对话落盘同一轮填写失败后可以按次数补写。

游玩投影不再送进只给程序用的壳源码。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-10-14 08:29:38 +08:00
co-authored by Cursor
parent bc77bc4a3c
commit b864591afa
23 changed files with 980 additions and 113 deletions
+2 -2
View File
@@ -46,7 +46,7 @@ async function fixture() {
describe("creation plan", () => {
it("covers all current content modules and excludes approved mechanical or legacy nodes", async () => {
const { modules } = await fixture();
expect(modules).toHaveLength(14);
expect(modules).toHaveLength(15);
expect(modules.map((module) => module.id)).not.toEqual(
expect.arrayContaining([
"creation-plan",
@@ -99,7 +99,7 @@ describe("creation plan", () => {
expect(catalog).toBeTruthy();
const zeroModules = creationPlanModules(catalog!, "zero_layer");
const ids = zeroModules.map((module) => module.id);
expect(zeroModules).toHaveLength(14);
expect(zeroModules).toHaveLength(15);
expect(ids).toEqual(
expect.arrayContaining([
"zero-layer-status",