mirror of
https://github.com/MaaAssistantArknights/MaaAssistantArknights.git
synced 2026-07-16 09:50:40 +08:00
2282 lines
78 KiB
C#
2282 lines
78 KiB
C#
// <copyright file="TaskQueueViewModel.cs" company="MaaAssistantArknights">
|
||
// MaaWpfGui - A part of the MaaCoreArknights project
|
||
// Copyright (C) 2021 MistEO and Contributors
|
||
//
|
||
// This program is free software: you can redistribute it and/or modify
|
||
// it under the terms of the GNU Affero General Public License v3.0 only as published by
|
||
// the Free Software Foundation, either version 3 of the License, or
|
||
// any later version.
|
||
//
|
||
// This program is distributed in the hope that it will be useful,
|
||
// but WITHOUT ANY WARRANTY
|
||
// </copyright>
|
||
|
||
using System;
|
||
using System.Collections.Generic;
|
||
using System.Collections.ObjectModel;
|
||
using System.Collections.Specialized;
|
||
using System.Diagnostics;
|
||
using System.IO;
|
||
using System.Linq;
|
||
using System.Reflection;
|
||
using System.Text;
|
||
using System.Threading.Tasks;
|
||
using System.Windows;
|
||
using MaaWpfGui.Constants;
|
||
using MaaWpfGui.Extensions;
|
||
using MaaWpfGui.Helper;
|
||
using MaaWpfGui.Main;
|
||
using MaaWpfGui.Models;
|
||
using MaaWpfGui.Services;
|
||
using MaaWpfGui.States;
|
||
using MaaWpfGui.Utilities;
|
||
using MaaWpfGui.Utilities.ValueType;
|
||
using MaaWpfGui.ViewModels.UserControl.Settings;
|
||
using MaaWpfGui.ViewModels.UserControl.TaskQueue;
|
||
using Newtonsoft.Json;
|
||
using Newtonsoft.Json.Linq;
|
||
using Serilog;
|
||
using Stylet;
|
||
using StyletIoC;
|
||
using Application = System.Windows.Application;
|
||
using Screen = Stylet.Screen;
|
||
|
||
namespace MaaWpfGui.ViewModels.UI
|
||
{
|
||
/// <summary>
|
||
/// The view model of task queue.
|
||
/// </summary>
|
||
// 通过 container.Get<TaskQueueViewModel>(); 实例化或获取实例
|
||
// ReSharper disable once ClassNeverInstantiated.Global
|
||
public class TaskQueueViewModel : Screen
|
||
{
|
||
private readonly IContainer _container;
|
||
private StageManager _stageManager;
|
||
private readonly RunningState _runningState;
|
||
|
||
private static readonly ILogger _logger = Log.ForContext<TaskQueueViewModel>();
|
||
|
||
/// <summary>
|
||
/// Gets or private sets the view models of task items.
|
||
/// </summary>
|
||
public ObservableCollection<DragItemViewModel> TaskItemViewModels { get; private set; }
|
||
|
||
/// <summary>
|
||
/// Gets the visibility of task setting views.
|
||
/// </summary>
|
||
public static TaskSettingVisibilityInfo TaskSettingVisibilities => TaskSettingVisibilityInfo.Current;
|
||
|
||
public static SettingsViewModel TaskSettingDataContext => Instances.SettingsViewModel;
|
||
|
||
/// <summary>
|
||
/// Gets the after action setting.
|
||
/// </summary>
|
||
public PostActionSetting PostActionSetting { get; } = PostActionSetting.Instance;
|
||
|
||
#region 长草任务Model
|
||
|
||
/// <summary>
|
||
/// Gets 连接任务Model
|
||
/// </summary>
|
||
public static StartUpSettingsUserControlModel StartUpTask => StartUpSettingsUserControlModel.Instance;
|
||
|
||
/// <summary>
|
||
/// Gets 战斗任务Model
|
||
/// </summary>
|
||
public static FightSettingsUserControlModel FightTask => FightSettingsUserControlModel.Instance;
|
||
|
||
/// <summary>
|
||
/// Gets 招募任务Model
|
||
/// </summary>
|
||
public static RecruitSettingsUserControlModel RecruitTask => RecruitSettingsUserControlModel.Instance;
|
||
|
||
/// <summary>
|
||
/// Gets 信用及购物任务Model
|
||
/// </summary>
|
||
public static MallSettingsUserControlModel MallTask => MallSettingsUserControlModel.Instance;
|
||
|
||
/// <summary>
|
||
/// Gets 基建任务Model
|
||
/// </summary>
|
||
public static InfrastSettingsUserControlModel InfrastTask => InfrastSettingsUserControlModel.Instance;
|
||
|
||
/// <summary>
|
||
/// Gets 领取奖励任务
|
||
/// </summary>
|
||
public static AwardSettingsUserControlModel AwardTask => AwardSettingsUserControlModel.Instance;
|
||
|
||
/// <summary>
|
||
/// Gets 肉鸽任务Model
|
||
/// </summary>
|
||
public static RoguelikeSettingsUserControlModel RoguelikeTask => RoguelikeSettingsUserControlModel.Instance;
|
||
|
||
/// <summary>
|
||
/// Gets 生稀盐酸任务Model
|
||
/// </summary>
|
||
public static ReclamationSettingsUserControlModel ReclamationTask => ReclamationSettingsUserControlModel.Instance;
|
||
|
||
#endregion 长草任务Model
|
||
|
||
private static readonly IEnumerable<TaskViewModel> TaskViewModelTypes = InitTaskViewModelList();
|
||
|
||
/// <summary>
|
||
/// 实时更新任务顺序
|
||
/// </summary>
|
||
/// <param name="sender">ignored object</param>
|
||
/// <param name="e">ignored NotifyCollectionChangedEventArgs</param>
|
||
public void TaskItemSelectionChanged(object sender = null, NotifyCollectionChangedEventArgs e = null)
|
||
{
|
||
_ = (sender, e);
|
||
Execute.OnUIThread(() =>
|
||
{
|
||
int index = 0;
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
ConfigurationHelper.SetTaskOrder(item.OriginalName, index.ToString());
|
||
++index;
|
||
}
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// Gets or private sets the view models of log items.
|
||
/// </summary>
|
||
public ObservableCollection<LogItemViewModel> LogItemViewModels { get; private set; }
|
||
|
||
#region ActionAfterTasks
|
||
|
||
private bool _enableAfterActionSetting;
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether to show after task queue actions
|
||
/// </summary>
|
||
public bool EnableAfterActionSetting
|
||
{
|
||
get => _enableAfterActionSetting;
|
||
set
|
||
{
|
||
SetAndNotify(ref _enableAfterActionSetting, value);
|
||
TaskSettingVisibilityInfo.Current.Set("AfterAction", value);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Checks after completion.
|
||
/// </summary>
|
||
public async void CheckAfterCompleted()
|
||
{
|
||
await Task.Run(() => SettingsViewModel.GameSettings.RunScript("EndsWithScript"));
|
||
var actions = PostActionSetting;
|
||
_logger.Information("Post actions: " + actions.ActionDescription);
|
||
|
||
if (actions.BackToAndroidHome)
|
||
{
|
||
Instances.AsstProxy.AsstBackToHome();
|
||
await Task.Delay(1000);
|
||
}
|
||
|
||
if (actions.ExitArknights)
|
||
{
|
||
var mode = SettingsViewModel.GameSettings.ClientType;
|
||
if (!Instances.AsstProxy.AsstStartCloseDown(mode))
|
||
{
|
||
AddLog(LocalizationHelper.GetString("CloseArknightsFailed"), UiLogColor.Error);
|
||
}
|
||
|
||
await Task.Delay(1000);
|
||
}
|
||
|
||
if (actions.ExitEmulator)
|
||
{
|
||
DoKillEmulator();
|
||
await Task.Delay(1000);
|
||
}
|
||
|
||
if (actions.ExitSelf && !(actions.Hibernate || actions.Shutdown || actions.Sleep))
|
||
{
|
||
Bootstrapper.Shutdown();
|
||
}
|
||
|
||
if (actions.Hibernate)
|
||
{
|
||
if (actions.IfNoOtherMaa && HasOtherMaa())
|
||
{
|
||
Bootstrapper.Shutdown();
|
||
}
|
||
else
|
||
{
|
||
await DoHibernate();
|
||
}
|
||
}
|
||
|
||
if (actions.Shutdown)
|
||
{
|
||
if (actions.IfNoOtherMaa && HasOtherMaa())
|
||
{
|
||
Bootstrapper.Shutdown();
|
||
}
|
||
else
|
||
{
|
||
await DoShutDown();
|
||
}
|
||
}
|
||
|
||
if (actions.Sleep)
|
||
{
|
||
if (actions.IfNoOtherMaa && HasOtherMaa())
|
||
{
|
||
Bootstrapper.Shutdown();
|
||
}
|
||
else
|
||
{
|
||
await DoSleep();
|
||
}
|
||
}
|
||
|
||
if (actions.ExitSelf)
|
||
{
|
||
Bootstrapper.Shutdown();
|
||
}
|
||
|
||
actions.LoadPostActions();
|
||
return;
|
||
|
||
bool HasOtherMaa()
|
||
{
|
||
var processesCount = Process.GetProcessesByName("MAA").Length;
|
||
_logger.Information($"MAA processes count: {processesCount}");
|
||
return processesCount > 1;
|
||
}
|
||
|
||
void DoKillEmulator()
|
||
{
|
||
if (!EmulatorHelper.KillEmulatorModeSwitcher())
|
||
{
|
||
AddLog(LocalizationHelper.GetString("ExitEmulatorFailed"), UiLogColor.Error);
|
||
}
|
||
}
|
||
|
||
async Task DoHibernate()
|
||
{
|
||
actions.LoadPostActions();
|
||
|
||
// 休眠提示
|
||
AddLog(LocalizationHelper.GetString("HibernatePrompt"), UiLogColor.Error);
|
||
await Task.Delay(10000);
|
||
PowerManagement.Hibernate();
|
||
}
|
||
|
||
async Task DoShutDown()
|
||
{
|
||
_logger.Information("Shutdown in 70 seconds.");
|
||
Process.Start("shutdown.exe", "-s -t 70");
|
||
|
||
await Execute.OnUIThreadAsync(() => Instances.MainWindowManager?.Show());
|
||
if (await TimerCanceledAsync(
|
||
LocalizationHelper.GetString("Shutdown"),
|
||
LocalizationHelper.GetString("AboutToShutdown"),
|
||
LocalizationHelper.GetString("Cancel"),
|
||
60))
|
||
{
|
||
_logger.Information("Shutdown canceled.");
|
||
Process.Start("shutdown.exe", "-a");
|
||
return;
|
||
}
|
||
|
||
_logger.Information("Shutdown not canceled, proceeding to exit application.");
|
||
Bootstrapper.Shutdown();
|
||
}
|
||
|
||
async Task DoSleep()
|
||
{
|
||
actions.LoadPostActions();
|
||
|
||
// 休眠提示
|
||
AddLog(LocalizationHelper.GetString("SleepPrompt"), UiLogColor.Error);
|
||
await Task.Delay(10000);
|
||
PowerManagement.Sleep();
|
||
}
|
||
}
|
||
|
||
#endregion
|
||
|
||
/// <summary>
|
||
/// Initializes a new instance of the <see cref="TaskQueueViewModel"/> class.
