引入游玩呈现壳与旁观维护槽,完善结算合并、十分制自评与技能产物 UI。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-08-12 02:03:29 +08:00
parent 94f67fa744
commit 120d67ee82
46 changed files with 2513 additions and 236 deletions

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@@ -212,17 +212,17 @@ summary`叙事指南与故事推进 · …`(点题体裁/笔墨重心 + 推
"维度": [
{
"名": "写法可执行",
"分数": 0,
"分数": 8,
"说明": "遣词+笔墨焦点+禁忌/不偏好+示范是否够转述落地"
},
{
"名": "推进可执行",
"分数": 0,
"分数": 8,
"说明": "主世界层是否知道如何推进;变量钩子清楚或明确无需"
},
{
"名": "与美学对齐",
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"分数": 8,
"说明": "是否把感觉落成做法;笔墨与禁忌服务体验而非跑偏"
}
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