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feat: 为自动公招的输出日志增加已公招次数 (#16651)
* feat: 为自动公招的输出日志增加已公招次数 * chore: LocalizationHelper 有自带 Format 的 GetString --------- Co-authored-by: uye <99072975+ABA2396@users.noreply.github.com>
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@@ -1582,6 +1582,7 @@ public class AsstProxy
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}
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Instances.TaskQueueViewModel.AddLog(LocalizationHelper.GetString("RecruitConfirm"), UiLogColor.Info);
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Instances.TaskQueueViewModel.AddLog(LocalizationHelper.GetStringFormat("RecruitTimesCount", RecruitConfirmTime), UiLogColor.Info);
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break;
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case "InfrastDormDoubleConfirmButton":
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@@ -1198,6 +1198,7 @@ Right-click to clear inactive jobs</system:String>
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<system:String x:Key="FightMissionFailedAndStop">Proxy failed too many times, task stopped</system:String>
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<system:String x:Key="LabelsRefreshed">Labels refreshed</system:String>
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<system:String x:Key="RecruitConfirm">Recruit confirm</system:String>
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<system:String x:Key="RecruitTimesCount">Recruited {0} times</system:String>
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<system:String x:Key="InfrastDormDoubleConfirmed">{key=Operator} conflict</system:String>
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<system:String x:Key="BegunToExplore">Exploration started</system:String>
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<system:String x:Key="RoutingRestartTooManyBattles">Too many battles ahead: {0}, restarting route</system:String>
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@@ -1199,6 +1199,7 @@ C:\\leidian\\LDPlayer9
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<system:String x:Key="FightMissionFailedAndStop">自動指揮の失敗回数が上限に達したため、任務が停止されました</system:String>
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<system:String x:Key="LabelsRefreshed">タグが更新されました</system:String>
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<system:String x:Key="RecruitConfirm">募集を行いました</system:String>
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<system:String x:Key="RecruitTimesCount">公開求人 {0} 回</system:String>
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<system:String x:Key="InfrastDormDoubleConfirmed">{key=Operator}が競合しました</system:String>
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<system:String x:Key="BegunToExplore">探索を開始しました</system:String>
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<system:String x:Key="RoutingRestartTooManyBattles">前方の戦闘数:{0}、ルートを再計画します</system:String>
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@@ -1200,6 +1200,7 @@ C:\\leidian\\LDPlayer9
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<system:String x:Key="FightMissionFailedAndStop">대리 지휘 실패 횟수 초과로 작업을 중단합니다</system:String>
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<system:String x:Key="LabelsRefreshed">태그 갱신 완료</system:String>
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<system:String x:Key="RecruitConfirm">모집 확정</system:String>
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<system:String x:Key="RecruitTimesCount">공개모집 {0}회</system:String>
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<system:String x:Key="InfrastDormDoubleConfirmed">요구 {key=Operator} 중복(충돌)</system:String>
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<system:String x:Key="BegunToExplore">탐험 시작</system:String>
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<system:String x:Key="RoutingRestartTooManyBattles">작전 노드 개수: {0}, 작전 노드가 너무 많아 재시작합니다</system:String>
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@@ -1199,6 +1199,7 @@ C:\\leidian\\LDPlayer9。\n
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<system:String x:Key="FightMissionFailedAndStop">代理失败次数已达上限,任务已停止</system:String>
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<system:String x:Key="LabelsRefreshed">已刷新标签</system:String>
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<system:String x:Key="RecruitConfirm">已确认招募</system:String>
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<system:String x:Key="RecruitTimesCount">已公招 {0} 次</system:String>
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<system:String x:Key="InfrastDormDoubleConfirmed">{key=Operator}冲突</system:String>
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<system:String x:Key="BegunToExplore">已开始探索</system:String>
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<system:String x:Key="RoutingRestartTooManyBattles">前方战斗数:{0},重开路线</system:String>
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@@ -1199,6 +1199,7 @@ C:\\leidian\\LDPlayer9\n
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<system:String x:Key="FightMissionFailedAndStop">代理失敗次數已達上限,任務已停止</system:String>
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<system:String x:Key="LabelsRefreshed">已刷新標籤</system:String>
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<system:String x:Key="RecruitConfirm">已確認招募</system:String>
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<system:String x:Key="RecruitTimesCount">已公招 {0} 次</system:String>
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<system:String x:Key="InfrastDormDoubleConfirmed">{key=Operator}衝突</system:String>
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<system:String x:Key="BegunToExplore">已開始探索</system:String>
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<system:String x:Key="RoutingRestartTooManyBattles">前方戰鬥數:{0},重新規劃路線</system:String>
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