|
||
/// </summary>
|
||
/// <param name="container">The IoC container.</param>
|
||
public TaskQueueViewModel(IContainer container)
|
||
{
|
||
_container = container;
|
||
_runningState = RunningState.Instance;
|
||
_runningState.IdleChanged += RunningState_IdleChanged;
|
||
}
|
||
|
||
private void RunningState_IdleChanged(object sender, bool e)
|
||
{
|
||
Idle = e;
|
||
Instances.SettingsViewModel.Idle = e;
|
||
if (!e)
|
||
{
|
||
Instances.Data.ClearCache();
|
||
}
|
||
}
|
||
|
||
protected override void OnInitialActivate()
|
||
{
|
||
base.OnInitialActivate();
|
||
_stageManager = _container.Get<StageManager>();
|
||
|
||
DisplayName = LocalizationHelper.GetString("Farming");
|
||
LogItemViewModels = [];
|
||
InitializeItems();
|
||
InitTimer();
|
||
|
||
_ = UpdateDatePromptAndStagesWeb();
|
||
}
|
||
|
||
/*
|
||
public void ShowButton()
|
||
{
|
||
Visible = Visibility.Visible;
|
||
Hibernate = true;
|
||
}
|
||
|
||
private Visibility _visible = Visibility.Collapsed;
|
||
|
||
public Visibility Visible
|
||
{
|
||
get => _visible;
|
||
set => SetAndNotify(ref _visible, value);
|
||
}
|
||
*/
|
||
|
||
public bool Running { get; set; }
|
||
|
||
public bool Closing { get; set; }
|
||
|
||
private readonly System.Timers.Timer _timer = new();
|
||
|
||
public bool ConfirmExit()
|
||
{
|
||
if (Closing)
|
||
{
|
||
return false;
|
||
}
|
||
|
||
Closing = true;
|
||
if (Application.Current.IsShuttingDown())
|
||
{
|
||
// allow close if application is shutting down
|
||
return true;
|
||
}
|
||
|
||
if (!Running)
|
||
{
|
||
// no need to confirm if no running task
|
||
return true;
|
||
}
|
||
|
||
var result = MessageBoxHelper.Show(
|
||
LocalizationHelper.GetString("ConfirmExitText"),
|
||
LocalizationHelper.GetString("ConfirmExitTitle"),
|
||
MessageBoxButton.YesNo,
|
||
MessageBoxImage.Question);
|
||
Closing = false;
|
||
return result == MessageBoxResult.Yes;
|
||
}
|
||
|
||
public override Task<bool> CanCloseAsync()
|
||
{
|
||
return Task.FromResult(this.ConfirmExit());
|
||
}
|
||
|
||
private void InitTimer()
|
||
{
|
||
_timer.Interval = 50 * 1000;
|
||
_timer.Elapsed += Timer1_Elapsed;
|
||
_timer.Start();
|
||
}
|
||
|
||
private DateTime _lastTimerElapsed = DateTime.MinValue;
|
||
|
||
private async void Timer1_Elapsed(object sender, EventArgs e)
|
||
{
|
||
// 提前记录时间,避免等待超过定时时间
|
||
DateTime currentTime = DateTime.Now;
|
||
currentTime = new DateTime(currentTime.Year, currentTime.Month, currentTime.Day, currentTime.Hour, currentTime.Minute, 0);
|
||
|
||
if (currentTime == _lastTimerElapsed)
|
||
{
|
||
return;
|
||
}
|
||
|
||
_lastTimerElapsed = currentTime;
|
||
|
||
HandleDatePromptUpdate();
|
||
HandleCheckForUpdates();
|
||
|
||
RefreshCustomInfrastPlanIndexByPeriod();
|
||
|
||
await HandleTimerLogic(currentTime);
|
||
}
|
||
|
||
private static int CalculateRandomDelay()
|
||
{
|
||
Random random = new Random();
|
||
int delayTime = random.Next(0, 60 * 60 * 1000);
|
||
return delayTime;
|
||
}
|
||
|
||
private bool _isUpdatingDatePrompt;
|
||
|
||
private void HandleDatePromptUpdate()
|
||
{
|
||
if (!NeedToUpdateDatePrompt() || _isUpdatingDatePrompt)
|
||
{
|
||
return;
|
||
}
|
||
|
||
_isUpdatingDatePrompt = true;
|
||
UpdateDatePromptAndStagesLocally();
|
||
|
||
var delayTime = CalculateRandomDelay();
|
||
_ = Task.Run(async () =>
|
||
{
|
||
await Task.Delay(delayTime);
|
||
await _runningState.UntilIdleAsync(60000);
|
||
await UpdateDatePromptAndStagesWeb();
|
||
_isUpdatingDatePrompt = false;
|
||
});
|
||
}
|
||
|
||
private bool _isCheckingForUpdates;
|
||
|
||
private void HandleCheckForUpdates()
|
||
{
|
||
if (!NeedToCheckForUpdates() || _isCheckingForUpdates)
|
||
{
|
||
return;
|
||
}
|
||
|
||
if (!SettingsViewModel.VersionUpdateSettings.UpdateAutoCheck)
|
||
{
|
||
return;
|
||
}
|
||
|
||
_isCheckingForUpdates = true;
|
||
var delayTime = CalculateRandomDelay();
|
||
_ = Task.Run(async () =>
|
||
{
|
||
await Task.Delay(delayTime);
|
||
await SettingsViewModel.VersionUpdateSettings.ManualUpdate();
|
||
_isCheckingForUpdates = false;
|
||
});
|
||
}
|
||
|
||
private static (bool _timeToStart, bool _timeToChangeConfig, int _configIndex) CheckTimers(DateTime currentTime)
|
||
{
|
||
bool timeToStart = false;
|
||
bool timeToChangeConfig = false;
|
||
int configIndex = 0;
|
||
|
||
for (int i = 0; i < 8; ++i)
|
||
{
|
||
if (!SettingsViewModel.TimerSettings.TimerModels.Timers[i].IsOn)
|
||
{
|
||
continue;
|
||
}
|
||
|
||
DateTime startTime = new DateTime(currentTime.Year,
|
||
currentTime.Month,
|
||
currentTime.Day,
|
||
SettingsViewModel.TimerSettings.TimerModels.Timers[i].Hour,
|
||
SettingsViewModel.TimerSettings.TimerModels.Timers[i].Min,
|
||
0);
|
||
DateTime restartDateTime = startTime.AddMinutes(-2);
|
||
|
||
// 确保0点的定时会在当日的23:58重启
|
||
if (restartDateTime.Day != startTime.Day)
|
||
{
|
||
restartDateTime = restartDateTime.AddDays(1);
|
||
}
|
||
|
||
if (currentTime == restartDateTime &&
|
||
Instances.SettingsViewModel.CurrentConfiguration != SettingsViewModel.TimerSettings.TimerModels.Timers[i].TimerConfig)
|
||
{
|
||
timeToChangeConfig = true;
|
||
configIndex = i;
|
||
break;
|
||
}
|
||
|
||
// ReSharper disable once InvertIf
|
||
if (currentTime == startTime)
|
||
{
|
||
timeToStart = true;
|
||
configIndex = i;
|
||
break;
|
||
}
|
||
}
|
||
|
||
return (timeToStart, timeToChangeConfig, configIndex);
|
||
}
|
||
|
||
private async Task HandleTimerLogic(DateTime currentTime)
|
||
{
|
||
if (!_runningState.GetIdle() && !SettingsViewModel.TimerSettings.ForceScheduledStart)
|
||
{
|
||
return;
|
||
}
|
||
|
||
var (timeToStart, timeToChangeConfig, configIndex) = CheckTimers(currentTime);
|
||
|
||
if (timeToChangeConfig)
|
||
{
|
||
_logger.Information($"Scheduled configuration change: Timer Index: {configIndex}");
|
||
HandleConfigChange(configIndex);
|
||
return;
|
||
}
|
||
|
||
if (timeToStart)
|
||
{
|
||
_logger.Information($"Scheduled start: Timer Index: {configIndex}");
|
||
await HandleScheduledStart(configIndex);
|
||
}
|
||
}
|
||
|
||
private void HandleConfigChange(int configIndex)
|
||
{
|
||
if (SettingsViewModel.TimerSettings.CustomConfig &&
|
||
(_runningState.GetIdle() || SettingsViewModel.TimerSettings.ForceScheduledStart))
|
||
{
|
||
Instances.SettingsViewModel.CurrentConfiguration = SettingsViewModel.TimerSettings.TimerModels.Timers[configIndex].TimerConfig;
|
||
}
|
||
}
|
||
|
||
private async Task HandleScheduledStart(int configIndex)
|
||
{
|
||
if (SettingsViewModel.TimerSettings.ForceScheduledStart)
|
||
{
|
||
if (SettingsViewModel.TimerSettings.CustomConfig &&
|
||
Instances.SettingsViewModel.CurrentConfiguration != SettingsViewModel.TimerSettings.TimerModels.Timers[configIndex].TimerConfig)
|
||
{
|
||
_logger.Warning($"Scheduled start skipped: Custom configuration is enabled, but the current configuration does not match the scheduled timer configuration (Timer Index: {configIndex}). Current Configuration: {Instances.SettingsViewModel.CurrentConfiguration}, Scheduled Configuration: {SettingsViewModel.TimerSettings.TimerModels.Timers[configIndex].TimerConfig}");
|
||
return;
|
||
}
|
||
|
||
if (SettingsViewModel.TimerSettings.ShowWindowBeforeForceScheduledStart)
|
||
{
|
||
await Execute.OnUIThreadAsync(() => Instances.MainWindowManager?.Show());
|
||
}
|
||
|
||
if (await TimerCanceledAsync(
|
||
LocalizationHelper.GetString("ForceScheduledStart"),
|
||
LocalizationHelper.GetString("ForceScheduledStartTip"),
|
||
LocalizationHelper.GetString("Cancel"),
|
||
10))
|
||
{
|
||
return;
|
||
}
|
||
|
||
if (!_runningState.GetIdle())
|
||
{
|
||
_logger.Information("Not idle, Stop and CloseDown");
|
||
await Stop();
|
||
SetStopped();
|
||
}
|
||
|
||
var mode = SettingsViewModel.GameSettings.ClientType;
|
||
if (!Instances.AsstProxy.AsstAppendCloseDown(mode))
|
||
{
|
||
AddLog(LocalizationHelper.GetString("CloseArknightsFailed"), UiLogColor.Error);
|
||
}
|
||
|
||
FightTask.ResetFightVariables();
|
||
ResetTaskSelection();
|
||
RefreshCustomInfrastPlanIndexByPeriod();
|
||
}
|
||
|
||
LinkStart();
|
||
}
|
||
|
||
private static async Task<bool> TimerCanceledAsync(string content = "", string tipContent = "", string buttonContent = "", int seconds = 10)
|
||
{
|
||
if (Application.Current.Dispatcher.CheckAccess())
|
||
{
|
||
return await ShowDialogAsync();
|
||
}
|
||
|
||
return await await Application.Current.Dispatcher.InvokeAsync(ShowDialogAsync);
|
||
|
||
async Task<bool> ShowDialogAsync()
|
||
{
|
||
var canceled = false;
|
||
var delay = TimeSpan.FromSeconds(seconds);
|
||
var dialogUserControl = new Views.UserControl.TextDialogWithTimerUserControl(
|
||
content,
|
||
tipContent,
|
||
buttonContent,
|
||
delay.TotalMilliseconds);
|
||
var dialog = HandyControl.Controls.Dialog.Show(dialogUserControl, nameof(Views.UI.RootView));
|
||
var tcs = new TaskCompletionSource<bool>();
|
||
dialogUserControl.Click += (_, _) =>
|
||
{
|
||
canceled = true;
|
||
dialog.Close();
|
||
tcs.TrySetResult(true);
|
||
};
|
||
await Task.WhenAny(Task.Delay(delay), tcs.Task);
|
||
dialog.Close();
|
||
_logger.Information($"Timer canceled: {canceled}");
|
||
return canceled;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Initializes items.
