||
{
|
||
var result = MessageBoxHelper.Show(
|
||
LocalizationHelper.GetString("AllowUseStoneSaveWarning"),
|
||
LocalizationHelper.GetString("Warning"),
|
||
MessageBoxButton.YesNo,
|
||
MessageBoxImage.Warning,
|
||
no: LocalizationHelper.GetString("Confirm"),
|
||
yes: LocalizationHelper.GetString("Cancel"),
|
||
iconBrushKey: "DangerBrush");
|
||
if (result != MessageBoxResult.No)
|
||
{
|
||
return;
|
||
}
|
||
}
|
||
|
||
SetAndNotify(ref _allowUseStoneSave, value);
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.AllowUseStoneSave, value.ToString());
|
||
}
|
||
}
|
||
|
||
private bool _useExpiringMedicine = ConfigurationHelper.GetValue(ConfigurationKeys.UseExpiringMedicine, false);
|
||
|
||
public bool UseExpiringMedicine
|
||
{
|
||
get => _useExpiringMedicine;
|
||
set {
|
||
SetAndNotify(ref _useExpiringMedicine, value);
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.UseExpiringMedicine, value.ToString());
|
||
Instances.TaskQueueViewModel.SetFightParams();
|
||
}
|
||
}
|
||
|
||
private bool _hideUnavailableStage = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.HideUnavailableStage, bool.TrueString));
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether to hide unavailable stages.
|
||
/// </summary>
|
||
public bool HideUnavailableStage
|
||
{
|
||
get => _hideUnavailableStage;
|
||
set {
|
||
SetAndNotify(ref _hideUnavailableStage, value);
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.HideUnavailableStage, value.ToString());
|
||
|
||
if (value)
|
||
{
|
||
UseAlternateStage = false;
|
||
}
|
||
|
||
UpdateStageList();
|
||
}
|
||
}
|
||
|
||
private bool _hideSeries = ConfigurationHelper.GetValue(ConfigurationKeys.HideSeries, false);
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether to hide series.
|
||
/// </summary>
|
||
public bool HideSeries
|
||
{
|
||
get => _hideSeries;
|
||
set {
|
||
SetAndNotify(ref _hideSeries, value);
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.HideSeries, value.ToString());
|
||
}
|
||
}
|
||
|
||
private bool _autoRestartOnDrop = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.AutoRestartOnDrop, bool.TrueString));
|
||
|
||
public bool AutoRestartOnDrop
|
||
{
|
||
get => _autoRestartOnDrop;
|
||
set {
|
||
SetAndNotify(ref _autoRestartOnDrop, value);
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.AutoRestartOnDrop, value.ToString());
|
||
}
|
||
}
|
||
|
||
private string ToUpperAndCheckStage(string value)
|
||
{
|
||
if (string.IsNullOrEmpty(value))
|
||
{
|
||
return value;
|
||
}
|
||
|
||
string upperValue = value.ToUpper();
|
||
if (_stageDictionary.TryGetValue(upperValue, out var stage))
|
||
{
|
||
return stage;
|
||
}
|
||
|
||
if (StageList == null)
|
||
{
|
||
return value;
|
||
}
|
||
|
||
foreach (var item in StageList)
|
||
{
|
||
if (upperValue == item.Value.ToUpper() || upperValue == item.Display.ToUpper())
|
||
{
|
||
return item.Value;
|
||
}
|
||
}
|
||
|
||
return value;
|
||
}
|
||
|
||
public override (AsstTaskType Type, JObject Params) Serialize()
|
||
{
|
||
var task = new AsstFightTask() {
|
||
Stage = Stage,
|
||
Medicine = UseMedicine != false ? MedicineNumber : 0,
|
||
Stone = UseStoneDisplay ? StoneNumber : 0,
