 chenmoranzhiandCursor
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3d720f23fe
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主世界层直接写正文,转述与旁观改读用户展示输出。
去掉裁决包主路径,让无转述时可直出终稿、有转述时再改写镶壳。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-09-10 02:18:14 +08:00 |
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 chenmoranzhiandCursor
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bf0b218f7c
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同步世界模拟配方与拓扑提示,默认槽改为仅主世界层。
创作收成与模板说明跟运行时默认对齐,避免仍默认勾上转述与旁观。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-09-09 03:06:52 +08:00 |
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 chenmoranzhiandCursor
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872f742d3e
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Update docs for gm-first play pipeline and harness chance.
Sweep glossary, progressive design, worker-spec/refine prompts, and play-dm-auditor streaming notes.
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-08-25 01:02:23 +08:00 |
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 chenmoranzhiandCursor
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120d67ee82
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引入游玩呈现壳与旁观维护槽,完善结算合并、十分制自评与技能产物 UI。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-08-12 02:03:29 +08:00 |
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 chenmoranzhiandCursor
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94f67fa744
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引入上下文片段、固定槽与投影排序,并完善机遇裁定与游玩期 UI。
把创作产物收敛为可挂载片段与 play_slots/context_order,同步修订世界模拟器模块与运行时拼装。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-08-03 01:36:32 +08:00 |
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 chenmoranzhiandCursor
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e670a5129c
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重构世界模拟器为模块化配方架构,完善创作编排、会话运行时与 Web UI,并清理过时技能。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-30 00:39:32 +08:00 |
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