|
||
/// </summary>
|
||
private void InitializeItems()
|
||
{
|
||
List<string> taskList =
|
||
[
|
||
"WakeUp",
|
||
"Recruiting",
|
||
"Base",
|
||
"Combat",
|
||
"Mall",
|
||
"Mission",
|
||
"AutoRoguelike",
|
||
];
|
||
|
||
if (SettingsViewModel.GameSettings.ClientType is not "txwy")
|
||
{
|
||
taskList.Add("Reclamation");
|
||
}
|
||
|
||
var tempOrderList = new List<DragItemViewModel>(new DragItemViewModel[taskList.Count]);
|
||
var nonOrderList = new List<DragItemViewModel>();
|
||
for (int i = 0; i != taskList.Count; ++i)
|
||
{
|
||
var task = taskList[i];
|
||
bool parsed = int.TryParse(ConfigurationHelper.GetTaskOrder(task, "-1"), out var order);
|
||
|
||
DragItemViewModel vm = new DragItemViewModel(
|
||
LocalizationHelper.GetString(task),
|
||
task,
|
||
"TaskQueue.",
|
||
task is not ("AutoRoguelike" or "Reclamation"));
|
||
|
||
if (task == TaskSettingVisibilityInfo.DefaultVisibleTaskSetting)
|
||
{
|
||
vm.EnableSetting = true;
|
||
}
|
||
|
||
if (!parsed || order < 0 || order >= tempOrderList.Count || tempOrderList[order] != null)
|
||
{
|
||
nonOrderList.Add(vm);
|
||
}
|
||
else
|
||
{
|
||
tempOrderList[order] = vm;
|
||
}
|
||
}
|
||
|
||
foreach (var newVm in nonOrderList)
|
||
{
|
||
int i = 0;
|
||
while (tempOrderList[i] != null)
|
||
{
|
||
++i;
|
||
}
|
||
|
||
tempOrderList[i] = newVm;
|
||
ConfigurationHelper.SetTaskOrder(newVm.OriginalName, i.ToString());
|
||
}
|
||
|
||
TaskItemViewModels = new ObservableCollection<DragItemViewModel>(tempOrderList);
|
||
TaskItemViewModels.CollectionChanged += TaskItemSelectionChanged;
|
||
|
||
FightTask.InitDrops();
|
||
NeedToUpdateDatePrompt();
|
||
UpdateDatePromptAndStagesLocally();
|
||
RefreshCustomInfrastPlan();
|
||
|
||
if (DateTime.UtcNow.ToYjDate().IsAprilFoolsDay())
|
||
{
|
||
AddLog(LocalizationHelper.GetString("BuyWineOnAprilFoolsDay"), UiLogColor.Info);
|
||
}
|
||
}
|
||
|
||
private DayOfWeek _curDayOfWeek;
|
||
|
||
public DayOfWeek CurDayOfWeek => _curDayOfWeek;
|
||
|
||
/// <summary>
|
||
/// Determine whether the specified stage is open
|
||
/// </summary>
|
||
/// <param name="name">stage name</param>
|
||
/// <returns>Whether the specified stage is open</returns>
|
||
public bool IsStageOpen(string name) => _stageManager.IsStageOpen(name, _curDayOfWeek);
|
||
|
||
/// <summary>
|
||
/// Returns the valid stage if it is open, otherwise returns an empty string.
|
||
/// </summary>
|
||
/// <param name="stage">The stage to check.</param>
|
||
/// <returns>The valid stage or an empty string.</returns>
|
||
public string GetValidStage(string stage) => IsStageOpen(stage) ? stage : string.Empty;
|
||
|
||
/// <summary>
|
||
/// 更新日期提示和关卡列表
|
||
/// </summary>
|
||
public void UpdateDatePromptAndStagesLocally()
|
||
{
|
||
UpdateDatePrompt();
|
||
UpdateStageList();
|
||
}
|
||
|
||
/// <summary>
|
||
/// 访问 api 获取更新后更新日期提示和关卡列表
|
||
/// </summary>
|
||
/// <returns>可等待</returns>
|
||
public async Task UpdateDatePromptAndStagesWeb()
|
||
{
|
||
await _stageManager.UpdateStageWeb();
|
||
UpdateDatePromptAndStagesLocally();
|
||
}
|
||
|
||
/// <summary>
|
||
/// 更新 ObservableCollection,确保不替换原集合,而是增删项
|
||
/// </summary>
|
||
/// <param name="originalCollection">原始 ObservableCollection</param>
|
||
/// <param name="newList">新的列表</param>
|
||
public static void UpdateObservableCollection(ObservableCollection<CombinedData> originalCollection, List<CombinedData> newList)
|
||
{
|
||
originalCollection.Clear();
|
||
|
||
foreach (var item in newList)
|
||
{
|
||
originalCollection.Add(item);
|
||
}
|
||
}
|
||
|
||
private bool NeedToUpdateDatePrompt()
|
||
{
|
||
var now = DateTime.UtcNow.ToYjDateTime();
|
||
var hour = now.Hour;
|
||
var min = now.Minute;
|
||
|
||
// yj历的4/16点
|
||
if (min == 0 && hour == 12)
|
||
{
|
||
return true;
|
||
}
|
||
|
||
if (_curDayOfWeek == now.DayOfWeek)
|
||
{
|
||
return false;
|
||
}
|
||
|
||
_curDayOfWeek = now.DayOfWeek;
|
||
return true;
|
||
}
|
||
|
||
private static bool NeedToCheckForUpdates()
|
||
{
|
||
var now = DateTime.UtcNow.ToYjDateTime();
|
||
var hour = now.Hour;
|
||
var min = now.Minute;
|
||
|
||
// yj历的4/22点
|
||
return min == 0 && hour == 18;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Updates date prompt.
|
||
/// </summary>
|
||
// FIXME: 被注入对象只能在private函数内使用,只有Model显示之后才会被注入。如果Model还没有触发OnInitialActivate时调用函数会NullPointerException
|
||
// 这个函数被列为public可见,意味着他注入对象前被调用
|
||
public void UpdateDatePrompt()
|
||
{
|
||
var builder = new StringBuilder(LocalizationHelper.GetString("TodaysStageTip") + "\n");
|
||
|
||
// Closed activity stages
|
||
foreach (var stage in FightTask.Stages)
|
||
{
|
||
if (stage == null || _stageManager.GetStageInfo(stage)?.IsActivityClosed() != true)
|
||
{
|
||
continue;
|
||
}
|
||
|
||
builder.Append(stage).Append(": ").AppendLine(LocalizationHelper.GetString("ClosedStage"));
|
||
}
|
||
|
||
// Open stages today
|
||
var openStages = _stageManager.GetStageTips(_curDayOfWeek);
|
||
if (!string.IsNullOrEmpty(openStages))
|
||
{
|
||
builder.Append(openStages);
|
||
}
|
||
|
||
var prompt = builder.ToString();
|
||
if (StagesOfToday == prompt)
|
||
{
|
||
return;
|
||
}
|
||
|
||
StagesOfToday = prompt;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Updates stage list.
