chenmoranzhi and Cursor
16f66ffd5e
预设装配注入人设与身份宏,并支持编辑采样参数。
...
让游玩提示词能吃到当前用户角色,同时在设置里可调 generation。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-14 01:14:32 +08:00
chenmoranzhi and Cursor
8a22cdc37c
实现输入框指令解析、高亮与补全。
...
让玩家与人设等占位在发送前可预览并正确展开。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-14 01:14:20 +08:00
chenmoranzhi and Cursor
073d56cd85
新增全局用户角色存储与创作默认选用。
...
为输入框与预设人设洞提供可切换的玩家描述来源。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-14 01:14:20 +08:00
chenmoranzhi and Cursor
6bd180bb7b
支持导入定价文档并在统计页估算费用。
...
把用量与单价对齐,方便对照各模型实际开销。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-14 01:14:20 +08:00
chenmoranzhi and Cursor
752eaccefa
增强各厂商思考与采样参数映射,并统一流式推理字段解析。
...
避免不同接口字段差异导致思考链丢失或采样参数被忽略。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-14 01:14:09 +08:00
chenmoranzhi and Cursor
e6d79d6a0c
添加示例预设导出,便于导入对照与复现夹心配置。
...
把当前常用预设作为仓库范例,避免新人只有空预设目录可参考。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-10 02:22:14 +08:00
chenmoranzhi and Cursor
92dd412e14
增强进料配方注入,并拆分转述侧创作与跑团体验配方。
...
让文本生成器与数值跑团各走清晰进料路径,开玩后槽位与分工自动对齐。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-10 02:18:23 +08:00
chenmoranzhi and Cursor
3d720f23fe
主世界层直接写正文,转述与旁观改读用户展示输出。
...
去掉裁决包主路径,让无转述时可直出终稿、有转述时再改写镶壳。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-10 02:18:14 +08:00
chenmoranzhi and Cursor
d65ebbce8b
统一在预设包装层做提示词夹心,并修正探针实际发信路径。
...
让所有模型请求与界面预览共用同一套夹心,避免探针与运行时行为分叉。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-10 02:18:00 +08:00
moran and Cursor
beb4c332e6
打通 Boss 直聘落档挂载与真值→投影映射,并修正带 tools 时的推理强度。
...
落档自动把产物挂进 context_order;创作期用 declare_variable/declare_map 钉目录与分档;真值变更持续重投影。顺带强制 tools 请求 reasoning_effort=none,并支持消息 restart。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-09 17:50:07 +08:00
chenmoranzhi and Cursor
bf0b218f7c
同步世界模拟配方与拓扑提示,默认槽改为仅主世界层。
...
创作收成与模板说明跟运行时默认对齐,避免仍默认勾上转述与旁观。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-09 03:06:52 +08:00
chenmoranzhi and Cursor
b871578d59
默认只开主世界层,无转述时直接把原文当终稿呈现。
...
避免再经转述改写一轮,并让主世界层在关转述时走可见正文协议。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-09 03:06:38 +08:00
chenmoranzhi and Cursor
5574b0d08e
在新建作品流程中暴露转述进料,并加上产物栏与清空对话。
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-09 02:50:32 +08:00
chenmoranzhi and Cursor
692ba887d0
支持可选地把消息与呈现壳正文按标记语言渲染。
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-09 02:49:37 +08:00
chenmoranzhi and Cursor
6b0b49ead3
打通转述创作模式的会话与运行时,进料时跳过配方节点图。
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-09 02:49:27 +08:00
chenmoranzhi and Cursor
f94622665e
新增转述回合引擎,用插入工具把对话落成带相对序的产物。
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-09 02:49:18 +08:00
chenmoranzhi and Cursor
7f8fdfe6e9
为转述进料单独挂配方目录,避免与节点流程导演共用。
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-09 02:48:58 +08:00
chenmoranzhi and Cursor
e2446b0d97
Steer generation rules toward direction pools and readable fills.
...
Direction-first pools, recipes, and grade manifestation replace enum-tag stuffing; spawned products can be deleted and in-flight runs aborted.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-08 01:02:32 +08:00
chenmoranzhi and Cursor
3c751988de
Load present shells from a skill-pack catalog and list leftover creation modules.
...
Design-flow now sees leftover catalog skills and aesthetics-card commitments; reply-format injects present-shells/, and world-simulator prompts add random-range plus a tighter module set.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-07 01:21:10 +08:00
chenmoranzhi and Cursor
770a8fdcdc
Move theme menu to the header and group present chrome under it.
...
Also align Token stats with the settings shell and drop leftover lifecycle toggle wiring.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-03 00:58:25 +08:00
chenmoranzhi and Cursor
92b2d88738
Play rounds end in present.v1 body instead of creation HITL.
...
