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MaaAssistantArknights/src/MaaWpfGui/ViewModels/UI/RecruitViewModel.cs

215 lines
6.7 KiB
C#

// <copyright file="RecruitViewModel.cs" company="MaaAssistantArknights">
// MaaWpfGui - A part of the MaaCoreArknights project
// Copyright (C) 2021 MistEO and Contributors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY
// </copyright>
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Windows;
using MaaWpfGui.Constants;
using MaaWpfGui.Helper;
using MaaWpfGui.Main;
using Stylet;
using StyletIoC;
namespace MaaWpfGui.ViewModels.UI
{
/// <summary>
/// The view model of recruit.
/// </summary>
public class RecruitViewModel : Screen
{
private readonly IWindowManager _windowManager;
private readonly IContainer _container;
private AsstProxy _asstProxy;
/// <summary>
/// Initializes a new instance of the <see cref="RecruitViewModel"/> class.
/// </summary>
/// <param name="container">The IoC container.</param>
/// <param name="windowManager">The window manager.</param>
public RecruitViewModel(IContainer container, IWindowManager windowManager)
{
_container = container;
_windowManager = windowManager;
DisplayName = LocalizationHelper.GetString("RecruitmentRecognition");
}
protected override void OnInitialActivate()
{
base.OnInitialActivate();
_asstProxy = _container.Get<AsstProxy>();
Application.Current.Dispatcher.BeginInvoke(new Action(() =>
{
App.SetAllControlColors(Application.Current.MainWindow);
}));
}
private string _recruitInfo = LocalizationHelper.GetString("RecruitmentRecognitionTip");
/// <summary>
/// Gets or sets the recruit info.
/// </summary>
public string RecruitInfo
{
get => _recruitInfo;
set => SetAndNotify(ref _recruitInfo, value);
}
private string _recruitResult;
/// <summary>
/// Gets or sets the recruit result.
/// </summary>
public string RecruitResult
{
get => _recruitResult;
set => SetAndNotify(ref _recruitResult, value);
}
private bool _chooseLevel3 = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.ChooseLevel3, bool.FalseString));
/// <summary>
/// Gets or sets a value indicating whether to choose level 3.
/// </summary>
public bool ChooseLevel3
{
get => _chooseLevel3;
set
{
SetAndNotify(ref _chooseLevel3, value);
ConfigurationHelper.SetValue(ConfigurationKeys.ChooseLevel3, value.ToString());
}
}
private bool _chooseLevel4 = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.ChooseLevel4, bool.TrueString));
/// <summary>
/// Gets or sets a value indicating whether to choose level 4.
/// </summary>
public bool ChooseLevel4
{
get => _chooseLevel4;
set
{
SetAndNotify(ref _chooseLevel4, value);
ConfigurationHelper.SetValue(ConfigurationKeys.ChooseLevel4, value.ToString());
}
}
private bool _chooseLevel5 = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.ChooseLevel5, bool.TrueString));
/// <summary>
/// Gets or sets a value indicating whether to choose level 5.
/// </summary>
public bool ChooseLevel5
{
get => _chooseLevel5;
set
{
SetAndNotify(ref _chooseLevel5, value);
ConfigurationHelper.SetValue(ConfigurationKeys.ChooseLevel5, value.ToString());
}
}
private bool _chooseLevel6 = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.ChooseLevel6, bool.TrueString));
/// <summary>
/// Gets or sets a value indicating whether to choose level 6.
/// </summary>
public bool ChooseLevel6
{
get => _chooseLevel6;
set
{
SetAndNotify(ref _chooseLevel6, value);
ConfigurationHelper.SetValue(ConfigurationKeys.ChooseLevel6, value.ToString());
}
}
private bool _autoSetTime = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.AutoSetTime, bool.TrueString));
/// <summary>
/// Gets or sets a value indicating whether to set time automatically.
/// </summary>
public bool AutoSetTime
{
get => _autoSetTime;
set
{
SetAndNotify(ref _autoSetTime, value);
ConfigurationHelper.SetValue(ConfigurationKeys.AutoSetTime, value.ToString());
}
}
private bool _isLevel3UseShortTime = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.Level3UseShortTime, bool.FalseString));
/// <summary>
/// Gets or sets a value indicating whether to shorten the time for level 3.
/// </summary>
public bool IsLevel3UseShortTime
{
get => _isLevel3UseShortTime;
set
{
SetAndNotify(ref _isLevel3UseShortTime, value);
ConfigurationHelper.SetValue(ConfigurationKeys.Level3UseShortTime, value.ToString());
}
}
private bool _caught = false;
/// <summary>
/// Starts calculation.
/// </summary>
public async void StartCalc()
{
string errMsg = string.Empty;
RecruitInfo = LocalizationHelper.GetString("ConnectingToEmulator");
_caught = await Task.Run(() => _asstProxy.AsstConnect(ref errMsg));
if (!_caught)
{
RecruitInfo = errMsg;
return;
}
RecruitInfo = LocalizationHelper.GetString("Identifying");
RecruitResult = string.Empty;
var levelList = new List<int>();
if (ChooseLevel3)
{
levelList.Add(3);
}
if (ChooseLevel4)
{
levelList.Add(4);
}
if (ChooseLevel5)
{
levelList.Add(5);
}
if (ChooseLevel6)
{
levelList.Add(6);
}
_asstProxy.AsstStartRecruitCalc(levelList.ToArray(), AutoSetTime);
}
}
}