|
||
/// 使用手动输入时,只更新关卡列表,不更新关卡选择
|
||
/// 使用隐藏当日不开放时,更新关卡列表,关卡选择为未开放的关卡时清空
|
||
/// 使用备选关卡时,更新关卡列表,关卡选择为未开放的关卡时在关卡列表中添加对应未开放关卡,避免清空导致进入上次关卡
|
||
/// 啥都不选时,更新关卡列表,关卡选择为未开放的关卡时在关卡列表中添加对应未开放关卡,避免清空导致进入上次关卡
|
||
/// 除手动输入外所有情况下,如果剩余理智为未开放的关卡,会被清空
|
||
/// </summary>
|
||
// FIXME: 被注入对象只能在private函数内使用,只有Model显示之后才会被注入。如果Model还没有触发OnInitialActivate时调用函数会NullPointerException
|
||
// 这个函数被列为public可见,意味着他注入对象前被调用
|
||
public void UpdateStageList()
|
||
{
|
||
Execute.OnUIThread(() =>
|
||
{
|
||
var hideUnavailableStage = FightTask.HideUnavailableStage;
|
||
|
||
Instances.TaskQueueViewModel.EnableSetFightParams = false;
|
||
|
||
var stage1 = FightTask.Stage1 ?? string.Empty;
|
||
var stage2 = FightTask.Stage2 ?? string.Empty;
|
||
var stage3 = FightTask.Stage3 ?? string.Empty;
|
||
var rss = FightTask.RemainingSanityStage ?? string.Empty;
|
||
|
||
var tempStageList = hideUnavailableStage
|
||
? _stageManager.GetStageList(Instances.TaskQueueViewModel.CurDayOfWeek).ToList()
|
||
: _stageManager.GetStageList().ToList();
|
||
|
||
var tempRemainingSanityStageList = _stageManager.GetStageList().ToList();
|
||
|
||
if (FightTask.CustomStageCode)
|
||
{
|
||
// 7%
|
||
// 使用自定义的时候不做处理
|
||
}
|
||
else if (hideUnavailableStage)
|
||
{
|
||
// 15%
|
||
stage1 = Instances.TaskQueueViewModel.GetValidStage(stage1);
|
||
stage2 = Instances.TaskQueueViewModel.GetValidStage(stage2);
|
||
stage3 = Instances.TaskQueueViewModel.GetValidStage(stage3);
|
||
}
|
||
else if (FightTask.UseAlternateStage)
|
||
{
|
||
// 11%
|
||
AddStagesIfNotExist([stage1, stage2, stage3], tempStageList);
|
||
}
|
||
else
|
||
{
|
||
// 啥都没选
|
||
AddStageIfNotExist(stage1, tempStageList);
|
||
|
||
// 避免关闭了使用备用关卡后,始终添加备用关卡中的未开放关卡
|
||
stage2 = Instances.TaskQueueViewModel.GetValidStage(stage2);
|
||
stage3 = Instances.TaskQueueViewModel.GetValidStage(stage3);
|
||
}
|
||
|
||
// rss 如果结束后还选择了不开放的关卡,刷理智任务会报错
|
||
rss = Instances.TaskQueueViewModel.IsStageOpen(rss) ? rss : string.Empty;
|
||
|
||
if (tempRemainingSanityStageList.Any(item => item.Value == string.Empty))
|
||
{
|
||
var itemToRemove = tempRemainingSanityStageList.First(item => item.Value == string.Empty);
|
||
tempRemainingSanityStageList.Remove(itemToRemove);
|
||
}
|
||
|
||
tempRemainingSanityStageList.Insert(0, new CombinedData { Display = LocalizationHelper.GetString("NoUse"), Value = string.Empty });
|
||
|
||
UpdateObservableCollection(FightTask.StageList, tempStageList);
|
||
UpdateObservableCollection(FightTask.RemainingSanityStageList, tempRemainingSanityStageList);
|
||
|
||
FightTask._stage1Fallback = stage1;
|
||
FightTask.Stage1 = stage1;
|
||
FightTask.Stage2 = stage2;
|
||
FightTask.Stage3 = stage3;
|
||
FightTask.RemainingSanityStage = rss;
|
||
|
||
Instances.TaskQueueViewModel.EnableSetFightParams = true;
|
||
});
|
||
}
|
||
|
||
private void AddStagesIfNotExist(IEnumerable<string> stages, List<CombinedData> stageList)
|
||
{
|
||
foreach (var stage in stages)
|
||
{
|
||
AddStageIfNotExist(stage, stageList);
|
||
}
|
||
}
|
||
|
||
private void AddStageIfNotExist(string stage, List<CombinedData> stageList)
|
||
{
|
||
if (stageList.Any(x => x.Value == stage))
|
||
{
|
||
return;
|
||
}
|
||
|
||
var stageInfo = _stageManager.GetStageInfo(stage);
|
||
stageList.Add(stageInfo);
|
||
}
|
||
|
||
private string _stagesOfToday = string.Empty;
|
||
|
||
/// <summary>
|
||
/// Gets or private sets the stages of today.
|
||
/// </summary>
|
||
public string StagesOfToday
|
||
{
|
||
get => _stagesOfToday;
|
||
private set => SetAndNotify(ref _stagesOfToday, value);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Adds log.
|
||
/// </summary>
|
||
/// <param name="content">The content.</param>
|
||
/// <param name="color">The font color.</param>
|
||
/// <param name="weight">The font weight.</param>
|
||
public void AddLog(string content, string color = UiLogColor.Trace, string weight = "Regular")
|
||
{
|
||
Execute.OnUIThread(() =>
|
||
{
|
||
var log = new LogItemViewModel(content, color, weight);
|
||
LogItemViewModels.Add(log);
|
||
_logger.Information(content);
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// Clears log.
|
||
/// </summary>
|
||
private void ClearLog()
|
||
{
|
||
Execute.OnUIThread(() =>
|
||
{
|
||
LogItemViewModels.Clear();
|
||
_logger.Information("Main windows log clear.");
|
||
_logger.Information(string.Empty);
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// Selects all.
|
||
/// </summary>
|
||
// UI 绑定的方法
|
||
// ReSharper disable once UnusedMember.Global
|
||
public void SelectedAll()
|
||
{
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
switch (item.OriginalName)
|
||
{
|
||
case "AutoRoguelike":
|
||
case "Reclamation":
|
||
continue;
|
||
}
|
||
|
||
item.IsChecked = true;
|
||
}
|
||
}
|
||
|
||
private bool _inverseMode = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.MainFunctionInverseMode, bool.FalseString));
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether to use inverse mode.
|
||
/// </summary>
|
||
public bool InverseMode
|
||
{
|
||
get => _inverseMode;
|
||
set
|
||
{
|
||
SetAndNotify(ref _inverseMode, value);
|
||
InverseShowText = value ? LocalizationHelper.GetString("Inverse") : LocalizationHelper.GetString("Clear");
|
||
InverseMenuText = value ? LocalizationHelper.GetString("Clear") : LocalizationHelper.GetString("Inverse");
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.MainFunctionInverseMode, value.ToString());
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// The width of "Select All" when both.
|
||
/// </summary>
|
||
public const int SelectedAllWidthWhenBoth = 80;
|
||
|
||
private int _selectedAllWidth =
|
||
ConfigurationHelper.GetGlobalValue(ConfigurationKeys.InverseClearMode, "Clear") == "ClearInverse" ? SelectedAllWidthWhenBoth : 85;
|
||
|
||
/// <summary>
|
||
/// Gets or sets the width of "Select All".
|
||
/// </summary>
|
||
public int SelectedAllWidth
|
||
{
|
||
get => _selectedAllWidth;
|
||
set => SetAndNotify(ref _selectedAllWidth, value);
|
||
}
|
||
|
||
private bool _showInverse = ConfigurationHelper.GetGlobalValue(ConfigurationKeys.InverseClearMode, "Clear") == "ClearInverse";
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether "Select inversely" is visible.
|
||
/// </summary>
|
||
public bool ShowInverse
|
||
{
|
||
get => _showInverse;
|
||
set => SetAndNotify(ref _showInverse, value);
|
||
}
|
||
|
||
private string _inverseShowText = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.MainFunctionInverseMode, bool.FalseString))
|
||
? LocalizationHelper.GetString("Inverse")
|
||
: LocalizationHelper.GetString("Clear");
|
||
|
||
/// <summary>
|
||
/// Gets or private Sets the text to be displayed for "Select inversely".
|
||
/// </summary>
|
||
public string InverseShowText
|
||
{
|
||
get => _inverseShowText;
|
||
private set => SetAndNotify(ref _inverseShowText, value);
|
||
}
|
||
|
||
private string _inverseMenuText = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.MainFunctionInverseMode, bool.FalseString))
|
||
? LocalizationHelper.GetString("Clear")
|
||
: LocalizationHelper.GetString("Inverse");
|
||
|
||
/// <summary>
|
||
/// Gets or private sets the text of inversion menu.
|
||
/// </summary>
|
||
public string InverseMenuText
|
||
{
|
||
get => _inverseMenuText;
|
||
private set => SetAndNotify(ref _inverseMenuText, value);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Changes inversion mode.
|
||
/// </summary>
|
||
// UI 绑定的方法
|
||
// ReSharper disable once UnusedMember.Global
|
||
public void ChangeInverseMode()
|
||
{
|
||
InverseMode = !InverseMode;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Selects inversely.
|
||
/// </summary>
|
||
// UI 绑定的方法
|
||
// ReSharper disable once UnusedMember.Global
|
||
public void InverseSelected()
|
||
{
|
||
if (InverseMode)
|
||
{
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
switch (item.OriginalName)
|
||
{
|
||
case "AutoRoguelike":
|
||
case "Reclamation":
|
||
item.IsChecked = false;
|
||
continue;
|
||
}
|
||
|
||
item.IsChecked = !item.IsChecked;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
item.IsChecked = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Reset unsaved task selection.