|
||
Series = Series,
|
||
MaxTimes = HasTimesLimited != false ? MaxTimes : int.MaxValue,
|
||
ExpiringMedicine = UseExpiringMedicine ? 9999 : 0,
|
||
IsDrGrandet = IsDrGrandet,
|
||
ReportToPenguin = SettingsViewModel.GameSettings.EnablePenguin,
|
||
ReportToYituliu = SettingsViewModel.GameSettings.EnableYituliu,
|
||
PenguinId = SettingsViewModel.GameSettings.PenguinId,
|
||
YituliuId = SettingsViewModel.GameSettings.PenguinId,
|
||
ServerType = Instances.SettingsViewModel.ServerType,
|
||
ClientType = SettingsViewModel.GameSettings.ClientType,
|
||
};
|
||
|
||
if (Stage == "Annihilation" && UseCustomAnnihilation)
|
||
{
|
||
task.Stage = AnnihilationStage;
|
||
}
|
||
|
||
if (IsSpecifiedDrops != false && !string.IsNullOrEmpty(DropsItemId))
|
||
{
|
||
task.Drops.Add(DropsItemId, DropsQuantity);
|
||
}
|
||
|
||
if(HasTimesLimited is not false && Series > 0 && MaxTimes % Series != 0)
|
||
{
|
||
Instances.TaskQueueViewModel.AddLog(LocalizationHelper.GetStringFormat("FightTimesMayNotExhausted", MaxTimes, Series), UiLogColor.Warning);
|
||
}
|
||
|
||
return task.Serialize();
|
||
}
|
||
|
||
#region 双入口设置可见性
|
||
|
||
private bool _customInfrastPlanShowInFightSettings = ConfigurationHelper.GetValue(ConfigurationKeys.CustomInfrastPlanShowInFightSettings, false);
|
||
|
||
public bool CustomInfrastPlanShowInFightSettings
|
||
{
|
||
get => _customInfrastPlanShowInFightSettings;
|
||
set {
|
||
SetAndNotify(ref _customInfrastPlanShowInFightSettings, value);
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.CustomInfrastPlanShowInFightSettings, value.ToString());
|
||
}
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 关卡列表更新
|
||
|
||
/// <summary>
|
||
/// Updates stage list.
|
||
/// 使用手动输入时,只更新关卡列表,不更新关卡选择
|
||
/// 使用隐藏当日不开放时,更新关卡列表,关卡选择为未开放的关卡时清空
|
||
/// 使用备选关卡时,更新关卡列表,关卡选择为未开放的关卡时在关卡列表中添加对应未开放关卡,避免清空导致进入上次关卡
|
||
/// 啥都不选时,更新关卡列表,关卡选择为未开放的关卡时在关卡列表中添加对应未开放关卡,避免清空导致进入上次关卡
|
||
/// 除手动输入外所有情况下,如果剩余理智为未开放的关卡,会被清空
|
||
/// </summary>
|
||
// FIXME: 被注入对象只能在private函数内使用,只有Model显示之后才会被注入。如果Model还没有触发OnInitialActivate时调用函数会NullPointerException
|
||
// 这个函数被列为public可见,意味着他注入对象前被调用
|
||
public void UpdateStageList()
|
||
{
|
||
Execute.PostToUIThreadAsync(() => {
|
||
var hideUnavailableStage = HideUnavailableStage;
|
||
|
||
Instances.TaskQueueViewModel.EnableSetFightParams = false;
|
||
|
||
var stage1 = Stage1 ?? string.Empty;
|
||
var stage2 = Stage2 ?? string.Empty;
|
||
var stage3 = Stage3 ?? string.Empty;
|
||
var stage4 = Stage4 ?? string.Empty;
|
||
var rss = RemainingSanityStage ?? string.Empty;
|
||
|
||
var tempStageList = hideUnavailableStage
|
||
? Instances.StageManager.GetStageList(Instances.TaskQueueViewModel.CurDayOfWeek).ToList()
|
||
: Instances.StageManager.GetStageList().ToList();
|
||
|
||
var tempRemainingSanityStageList = Instances.StageManager.GetStageList().ToList();
|
||
|
||
if (CustomStageCode)
|
||
{
|
||
// 7%
|
||
// 使用自定义的时候不做处理
|
||
}
|
||
else if (hideUnavailableStage)
|
||
{
|
||
// 15%
|
||
stage1 = Instances.TaskQueueViewModel.GetValidStage(stage1);
|
||
stage2 = Instances.TaskQueueViewModel.GetValidStage(stage2);
|
||
stage3 = Instances.TaskQueueViewModel.GetValidStage(stage3);
