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https://github.com/MaaAssistantArknights/MaaAssistantArknights.git
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208 lines
7.0 KiB
C++
208 lines
7.0 KiB
C++
#pragma once
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#ifdef _WIN32
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#include "SafeWindows.h"
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#include <mswsock.h>
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#endif
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#include "AsstConf.h"
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#include <atomic>
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#include <condition_variable>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <queue>
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#include <random>
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#include <shared_mutex>
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#include <string>
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#include <thread>
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#include "NoWarningCVMat.h"
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#include "AsstMsg.h"
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#include "AsstTypes.h"
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#include "SingletonHolder.hpp"
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namespace asst
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{
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class Controller
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{
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public:
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Controller(AsstCallback callback, void* callback_arg);
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Controller(const Controller&) = delete;
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Controller(Controller&&) = delete;
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~Controller();
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bool connect(const std::string& adb_path, const std::string& address, const std::string& config);
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bool inited() const noexcept;
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void set_exit_flag(bool* flag);
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const std::string& get_uuid() const;
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cv::Mat get_image(bool raw = false);
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std::vector<uchar> get_image_encode() const;
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/* 开启游戏、点击和滑动都是异步执行,返回该任务的id */
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std::optional<int> start_game(const std::string& client_type, bool block = true);
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std::optional<int> stop_game(bool block = true);
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int click(const Point& p, bool block = true);
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int click(const Rect& rect, bool block = true);
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int click_without_scale(const Point& p, bool block = true);
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int click_without_scale(const Rect& rect, bool block = true);
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static constexpr int SwipeExtraDelayDefault = 1000;
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int swipe(const Point& p1, const Point& p2, int duration = 0, bool block = true,
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int extra_delay = SwipeExtraDelayDefault, bool extra_swipe = false);
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int swipe(const Rect& r1, const Rect& r2, int duration = 0, bool block = true,
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int extra_delay = SwipeExtraDelayDefault, bool extra_swipe = false);
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int swipe_without_scale(const Point& p1, const Point& p2, int duration = 0, bool block = true,
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int extra_delay = SwipeExtraDelayDefault, bool extra_swipe = false);
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int swipe_without_scale(const Rect& r1, const Rect& r2, int duration = 0, bool block = true,
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int extra_delay = SwipeExtraDelayDefault, bool extra_swipe = false);
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void wait(unsigned id) const noexcept;
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// 异形屏矫正
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// Rect shaped_correct(const Rect& rect) const;
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std::pair<int, int> get_scale_size() const noexcept;
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Controller& operator=(const Controller&) = delete;
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Controller& operator=(Controller&&) = delete;
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private:
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bool need_exit() const;
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void pipe_working_proc();
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std::optional<std::string> call_command(const std::string& cmd, int64_t timeout = 20000,
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bool recv_by_socket = false, bool allow_reconnect = true);
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int push_cmd(const std::string& cmd);
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bool release();
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void kill_adb_daemon();
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bool set_inited(bool inited);
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void try_to_close_socket() noexcept;
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std::optional<unsigned short> try_to_init_socket(const std::string& local_address);
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using DecodeFunc = std::function<bool(std::string_view)>;
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bool screencap();
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bool screencap(const std::string& cmd, const DecodeFunc& decode_func, bool by_socket = false);
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void clear_lf_info();
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cv::Mat get_resized_image() const;
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Point rand_point_in_rect(const Rect& rect);
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void random_delay() const;
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void clear_info() noexcept;
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void callback(AsstMsg msg, const json::value& details);
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// 转换 data 中的 CRLF 为 LF:有些模拟器自带的 adb,exec-out 输出的 \n 会被替换成 \r\n,
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// 导致解码错误,所以这里转一下回来(点名批评 mumu 和雷电)
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static bool convert_lf(std::string& data);
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bool* m_exit_flag = nullptr;
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AsstCallback m_callback;
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void* m_callback_arg = nullptr;
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std::minstd_rand m_rand_engine;
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std::mutex m_socket_mutex;
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#ifdef _WIN32
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ASST_AUTO_DEDUCED_ZERO_INIT_START
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WSADATA m_wsa_data {};
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SOCKET m_server_sock = INVALID_SOCKET;
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sockaddr_in m_server_addr {};
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LPFN_ACCEPTEX m_AcceptEx = nullptr;
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ASST_AUTO_DEDUCED_ZERO_INIT_END
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#else
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static constexpr int PIPE_READ = 0;
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static constexpr int PIPE_WRITE = 1;
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int m_pipe_in[2] = { 0 };
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int m_pipe_out[2] = { 0 };
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int m_child = 0;
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#endif
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struct AdbProperty
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{
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/* command */
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std::string connect;
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std::string click;
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std::string swipe;
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std::string screencap_raw_by_nc;
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std::string screencap_raw_with_gzip;
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std::string screencap_encode;
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std::string release;
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std::string start;
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std::string stop;
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/* properties */
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enum class ScreencapEndOfLine
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{
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UnknownYet,
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CRLF,
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LF,
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CR
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} screencap_end_of_line = ScreencapEndOfLine::UnknownYet;
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enum class ScreencapMethod
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{
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UnknownYet,
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// Default,
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RawByNc,
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RawWithGzip,
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Encode
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} screencap_method = ScreencapMethod::UnknownYet;
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} m_adb;
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std::string m_uuid;
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inline static std::string m_adb_release; // 开了 adb daemon,但是没连上模拟器的时候,
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// m_adb 并不会存下 release 的命令,但最后仍然需要一次释放。
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std::pair<int, int> m_scale_size = { WindowWidthDefault, WindowHeightDefault };
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double m_control_scale = 1.0;
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int m_width = 0;
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int m_height = 0;
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bool m_support_socket = false;
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bool m_server_started = false;
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bool m_inited = false;
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inline static int m_instance_count = 0;
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mutable std::shared_mutex m_image_mutex;
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cv::Mat m_cache_image;
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bool m_thread_exit = false;
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// bool m_thread_idle = true;
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std::mutex m_cmd_queue_mutex;
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std::condition_variable m_cmd_condvar;
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std::queue<std::string> m_cmd_queue;
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std::atomic<unsigned> m_completed_id = 0;
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unsigned m_push_id = 0; // push_id的自增总是伴随着queue的push,肯定是要上锁的,所以没必要原子
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std::thread m_cmd_thread;
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private:
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#ifdef _WIN32
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// for Windows socket
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class WsaHelper : public SingletonHolder<WsaHelper>
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{
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friend class SingletonHolder<WsaHelper>;
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public:
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virtual ~WsaHelper() override { WSACleanup(); }
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bool operator()() const noexcept { return m_supports; }
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private:
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WsaHelper()
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{
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m_supports = WSAStartup(MAKEWORD(2, 2), &m_wsa_data) == 0 && m_wsa_data.wVersion == MAKEWORD(2, 2);
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}
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WSADATA m_wsa_data = { 0 };
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bool m_supports = false;
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};
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#endif
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};
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} // namespace asst
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