|
||
/// </summary>
|
||
public void ResetTaskSelection()
|
||
{
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
if (item.IsCheckedWithNull == null)
|
||
{
|
||
item.IsChecked = GuiSettingsUserControlModel.Instance.InvertNullFunction;
|
||
}
|
||
}
|
||
}
|
||
|
||
private async Task<bool> ConnectToEmulator()
|
||
{
|
||
string errMsg = string.Empty;
|
||
bool connected = await Task.Run(() => Instances.AsstProxy.AsstConnect(ref errMsg));
|
||
|
||
// 尝试启动模拟器
|
||
if (!connected && SettingsViewModel.ConnectSettings.RetryOnDisconnected)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("ConnectFailed") + "\n" + LocalizationHelper.GetString("TryToStartEmulator"));
|
||
|
||
await Task.Run(() => SettingsViewModel.StartSettings.TryToStartEmulator());
|
||
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return false;
|
||
}
|
||
|
||
connected = await Task.Run(() => Instances.AsstProxy.AsstConnect(ref errMsg));
|
||
}
|
||
|
||
// 尝试断开连接, 然后重新连接
|
||
if (!connected)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("ConnectFailed") + "\n" + LocalizationHelper.GetString("TryToReconnectByAdb"));
|
||
await Task.Run(() => SettingsViewModel.StartSettings.ReconnectByAdb());
|
||
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return false;
|
||
}
|
||
|
||
Instances.AsstProxy.Connected = false;
|
||
connected = await Task.Run(() => Instances.AsstProxy.AsstConnect(ref errMsg));
|
||
}
|
||
|
||
// 尝试重启 ADB
|
||
if (!connected && SettingsViewModel.ConnectSettings.AllowAdbRestart)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("ConnectFailed") + "\n" + LocalizationHelper.GetString("RestartAdb"));
|
||
|
||
await Task.Run(() => SettingsViewModel.StartSettings.RestartAdb());
|
||
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return false;
|
||
}
|
||
|
||
connected = await Task.Run(() => Instances.AsstProxy.AsstConnect(ref errMsg));
|
||
}
|
||
|
||
// 尝试杀掉 ADB 进程
|
||
if (!connected && SettingsViewModel.ConnectSettings.AllowAdbHardRestart)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("ConnectFailed") + "\n" + LocalizationHelper.GetString("HardRestartAdb"));
|
||
|
||
await Task.Run(() => SettingsViewModel.StartSettings.HardRestartAdb());
|
||
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return false;
|
||
}
|
||
|
||
connected = await Task.Run(() => Instances.AsstProxy.AsstConnect(ref errMsg));
|
||
}
|
||
|
||
if (connected)
|
||
{
|
||
return true;
|
||
}
|
||
|
||
AddLog(errMsg, UiLogColor.Error);
|
||
_runningState.SetIdle(true);
|
||
SetStopped();
|
||
return false;
|
||
}
|
||
|
||
public int MainTasksCompletedCount { get; set; }
|
||
|
||
public int MainTasksSelectedCount => TaskItemViewModels.Count(x => x.IsChecked);
|
||
|
||
/// <summary>
|
||
/// updates the main tasks progress.
|
||
/// </summary>
|
||
/// <param name="completedCount">已完成任务数,留空则代表 +1</param>
|
||
public void UpdateMainTasksProgress(int? completedCount = null)
|
||
{
|
||
var rvm = (RootViewModel)this.Parent;
|
||
if (MainTasksSelectedCount == 0)
|
||
{
|
||
rvm.TaskProgress = null;
|
||
return;
|
||
}
|
||
|
||
MainTasksCompletedCount = completedCount ?? ++MainTasksCompletedCount;
|
||
|
||
if (MainTasksCompletedCount >= MainTasksSelectedCount)
|
||
{
|
||
rvm.TaskProgress = null;
|
||
}
|
||
else
|
||
{
|
||
rvm.TaskProgress = (MainTasksCompletedCount, MainTasksSelectedCount);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Starts.
|
||
/// </summary>
|
||
public async void LinkStart()
|
||
{
|
||
if (!_runningState.GetIdle())
|
||
{
|
||
_logger.Information("Not idle, return.");
|
||
return;
|
||
}
|
||
|
||
ClearLog();
|
||
|
||
var buildDateTimeLong = VersionUpdateSettingsUserControlModel.BuildDateTimeCurrentCultureString;
|
||
var resourceDateTimeLong = SettingsViewModel.VersionUpdateSettings.ResourceDateTimeCurrentCultureString;
|
||
AddLog($"Build Time:\n{buildDateTimeLong}\nResource Time:\n{resourceDateTimeLong}");
|
||
|
||
var uiVersion = VersionUpdateSettingsUserControlModel.UiVersion;
|
||
var coreVersion = VersionUpdateSettingsUserControlModel.CoreVersion;
|
||
if (uiVersion != coreVersion &&
|
||
Instances.VersionUpdateViewModel.IsStdVersion(uiVersion) &&
|
||
Instances.VersionUpdateViewModel.IsStdVersion(coreVersion))
|
||
{
|
||
AddLog(string.Format(LocalizationHelper.GetString("VersionMismatch"), uiVersion, coreVersion), UiLogColor.Error);
|
||
return;
|
||
}
|
||
|
||
MainTasksCompletedCount = 0;
|
||
|
||
// 所有提前 return 都要放在 _runningState.SetIdle(false) 之前,否则会导致无法再次点击开始
|
||
_runningState.SetIdle(false);
|
||
|
||
// 虽然更改时已经保存过了,不过保险起见在点击开始之后再次保存任务和基建列表
|
||
TaskItemSelectionChanged();
|
||
InfrastTask.InfrastOrderSelectionChanged();
|
||
|
||
InfrastTaskRunning = true;
|
||
|
||
await Task.Run(() => SettingsViewModel.GameSettings.RunScript("StartsWithScript"));
|
||
|
||
AddLog(LocalizationHelper.GetString("ConnectingToEmulator"));
|
||
|
||
/*
|
||
// 现在的主流模拟器都已经更新过自带的 adb 了,不再需要替换
|
||
if (!Instances.SettingsViewModel.AdbReplaced && !Instances.SettingsViewModel.IsAdbTouchMode())
|
||
{
|
||
AddLog(LocalizationHelper.GetString("AdbReplacementTips"), UiLogColor.Info);
|
||
}
|
||
*/
|
||
|
||
// 一般是点了“停止”按钮了
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return;
|
||
}
|
||
|
||
if (!await ConnectToEmulator())
|
||
{
|
||
return;
|
||
}
|
||
|
||
// 一般是点了“停止”按钮了
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return;
|
||
}
|
||
|
||
bool taskRet = true;
|
||
|
||
// 直接遍历TaskItemViewModels里面的内容,是排序后的
|
||
int count = 0;
|
||
foreach (var item in TaskItemViewModels)
|
||
{
|
||
if (item.IsChecked == false || (GuiSettingsUserControlModel.Instance.InvertNullFunction && item.IsCheckedWithNull == null))
|
||
{
|
||
continue;
|
||
}
|
||
|
||
++count;
|
||
switch (item.OriginalName)
|
||
{
|
||
case "Base":
|
||
taskRet &= AppendInfrast();
|
||
break;
|
||
|
||
case "WakeUp":
|
||
taskRet &= AppendStart();
|
||
break;
|
||
|
||
case "Combat":
|
||
taskRet &= AppendFight();
|
||
break;
|
||
|
||
case "Recruiting":
|
||
taskRet &= AppendRecruit();
|
||
break;
|
||
|
||
case "Mall":
|
||
taskRet &= AppendMall();
|
||
break;
|
||
|
||
case "Mission":
|
||
taskRet &= AppendAward();
|
||
break;
|
||
|
||
case "AutoRoguelike":
|
||
taskRet &= AppendRoguelike();
|
||
break;
|
||
|
||
case "Reclamation":
|
||
taskRet &= AppendReclamation();
|
||
break;
|
||
|
||
default:
|
||
--count;
|
||
_logger.Error("Unknown task: " + item.OriginalName);
|
||
break;
|
||
}
|
||
|
||
if (taskRet)
|
||
{
|
||
continue;
|
||
}
|
||
|
||
AddLog(item.OriginalName + "Error", UiLogColor.Error);
|
||
taskRet = true;
|
||
--count;
|
||
}
|
||
|
||
if (count == 0)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("UnselectedTask"));
|
||
_runningState.SetIdle(true);
|
||
Instances.AsstProxy.AsstStop();
|
||
SetStopped();
|
||
if (GuiSettingsUserControlModel.Instance.InvertNullFunction)
|
||
{
|
||
ResetTaskSelection();
|
||
}
|
||
return;
|
||
}
|
||
|
||
taskRet &= Instances.AsstProxy.AsstStart();
|
||
|
||
if (taskRet)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("Running"));
|
||
Instances.AsstProxy.StartTaskTime = DateTimeOffset.Now;
|
||
}
|
||
else
|
||
{
|
||
AddLog(LocalizationHelper.GetString("UnknownErrorOccurs"));
|
||
await Stop();
|
||
SetStopped();
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// <para>通常要和 <see cref="SetStopped()"/> 一起使用,除非能保证回调消息能收到 `AsstMsg.TaskChainStopped`</para>
|
||
/// <para>This is usually done with <see cref="SetStopped()"/> Unless you are guaranteed to receive the callback message `AsstMsg.TaskChainStopped`</para>