|
||
stage4 = Instances.TaskQueueViewModel.GetValidStage(stage4);
|
||
}
|
||
else if (UseAlternateStage)
|
||
{
|
||
// 11%
|
||
AddStagesIfNotExist([stage1, stage2, stage3, stage4], tempStageList);
|
||
}
|
||
else
|
||
{
|
||
// 啥都没选
|
||
AddStageIfNotExist(stage1, tempStageList);
|
||
|
||
// 避免关闭了使用备用关卡后,始终添加备用关卡中的未开放关卡
|
||
stage2 = Instances.TaskQueueViewModel.GetValidStage(stage2);
|
||
stage3 = Instances.TaskQueueViewModel.GetValidStage(stage3);
|
||
stage4 = Instances.TaskQueueViewModel.GetValidStage(stage4);
|
||
}
|
||
|
||
// rss 如果结束后还选择了不开放的关卡,理智作战任务会报错
|
||
rss = Instances.TaskQueueViewModel.IsStageOpen(rss) ? rss : string.Empty;
|
||
|
||
if (tempRemainingSanityStageList.Any(item => item.Value == string.Empty))
|
||
{
|
||
var itemToRemove = tempRemainingSanityStageList.First(item => item.Value == string.Empty);
|
||
tempRemainingSanityStageList.Remove(itemToRemove);
|
||
}
|
||
|
||
tempRemainingSanityStageList.Insert(0, new CombinedData { Display = LocalizationHelper.GetString("NoUse"), Value = string.Empty });
|
||
|
||
UpdateObservableCollection(StageList, tempStageList);
|
||
UpdateObservableCollection(RemainingSanityStageList, tempRemainingSanityStageList);
|
||
|
||
_stage1Fallback = stage1;
|
||
Stage1 = stage1;
|
||
Stage2 = stage2;
|
||
Stage3 = stage3;
|
||
Stage4 = stage4;
|
||
RemainingSanityStage = rss;
|
||
if (!CustomStageCode)
|
||
{
|
||
RemoveNonExistStage();
|
||
}
|
||
|
||
Instances.TaskQueueViewModel.EnableSetFightParams = true;
|
||
});
|
||
}
|
||
|
||
private void AddStagesIfNotExist(IEnumerable<string> stages, List<CombinedData> stageList)
|
||
{
|
||
foreach (var stage in stages)
|
||
{
|
||
AddStageIfNotExist(stage, stageList);
|
||
}
|
||
}
|
||
|
||
private void AddStageIfNotExist(string stage, List<CombinedData> stageList)
|
||
{
|
||
if (stageList.Any(x => x.Value == stage))
|
||
{
|
||
return;
|
||
}
|
||
|
||
var stageInfo = Instances.StageManager.GetStageInfo(stage);
|
||
stageList.Add(stageInfo);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 更新 ObservableCollection,确保不替换原集合,而是增删项
|
||
/// </summary>
|
||
/// <param name="originalCollection">原始 ObservableCollection</param>
|
||
/// <param name="newList">新的列表</param>
|
||
public static void UpdateObservableCollection(ObservableCollection<CombinedData> originalCollection, List<CombinedData> newList)
|
||
{
|
||
originalCollection.Clear();
|
||
|
||
foreach (var item in newList)
|
||
{
|
||
originalCollection.Add(item);
|
||
}
|
||
}
|
||
|
||
#endregion 关卡列表更新
|
||
|
||
public class SanityInfo
|
||
{
|
||
[JsonProperty("current_sanity")]
|
||
public int SanityCurrent { get; set; }
|
||
|
||
[JsonProperty("max_sanity")]
|
||
public int SanityMax { get; set; }
|
||
|
||
[JsonProperty("report_time")]
|
||
public DateTimeOffset ReportTime { get; set; }
|
||
}
|
||
|
||
public class FightTimes
|
||
{
|
||
[JsonProperty("sanity_cost")]
|
||
public int SanityCost { get; set; }
|
||
|
||
[JsonProperty("series")]
|
||
public int Series { get; set; }
|
||
|
||
[JsonProperty("times_finished")]
|
||
public int TimesFinished { get; set; }
|
||
|
||
[JsonProperty("finished")]
|
||
public bool IsFinished { get; set; }
|
||
}
|
||
}
|