Narrator uses capability-probed structured delivery and falls back to shell body on failure; play UI hides worker questions and keeps thinking on process rows.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-02 01:07:43 +08:00
chenmoranzhi and Cursor
f37388761b
Keep creation as a living DAG and archive playable products separately.
...
Opening accept no longer locks the graph; session.json stays creation-only while play starts from an instance snapshot. Sidebar products nest run saves, and play reading fills the feed at a denser type size.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-09-01 00:52:05 +08:00
chenmoranzhi and Cursor
bd5d88abfa
Add capability-probed structured outputs and a prototype/instance creation graph.
...
Probe API profiles for json_schema/tools, flatten worker artifacts onto a strict schema, and let users spawn or revise graph nodes instead of a one-shot DAG.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-31 01:57:22 +08:00
chenmoranzhi and Cursor
872f742d3e
Update docs for gm-first play pipeline and harness chance.
...
Sweep glossary, progressive design, worker-spec/refine prompts, and play-dm-auditor streaming notes.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-25 01:02:23 +08:00
chenmoranzhi and Cursor
123c44ec49
Align tests with gm-first context projection and retry snapshot semantics.
...
History synthesis expects world-simulator slot; retryStuckRun compares artifact count against checkpoint baseline.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-25 01:02:23 +08:00
chenmoranzhi and Cursor
6d4dfd0d89
Run need_generate sampling via batch chance in auditor maintain path.
...
Auditor packets can request generation-rule pools without LLM randomness; results land in 运行.本轮.旁观.生成抽样 and clear each play turn.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-25 00:57:51 +08:00
chenmoranzhi and Cursor
ac474bcd1a
Align context projection defaults with gm-first play model.
...
Richer synth fallbacks and context-order examples: gm gets narrative guide and history; narrator and auditor skip history; auditor reads settlement at turn end.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-25 00:51:47 +08:00
chenmoranzhi and Cursor
8360e885bb
Add gm harness with batch chance tools for play.
...
Main world layer can loop on the chance tool (requests array) until settlement JSON. Driver forwards output deltas; standalone chance worker accepts batch requests. play_slots.chance gates the harness.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-25 00:49:19 +08:00
chenmoranzhi and Cursor
6b4156fd0f
Reorder play pipeline: gm first, auditor last.
...
Main world layer runs before narrator and deferred maintenance. Round-scoped settlement/maintain tags are archived at turn start so prior auditor table merges feed the next gm read.
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-25 00:42:56 +08:00
chenmoranzhi and Cursor
b82da4c5a5
引入游玩回合与开场收口,抽出可替换 agent 司机并支持运行中止;完善预设洞位、世界书拼装与试跑,并打磨会话运行时与 Web 交互。
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-24 01:13:48 +08:00
chenmoranzhi and Cursor
ec474cb946
完善创作节点循环与等待态交互,并大幅打磨 Web 壳与会话运行时。
...
- 节点循环:配方开局直坐 DAG 第一步;验收后先问下一步意向,再确认开干并可钉编排参数;「按意见修改」只重跑当前节点。
- 询问分流:能力 opening 走说话面引导,可跳过追问按题干去重;追问与产物同轮挂载,避免拆成两段历史。
- 运行时:补强 revision 重跑、创作流程合并/进度指针、工具循环与 worker 执行;新增运行日志与 web:watch。
- 前端:统一等待态文案与底栏主按钮,完善询问卡/产物验收/呈现壳样式与交互。
- 同步世界模拟器模块提示、编排文档与相关测试。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-17 01:28:12 +08:00
chenmoranzhi
20938b04d7
壳完善
2026-08-14 14:25:31 +08:00
chenmoranzhi and Cursor
120d67ee82
引入游玩呈现壳与旁观维护槽,完善结算合并、十分制自评与技能产物 UI。
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-12 02:03:29 +08:00
chenmoranzhi and Cursor
94f67fa744
引入上下文片段、固定槽与投影排序,并完善机遇裁定与游玩期 UI。
...
把创作产物收敛为可挂载片段与 play_slots/context_order,同步修订世界模拟器模块与运行时拼装。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-08-03 01:36:32 +08:00
chenmoranzhi and Cursor
00dfcb6615
修复询问卡发送后仍回闪:点发送即收起本轮卡,并避免 loading 用旧 waitingReason 重绘。
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-31 00:57:13 +08:00
moran and Cursor
6392af54b4
完善配方驱动的创作编排
...
为可重复技能补充参数校验与展示,统一配方、编排器和执行单元术语。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-30 17:59:20 +08:00
chenmoranzhi and Cursor
e670a5129c
重构世界模拟器为模块化配方架构,完善创作编排、会话运行时与 Web UI,并清理过时技能。
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-30 00:39:32 +08:00
chenmoranzhi
2b74c30d36
Initial commit
2026-07-10 08:31:27 +08:00