|
||
/// </summary>
|
||
/// <param name="timeout">Timeout millisecond</param>
|
||
/// <returns>A <see cref="Task"/>
|
||
/// <para>尝试等待 core 成功停止运行,默认超时时间一分钟</para>
|
||
/// <para>Try to wait for the core to stop running, the default timeout is one minute</para>
|
||
/// </returns>
|
||
public async Task<bool> Stop(int timeout = 60 * 1000)
|
||
{
|
||
Stopping = true;
|
||
AddLog(LocalizationHelper.GetString("Stopping"));
|
||
await Task.Run(() =>
|
||
{
|
||
if (!Instances.AsstProxy.AsstStop())
|
||
{
|
||
_logger.Warning("Failed to stop Asst");
|
||
}
|
||
});
|
||
|
||
int count = 0;
|
||
while (Instances.AsstProxy.AsstRunning() && count <= timeout / 100)
|
||
{
|
||
await Task.Delay(100);
|
||
count++;
|
||
}
|
||
|
||
return !Instances.AsstProxy.AsstRunning();
|
||
}
|
||
|
||
// UI 绑定的方法
|
||
// ReSharper disable once UnusedMember.Global
|
||
public async void WaitAndStop()
|
||
{
|
||
Waiting = true;
|
||
AddLog(LocalizationHelper.GetString("Waiting"));
|
||
if (SettingsViewModel.GameSettings.RoguelikeDelayAbortUntilCombatComplete)
|
||
{
|
||
await WaitUntilRoguelikeCombatComplete();
|
||
|
||
if (Instances.AsstProxy.AsstRunning() && !Stopping)
|
||
{
|
||
await Stop();
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 等待肉鸽战斗结束,10分钟强制退出
|
||
/// </summary>
|
||
private async Task WaitUntilRoguelikeCombatComplete()
|
||
{
|
||
int time = 0;
|
||
while (SettingsViewModel.GameSettings.RoguelikeDelayAbortUntilCombatComplete && RoguelikeInCombatAndShowWait && time < 600 && !Stopping)
|
||
{
|
||
await Task.Delay(1000);
|
||
++time;
|
||
}
|
||
}
|
||
|
||
private bool _roguelikeInCombatAndShowWait;
|
||
|
||
public bool RoguelikeInCombatAndShowWait
|
||
{
|
||
get => _roguelikeInCombatAndShowWait;
|
||
set => SetAndNotify(ref _roguelikeInCombatAndShowWait, value);
|
||
}
|
||
|
||
public void SetStopped()
|
||
{
|
||
SleepManagement.AllowSleep();
|
||
if (SettingsViewModel.GameSettings.ManualStopWithScript)
|
||
{
|
||
Task.Run(() => SettingsViewModel.GameSettings.RunScript("EndsWithScript"));
|
||
}
|
||
|
||
if (!_runningState.GetIdle() || Stopping)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("Stopped"));
|
||
}
|
||
|
||
Waiting = false;
|
||
Stopping = false;
|
||
_runningState.SetIdle(true);
|
||
}
|
||
|
||
public async void QuickSwitchAccount()
|
||
{
|
||
if (!_runningState.GetIdle())
|
||
{
|
||
return;
|
||
}
|
||
|
||
_runningState.SetIdle(false);
|
||
|
||
// 虽然更改时已经保存过了,不过保险起见在点击开始之后再次保存任务和基建列表
|
||
TaskItemSelectionChanged();
|
||
InfrastTask.InfrastOrderSelectionChanged();
|
||
|
||
ClearLog();
|
||
|
||
await Task.Run(() => SettingsViewModel.GameSettings.RunScript("StartsWithScript"));
|
||
|
||
AddLog(LocalizationHelper.GetString("ConnectingToEmulator"));
|
||
|
||
/*
|
||
// 现在的主流模拟器都已经更新过自带的 adb 了,不再需要替换
|
||
if (!Instances.SettingsViewModel.AdbReplaced && !Instances.SettingsViewModel.IsAdbTouchMode())
|
||
{
|
||
AddLog(LocalizationHelper.GetString("AdbReplacementTips"), UiLogColor.Info);
|
||
}
|
||
*/
|
||
|
||
// 一般是点了“停止”按钮了
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return;
|
||
}
|
||
|
||
if (!await ConnectToEmulator())
|
||
{
|
||
return;
|
||
}
|
||
|
||
// 一般是点了“停止”按钮了
|
||
if (Stopping)
|
||
{
|
||
SetStopped();
|
||
return;
|
||
}
|
||
|
||
bool taskRet = true;
|
||
taskRet &= AppendStart();
|
||
|
||
taskRet &= Instances.AsstProxy.AsstStart();
|
||
|
||
if (taskRet)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("Running"));
|
||
}
|
||
else
|
||
{
|
||
AddLog(LocalizationHelper.GetString("UnknownErrorOccurs"));
|
||
await Stop();
|
||
SetStopped();
|
||
}
|
||
}
|
||
|
||
private static bool AppendStart()
|
||
{
|
||
var mode = SettingsViewModel.GameSettings.ClientType;
|
||
var enable = mode.Length != 0;
|
||
StartUpTask.AccountName = StartUpTask.AccountName.Trim();
|
||
var accountName = StartUpTask.AccountName;
|
||
return Instances.AsstProxy.AsstAppendStartUp(mode, enable, accountName);
|
||
}
|
||
|
||
private bool AppendFight()
|
||
{
|
||
int medicine = 0;
|
||
if (FightTask.UseMedicine)
|
||
{
|
||
if (!int.TryParse(FightTask.MedicineNumber, out medicine))
|
||
{
|
||
medicine = 0;
|
||
}
|
||
}
|
||
|
||
int stone = 0;
|
||
if (FightTask.UseStone)
|
||
{
|
||
if (!int.TryParse(FightTask.StoneNumber, out stone))
|
||
{
|
||
stone = 0;
|
||
}
|
||
}
|
||
|
||
int times = int.MaxValue;
|
||
if (FightTask.HasTimesLimited)
|
||
{
|
||
if (!int.TryParse(FightTask.MaxTimes, out times))
|
||
{
|
||
times = 0;
|
||
}
|
||
}
|
||
|
||
if (!int.TryParse(FightTask.Series, out var series))
|
||
{
|
||
series = 1;
|
||
}
|
||
|
||
int dropsQuantity = 0;
|
||
if (FightTask.IsSpecifiedDrops)
|
||
{
|
||
if (!int.TryParse(FightTask.DropsQuantity, out dropsQuantity))
|
||
{
|
||
dropsQuantity = 0;
|
||
}
|
||
}
|
||
|
||
string curStage = FightTask.Stage;
|
||
|
||
bool mainFightRet = Instances.AsstProxy.AsstAppendFight(curStage, medicine, stone, times, series, FightTask.DropsItemId, dropsQuantity);
|
||
|
||
if (!mainFightRet)
|
||
{
|
||
AddLog(LocalizationHelper.GetString("UnsupportedStages") + ": " + curStage, UiLogColor.Error);
|
||
return false;
|
||
}
|
||
|
||
if ((curStage == "Annihilation") && FightTask.UseAlternateStage)
|
||
{
|
||
foreach (var stage in FightTask.Stages)
|
||
{
|
||
if (!IsStageOpen(stage) || (stage == curStage))
|
||
{
|
||
continue;
|
||
}
|
||
|
||
AddLog(LocalizationHelper.GetString("AnnihilationTaskTip"), UiLogColor.Info);
|
||
mainFightRet = Instances.AsstProxy.AsstAppendFight(stage, medicine, 0, int.MaxValue, series, string.Empty, 0);
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (mainFightRet && FightTask.UseRemainingSanityStage && !string.IsNullOrEmpty(FightTask.RemainingSanityStage))
|
||
{
|
||
return Instances.AsstProxy.AsstAppendFight(FightTask.RemainingSanityStage, 0, 0, int.MaxValue, 1, string.Empty, 0, false);
|
||
}
|
||
|
||
return mainFightRet;
|
||
}
|
||
|
||
public bool EnableSetFightParams { get; set; } = true;
|
||
|
||
/// <summary>
|
||
/// Sets parameters.
|
||
/// </summary>
|
||
public void SetFightParams()
|
||
{
|
||
if (!EnableSetFightParams || !Instances.AsstProxy.ContainsTask(AsstProxy.TaskType.Fight))
|
||
{
|
||
return;
|
||
}
|
||
|
||
int medicine = 0;
|
||
if (FightTask.UseMedicine)
|
||
{
|
||
if (!int.TryParse(FightTask.MedicineNumber, out medicine))
|
||
{
|
||
medicine = 0;
|
||
}
|
||
}
|
||
|
||
int stone = 0;
|
||
if (FightTask.UseStone)
|
||
{
|
||
if (!int.TryParse(FightTask.StoneNumber, out stone))
|
||
{
|
||
stone = 0;
|
||
}
|
||
}
|
||
|
||
int times = int.MaxValue;
|
||
if (FightTask.HasTimesLimited)
|
||
{
|
||
if (!int.TryParse(FightTask.MaxTimes, out times))
|
||
{
|
||
times = 0;
|
||
}
|
||
}
|
||
|
||
if (!int.TryParse(FightTask.Series, out var series))
|
||
{
|
||
series = 1;
|
||
}
|
||
|
||
int dropsQuantity = 0;
|
||
if (FightTask.IsSpecifiedDrops)
|
||
{
|
||
if (!int.TryParse(FightTask.DropsQuantity, out dropsQuantity))
|
||
{
|
||
dropsQuantity = 0;
|
||
}
|
||
}
|
||
|
||
Instances.AsstProxy.AsstSetFightTaskParams(FightTask.Stage, medicine, stone, times, series, FightTask.DropsItemId, dropsQuantity);
|
||
}
|
||
|
||
public void SetFightRemainingSanityParams()
|
||
{
|
||
if (!Instances.AsstProxy.ContainsTask(AsstProxy.TaskType.FightRemainingSanity))
|
||
{
|
||
return;
|
||
}
|
||
|
||
Instances.AsstProxy.AsstSetFightTaskParams(FightTask.RemainingSanityStage, 0, 0, int.MaxValue, 1, string.Empty, 0, false);
|
||
}
|
||
|
||
private void SetInfrastParams()
|
||
{
|
||
if (!Instances.AsstProxy.ContainsTask(AsstProxy.TaskType.Infrast))
|
||
{
|
||
return;
|
||
}
|
||
|
||
var order = InfrastTask.GetInfrastOrderList();
|
||
Instances.AsstProxy.AsstSetInfrastTaskParams(
|
||
order,
|
||
InfrastTask.UsesOfDrones,
|
||
InfrastTask.ContinueTraining,
|
||
InfrastTask.DormThreshold / 100.0,
|
||
InfrastTask.DormFilterNotStationedEnabled,
|
||
InfrastTask.DormTrustEnabled,
|
||
InfrastTask.OriginiumShardAutoReplenishment,
|
||
InfrastTask.CustomInfrastEnabled,
|
||
InfrastTask.CustomInfrastFile,
|
||
CustomInfrastPlanIndex);
|
||
}
|
||
|
||
private bool AppendInfrast()
|
||
{
|
||
if (InfrastTask.CustomInfrastEnabled && (!File.Exists(InfrastTask.CustomInfrastFile) || CustomInfrastPlanInfoList.Count == 0))
|
||
{
|
||
AddLog(LocalizationHelper.GetString("CustomizeInfrastSelectionEmpty"), UiLogColor.Error);
|
||
return false;
|
||
}
|
||
|
||
var order = InfrastTask.GetInfrastOrderList();
|
||
return Instances.AsstProxy.AsstAppendInfrast(
|
||
order,
|
||
InfrastTask.UsesOfDrones,
|
||
InfrastTask.ContinueTraining,
|
||
InfrastTask.DormThreshold / 100.0,
|
||
InfrastTask.DormFilterNotStationedEnabled,
|
||
InfrastTask.DormTrustEnabled,
|
||
InfrastTask.OriginiumShardAutoReplenishment,
|
||
InfrastTask.CustomInfrastEnabled,
|
||
InfrastTask.CustomInfrastFile,
|
||
CustomInfrastPlanIndex);
|
||
}
|
||
|
||
private readonly Dictionary<string, IEnumerable<string>> _blackCharacterListMapping = new()
|
||
{
|
||
{ string.Empty, ["讯使", "嘉维尔", "坚雷"] },
|
||
{ "Official", ["讯使", "嘉维尔", "坚雷"] },
|
||
{ "Bilibili", ["讯使", "嘉维尔", "坚雷"] },
|
||
{ "YoStarEN", ["Courier", "Gavial", "Dur-nar"] },
|
||
{ "YoStarJP", ["クーリエ", "ガヴィル", "ジュナー"] },
|
||
{ "YoStarKR", ["쿠리어", "가비알", "듀나"] },
|
||
{ "txwy", ["訊使", "嘉維爾", "堅雷"] },
|
||
};
|
||
|
||
private bool AppendMall()
|
||
{
|
||
var buyFirst = MallTask.CreditFirstList.Split(';', ';')
|
||
.Select(s => s.Trim());
|
||
|
||
var blackList = MallTask.CreditBlackList.Split(';', ';')
|
||
.Select(s => s.Trim());
|
||
|
||
blackList = blackList.Union(_blackCharacterListMapping[SettingsViewModel.GameSettings.ClientType]);
|
||
|
||
return Instances.AsstProxy.AsstAppendMall(
|
||
!string.IsNullOrEmpty(FightTask.Stage) && MallTask.CreditFightTaskEnabled,
|
||
MallTask.CreditFightSelectFormation,
|
||
MallTask.CreditVisitFriendsEnabled,
|
||
MallTask.CreditShopping,
|
||
buyFirst.ToArray(),
|
||
blackList.ToArray(),
|
||
MallTask.CreditForceShoppingIfCreditFull,
|
||
MallTask.CreditOnlyBuyDiscount,
|
||
MallTask.CreditReserveMaxCredit);
|
||
}
|
||
|
||
private static bool AppendAward()
|
||
{
|
||
var receiveAward = AwardTask.ReceiveAward;
|
||
var receiveMail = AwardTask.ReceiveMail;
|
||
var receiveFreeRecruit = AwardTask.ReceiveFreeRecruit;
|
||
var receiveOrundum = AwardTask.ReceiveOrundum;
|
||
var receiveMining = AwardTask.ReceiveMining;
|
||
var receiveSpecialAccess = AwardTask.ReceiveSpecialAccess;
|
||
|
||
return Instances.AsstProxy.AsstAppendAward(receiveAward, receiveMail, receiveFreeRecruit, receiveOrundum, receiveMining, receiveSpecialAccess);
|
||
}
|
||
|
||
private static bool AppendRecruit()
|
||
{
|
||
// for debug
|
||
if (!int.TryParse(RecruitTask.RecruitMaxTimes, out var maxTimes))
|
||
{
|
||
maxTimes = 0;
|
||
}
|
||
|
||
var firstList = RecruitTask.AutoRecruitFirstList;
|
||
|
||
var reqList = new List<int>();
|
||
var cfmList = new List<int>();
|
||
|
||
if (RecruitTask.ChooseLevel3)
|
||
{
|
||
cfmList.Add(3);
|
||
}
|
||
|
||
if (RecruitTask.ChooseLevel4)
|
||
{
|
||
reqList.Add(4);
|
||
cfmList.Add(4);
|
||
}
|
||
|
||
// ReSharper disable once InvertIf
|
||
if (RecruitTask.ChooseLevel5)
|
||
{
|
||
reqList.Add(5);
|
||
cfmList.Add(5);
|
||
}
|
||
|
||
_ = int.TryParse(RecruitTask.SelectExtraTags, out var selectExtra);
|
||
|
||
return Instances.AsstProxy.AsstAppendRecruit(
|
||
maxTimes,
|
||
firstList.Cast<CombinedData>().Select(i => i.Value).ToArray(),
|
||
[.. reqList],
|
||
[.. cfmList],
|
||
RecruitTask.RefreshLevel3,
|
||
RecruitTask.ForceRefresh,
|
||
RecruitTask.UseExpedited,
|
||
selectExtra,
|
||
RecruitTask.NotChooseLevel1,
|
||
RecruitTask.ChooseLevel3Time,
|
||
RecruitTask.ChooseLevel4Time,
|
||
RecruitTask.ChooseLevel5Time);
|
||
}
|
||
|
||
private static bool AppendRoguelike()
|
||
{
|
||
_ = int.TryParse(RoguelikeTask.RoguelikeMode, out var mode);
|
||
|
||
return Instances.AsstProxy.AsstAppendRoguelike(
|
||
mode,
|
||
RoguelikeTask.RoguelikeDifficulty,
|
||
RoguelikeTask.RoguelikeStartsCount,
|
||
RoguelikeTask.RoguelikeInvestmentEnabled,
|
||
RoguelikeTask.RoguelikeInvestmentWithMoreScore,
|
||
RoguelikeTask.RoguelikeInvestsCount,
|
||
RoguelikeTask.RoguelikeStopWhenInvestmentFull,
|
||
RoguelikeTask.RoguelikeSquad,
|
||
RoguelikeTask.RoguelikeRoles,
|
||
DataHelper.GetCharacterByNameOrAlias(RoguelikeTask.RoguelikeCoreChar)?.Name ?? RoguelikeTask.RoguelikeCoreChar,
|
||
RoguelikeTask.RoguelikeStartWithEliteTwo,
|
||
RoguelikeTask.RoguelikeOnlyStartWithEliteTwo,
|
||
RoguelikeTask.RoguelikeStartWithTwoIdeas,
|
||
RoguelikeTask.Roguelike3FirstFloorFoldartal,
|
||
RoguelikeTask.Roguelike3StartFloorFoldartal,
|
||
RoguelikeTask.Roguelike3NewSquad2StartingFoldartal,
|
||
RoguelikeTask.Roguelike3NewSquad2StartingFoldartals,
|
||
RoguelikeTask.RoguelikeExpectedCollapsalParadigms,
|
||
RoguelikeTask.RoguelikeUseSupportUnit,
|
||
RoguelikeTask.RoguelikeEnableNonfriendSupport,
|
||
RoguelikeTask.RoguelikeTheme,
|
||
RoguelikeTask.RoguelikeRefreshTraderWithDice,
|
||
RoguelikeTask.RoguelikeStopAtFinalBoss,
|
||
RoguelikeTask.RoguelikeStopAtMaxLevel,
|
||
RoguelikeTask.RoguelikeStartWithSeed);
|
||
}
|
||
|
||
private static bool AppendReclamation()
|
||
{
|
||
var toolToCraft = ReclamationTask.ReclamationToolToCraft.Split(';', ';').Select(s => s.Trim());
|
||
|
||
_ = int.TryParse(ReclamationTask.ReclamationMode, out var mode);
|
||
|
||
return Instances.AsstProxy.AsstAppendReclamation(
|
||
toolToCraft.ToArray(),
|
||
ReclamationTask.ReclamationTheme,
|
||
mode,
|
||
ReclamationTask.ReclamationIncrementMode,
|
||
ReclamationTask.ReclamationMaxCraftCountPerRound);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Gets a value indicating whether it is initialized.
|
||
/// </summary>
|
||
public bool Inited { get; private set; }
|
||
|
||
/// <summary>
|
||
/// Sets it initialized.
|
||
/// </summary>
|
||
public void SetInited()
|
||
{
|
||
Inited = true;
|
||
NotifyOfPropertyChange(nameof(Inited));
|
||
}
|
||
|
||
private bool _idle;
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether it is idle.
|
||
/// </summary>
|
||
public bool Idle
|
||
{
|
||
get => _idle;
|
||
set
|
||
{
|
||
SetAndNotify(ref _idle, value);
|
||
if (!value)
|
||
{
|
||
return;
|
||
}
|
||
|
||
FightTaskRunning = false;
|
||
InfrastTaskRunning = false;
|
||
UpdateMainTasksProgress(0);
|
||
}
|
||
}
|
||
|
||
private bool _stopping;
|
||
|
||
/// <summary>
|
||
/// Gets a value indicating whether `stop` is awaiting.
|
||
/// </summary>
|
||
public bool Stopping
|
||
{
|
||
get => _stopping;
|
||
private set => SetAndNotify(ref _stopping, value);
|
||
}
|
||
|
||
private bool _waiting;
|
||
|
||
/// <summary>
|
||
/// Gets a value indicating whether waiting for roguelike combat complete.
|
||
/// </summary>
|
||
public bool Waiting
|
||
{
|
||
// UI 会根据这个值来改变 Visibility
|
||
// ReSharper disable once UnusedMember.Global
|
||
get => _waiting;
|
||
private set => SetAndNotify(ref _waiting, value);
|
||
}
|
||
|
||
private bool _fightTaskRunning;
|
||
|
||
/// <summary>
|
||
/// Gets or sets a value indicating whether the battle task is running.
|
||
/// </summary>
|
||
public bool FightTaskRunning
|
||
{
|
||
get => _fightTaskRunning;
|
||
set => SetAndNotify(ref _fightTaskRunning, value);
|
||
}
|
||
|
||
private bool _infrastTaskRunning;
|
||
|
||
public bool InfrastTaskRunning
|
||
{
|
||
get => _infrastTaskRunning;
|
||
set => SetAndNotify(ref _infrastTaskRunning, value);
|
||
}
|
||
|
||
/*
|
||
private bool _shutdown = false;
|
||
|
||
public bool Shutdown
|
||
{
|
||
get => return _shutdown;
|
||
set
|
||
{
|
||
SetAndNotify(ref _shutdown, value);
|
||
|
||
if (value)
|
||
{
|
||
Hibernate = false;
|
||
Suspend = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
private bool _hibernate = false; // 休眠
|
||
|
||
public bool Hibernate
|
||
{
|
||
get => return _hibernate;
|
||
set
|
||
{
|
||
SetAndNotify(ref _hibernate, value);
|
||
|
||
if (value)
|
||
{
|
||
Shutdown = false;
|
||
Suspend = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
private bool _suspend = false; // 待机
|
||
|
||
public bool Suspend
|
||
{
|
||
get => return _suspend;
|
||
set
|
||
{
|
||
SetAndNotify(ref _suspend, value);
|
||
|
||
if (value)
|
||
{
|
||
Shutdown = false;
|
||
Hibernate = false;
|
||
}
|
||
}
|
||
}
|
||
*/
|
||
|
||
private bool _customInfrastEnabled = Convert.ToBoolean(ConfigurationHelper.GetValue(ConfigurationKeys.CustomInfrastEnabled, bool.FalseString));
|
||
|
||
public bool CustomInfrastEnabled
|
||
{
|
||
get => _customInfrastEnabled;
|
||
set
|
||
{
|
||
SetAndNotify(ref _customInfrastEnabled, value);
|
||
RefreshCustomInfrastPlan();
|
||
}
|
||
}
|
||
|
||
public bool NeedAddCustomInfrastPlanInfo { get; set; } = true;
|
||
|
||
private int _customInfrastPlanIndex = Convert.ToInt32(ConfigurationHelper.GetValue(ConfigurationKeys.CustomInfrastPlanIndex, "0"));
|
||
|
||
public int CustomInfrastPlanIndex
|
||
{
|
||
get
|
||
{
|
||
if (CustomInfrastPlanInfoList.Count == 0)
|
||
{
|
||
return 0;
|
||
}
|
||
|
||
if (_customInfrastPlanIndex >= CustomInfrastPlanInfoList.Count || _customInfrastPlanIndex < 0)
|
||
{
|
||
CustomInfrastPlanIndex = _customInfrastPlanIndex;
|
||
}
|
||
|
||
return _customInfrastPlanIndex;
|
||
}
|
||
|
||
set
|
||
{
|
||
if (CustomInfrastPlanInfoList.Count == 0)
|
||
{
|
||
return;
|
||
}
|
||
|
||
if (value >= CustomInfrastPlanInfoList.Count || value < 0)
|
||
{
|
||
var count = CustomInfrastPlanInfoList.Count;
|
||
value = ((value % count) + count) % count;
|
||
_logger.Warning($"CustomInfrastPlanIndex out of range, reset to Index % Count: {value}");
|
||
}
|
||
|
||
if (value != _customInfrastPlanIndex && NeedAddCustomInfrastPlanInfo)
|
||
{
|
||
var plan = CustomInfrastPlanInfoList[value];
|
||
AddLog(plan.Name, UiLogColor.Message);
|
||
|
||
foreach (var period in plan.PeriodList)
|
||
{
|
||
AddLog($"[ {period.BeginHour:D2}:{period.BeginMinute:D2} - {period.EndHour:D2}:{period.EndMinute:D2} ]");
|
||
}
|
||
|
||
if (plan.Description != string.Empty)
|
||
{
|
||
AddLog(plan.Description);
|
||
}
|
||
}
|
||
|
||
SetAndNotify(ref _customInfrastPlanIndex, value);
|
||
SetInfrastParams();
|
||
ConfigurationHelper.SetValue(ConfigurationKeys.CustomInfrastPlanIndex, value.ToString());
|
||
}
|
||
}
|
||
|
||
public ObservableCollection<GenericCombinedData<int>> CustomInfrastPlanList { get; } = new();
|
||
|
||
public struct CustomInfrastPlanInfo
|
||
{
|
||
// ReSharper disable InconsistentNaming
|
||
public int Index;
|
||
|
||
public string Name;
|
||
public string Description;
|
||
public string DescriptionPost;
|
||
|
||
// 有效时间段
|
||
public struct Period
|
||
{
|
||
public int BeginHour;
|
||
public int BeginMinute;
|
||
public int EndHour;
|
||
public int EndMinute;
|
||
}
|
||
|
||
public List<Period> PeriodList;
|
||
|
||
// ReSharper restore InconsistentNaming
|
||
}
|
||
|
||
private List<CustomInfrastPlanInfo> CustomInfrastPlanInfoList { get; } = new();
|
||
|
||
private bool _customInfrastPlanHasPeriod;
|
||
private bool _customInfrastInfoOutput;
|
||
|
||
public void RefreshCustomInfrastPlan()
|
||
{
|
||
CustomInfrastPlanInfoList.Clear();
|
||
CustomInfrastPlanList.Clear();
|
||
_customInfrastPlanHasPeriod = false;
|
||
|
||
if (!CustomInfrastEnabled)
|
||
{
|
||
return;
|
||
}
|
||
|
||
if (!File.Exists(InfrastTask.CustomInfrastFile))
|
||
{
|
||
return;
|
||
}
|
||
|
||
try
|
||
{
|
||
string jsonStr = File.ReadAllText(InfrastTask.CustomInfrastFile);
|
||
var root = (JObject)JsonConvert.DeserializeObject(jsonStr);
|
||
|
||
if (root != null && _customInfrastInfoOutput && root.TryGetValue("title", out var title))
|
||
{
|
||
AddLog(LocalizationHelper.GetString("CustomInfrastTitle"), UiLogColor.Message);
|
||
AddLog($"title: {title}", UiLogColor.Info);
|
||
if (root.TryGetValue("description", out var value))
|
||
{
|
||
AddLog($"description: {value}", UiLogColor.Info);
|
||
}
|
||
}
|
||
|
||
var planList = (JArray)root?["plans"];
|
||
if (planList != null)
|
||
{
|
||
for (int i = 0; i < planList.Count; ++i)
|
||
{
|
||
var plan = (JObject)planList[i];
|
||
string display = plan.TryGetValue("name", out var name) ? name.ToString() : ("Plan " + ((char)('A' + i)));
|
||
CustomInfrastPlanList.Add(new GenericCombinedData<int> { Display = display, Value = i });
|
||
string desc = plan.TryGetValue("description", out var description) ? description.ToString() : string.Empty;
|
||
string descPost = plan.TryGetValue("description_post", out var descriptionPost) ? descriptionPost.ToString() : string.Empty;
|
||
|
||
if (_customInfrastInfoOutput)
|
||
{
|
||
AddLog(display, UiLogColor.Message);
|
||
}
|
||
|
||
var periodList = new List<CustomInfrastPlanInfo.Period>();
|
||
if (plan.TryGetValue("period", out var token))
|
||
{
|
||
var periodArray = (JArray)token;
|
||
foreach (var periodJson in periodArray)
|
||
{
|
||
var period = default(CustomInfrastPlanInfo.Period);
|
||
string beginTime = periodJson[0]?.ToString();
|
||
if (beginTime != null)
|
||
{
|
||
var beginSplit = beginTime.Split(':');
|
||
period.BeginHour = int.Parse(beginSplit[0]);
|
||
period.BeginMinute = int.Parse(beginSplit[1]);
|
||
}
|
||
|
||
string endTime = periodJson[1]?.ToString();
|
||
if (endTime != null)
|
||
{
|
||
var endSplit = endTime.Split(':');
|
||
period.EndHour = int.Parse(endSplit[0]);
|
||
period.EndMinute = int.Parse(endSplit[1]);
|
||
}
|
||
|
||
periodList.Add(period);
|
||
if (_customInfrastInfoOutput)
|
||
{
|
||
AddLog($"[ {period.BeginHour:D2}:{period.BeginMinute:D2} - {period.EndHour:D2}:{period.EndMinute:D2} ]");
|
||
}
|
||
}
|
||
|
||
if (periodList.Count != 0)
|
||
{
|
||
_customInfrastPlanHasPeriod = true;
|
||
}
|
||
}
|
||
|
||
if (_customInfrastInfoOutput && desc != string.Empty)
|
||
{
|
||
AddLog(desc);
|
||
}
|
||
|
||
if (_customInfrastInfoOutput && descPost != string.Empty)
|
||
{
|
||
AddLog(descPost);
|
||
}
|
||
|
||
CustomInfrastPlanInfoList.Add(new CustomInfrastPlanInfo
|
||
{
|
||
Index = i,
|
||
Name = display,
|
||
Description = desc,
|
||
DescriptionPost = descPost,
|
||
PeriodList = periodList,
|
||
});
|
||
}
|
||
}
|
||
|
||
_customInfrastInfoOutput = true;
|
||
}
|
||
catch (Exception)
|
||
{
|
||
_customInfrastInfoOutput = true;
|
||
AddLog(LocalizationHelper.GetString("CustomInfrastFileParseFailed"), UiLogColor.Error);
|
||
return;
|
||
}
|
||
|
||
RefreshCustomInfrastPlanIndexByPeriod();
|
||
}
|
||
|
||
public void RefreshCustomInfrastPlanIndexByPeriod()
|
||
{
|
||
if (!CustomInfrastEnabled || !_customInfrastPlanHasPeriod || InfrastTaskRunning)
|
||
{
|
||
return;
|
||
}
|
||
|
||
var now = DateTime.Now;
|
||
foreach (var plan in CustomInfrastPlanInfoList.Where(
|
||
plan => plan.PeriodList.Any(
|
||
period => TimeLess(period.BeginHour, period.BeginMinute, now.Hour, now.Minute)
|
||
&& TimeLess(now.Hour, now.Minute, period.EndHour, period.EndMinute))))
|
||
{
|
||
CustomInfrastPlanIndex = plan.Index;
|
||
return;
|
||
}
|
||
|
||
if (CustomInfrastPlanIndex >= CustomInfrastPlanList.Count || CustomInfrastPlanList.Count < 0)
|
||
{
|
||
CustomInfrastPlanIndex = 0;
|
||
}
|
||
|
||
return;
|
||
|
||
static bool TimeLess(int lHour, int lMin, int rHour, int rMin) => (lHour != rHour) ? (lHour < rHour) : (lMin <= rMin);
|
||
}
|
||
|
||
public void IncreaseCustomInfrastPlanIndex()
|
||
{
|
||
if (!CustomInfrastEnabled || _customInfrastPlanHasPeriod || CustomInfrastPlanInfoList.Count == 0)
|
||
{
|
||
return;
|
||
}
|
||
|
||
AddLog(LocalizationHelper.GetString("CustomInfrastPlanIndexAutoSwitch"), UiLogColor.Message);
|
||
var prePlanPostDesc = CustomInfrastPlanInfoList[CustomInfrastPlanIndex].DescriptionPost;
|
||
if (prePlanPostDesc != string.Empty)
|
||
{
|
||
AddLog(prePlanPostDesc);
|
||
}
|
||
|
||
++CustomInfrastPlanIndex;
|
||
}
|
||
|
||
private static IEnumerable<TaskViewModel> InitTaskViewModelList()
|
||
{
|
||
var types = Assembly.GetExecutingAssembly().GetTypes().Where(t => t.Namespace == "MaaWpfGui.ViewModels.UserControl.TaskQueue" && t.IsClass && !t.IsAbstract && t.IsSubclassOf(typeof(TaskViewModel)));
|
||
foreach (var type in types)
|
||
{
|
||
// 获取 Instance 字段
|
||
if (type.GetProperty("Instance", BindingFlags.Public | BindingFlags.Static) is PropertyInfo property)
|
||
{
|
||
// 获取实例
|
||
if (property.GetValue(null) is TaskViewModel instance)
|
||
{
|
||
yield return instance;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
public static void InvokeProcSubTaskMsg(AsstMsg msg, JObject details)
|
||
{
|
||
foreach (var instance in TaskViewModelTypes)
|
||
{
|
||
// 调用 ProcSubTaskMsg 方法
|
||
instance.ProcSubTaskMsg(msg, details);
|
||
}
|
||
}
|
||
}
|
||
}
|